Moto GP Preview
Namco has had their fair share of excellent games on both Sony consoles. Their Tekken series is straight up the best fighting franchise to date, Tekken 3 stole every fighting fan's heart and was quickly awarded as the deepest and flat out best fighting game on any current system. Following Tekken 3 was Tekken Tag on the PS2, basically this package included arcade superior visuals, the tag feature and every single Tekken character ever. I reviewed the game and gave it hearty thumbs up but still said that the game wasn't a perfect fighter. As you know Namco's other flagship series is Ridge Racer. Ridge Racer 4 did what Tekken 3 did when it first arrived on PS. It was a very anticipated Playstation racing game, the game included a wide variety of cars, tracks, and had tightened up control. Following R4 was Ridge Racer V (5) for PS2, much like Tekken Tag, RRV also featured incredible visuals, a good variety of cars, tracks and secrets. Where I am going with this? It appears as if Namco may be creating an all-new franchise, let's see they already have a fighting series, vehicular racing series and an RPG series, so what's left you say? How 'bout a Motorcycle racing series, anybody interested? Keep reading on all the info for Moto GP?
Using the Ridge Racer V engine, Namco hopes to create a moto racing game that will please both arcade gamers and sim gamers alike. The simulation part comes in with the official license of Dorna Promocin del Deporte being used in Moto GP, as well as real riders like Max Biaggi, Kenny Roberts and Mick Doohan. Some of the tracks to race on will include Spain's very own Jerez circuit, Japan's Suzuka raceway and UK's Donington raceway. The different locales that you will race in are Spain, Portugal, Britain, Netherlands and South Africa and possibly more. During the season you will be racing in either the 125, 250 or 500cc classes and all on five immensely detailed courses mimicking their real-life counterparts. The season mode will not be the only mode of course, you will still have your average selection of modes like a VS mode, Time Trial mode, Arcade mode and a Challenge mode. Seems like the arcade portion of Moto GP won't show up much except for the fact that an Arcade mode and the use of the RRV engine will be present. Namco hasn't commented on the bikes yet but we have spotted Suzuki's, Yamaha's and Honda's in the screenshots.
Judging by these screenshots, it looks as if Namco will be using the anti-aliasing feature for Moto GP. The riders are as smooth as ever, sporting great body design and impressive bike strcutures Moto GP is surely one of the best if not the best looking motorcycle racing game out there. For those wondering 500 GP is the arcade version of Moto GP just a name change. Namco was in the process of re-creating the real-life tracks and slapping them into the PS2 title and they have done a near perfect job. Obvioulsy the only thing missing from making the PS2 tracks look any realistic is the lighting, if real-time lighting effects were used then Moto GP will be a sure visual hit. Using their signature trademark, Namco will also give the gamer many secrest to unlock, much like what they did with Tekken 3/Tag and Ridge Racer 4 and 5. Right now the release date for Moto GP points at December, so that would kind of mean that Namco would be heading up against Sony's GT2000, it doesn't matter though because both games will kick ass. If you are a spoiled kid who can get money from your parents in a flash then I suggest pre-ordering Moto GP sometime this year, your surely gonna wanna have a copy of your own (if you are a bike enthusiast that is).