PS2 Previews: Theme Park Roller Coaster Preview

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Theme Park Roller Coaster Preview

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Electronic Arts



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   Theme Park remains to be one of the most popular simulation franchises on PCs. This Theme Park title requires the gamer to build the sickest, most gruesome ride that your theme park has to offer. Theme Park also has a rival which is Rollercoaster Tycoon. Rollercoaster Tycoon is a very good game but feels more like a washed down version of Sim Theme Park (PC version's name). Sim Theme Park has many advantages over Rollercoaster Tycoon, the biggest advantage is experiencing a rollercoaster ride first hand in a first person perspective. Basically Rollercoaster Tycoon has catching up to do with a sequel (if there is one planned). Okay, so now that you've heard about Sim Theme Park, learn about the PS2 counterpart that will be titled Theme Park Rollercoaster and check out the sweet screens.

   Visually this game impressed me to the limits. When I first saw the screens I felt all gritty and happy inside, almost as if I was in the theme park. Comparing the visuals to the PC version, TPR (Theme Park Rollercoaster) has fluidly smooth character models walking around, enjoying their beverages, cotton candy or some just vomiting on the floor. The cartoony visuals are something that would really lighten up somebody's mood from a hard day of work. The environments are full of lush colors that brighten up the screen like no other game can but colors depend on what kind of theme you select for your park. Picking a Halloween theme gives you a dark and scary environment, but picking a theme say the Wonder Land will provide you with beaming and lavish colors. We will let the screenshots speak for themselves.

   Building your own theme park has never been this much fun. As you start out you will be forced to select a theme, Halloween, Wonder Land, Space, and the Jurassic (Lost World). Like I said different themes will apparently give different looks to your park and if I'm not mistaken rides corresponding with the theme. After your park is done and you give it the "get go", you have to select the prices for admission and the prices for the rides. In order to achieve an excellent theme park you have to make believe that you are a visitor in the park and ask yourself what would you want if you were the little characters running around the park. So you build snack stands, bathrooms and other necessary structures that will keep your customers happy. Realism is what I like about Sim Theme Park (Theme Park Rollercoaster), if a rider goes on a ride that has a 4 loop segment he will eventually vomit after exiting the ride, but who will clean up his mess? You guessed it, janitors! In Theme Park you are also required to hire janitors to keep your park as tidy as possible and don't forget the mechanics. Not only do you have rollercoasters, but water rides are an inclusion as well. Back to realism, I forgot to mention that after a insanely twisted ride, visitors may also be zoomed in upon and you can view their facial reaction to see their appreciation of the ride. EA has said that the PS2 version of Theme Park Rollercoaster will feature aspects not present in the PC version, they include:


  • New music as well as sound effects like screams of emotion being caused by the rollercoaster ride which was recorded from the world-renown Alton Towers park located in England.
  • New Levels of Difficulty for each park.
  • A feature which grades the thrill and quality of your rollercoaster(s)
  • Characters with facial expressions that react to the amusement of your park.
  • And secret mini-games that you can play.

   Theme Park Rollercoaster may be released on Oct. 26th but nothing is known at the moment.


8/4/2000 SolidSnake

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