PS2 Previews: Blitz: The League Preview

Members Login: Register | Why sign up? | Forgot Password?

Blitz: The League Preview

More Game Info (Print This Article)



Scheduled release date:

Q4 2005

Release Date:

Jan 1 1900 12:00AM

Sure, the calendar may read May... but before you know it, football season will be here. Despite EA's exclusive deal with the NFL and NFLPA, Midway is not going quietly into the night with their Blitz franchise—in fact, new details are slowly coming to light just prior to E3 that lends credence to the idea that football games might not have to be licensed to be good.

Blitz: The League is a from-the-ashes rebuilding of the once-popular franchise that used to suck in token after token at the local arcade. Now, instead of having being licensed and having an air of silliness, Blitz has grown up. We're talking broken bones. We're talking about flying fists. We're talking about ripping off an opposing player's helmet and decking him with it. Blitz: The League will showcase the beautiful violence of football in ways that the NFL would never allow.

At the surface, the game looks and feels like the more recent iterations of the series, much like Blitz 20-02 or Blitz 2003. The game is fast, there are big plays possible at any time, and there's a definite arcade-style feel to it. What's different is that players are now capable of on-the-fly special moves. Quarterbacks can dodge incoming tackles by ducking or spinning to buy time. Linebackers can now swim and shiver to gain separation from the offensive line.

Injuries, which are new to the Blitz franchise, are always a threat. Bones can snap due to dirty hits, and this will obviously affect teams throughout the game (or throughout a campaign). If an important player is injured during the course of a game, you can choose to either rest him... or use "enhancement" to get him back out there for a short-term payoff. The latter choice could make the difference in the outcome of that particular game, but what about the effect to the player for upcoming games? That's part of what may make Blitz: The League so compelling.

The game's design team is promising to show players the kind of football that the NFL refuses to allow in its licensed games and apparently denies. Players will talk dirty, hit dirty, and even do some less-than-legal things during the course of a season. Celebrations will be common, including some pretty recognizable ones that the NFL banned after single instances. Perhaps one of the biggest assets is that one of the main forces behind the controversial ESPN series about football, Playmakers, has had a huge role in writing the game's script and scenarios and has also helped to design the fictional teams and players. Word is that Lawrence "LT" Taylor may also be involved with the promotion of this game... which seems very appropriate.

If everything falls together—and if recent media is any indication-- Blitz: The League could be the perfect foil for the Madden juggernaut. We'll be running routes at E3 to try and score time with this game, and we'll be keeping you up-to-date from Los Angeles on this and all of the big names on the show floor.

5/13/2005 Peter J. Skerritt, Jr.

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

More Previews Of This Game
05/19/05 Blitz: The League Aaron Thomas

New Comment System

Legacy Comment System (0 posts)

There are no comments to display.

Leave a Comment

Please login or register to leave a comment.

Our Poll

How often do you visit the site?
Once a day
Several times a day
Every few days
Once a week
This is my first visit
I've never been here, even now I am not here

Previous Poll Results