Soundmax and Intrinsic combine
Analog Devices, Inc. announced today that Intrinsic Graphics has collaborated with its SoundMAX SPX advanced audio rendering technology into the Intrinsic Alchemy game development platform. The product will allow developers to create both graphics and high-quality "Animated Audio". This technique consists of realistic sound effects that change in real-time in direct response to a game player's input.
The Intrinsic Alchemy 2.0 is scheduled for a March release and will officially be announced at the Game Developer Conference from March 19-22 in San Jose, CA. The system will be available on the PS2, Xbox, GameCube, and PC. Stay tuned for more information.
"SoundMAX SPX was clearly conceived with the same goal as Alchemy - to provide developers with the most efficient, high-quality tools for the creation of games across a spectrum of platforms," said Steve Gleitsmann, Intrinsic Graphics Director of Business Development. "The next generation of Alchemy will be the most powerful and efficient game development platform on the market."
"This is a perfect collaboration, offering game developers the finest audio and graphics tools together in one package," said Beth Doherty, SoundMAX Director of Developer Relations, Analog Devices, Inc. "We will see a number of visually and aurally stunning games following the release of Alchemy 2.0."
1/14/2002 Matt Stensrud