PS2 Previews: Burnout 2: Point of Impact Preview

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Burnout 2: Point of Impact Preview

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Scheduled release date:

Fall 2002

  Criterion gave us perhaps one of the most daring racers to come out in a while with the first installment of Burnout, an arcade style racer where the two biggest draws were high speeds and big crashes. And of course, following the age-old rule of thumb, "any successful game gets a sequel", Criterion will be bringing another installment of this outrageous racer to the Playstation 2. Of course with racers, the most important factors in a sequel are more levels, more cars, and more features, while retaining fairly similar gameplay. From what has been seen so far, that is exactly the formula that Criterion is following.

   Burnout 2 will feature a total of 32 different stages spread over 6 different locations, including Los Angeles, New Mexico, the Rocky Mountains, as well as others. There will be a total of 21 cars included in the final version of the game-14 standard cars as well as 7 secret cars that can be unlocked throughout the course of the game. In addition, Burnout 2 will be receiving an upgrade to the in-game A.I., especially when concerning traffic patterns. Traffic in this game will be far less predictable than it was in the first installment, a move designed to provide us with bigger, bolder, more spectacular crashes.

   Those spectacular crashes won't just be better because of different traffic patterns, however. A serious bump in graphics is in store for Burnout 2, with the promised elimination of the notorious 'jaggie'. Criterion has promised that Burnout 2 will indeed support full-screen anti-aliasing while still running at 60 frames per second. In addition, they are increasing the amount of damage that a car can receive and where it receives it. While there were only certain areas of a car that would show damage in the first game, Burnout 2 promises a serious increase in the level of detail seen on the cars, whether damaged or not. Part of this increase in graphics may or may not be due to circulating rumors that Burnout 2 will be showcasing the most impressive lighting effects ever seen on the Playstation 2. Whether or not this is true or just another false rumor is yet to be seen, but one can only hope.

   Overall, Burnout 2: Point of Impact promises to give gamers everything they want in a racing game sequel- better graphics, better performance, more options, more levels, and more cars, all while maintaining what made the first game so successful in the first place- speed and danger. Look for Burnout 2 to hit store shelves sometime this fall.

6/13/2002 Ryan Hartmann

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08/01/02 Burnout 2: Point of Impact Matthew Stensrud

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