PS2 Previews: Medal of Honor: Frontline Preview

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Medal of Honor: Frontline Preview

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Scheduled release date:

February 2002

   The very first Medal of Honor was without a doubt one of 1999's biggest sleeper hits. Not many thought that EA would be able to pull off an excellent first person shooter on the PSOne, but come November '99, they did. Not only was MOH one of the best FPS titles on any console, but it was also a history lesson that was enjoyable as well. Taken during the beginning stages of the US involvement in World War II, Lt. James Patterson an elite US soldier would explore underground Nazi tunnels, caves, railroads, and ruins searching for Nazi men to kill. As the game went on you were treated to still footage and dialogue of what was happening in the war. Finishing MOH would show you that Hitler was still at large, so it was obvious that Medal of Honor would be receiving a sequel sometime soon, and indeed it was. In the second, subtitled Underground, you are a French female soldier by the name of Manon. You also made your way through actual cities and areas in Germany, Austria and other anti-semitic areas of that time. Medal of Honor: Underground still didn't leave off with Hitler's demise, and so once again a sequel came into play. Medal of Honor Frontline has been made official by EA and Dreamworks Interactive, which is now housed by Electronic Arts.

   Revealing that each character will have 2,400 polygons each means no more blocky looking hands and legs like the first two had. All EA provided us with are some computer rendered shots, most of them are not real-time so when the game is in motion it can all look drastically different, than what you're seeing now. In fact I would believe that the town screenshot with a horse landmark in the center of it is real-time. Notice the polygonal outlining on the ring that surrounds the horse statue. If this is so, then I must say that Dreamworks Interactive is creating near photo-realistic environments, just take a look at those lighting effects from behind the lamp post, the texture detail that the houses have and the great looking cargo truck. Hopefully Dreamworks works on Frontline hard enough that the engine will stream at 60 frames, and feature dynamic explosions to capture the feel of WWII.

   Instead of just having one character, Frontline will feature missions designed for both James Patterson and Manon. In total there will be 15 levels to complete, 5 missions with three levels in each. The ranking system will be back, do great during the level you get 3 stars, do good you get 2 stars, complete the level alive you get 1 star. Of course heavy artillery will be a must for you, so that is why Frontline will come equipped with over 20 weapons to choose from such as the well loved MG42 mounted machine gun (I love that thing, it gets rid of 15 men in 15 seconds), Grenade, Panzerschreck, and the B.A.R. Like the previous two you will have to show fake IDs and use Medi-Kits for your health, and who knows, maybe stealth will also play a bigger role in this new MOH title.

   MOH: Frontline isn't due for another year, but the game is easily shaping up to be one of the best and most realistic FPS shooters ever. Once again EA/Dreamworks will be working with the congressional Medal of Honor society, along with Capt. Dale Dye, so that Frontline provides gamers with the most authentic WWII experience. Russ Lee, who is the Smithsonian Institution's professional on the HO-IX, will be providing technical support to the developer. The sound designer will be Erik Kraber, and music will be composed by Michael Giacchino, who has done the two previous MOH titles as well. A February 2002 release date is a target for Frontline, and hopefully at E3, EA shows us more of what the game can do.

3/14/2001 SolidSnake

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12/11/01 Medal of Honor: Frontline Matthew Stensrud

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