PS2 News: Monsters Inc. release announced - PS2 News

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Monsters Inc. release announced

SCEA announced today the release of Disney/Pixars’s Monster Inc. for the PSX. The playful and entertaining title features colorful environments, brilliant graphics, exploration, puzzles, comically scary activities, and challenging gameplay with 15 monstrous zones. The game has players navigate as either the character of James P. Sullivan (Sully) or Mike, a green little one-eyed monster.

"We are delighted to bring Disney/Pixar's Monsters Inc. to the PS one and PlayStation game console," said Ami Blaire, director, product marketing, Sony Computer Entertainment America.  "By bringing such an imaginative and animated storyline to PlayStation, we are continuing to demonstrate our commitment to our platforms, while further strengthening PlayStation's position as a viable entertainment choice for the entire family.  Featuring the characters of Disney/Pixar's Monsters, Inc., exciting gameplay and vibrantly designed graphics, we expect this to appeal to action-platform gamers and Disney fans alike this holiday season."

Key features in Disney/Pixar's Monsters Inc.:

  • Disney/Pixar's Monsters, Inc. comes to life on the PS one console. More than 15 monstrous zones!  Each level remains faithful to the vibrant film environments and is filled with action-platform elements, tons of exploration, puzzles and comically scary activities.
  • Experience a variety of cool moves, as players run, bounce, belly flop, cannonball-roll and tail-spin their way past dozens of different enemy characters.
  • Perform up to 36 scares as Mike or Sulley, with 18 unique scare animations for each character.
  • Complete a series of exercises designed to hone players' scaring abilities, sharpen their scaring tactics and improve their improvisational skills in order to deal with the unpredictable nature of the real world.

Assume the role of either Sulley or Mike as you make your way through a series of fur-raising levels.  Navigate through a number of obstacles and challenges in an attempt to locate and scare small creatures known as Nerves, robotic children designed by the monsters to test each Scarer's abilities, and fill the Scare Canisters.

11/5/2001 Matt Stensrud

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