EA introduces DTS
With EA releasing two major titles this fall, SSX Tricky and NHL 2002, they have added a feature that has never been seen before in any previous PS2 title, Digital Theatre Sound (DTS). Although some games have utilized this feature for very occasional CG or menu platforms, EA will be the first developer utilizing the power of DTS throughout the entire game.
This feature EA is introducing is known as SurroundSoundScape, and has been used in theatres and on DVDs for sometime now. The sheer ability of options this system brings is phenomenal. With NHL 2002, players will now hear defensive players as they approach from all angles and, in SSX Tricky, snowboarders will quickly hear approaching competition from behind. These capabilities should make for incredible gameplay and just simply an overall improved level of gaming.
"We are proud to have successfully developed the technology that will allow us to bring the leading technology in audio systems to our innovative and successful games," said Murray Allen, EA's vice president post production. "The increased sound experience brings the audio feature of the game up to the graphic quality level that is now established, the two together provide a fully immersive feel to the game."
"DTS is pleased to work with an industry leader like EA to help drive the next generation of home video games with the dynamics and realism that only surround sound can bring," said Jon Kirchner, President and COO of DTS.
9/6/2001 Matt Stensrud