PS2 Previews: Mortal Kombat: Deadly Alliance Preview

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Mortal Kombat: Deadly Alliance Preview

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Scheduled release date:

October 2002

  Midway has had almost nothing but great success from this franchise. Dating way back when consoles in homes were a rarity, MK racked in quarter after quarter at the arcades and later made a comfortable home in the console market. But unfortunately, as technology grew, so did the game, and it soon turned into a mediocre 3D fighter. Midway doesn't want to quit though, and hopefully MK's latest 3D installment will prove worthwhile, or maybe MK just wasn't meant for a 3D realm.

   Yet another Mortal Kombat tournament has started. This time, though, Quan Chi and Shang Tsung have teamed-up in hopes to win the tournament and in turn, gain the coveted prize of immortality. This unity between the two has resulted in one deadly duo, and without the forces of good, the world and its surroundings will surely feel their wrath.

   Mortal Kombat was really one of the first fighters to emphasize so heavily on gore and violent finishing maneuvers. With that said, Midway currently has the incentive on making the latest installment in the series the most bloody and gruesome yet. And with visuals to help accentuate this further, we're looking at one hell of a messy game.

   The game's new look is sleek and completely refined, but it still has a lot of roots from it's archaic predecessors. The backgrounds, for example, boast a lot of similarities, such as one level that has a small fighting platform and is surrounded in a moat full of acid, making the fatalities even more striking. In addition, the fighters will be constructed of a whopping 7,000+ polygons, and tons of detail will show off the fighter's battle wounds, including sweat, blood, ripped clothes, and more.

   Most of the screens that you've seen so far have probably been those from pre-rendered cut-scenes. The in-game visuals, however, are also very impressive and have a clean, crisp look to them. Midway has developed an illuminate particle-system, which helps pull off some of the awe-inspiring new fatalities that have been incorporated.The series thrived so greatly on the plethora of unique and flamboyant looking characters, and most of the greats are making their return and looking better than ever. Returning characters included are Scorpion, Reptile, Sub-Zero, Raiden, Cyrax, Kitana, Jax, Sonya, Shang Tsung, and Quan Chi. Additionally, some new characters will be introduced in this outing, such as Malvado, Drahmin, and Blind Kenshi.

   While MK made its triumphant success in a 2D dimension, Midway still hopes to follow the path of technology, and for the first time in the series, players will be able to fight on a 3D plane, which means they can move freely anywhere on the given arena. Another innovation the team has developed is the use of combos. Players will not only be able to string together moves, but they'll also have the option of swapping out certain combos for others during the game.

   Each fighter is robust with detail -- and each, their own move-set. Furthermore, the fatalities are back in full force, and although not much information has been disclosed thus far, Midway promises some of the craziest, goriest finishers to ever be seen in a video game. In addition to the crisp new design and promising particle effects system, we're looking at an unbelievably mind-blowing, and probably law-suit triggering, game. We're also looking forward to any extra finishing-type maneuvers, perhaps babalities, animalities, or even something completely new.

   Midway will be displaying Mortal Kombat at this year's E3, and we'll be eagerly awaiting further information on this renowned series. Stay tuned to PSX Extreme for extensive coverage at E3 and later updates as the game goes forward in development.

5/29/2002 Joseph Comunale

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