PS3 Walkthroughs: Red Faction: Guerrilla Walkthrough

Members Login: Register | Why sign up? | Forgot Password?

Red Faction: Guerrilla Walkthrough

              ____          _    _____          _   _             
             |  _ \ ___  __| |  |  ___|_ _  ___| |_(_) ___  _ __  
             | |_) / _ \/ _` |  | |_ / _` |/ __| __| |/ _ \| '_ \              
             |  _ <  __/ (_| |  |  _| (_| | (__| |_| | (_) | | | |
             |_| \_\___|\__,_|  |_|  \__,_|\___|\__|_|\___/|_| |_|             
                                                                               
                  G     U     E     R     I     L     L     A                  
 __________________________________________________________________________  __
|                                                                      |/// ///
| Table of Contents                                                    |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
          1. - Controls..........................................RF01          
          2. - Story Missions....................................RF02
          3. - Demolition Missions...............................RF03
          4. - Transporter Missions..............................RF04
          5. - Guerilla Actions..................................RF05
          6. - Ore Locations.....................................RF06
          7. - EDF Supply Crate Locations........................RF07
          8. - Important Properties..............................RF08
          9. - Propaganda Locations..............................RF09
          10. - Radio Tag Locations..............................RF10
          11. - Upgrades.........................................RF11
          12. - Weapons..........................................RF12
          13. - Strategies.......................................RF13
          14. - Trophies.........................................RF14
          15. - Contact..........................................RF15
          16. - Frequently Asked Questions.......................RF16
          17. - Disclaimer.......................................RF17

* PLEASE NOTE - This entire FAQ/Walkthrough is designed for easy accessibility. 
What does that mean exactly? That means you can use your browser's search 
function to easily find the section you would like to view. To bring up your 
browser's search function, simply press ctrl+f and a box will appear. Type in 
the code to the section you are looking for which is on the right side of the 
Table of Contents and hit enter until you are brought to your section. For 
example, if you want to go to the weapons section, search "RF09" and your 
browser will bring you straight to that section.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 1. - Controls                                              RF01      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
Input               | On Foot Controls                | Vehicle Controls
____________________|_________________________________|________________________
                    |                                 |                        
D-Pad               |                                 |                  
 Up                 | Mini-Map Zoom In                | Mini-Map Zoom In
 Down               | Mini-Map Zoom Out               | Mini-Map Zoom Out
Left Analog Stick   | Move                            | Steer
Right Analog Stick  | Camera/Aim                      | Camera/Aim Turret
X Button            | Jump                            | Fire Vehicle Weapon
Square Button       | Reload                          | Handbrake
Circle Button       | Detonate Charges                | Detonate Charges
Triangle Button     | Use                             | Exit Vehicle
L1 Button           | Melee Attack                    | Change Seats
L2 Button           | Sprint/Cover                    | Brake/Reverse
L3 Button           | Crouch                          | No Use
R1 Button           | Primary Fire                    | Rear View
R2 Button           | Weapon Mode (Tap to Quick Swap) | Accelerate
R3 Button           | Fine Aim                        | No Use
Start               | Pause                           | Pause
Select              | World Map                       | World Map

*Note - Triangle will skip cutscenes if you do not want to watch them.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 2. - Story Missions                                        RF02      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker Missions
________________________________________

-----------------------------------
Welcome to Mars
-----------------------------------

Once you take control of your character, you start this mission. It's really 
pretty simple. Just run down the hill right in front of you and destroy the 
laboratory and the tower. Your brother gives you remote charges to set or you 
can just use your sledgehammer. It doesn't really matter which you use. When 
you destroy the buildings, you will notice some pieces that shine. This is the 
salvage Dan Mason was talking about. Collect it when you destroy anything, not 
just for this mission but throughout the game. If you want to have some fun 
throw the charges on the side of the tower facing the laboratory. If you did 
enough damage to it when you blow it up, it will tip over onto the laboratory 
and do a good amount of damage to it as well. After both buildings are 
destroyed, return to Dan at the top of the hill.

-----------------------------------
Better Red Than Dead
-----------------------------------

Once you start this mission, hop in the vehicle in the garage right next to 
you. You will notice a yellow marker on the ground pointing you in the 
direction of the objective, simply follow it until you reach the building. When 
you pull in front of the garage where the marker ends, get out of the vehicle. 
Run up the stairs in front of you and you will tell the commander that you're 
there. There is a red crate at the top of the stairs that you can fill up your 
ammo with at any time. Start to destroy the big building at the top with the 
objective marker on it in the mini-map. 

You will notice on the each side of the building that there are some hydrogen 
tanks. These will cause a small explosion when set off so I suggest using them 
to quickly bring the building down. You can pick them up and move them if you'd 
like to strategize the explosions a little bit. Also, note that on the north 
side of the building is a fairly large gas tank that will also explode when 
shot at. Shoot at the explosive tanks and use your charges when they're all 
gone to bring the building down. When you deal a good amount of damage you will 
be warned that the EDF is coming. After you finally bring it down, they will 
arrive.

Start to head down the stairs that you came from. Try to be quick once the 
building goes down because they will just be getting out of their vehicles. 
Kill any EDF soldiers that get in your way and hop in your vehicle immediately 
to make a quick get away. Follow the markers in the exact same path that you 
did to get here to get back to the safe house. Halfway back, there will be a 
few soldiers waiting for you on the right side of the road and one will follow 
you in a vehicle. Simply ignore them and head back to the safe house. As you 
enter the safehouse, the alert level will drop to green and you will complete 
the mission. 

-----------------------------------
Ambush
-----------------------------------

Head southeast and follow the marker until you reach the small town where 
Samanya is located. When you get there, you will hear that she is being 
ambushed and you have to help her. Jump out of your vehicle as you arrive and 
run to the building in the back left corner. Take out the five EDF soldiers 
over there to help her out. Follow her after you kill those five EDF soldiers 
up the hill and you will see an ammo bin here. Fill up on ammo if you need to. 
Grab the hydrogen tanks here and throw them where the vehicles are down below 
as you wait a minute for the EDF to arrive. 

I suggest just waiting at the ammo bin for the EDF soldiers to arrive. After 
the minute is up, two vehicles with EDF soldiers will pull up and they'll all 
get out except for one which uses the turret on top of their vehicle. Try to 
take him out first. Use the small wall here for cover as you pick off the EDF 
soldiers one by one. Don't let them get too close to the hill because they will 
try to flank you to your right. If they get close, make sure to kill them 
quickly. Use the hydrogen tanks to your advantage and when you finish killing 
all the EDF soldiers that just arrived, you will complete this mission.

*PLEASE NOTE - To unlock the final stage, you have to drop EDF control to zero. 
To do this, complete guerilla missions around here and destroy any EDF property 
you see. Look for the blue star icons on your map and destroy those to drop 
their control quickest. Destroy any propaganda you see which are basically just 
billboards. You will also see red buildings on your mini-map that aren't stars. 
These will also drop EDF control but only by a small amount. Just do whatever 
you can to drop their control to unlock the final mission in Parker. Also note 
that you have to drop the EDF control to zero in all sectors to play the final 
mission in each. I will not repeat this later on in this guide.

-----------------------------------
Start Your Engines
-----------------------------------

Watch the mission briefing for the EDF sensor towers. These will be your 
targets. After accepting the mission, hop in the vehicle with the marker over 
it. Take a left on the road in front of you and start to drive down the street. 
You will see the sensor towers with big yellow markers right above them. Drive 
down the road and destroy the first tower to the right just behind the solar 
panels. This is when the EDF will start following you. Continue down the road 
and smash through the next tower to the left. Hurry down the road and the third 
tower will be just after the next right turn on the right side, drive through 
this one.

You will immediately see the next one further down the road on the right side 
so smash through that. Continue down the road and you will see the next tower 
at the fork in the road. Smash through it and make a hard right turn. Head 
directly south and you will see the next tower, smash through this one. Look 
slightly to the right for the next tower. Drive up this hill and smash it. 
There is one more and make sure not to miss it. Hit the last one up here and 
drive straight off the cliff. Turn right again and head down the road in the 
same direction you just went down earlier. Drive down this road until you reach 
the fork again.

This time at the fork in the road, make a left turn. By this time there will be 
a ton of EDF on you so you will have to be pretty quick and make good turns 
while not missing any towers. Destroy the two at the beginning of this open 
area and then head west around the large rock formations. There will be two 
more in the back that you will have to drive through. After you smash the last 
tower, you will complete the mission and liberate Parker.
________________________________________

Dust Missions
________________________________________

-----------------------------------
Rallying Point
-----------------------------------

Follow the marker until you reach the rally point. Once you enter the large 
mining area, the alert level will already be red so don't try to sneak up 
because it's not worth it. Start off by killing the gunner in the EDF vehicle 
and then hop in the vehicle. Switch to the turret seat and kill the EDF 
soldiers around here until you get the objective complete message. You will get 
a message from your commander at this point to destroy the loud speakers. You 
will see one with a yellow marker above it on the roof of a building where you 
are currently fighting. Take this one out and then look at your mini-map for 
the others.

Hop in the largest vehicle here, I suggest trying to grab a hold of one of the 
dump trucks that drive around here. There will be one on the highest level of 
this mining area in the southwest corner. Head over there and simply drive 
through the building and aim for the part of the wall directly below the 
speaker to make sure you destroy it. There will be two more speakers on similar 
buildings on the middle level of this mining area that you can destroy the same 
way, they will be oppsoite of each other on the east and west sides. Drive 
through the buildings to take them out easily or get out and use your charges 
right below the speaker to destroy them. If you can, try to steal an EDF 
vehicle with a gun on top.

After you destroy the fourth and final speaker, you will see the EDF commander 
trying to escape. Look at your map and get out of this mining area quickly to 
the southeast exit. You will see a roadblock where the marker is, just hang 
back when you reach it. The captain will leave from the structure to the left 
of the roadblock. Wait for him to escape and stop him however you can. If you 
have an EDF vehicle, shoot him with the turret on top until he gets out. If 
not, you will have to be creative by blocking him and blowing him up with 
charges. However you can, stop him and kill him to complete this mission.

-----------------------------------
Ultor Echo
-----------------------------------

Head east and follow the markers until you reach the objective marker. When you 
reach the objective marker, you will see a marauder vehicle. Follow it but 
don't get too close. You will notice a red circle around the vehicle on your 
mini-map. You can go in the circle but slow down if you do so they don't spot 
you. Simply follow him through a couple of twists and turns in the area until 
you see him go through a large rock wall. Go through it and continue driving 
down the path. You will see another objective marker appear on your map, simply 
drive towards it. You will reach the marauder vehicle and then you will be told 
to search the marauder base.

Head south through a small valley and you will find an abandoned building 
there. Once you enter the building, head for the back left corner and enter the 
small room with the ramps leading to the top. Go up these ramps. When you are 
on the upper level, head straight and to the right until you can run up a dirt 
path to get onto the cliff above the building. Head east along this path until 
you enter the next building. Once you enter it, grab your sledgehammer and 
start breaking through the wall to your left for a shortcut. Continue down this 
path and you will notice an orange smoke to the left of the next door in a 
small crawlspace, it's a missing radio tag you can pick up.

Continue through the door in front of you. Go up the dirt hill until you see a 
large building to your left. Break down the front door to the building and head 
to the right. You will see some glowing objects in here. Head for the right 
corner and look for the objective mark. Use it to pick up a marauder device. 
Once you grab it, the EDF will start to advance toward your position. Head out 
of the building quickly and up the small dirt path. Go to the right at the 
split which is the way you came from and quickly run until you reach the small 
cliff that was in between the first and second building.

From here, you will start to see the EDF soldiers coming toward your position. 
Instead of fighting off the soldiers coming up the hill, fall down to the roof 
of the building to the right. Keep falling from rooftop to rooftop until you 
reach the ground. There will be three soldiers on the ground right in front of 
you, kill them quickly. Look to the ramp to the left for two more EDF troops. 
Kill them while using the cover of the wall here. Leave the building through 
the hole to the right of that ramp and run up this dirt path.

When you reach the top of the hill, you will already hear gunfire. Don't worry 
because when you see what's going on, there will be a big battle between the 
EDF and the marauders. This is your perfect opportunity to get out of there. 
Hop in the marauder vehicle to the left and drive quickly down the hill before 
anybody even notices you and starts shooting at you. Follow the markers until 
you reach the objective while doing your best to avoid enemy gunfire. The 
vehicle has a gun on it to help kill enemy soldiers in front of you if you 
really need to. Drive straight for the objective marker and give the device to 
Samanya.

-----------------------------------
Industrial Revolution
-----------------------------------

Drive down the road to the east to reach the southern entrance of this complex. 
Take a left turn into it and drive to the first building straight ahead of you. 
Make a right turn in front of the building and you will see several EDF 
soldiers there that will start to fire at you. Quickly drive around them to the 
right side of the small barricade. Be quick because they have powerful sentry 
guns over there. Make a right turn around the mountain and drive past the EDF 
vehicle with the gunner. Smash through the front door of the large garage and 
you will see the walker inside. Get out of your vehicle and enter the walker.

This thing can walk through buildings easily without you even having to swing 
your arms. Use the R1/L1 attacks to take out foot soldiers and the R2/L2 
attacks to take out an vehicles in your way. Head out of here the exact same 
way you came in and destroy any enemies that stand in your way. Don't go out of 
your way to kill soldiers to the side because it won't be worth your time, just 
kill any in your path. Head out of this complex and to the same spot where you 
started the mission. Hop in the back of the truck with the walker and take 
control of the gun in the back of the truck. From here, just shoot any enemy 
vehicles that follow you until you complete this mission. Once you cross the 
bridge far to the north, the guerillas will detonate it and you will complete 
the mission.

-----------------------------------
Ashes to Ashes...
-----------------------------------

Quickly enter a vehicle and head east to the town of Dust. Don't worry too much 
about the artillery because it rarely goes after you. Take the left at the 
first split in the path and head to the first building on the left with an 
objective marker. Enter it and grab the first aid supplies. Continue down the 
road to the next building on the right. Enter that building and tell the 
citizen to run. Get out and continue down the road to the next building on the 
left. Break down the prison bars and free the prisoner. Go to the two buildings 
on the lower portion of this hill and get those two citizens out of there. 

Hop back in your vehicle and head to the north. You will notice some marauders 
on foot on your way there. Just run over them or ignore them. Make your way to 
the buildings holding two more frightened citizens to the north. The east 
building will have a citizen on the lower level while the west building will 
have a citizen on the upper level. Free both of them and head back to your 
vehicle. Head to the southeast for the last three objective markers. You will 
notice some marauder vehicles start to hassle you. Just ignore them and head 
for the last objective markers.

Grab the files out of the southern building's file cabinet when you finally 
make it there. Head to the next building and go up the stairs to use a 
computer. Grab the data off the computer and jump out the window to your right. 
Head to the last building with an objective marker and take some data from the 
computer in there. Now get out and into the nearest vehicle. Head straight for 
the safehouse to complete this mission and liberate Dust. 
________________________________________

Badlands Missions
________________________________________

-----------------------------------
Catch and Release
-----------------------------------

Hop in your vehicle and head north to the objective marker until you reach 
Carmen. Stop to let Carmen and the other guard into your vehicle. Now drive 
north to the next set of objective markers. Immediately shoot the gas pumps in 
the gas station before they end up killing you. Slowly take out all of the 
enemies in this area any way you can. If you are about to die, I suggest 
jumping into the nearest vehicle to let your health go back up. Just keep 
killing all of the enemies in this area until they are all dead. 

After you kill them all, move towards the vehicle with the marker over it. 
Enter it and one of your friends will drive while you shoot. Most of the 
enemies will be behind you and there will be plenty of EDF flyers chasing you 
down. They aren't too difficult to shoot down so try to take them down whenever 
you can. The only time they will be in front of you is when you enter Badlands 
again from Oasis so make sure to look ahead then. However, for the rest of the 
mission, just look behind yourself. Keep fighting off all EDF vehicles 
following you until you get to where you started the mission to complete it.

-----------------------------------
Emergency Response
-----------------------------------

Before starting this mission, I suggest getting some large, strong vehicle such 
as a dump truck to just smash through the checkpoints easily. Follow the road 
north until you reach the first checkpoint. Smash through the first building on 
your left to kill any EDF soldiers in there and to take out the turret. If you 
can, destroy the first guard building on the right side of the road as well to 
get rid of any soldiers inside and the turret. Now you should get out and kill 
the remaining soldiers outside. After killing a few, the truck will tell you 
they have to go so be quick when clearing out the checkpoint because they can't 
wait.

When you clear the first checkpoint out, hop in the EDF vehicle on the north 
side and follow the road north to the next checkpoint. Try to crash through the 
defense tower on the left side of this checkpoint first to bring that turret 
down. Now just slowly kill all of the EDF soldiers at this checkpoint. When 
your truck arrives, an EDF vehicle will come up from behind so make sure to 
destroy it before it destroys your truck. Finish off the EDF soldier here and 
the truck will advance into Oasis. 

Now you will have to hold off the EDF vehicles coming toward you to make sure 
the first aid truck has time to get to the injured in Oasis. Grab a vehicle if 
you can and sit in the middle of the road that your truck just went down. There 
is also a light walker to the west side of this checkpoint that you can use to 
help fight off the EDF soldiers. Destroy any EDF soldiers coming towards you. 
After you clear out these EDF soldiers, another wave will be sent on their 
wave. Kill them the exact same way. After you clear this wave of soldiers, you 
will complete the mission.

-----------------------------------
Air Traffic Control
-----------------------------------

This is another mission that it would be worth your while to prepare before the 
mission. I suggest buying the Nano Forge and fully upgrading it or the rocket 
launcher with homing missiles if you haven't already bought either one. Having 
one of these will help. Make sure you also have charges on you to make the 
mission even easier. Bring an assault rifle too to help take out ground troops. 
Get in a vehicle and drive to the north. Look at the radar for the objective 
marker and drive through the gate there.

You will see five EDF flyers still on the ground. Run up to the side of them 
and press the action button to place a charge on the bottom of them. You only 
need one charge per flyer. Kill any EDF soldiers that get in your way. Also 
notice a large building in the center of these helipads, shoot the top with 
your nano forge or rocket launcher to destroy the sentries up top because they 
are strong. Place charges on as many flyers as you can and once they take off, 
they will explode. Destroy the rest of the flyers with your Nano Forge or 
rocket launcher that you didn't have a chance to put charges on. 

Once you destroy them all, your commander will tell you to get out of there. If 
you need health, hide behind the nearest low wall or behind a crate just to 
fill up. Head east through a dirt path in the back. This path is mostly empty 
aside from maybe an EDF soldier or two. Kill any soldier in your way and head 
for the wall on the east side. Break through the wall and just keep running 
east until you get out of the air field and liberate Badlands.
________________________________________

Oasis Missions
________________________________________

-----------------------------------
Access Denied
-----------------------------------

Head to the depot just northeast of where you accepted the mission. There will 
be five EDF soldiers inside. Kill them all and some guerillas will start to 
head over to the depot. Now get back on the road here and go east while 
crossing the bridge. Move close to the roadblock and you will have to defend 
the area from EDF troops. They will come from the south, just keep an eye on 
your mini-map. Stop the APC and kill the soldiers when they arrive. After they 
are all dead, another wave of EDF soldiers will head over from the same 
direction. There will be a lot more vehicles coming this time so be quick. If 
any get by, head straight for the depot you just came from and kill them before 
they kill the guerillas.

After this wave, look at your mini-map. They will start to come from the north 
and go around the west side of the depot. Head to the west of the depot along 
the road and you will see a rocket turret with a marker right above it. Take 
control of it and wait for the EDF vehicles to reach you and blow them up one 
by one. If you get there early, break down the small wall just in front of the 
turret so you don't accidentally waste a shot on it. Keep destroying them until 
the commander says he's all set and they start to go. Keep killing a couple 
more vehicles but make sure you don't shoot the Red Faction's vehicle as he 
drives by. Destroy another vehicle or two to make sure they don't get followed 
and you'll complete this mission. 

-----------------------------------
Blitzkrieg
-----------------------------------

This mission is actually a lot easier than it looks. The only weapon you will 
need is the Arc Welder. With the Arc Welder, you can kill drivers of any 
vehicle without damaging the vehicle. Head straight to the south for the first 
tank. Sprint towards it while moving side to side a bit to make yourself a 
harder target until you get right next to the tank. Use a whole clip of the Arc 
Welder to fry the driver inside. Grab the tank and go to the northern markers. 
When you get close, you will hear there are two tanks instead of one, don't 
worry because your tank will make quick work of them. Kill both of the tanks 
and you will hear the EDF is sending out a two front attack on the area. Stick 
to the north front since you are here and destroy the tank that is coming. Now 
just drive the tank to the southern front and destroy the last tank there to 
complete this mission.
________________________________________

Free Fire Zone
________________________________________

-----------------------------------
The Guns of Tharsis
-----------------------------------

Jump in the vehicle that is given to you once you accept the mission. Drive 
down the road to the west until you reach the first objective marker. Once you 
catch up with some of your buddies, you'll start to see some markers appear to 
your right. Make sure not to pass the checkpoints because they seem to make you 
go through them to advance. Cut to the right and head to the right of the guard 
station. Make sure not to drive off the cliff to the left and go through the 
next marker on the right. Stick to the right side and drive down a canyon when 
you reach it. The canyon will split, drive to the left side when it does. Drive 
to the left at the next split as well.

Just follow the path of this canyon until you finally get out and see a road. 
Head straight for the marker in the middle of the road. Keep going straight 
here across the road and follow the side of the cliff through a couple more 
checkpoints. You'll see some artillery strikes just behind one of the 
checkpoints, you'll have to turn to the right here and go up the hill through 
some more checkpoints. Keep going straight for a while through the checkpoints 
and cross the road when you reach it. Go down a small hill and make a left turn 
at the bottom to follow the path of the checkpoints.

Follow the checkpoints through the bottom of this little canyon. Pay attention 
closely to the markers because after a couple, you will have to make a quick 
sharp left turn, don't miss it. Follow this next small canyon until you go up 
the hill at the end. Cross the bridge to complete the objective of driving 
through the free fire zone. Continue down the road and make a left turn into 
the EDF base. Go to the left when you go through the first gate and move to the 
right side to the first building. 

Quickly go behind the building since there will be a lot of troops here that 
want to kill you. Take your time in this area because troops won't respawn 
giving you more time to kill everybody in this missions safely. Let them come 
to you and kill them safely. After they're all dead, break down the wall and 
destroy the reactor inside with some charges or rocket shots. Run to the first 
garage you see and kill the gunner on top of the APC. Hop in it and drive 
straight ahead for the next reactor. Slowly approach the gate and kill 
everybody safely with the gun on top of the APC. When it is clear, drive 
through the small barricades and enter the next area. Use your turret to kill 
as many as you can. The gunners will be very hard to kill with the turret so 
you may want to just hop out before they destroy your vehicle.

I suggest hugging the left side since it's mostly empty of troops and clearing 
this area. When it's cleared out, head to the right side and behind the small 
guard building with the turret. You will see several more EDF soldiers here, 
take them out from behind this little shack safely. Head for the building and 
destroy the power core inside this building. Just go straight past this 
building after you destroy it and kill some more troops that are waiting 
outside the satellite control tower.

There is an ammo bin to your right over here which you will probably need to 
use. Pick up some ammo and go to the right side and go north. You will see a 
small wall here with a lot of troops behind it. Don't use the wall for cover 
because they'll throw grenades and it'll hurt you and ruin your cover. Just 
stick back and peek your head in to kill whichever ones you can. Make sure to 
be very careful of the turret on the small barricade to the left inside the 
wall. Once you kill all of the troops inside this area, go in the building and 
destroy the last power core to liberate the free fire zone.
________________________________________

Eos
________________________________________

-----------------------------------
The Dogs of War
-----------------------------------

Head west through a little opening in the hills and stay on the upper level 
here. Stick to the right side and go in the building here. You will be able to 
see one of the southern snipers on the roof. Take him out from here. Now you 
will have the EDF's attention so watch for some EDF soldiers to attack you from 
across this little bridge. Kill them safely from inside and when it is clear, 
go outside. Make sure to stay around the middle of the bridge or turrets from 
vehicles will shoot at you. Move a little further across the bridge to see the 
next sniper on the rooftop, kill him. There's one more sniper inside. If you 
can, try to take him out from a distance through the windows but you may have 
to move in to get him. Head for the monument to the north here and look to the 
west.

You will see a couple more EDF soldiers down in the valley shooting at you. 
Take them out from behind the monument and slowly close in on their position. 
Make sure nobody is behind you because they will try to chase you. Head up the 
valley to the north while killing a few more EDF soldiers that get in your way. 
As you get close to the buildings in here, you'll see a lot of EDF troops 
appear on your radar. Quickly fall back for cover and kill all of them before 
even thinking about advancing. When they are all dead, go inside the building 
to your right.

Break one of the first windows on the left side of the building and look at the 
rooftops through the windows for some snipers. Try to kill as many as you can 
while looking at your radar. Some more soldiers will appear behind you after a 
couple of shots so kill them quickly. When your back is clear, go back to 
killing the snipers. After a few more shots you'll probably start to get 
overwhelmed with soldiers. Run up the stairs in this building and do your best 
to kill the snipers as fast as you can. Make sure not to let any troops ever 
flank you because it does get pretty tough. Just stay on the upper level of 
this long hall and kill the enemy snipers when you see them until you finish 
them all off to complete the mission.

******************
Alternate Strategy
******************

In order to use this method, you will need a lot of salvage. You will need to 
buy the jetpack, thermobaric rocket launcher, nano rifle, and thermobaric 
rocket launcher ammo. Go west through the opening and look at the two buildings 
with the three snipers on it. Shoot the thermobaric rockets at the top of each 
building to quickly kill all three. Now go into the building in the east side 
of this area and go to the second floor. Cross the street in that balcony to 
the north. Once you enter the next building, use your jetpack to smash one of 
the ceiling windows and jump onto the roof. Go north and look at the mountains 
to the west. Climb the opening area and you will end up on the top of the hill 
behind the two buildings with the last five snipers on it. Shoot the rest of 
your thermobaric rockets at the two buildings with the five snipers here and 
finish them with the nano rifle if you run out of rockets.

-----------------------------------
Death By Committee
-----------------------------------

This mission is actually incredibly simple for a mission this late in the game. 
I suggest having at least your rocket launcher and nano rifle for this mission, 
the last weapon is up to you. You can take your time heading to the destination 
but I suggest grabbing a vehicle and following the marker along the north road. 
Don't follow it completely, head a little further east to get on top of a large 
bridge. You will see a large construction building with six markers inside. 
Don't attack the building or the markers yet, instead destroy all the vehicles 
down there. When they start to run, they will go straight to the vehicles first 
so blow them up so they won't run away.

You will more than likely kill one or two as you are finishing off the vehicles 
and they are trying to run. Cross the bridge to the south when all the vehicles 
are down and they start to run away. Head for the southwest corner of this 
building and jump off the small cliff to chase them. The rest will hide in the 
first building after a small valley. Be careful because there will be a couple 
of EDF troops here guarding them. Kill the troops that get in your way but 
focus on your targets, they just have pistols to defend themselves. After you 
kill all six of your targets, just run or find cover until your commander 
finishes his message to complete this mission.

******************
Alternate Strategy
******************

If you have the thermobaric rocket launcher this mission is incredibly simple. 
Just go to the bridge east of the building the targets are located in and keept 
shooting at the building. They will all be dead before any of them can escape.

-----------------------------------
Hammer of the Gods
-----------------------------------

*Please Note - If you cannot begin this mission, you have to drop EDF control 
to zero and purchase the Nano Forge from the upgrade table.

This mission will start incredibly slowly. Grab whatever vehicle you want and 
follow the markers until you reach the objective all the way in Dust. There 
won't be any EDF following or attacking you so you can take your time if you 
want. Pick up the guerillas waiting for you at the objective marker. If your 
vehicle can't hold all three guerillas, get out and into the large SUV that 
they're all standing around because it can hold three guerillas. Once you have 
them all in your car, head to the next objective marker in Badlands. After 
driving for a bit, you'll hear the commander say to abort the mission, from 
here you have to drive straight to the safehouse in Badlands. 

Follow the markers up the right path to the safehouse and kill the EDF soldiers 
early with the guns on your vehicle if you have them. Get out and run up the 
small hill to the left when you reach the pipes. Kill the EDF soldiers at the 
top of this hill. Run through this open area and up the hill to the north, kill 
a couple more EDF soldiers at the top. Keep running from here to the objective 
marker to reach Samanya. Now you just have to protect Somanya by killing the 
waves and waves of EDF soldiers. You can ignore the EDF flyers since they seem 
to ignore you. Stay in the hills here for cover and hide to regenerate health 
when you need to. AFter you kill enough EDF soldiers, you'll reach a cutscene.

-----------------------------------
Unnamed Mission
-----------------------------------

To reach this mission, you will have to purchase the Radiation Shielding from a 
safehouse. It costs 150 salvage. Purchase it and then you can go through the 
irradiated zone in southeast Badlands to reach the mission. There will be a lot 
of marauders here to shoot at you too. What I recommend doing is using the 
jetpack and go to the west side of their fortress. Just keep using your jetpack 
to fly to the top of the hills until you reach the start of the mission. If you 
use your jetpack, you can easily start the mission without ever being attacked 
by a marauder other than the ones on patrol in vehicles. Once you accept it, 
you get to watch a cutscene where you befriend the marauders and help them out. 
This is now a safehouse and the next few missions will be in Eos.

-----------------------------------
Manual Override
-----------------------------------

Follow the objective markers until you reach a small EDF base. There will only 
be a few EDF soldiers patroling it outside so kill them. You can try running 
over one or two and easily killing the rest. When they are all dead, go inside 
the building and to the computer panel with the objective marker on it. This 
part is pretty fun, you get to control the EDF artillery system to protect the 
marauders. The orange glowing truck is the one you have to protect and the red 
vehicles are the ones you must destroy. 

The camera will move at the same pace as the vehicle so there is no point in 
trying to lead it. The "Hold Position" button will just stop the camera from 
moving with you. Simply pay attention to the marauder vehicle and destroy any 
and all EDF vehicles that get in its way. You will see the marauder vehicle go 
under a bridge, make a loop and then go over it. At this point, move way ahead 
and follow the road for a road block. You have to destroy everything here 
before the marauders can advance. After you clear the roadblock, you will 
complete the mission.

-----------------------------------
Emergency Broadcast System
-----------------------------------

If it's at the safehouse, I highly recommend grabbing the garbage truck with 
the rocket launcher on top. Follow the road to the east and pick up Samanya. 
Now follow the markers to the north and avoid the first roadblock by going 
around it. From here on out, you should kill the EDF soldiers before they jump 
in their vehicles and chase you, it's easy to kill them with the cannon on top 
of the garbage truck if you have it. Follow this path to the end while killing 
all enemy soldiers in your way until you reach the objective marker at the top 
of the hill. You'll have to clear the area when you reach the building, a great 
way to do this is to kill the gunner on one of the APCs and get in and let 
Samanya kill everybody. Kill the last few in the building and enter it. 

Let Samanya start the recording and then you'll have to defend the building. 
Don't get in a vehicle because they come from all sides and if one of them is 
able to plant a charge, the mission will be a failure. Pay attention to the 
objective markers on your mini-map and kill the closest EDF soldier to the 
building every time. They will only come from the roads to the north and to the 
west so just run back and forth and kill them as you see them. Make sure none 
of the soldiers get even close to the building. After the broadcast is 
complete, grab a heavily armored vehicle and return to the safehouse. If the 
APC is too damaged, there is an armored EDF vehicle to the south of the 
building that you'll easily survive the trip in. 

-----------------------------------
Guerillas at the Gates
-----------------------------------

Drive to the north and go behind the hill to get to the modified EDF vehicle. 
Now just drive it up the road straight to the north. Drive through the force 
field and straight to the power station which will be the first building you 
see. There will just be three EDF soldiers defending it so kill them and then 
destroy the power core. Wait here for a bit for your friends to catch up and 
lead the way up the road to the east and stay on it. You will reach the first 
little base they have. You'll have to get out and slowly clear out the area. 
Ignore the flyers at first and take out the big cannons they have in their 
small bunkers. After you're clear in the immediate area, you can take out the 
flyers.

Slowly advance to the large gate overlooking their entire base. Kill all of the 
EDF soldiers in front of it and any you can see on top of it. Clear out this 
entire area and head inside the gate. Just to the right of the inside of the 
gate is the best vehicle in the game, the combat walker. Hop in it for a 
heavily armored walker that shoots missiles. You can hold the shoot button to 
unleash a rain of missiles on the enemy that their tanks don't even stand a 
chance against. Destroy the first tank and kill the rest of the EDF soldiers in 
the immediate area to help the other guerillas.

Continue down the road and kill another tank and all the EDF vehicles you see. 
You don't have to bother killing the EDF soldiers but you may want to kill off 
the soldiers with the rail guns. Pay attention for an opening in the hill to 
the left and go through it when you reach it. Head directly for the power core 
objective marker in the northeast of this area. Kill the soldiers in front of 
it with your automatic rocket launchers in the combat walker and then destroy 
the power core. Now head directly to the west and kill the EDF soldiers at the 
armory. Kill the gunner in the turret in the distance to the west and clear the 
rest of the armory. Switch to the other combat walker here since this one will 
likely be damaged at this point.

Continue to the west and take out the next small EDF bunker. Climb up the hill 
to the left side here and take out the security tower to the right when you see 
it. Kill any EDF soldiers that you can see and continue up the hill. Destroy 
the security tower to the left now and continue up hill. Just destroy the last 
building at the top of the hill from a distance with your rocket launchers in 
the combat walker to complete this mission.
________________________________________

Mount Vogel
________________________________________

-----------------------------------
Mars Attacks
-----------------------------------

Head up the hill to the east and enter the building to talk to Samanya. Load 
the nano forge into the console and go down the hill a bit to the next 
objective marker. Use the computer here to take control of the EDF artillery 
system once again. This time, you are only able to aim in a small area so make 
sure not to let many vehicles get through. You are allowed to let six vehicles 
through before you fail the mission and there is a counter in the top right 
corner. Make sure to aim a little ahead and try to make them pile up to slow 
them down. There will be three areas you have to bomb from before you complete 
this part of the mission.

Go back up the hill to Samanya when you complete the artillery strikes. Grab 
the modified tank and just follow the path all the way to the objective marker 
while destroying every EDF vehicle that stands in your way. It can get pretty 
difficult so be very careful and always aim for the strongest enemies first. 
Don't ever charge through a vehicle that isn't already destroyed either or the 
explosion from the vehicle will do a good amount of damage to your tank. After 
a while, you will see some towers on the sides of the road. Take these out too 
because they will have turrets on top and some are powerful. Your tank will 
likely blow up, at which point you should jump out.

Run for the nearest vehicle you can reach and kill the gunner on top. After you 
kill the gunner, give the driver a second to get out and hop in this vehicle. 
An APC is nice but the quicker vehicles are better since it only takes a few 
shots from these cannons to destroy the vehicles and with a quicker vehicle, 
you can dodge the shots better. Keep battling and driving up to the top of the 
mountain and you will reach a little gate area with several soldiers in front. 
Kill them or run past them if there are a ton of enemies behind you, just be 
very careful either way.

Run up the hill to the left and hide behind the fence for health since you'll 
probably need it at this point. Slowly fight your way to the top. You will 
notice some marauders helping at points, try to help them so they will survive 
and help you against the next set of EDF soldiers. You will reach another one 
of the EDF checkpoints where a ton of marauders are. Clear out this area and 
make sure to pick up a rail driver. Continue up the mountain while the 
marauders cover your back. Once at the top you will get the objective complete 
sign and a tank will come out with the EDF general inside. Pull out your rail 
driver and use the scope to see his body. Shoot him a couple times with the 
rail driver since it goes through walls to kill the general. Sprint for the 
tank and get in it. Blow out the doors with the objective marker over it with 
the cannon to open up the cannon and complete the mission.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 3. - Demolition Missions                                   RF03      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker Missions
________________________________________

Location    - Directly east of Parker Safehouse
Weapons     - Handgun [64] & Hydrogen Tank [13]
Time Limit  - 3:00
Pro Time    - 1:00
Description - This one will probably take you a couple of tries to hit pro time 
               in. There will be twelve hydrogen tanks in the small shack to 
               your left and one to the right of the building behind a small 
               wall. Throw one to the side of the stairs and quickly shoot it 
               to blow a bigger hole open at the door. Just keep throwing them 
               inside, maybe two or three and then shoot them to cause a big 
               explosion. Throw however many more you need near the walls on 
               the bottom of the tower to finish it off and make it come down.

Location    - Northeast corner of Parker
Weapons     - Turret
Time Limit  - 0:55
Pro Time    - 0:16
Description - This mission is pretty simple to hit pro time, you just have to 
               be very accurate. Quickly runto the turret in front of you and 
               just destroy the five communications towers in front of you. The
               top of the tower is a bigger target but it won't count as 
               destroying it so aim for the bottom of each tower. Just keep 
               trying until you can hit them all really quickly and you'll get 
               this pro time in no time.
________________________________________

Dust Missions
________________________________________

Location    - Directly west of the Southern Dust Safehouse
Weapons     - Rocket Launcher [9]
Time Limit  - 0:50
Pro Time    - 0:25
Description - You have to destroy the building directly to the west from the 
               top of this hill with a rocket launcher. Simply aim at the 
               bottom of it and keep shooting at whatever is left of the bottom 
               of the building. Shoot in the middle to start and then shoot a 
               couple of shots at the side of the building. It will most likely 
               take all nine shots and you can fire all those shots to destroy 
               the building while still beating the pro time.

Location    - Southeast of the Northern Dust Safehouse
Weapons     - Sledgehammer
Time Limit  - 2:00
Pro Time    - 0:55
Description - There really isn't much to this particular demolition mission. 
               Make sure to use the sledgehammer's swing attack instead of the 
               smash attack to cover a wider area per attack. Go inside and 
               just circle the building as you destroy everything from one side 
               to the other. Try to circle the building to cut down on as much 
               time as possible. Also go for the support beams and take them
               out completely. Don't worry about the glass.
________________________________________

Badlands Missions
________________________________________

Location    - Southeast of Badlands Safehouse
Weapons     - Sledgehammer & Remote Charge [1]
Time Limit  - 1:00
Pro Time    - 0:15
Description - Now the demolition missions start to get a little tricky and for 
               that reason, much more fun. Run inside the structure and you 
               will see a ladder, climb it. Once on the roof of the lower part, 
               climb the next ladder. Get your charge ready and run into the 
               tower. Look straight up and throw the charge at the ceiling of 
               the inside of the tower after you climb the ladders. Jump off 
               the edge of the tower and explode it. There is some large 
               explosive in there that the charge will set off and demolish the 
               entire building. If you don't jump off the edge before 
               detonating the charge, you'll die in the explosion.

Location    - Directly west of Badlands Safehouse
Weapons     - Remote Charge [1] & Proximity Mine [25]
Time Limit  - 1:30
Pro Time    - 0:50
Description - This one can be pretty challenging to beat in the time limit. 
               Start off by throwing at the ground right next to the wall. Now 
               you have to circle the inside of the entire building and drop 
               proximity mines every five-ten feet. You should circle the 
               entire building before detonating the charge and the blast from 
               the charge will destroy the proximity mines to bring the whole 
               building down. It may take a few tries but you'll get it
               eventually. Keep an eye on the clock because if it hits 0:40 
               then you won't make pro time. Look below for an ASCII diagram I 
               drew to help you figure out the placement a little bit. Please 
               note that in the diagram, you don't have to drop all of the 
               mines or even in those specific locations, that's just a guide 
               so you know to keep them along the walls and fairly close to 
               each other so one explosion will set off the next.
 ________________________    ___    ________________________       
|  _________    _________|  |___|  |________     _________  |
| |         |  |      *      *      *       |   |         | |   LEGEND
| |       X |  |                            |   |      *  | |
| |  *      |  | *                        * |   | *       | |   X - Start
| |       C |__|                            |___|         | |
| |          *                                *           | |   C - Where to
| |          __                              ___        * | |        throw
| | *       |__|                            |___|         | |        charge
| |                                                       | |
| |       *  __*                           * ___*         | |   * - Where to
| | *       |  |                            |   |      *  | |        throw
| |         |  | *                          |   |         | |        proximity
| |     *   |  |       *      *          *  |   | *       | |        mines
| |_________|  |_________    ___    *_______|   |_________| |
|________________________|  |___|  |________________________|

Location    - Southwest corner of Badlands (There are two right next to each 
               other, this is the one further to the southwest)
Weapons     - Remote Charge [10] & Hydrogen Tank [12]
Time Limit  - 2:30
Pro Time    - 1:15
Description - This one will likely take you several tries before you will be 
               able to beat pro time on it, it's more about luck than skill. 
               Run to your left and throw a charge at a hydrogen tank, 
               preferably the tank closest to you. Try to aim just below the 
               tank because they seem to throw the charge a little higher than 
               the crosshair and you don't want to miss or all the tanks will 
               blow up when you detonate the charge. Throw the tank with the 
               charge on it down the right pipe. Watch for the tank to come out 
               at the bottom and detonate it as it is near the building. Try to 
               blow a hole through the side of the building. When there's a 
               hole blown in the wall, you can throw a couple of tanks in at a 
               time and they'll gather inside for bigger blasts. This is really 
               the only way to do it and I know it can be pretty difficult and 
               very frustrating to beat but it is the only way unfortunately.

Location    - Southwest corner of Badlands (There are two right next to each
               other, this is the one further to the northeast)
Weapons     - Sledgehammer, Light Walker, & Remote Charges [0]
Time Limit  - 4:00
Pro Time    - 2:00
Description - This is another mission that is kind of difficult and also 
               requires a bit of luck like the one above this one. Start off by 
               running to the left and fall onto the pipe. You have to destroy 
               all of these so run along the top of this one to the other end. 
               Break the opposite end completely so it isn't coming in contact 
               with the side of the cliff. You will likely half to use the L1 
               attacks to break the bottom of it without falling off. Now that 
               you will likely be inside of the pipe, run up it until you get 
               above the pipe below you. Use the L1 attack and smash through 
               the ground of the pipe to fall down to the lower pipe. Hopefully
               this will cause the pipe to fall after a few seconds. Break the 
               part of the middle pipe right above the lowest pipe completely 
               so each end isn't connected. Fall to the lowest pipe and run to 
               the lower end of it to the light walker. There are some remote 
               charges in the ammo bin there that you can use to quickly take 
               out the end of the lowest pipe. Hop in the lightwalker and hold 
               the jump button to use the jetpacks on the back and fly to the 
               left end of the middle pipe. If you hold the jetpack and huge 
               the cliff, you will just barely make the jump. Destroy this end 
               and hopefully it will fall and destroy the lower pipe and you'll 
               complete the mission in pro time. It does take a while to 
               actually do since it requires quite a bit of luck to pull this 
               mission off.

Location    - Far southeast corner of Badlands
Weapons     - Sledgehammer, Singulatory Bomb [1], & Remote Charges [4]
Time Limit  - 1:30
Pro Time    - 0:45
Description - Start out by using your sledgehammer to open up a hole in the 
               side of the building. Place the singulatory bomb in the middle 
               of any of the walls. Turn around and place all four charges 
               opposite of the wall you placed the singulator bomb next to and 
               blow them up. Simply use the sledgehammer to finsh off whatever 
               is left of the building until it collapses.
________________________________________

Oasis Missions
________________________________________

*There are only three demolition missions in Oasis. They are all right next to 
each other in the north edge in an abandoned factory to the west of the 
safehouse.

Location    - Northwestern of the three demolition missions to the west of the 
               Oasis Safehouse
Weapons     - Sledgehammer, Assault Rifle [120], & Explosive Barrel [14]
Time Limit  - 0:45
Pro Time    - 0:25
Description - Quickly pull out your assault rifle and shoot at the explosive
               barrels inside the building. As you blow them up, they'll take 
               down the walls and even the upper level to the building. As the 
               upper level collapses, some more explosive barrels that were up 
               there will drop down. Blow those up as well. After most of the 
               building is destroyed, simply finish it off with the 
               sledgehammer.

Location    - Southwestern of the three demolition missions to the west of the
               Oasis Safehouse
Weapons     - Pistol [3] & Hydrogen Tank [1]
Time Limit  - 0:40
Pro Time    - 0:10
Description - This one takes a little bit of luck. Quickly grab the hydrogen
               tank in front of you. Look straight up and try to throw it
               straight up as close to the smokestack as possible. Shoot it 
               with the pistol as quickly as you can. If you're lucky, it will
               do enough damage to bring the whole smokestack down.

Location    - Southeastern of the three demolition missions to the west of the
               Oasis Safehouse
Weapons     - Sledgehammer & Explosive Barrel [8]
Time Limit  - 0:50
Pro Time    - 0:10
Description - This mission also takes quite a bit of luck to pass on pro time. 
               You will notice eight explosive barrels set up to the right of 
               you. Run up in front of them so you are opposite of the tower
               and use your L1 attack to make the barrel fly towards the 
               building. With any luck, it'll fly the right distance and on 
               target to hit the building. Just hit a couple of barrels the 
               right way for it to make the tower come down. Sometimes the 
               barrels don't get much distance and I found that they like to 
               go to the right of where you're aiming them so just readjust
               and hope for the best on this mission.

*Alternative Strategy :
I mentioned using the L1 attack but I saw a video thanks to Invisible Assassi 
that showed a great way to do it with the R1 attack. You need to have a running 
start and swing the hammer while running towards the barrel. You'll have to aim 
to the right of the tower since the barrels like to go straight to the left.
________________________________________

Free Fire Zone Missions
________________________________________

Location    - Southwest corner of Free Fire Zone, the southeastern of the two
Weapons     - Sledgehammer & Remote Charges [12]
Time Limit  - 1:20
Pro Time    - 0:20
Description - This one is pretty simple. Sprint up the hill and simply throw
               charges all around the walls. Don't worry too much about the 
               front of the bunker since there's nothing supporting the roof on
               the front, just go straight for the sides and the back to bring
               it down. 

Location    - Southwest corner of Free Fire Zone, the northwestern of the two
Weapons     - Sledgehammer & Light Walker
Time Limit  - 1:45
Pro Time    - 1:00
Description - Another straightfoward and simple mission. Jump in the light 
               walker and run straight to the building in front of you. Smash 
               through the perimeter of it and then go east and up the hill. 
               Destroy the building up here the same way quickly. Lastly, climb 
               a little further up the hill and destroy the bunker.
________________________________________

Eos Missions
________________________________________

Location    - To the east of the northeast Eos Safehouse, the southern of the
               two demolition missions.
Weapons     - Sledgehammer & Heavy Walker
Time Limit  - 1:40
Pro Time    - 0:50
Description - This mission can get aggrivating because you don't have to 
               destroy everything for it to complete it. Immediately sprint 
               forward and grab the heavy walker. Start off by walking through 
               the crates and cranes in the middle and head for the buildings 
               that are built into the cliff. Use the R2/L2 attacks on the 
               building to take out the roof as you walk through it destroying 
               the rest. Walk through whatever crates or anything in the middle 
               you haven't destroyed and do the same thing to the building 
               opposite of the one you just destroyed.

Location    - To the east of the northeast Eos Safehouse, the northern of the
               two demolition missions
Weapons     - Sledgehammer, Nano Rifle [5], & Thermobaric Rocket [2]
Time Limit  - 4:00
Pro Time    - 1:40
Description - This mission takes a bit of luck. Pull out the thermobaric rocket
               and look straight up. Shoot the large circular steel structure 
               on the top. Try to hit the bottom of where it starts to get 
               round. Run around the building and do the same exact thing to 
               the other side. Hopefully, the whole thing will fall and crash 
               on the building itself. From here you just need to use the nano 
               rifle to destroy any extra small steel beams left that are 
               supporting any large pieces of concrete that are left.
               *Thanks to Xtreme Canadian for this method!
 __________________________________________________________________________  __
|                                                                      |/// ///
| 4. - Transporter Missions                                  RF04      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Dust Missions
________________________________________

Location    - Northwest corner of Dust
Time Limit  - 2:45.00
Pro Time    - 2:05.00
Description - This transporter mission takes a little bit of preperation to 
               beat the pro time with. As you enter the EDF base here, you will 
               see a large gate with a guard shack to the left. Destroy the 
               shack and the wall right in front of it. Look to the southeast 
               of this area and you will see another wall, you have to destroy 
               this one as well. You should see a large hill right behind it 
               that leads to the lower roads. Now you can get in the vehicle to 
               start it. Immediately drive it through the opening in the wall 
               you just made and jump down the cliff. Drive straight across the 
               road here and drive it off the next cliff. Keep crossing the 
               roads and driving off the cliffs until you reach the bottom of 
               the hill and are forced to drive southeast to follow the 
               markers. Look to the right side of the road for a small opening 
               with some ore, drive down it for a small shortcut. Immediately 
               when you get back on the road, look for the bridge above you. 
               Drive up the small hill to the left of it to shave some more 
               time off the clock. From here you just have to follow the 
               markers all the way to the safehouse while trying to go as 
               straight as possible through the turns to save some time.

Location    - In the base north of the southern Dust Safehouse
Time Limit  - 2:15.00
Pro Time    - 2:00.00
Description - Start out by destroying everything in your way directly in front 
               of the vehicle up the hill. Now begin the mission and drive 
               straight ahead. Drive through the small hole in the hill in 
               front of you and turn left to reach the road again. There will 
               be a tank that meets you when you reach the road again, do your 
               best to avoid it. Follow the markers until you reach the next 
               set of buildings with the large tower. The markers will tell you 
               to go to the right of the building but instead, just jump off 
               the small hill and go in between the building and the tower. 
               When you the road goes straight west, you will reach two more 
               EDF vehicles that will try to destroy you. Do your best to get 
               around them. From here, you just have to follow the markers 
               until you reach the Parker Safehouse.

Location    - In the base east of the northern Dust Safehouse
Time Limit  - 0:55.00
Pro Time    - 0:45.00
Description - Hop in the vehicle and immediately turn left to follow the 
               markers. Pay attention to the wall on the left side. Smash 
               through the wall just to the left of the rock and you will end 
               up back on the road. Now just follow the markers until you reach 
               the safehouse.

Location    - Behind a gas station along the western road directly north of the
               southern Dust Safehouse
Time Limit  - 1:15.00
Pro Time    - 1:05.00
Description - There isn't much to this particular mission. Make a left as you 
               exit the rear of the gas station and simply follow the markers
               to the Dust Safehouse. There will be a few EDF vehicles that 
               will try to slow you down but they're easy to avoid.
________________________________________

Badlands Missions
________________________________________

Location    - Southwest corner of Badlands
Time Limit  - 2:45.00
Pro Time    - 2:25.00
Description - Immediately go in reverse until you drive off the cliff behind 
               you. Now quickly start to drive west and follow the markers. You 
               will notice a few marauder vehicles trying to stop you, just do 
               your best to avoid them. From here, simply follow the markers up 
               to Oasis and you will see two EDF vehicles driving towards you. 
               Simply drive by them and they won't be able to catch up. Now 
               just follow the markers until you reach the Oasis Safehouse.

Location    - Northwest corner of Badlands
Time Limit  - 2:15.00
Pro Time    - 1:35.00
Description - To prepare for this transporter mission, destroy everything 
               directly in front of the vehicle including the wall but to the 
               west of the tower. Grab the vehicle and drive through the area 
               you just opened up and follow the markers. There will be several 
               roadblocks in your way. Just stay on the road and follow the 
               markers. You could easily smash through the low barriers in this 
               vehicle so just smash through them instead of trying to go 
               around. The first roadblock is at the bridge, the next is at the 
               checkpoint just before Dust, and the last is at the gas station 
               at the top of the hill when you first enter Dust. You should 
               drive around the third roadblock to the left since you're going 
               to the left anyway. From here, just avoid any EDF vehicles that 
               get in your way and follow the markers to the safehouse.

Location    - Northern transporter mission in Badlands Safehouse
Time Limit  - 4:05.00
Pro Time    - 3:35.00
Description - Immediately make a right turn and follow the markers out of the
               safehouse. You will see the markers lead up a hill with the 
               building at the top to the right. The markers will sort of turn
               to the left as you get to the top, just keep going straight.
               Once you go in the air, you'll be forced to make a right turn so
               try to cut through this S turn in one motion. Now you just 
               basically have to follow the markers for a long time. You will 
               reach the blown out bridge that was destroyed for a mission in 
               Dust and the markers will tell you to go to the left of the 
               bridge but instead, go over the hill to the right. From here, 
               you just have to follow the markers until the end.

Location    - Southern transporter mission in Badlands Safehouse
Time Limit  - 2:50.00
Pro Time    - 2:25.00
Description - Start off by breaking everything in front of this vehicle so you 
               can start easily. As you leve the safehouse, some marauders will 
               approach you, just avoid them. Follow the same strategy as you 
               reach the road as the above mission. As you go up the hill with 
               the demolition building, go to the right of the markers to cut 
               through the S turn that they'll force you through at the other 
               side of the hill. From here, just follow the markers and watch 
               for marauders chasing you. Also when you enter Dust, there will 
               be two EDF vehicles that you will pass that will shoot at you so 
               avoid them as well.
________________________________________

Oasis Missions
________________________________________

Location    - In the base northwest of the Oasis Safehouse
Time Limit  - 3:00.00
Pro Time    - 2:20.00
Description - There's a decent amount of work to start this mission. Head all 
               the way to the vehicle and look straight ahead from where the 
               vehicle is parked. There will be a large hill there that gets a 
               bit lower to the right of it. Smash every wall and crate in your 
               way to that hill slightly to the right. Now hop in and drive 
               straight up that hill and over it completely to the road on the 
               other side. There will be several EDF vehicles chasing you along 
               with a flyer which will meet you at the top of the hill. Follow 
               the markers all the way until you reach Badlands. You'll see the 
               marker shift to the left off the road and then go right. Stay to 
               the left to just go to the left of all the rocks here. Follow 
               the markers from here until you reach the destination.

Location    - Northwest corner of Oasis
Time Limit  - 1:20.00
Pro Time    - 1:10.00
Description - This mission really just requires you to be a good driver. 
               There's no tricks to this one at all, simply follow the line to 
               the Oasis Safehouse.

Location    - Far West edge of Oasis
Time Limit  - 3:10.00
Pro Time    - 2:45.00
Description - To start, you may want to destroy the large tanks to the left of
               where you'll be leaving this area from. From here you pretty 
               much just have to follow the markers again. As you enter 
               Badlands, there will be several Marauders and EDF after you to 
               slow you down so don't let them. Just follow the markers and 
               make sure to cut straight through the S turn just before the 
               hill with the demolition mission on it to save some time.
________________________________________

Free Fire Zone Missions
________________________________________

Location    - In a cliff just outside the artillery base in northeast Free Fire
               Zone
Time Limit  - 4:40.00
Pro Time    - 4:05.00
Description - Go down the hill in front of you and pay attention to the bridge 
               up above you. Look for a hill to the right of it that you can 
               climb, drive straight up it. Hug the right side at the top to go 
               around the rocks. Keep going straight and down the little canyon 
               straight ahead, there will be three canyons to choose from, 
               left, middle, and right, go down the middle. From here, you'll 
               see the markers. Follow them all the way until you reach the 
               bridge destroyed in a Dust mission. Jump the hill to the left 
               instead of following the markers to the right. Now follow the 
               markers all the way to the Oasis safehouse.

Location    - In the canyon in southern Free Fire Zone and northern Parker
Time Limit  - 1:35.00
Pro Time    - 1:25.00
Description - Drive straight ahead but don't follow the markers. Drive to the 
               south around the hill where you will see two ore. Drive up that 
               path and hug the right side. Climb this hill to the top of the 
               road. Don't worry if it takes a while because you will have 
               plenty of time to climb this hill. Get to the road at the top 
               and just follow the markers to the Parker Safehouse.
________________________________________

Eos Missions
________________________________________

Location    - West of the western Eos Safehouse
Time Limit  - 3:05.00
Pro Time    - 2:00.00
Description - Imediately drive to the left and up the hill through the small 
               chasm. Once you get through it, you will see the markers appear 
               on the road. Don't follow them, instead go to the left of the
               next set of rocks. Go right at the next split here and follow 
               this very tight path. Pay attention to the mini-map for when you 
               are about to approach a road going south. Climb the hill and get
               onto the road. The markers will keep telling you to turn around,
               ignore them and follow this road. After you cross the bridge, 
               you will see the markers again. Follow them into Parker. You 
               will see a small S turn area. Ignore it and drive over the hill
               and onto the road below. From here, just follow the markers to
               the Parker Safehouse.

Location    - Northwest corner of Eos
Time Limit  - 1:25.00
Pro Time    - 0:50.00
Description - You'll have to prepare for this one a little bit. You'll have to
               destroy the fence and building to your left so you will be able 
               to drive off the edge of the cliff. You don't have to destroy 
               the whole building, just use your judgement for how much space 
               you'll need. Drive off the cliff here and follow the markers 
               until they turn to the right and then left. Don't follow them to 
               the left, go to the right. Drive down here and over the first 
               bridge. Make a sharp left turn and drive off the left side of 
               the second bridge. Drive down this road and look for the 
               safehouse, there will be a propaganda sign just to the left of 
               it. Try to the right of that sign and just drive as fast as you 
               can up the cliff. If you do this fast enough, you will reach the 
               top of the cliff and the safehouse will be right there.

Location    - Northern section of Eos at the broadcast station
Time Limit  - 1:40.00
Pro Time    - 1:25.00
Description - Immediately turn the vehicle around and drive down the hill. 
               Drive off the cliff at the bottom to land on the road down 
               below. Now just follow the markers until you reach the Eos
               Safehouse.
________________________________________

Mount Vogel Missions
________________________________________

Location    - Along northern road of Mount Vogel
Time Limit  - 3:40.00
Pro Time    - 3:00.00
Description - Follow the markers until you are about to leave the EDF base. 
               Smash through the small wall off the edge of the cliff for a big
               shortcut and follow the markers even further. Follow the markers
               until you reach the gas station at the foot of the cliff with 
               the safehouse. Drive up through the small chasm to cut down on a
               windy road and then follow the markers up the hill to the Eos
               Safehouse.

Location    - Along southern road of Mount Vogel, to the far east
Time Limit  - 10:00.00
Pro Time    - 8:00.00
Description - Follow the markers all the way to the bottom of Mount Vogel. At 
               the bottom is a small walled off area, turn to the right as you 
               pass it to cut through this very wide turn. Now follow the 
               markers until you are about to leave the EDF base in Eos. Drive 
               off the edge of the cliff just before you exit the base. Follow 
               the markers from here until you reach the gas station at the 
               foot of the cliff with the Eos safehouse. Drive through the 
               small chasm and go to the left of the rocks on the other side. 
               Go right at the split and pay attention to your mini map for a 
               road that goes south. Go up the hill in this chasm to get onto 
               that road and follow this road until the marker reappears in 
               front of you. From here you can just follow the markers all the 
               way to the Marauder safehouse in the far southeast corner of 
               Badlands.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 5. - Guerilla Actions                                      RF05      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 15
Description - Head over to the town of Parker to the east of the safehouse and
               hide along the small walls with the other faction members. The
               EDF soldiers will all approach from the road to the west. Simply
               kill them off as they approach until you complete the mission.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 15
Description - Head over to the far southwest corner of Parker and find some 
               cover with your fellow Red Faction members. There will be a 
               couple of vehicles that come in this mission along the ground 
               along with some foot soldiers that will approach from the hill 
               to the left. Fight them all off until you complete the mission.

House Arrest
Location    - Southwest corner of Parker
Control     - 25
Morale      - 15
Description - Follow the markers to the building with the hostage in it. Clear 
               out the area outside of the building. Slowly advance in when the 
               outside is clear. Kill the enemies on the first floor and slowly 
               climb the stairs to kill a few more enemies. Free the hostage 
               and quickly get to the nearest vehicle. Drive to the safehouse 
               from here.

House Arrest
Location    - Northeast of Parker Safehouse
Control     - 25
Morale      - 20
Description - The hostages will be in the northeastern most building in this
               area. Kill the four EDF soldiers guarding it and go inside to 
               free them. There will be a ladder on the western side that you
               have to climb to free the hostage upstairs and you can walk
               straight into the downstairs hostage. Free both of them and 
               return them safely to the safehouse.
________________________________________

Dust
________________________________________

Convoy
Location    - Radio Spawn
Control     - 35
Morale      - 10
Description - They will start from the wind farm in the north section of Dust
               and drive down to Parker. The best way to do this since they 
               will put a lot of pressure on you is to wait at the point 
               closest to the Dust Safehouse. Use a rocket launcher to destroy 
               as many vehicles as you can and set charges if you have time. 
               When there are a lot of soldiers here, just run to your 
               safehouse to go back to green and restock on ammo. Now just 
               chase them down and finish them. 

Convoy 
Location    - Radio Spawn
Control     - 40
Morale      - 10
Description - In this mission, you will have to steal an EDF APC. They will 
               start in the far south and drive to the far north. Try to grab a
               dump truck and just slamming into the APC when you reach it. 
               Hopefully this will lure the soldier inside out of it. If you
               are having trouble pulling the soldier out, you may want to get
               the arc welder and kill him while he's inside the APC. Once you
               get it, you have to drive it to the northern Dust Safehouse.

House Arrest
Location    - Just east of the northern Dust Safehouse
Control     - 25
Morale      - 20
Description - Grab a dump truck and follow the markers to the north. Pass the
               building holding the hostages and make a u turn. This time smash 
               through the wall and the left corner of the building from this 
               angle. They will start to shoot at you but you will have enough 
               time to run inside the corner of the building you just smashed 
               in and free the hostages. Jump back in your dump truck and 
               simply wait for the hostages to get in the back. Drive back to 
               the safehouse while avoiding the roadblock you will meet 
               halfway.

Guerilla Raid
Location    - Just south of the wind farm in the northern Dust
Control     - 30
Morale      - 10
Description - Follow the markers to the building in the north. If you can get a
               dump truck, use it. Get out of the dump truck as you approach 
               the building to let the other guerillas out and get back in.
               Drive the dump truck straight into the building and back in and
               out a couple of times until the whole building comes down. If
               you don't have a dump truck, use a rocket launcher to bring it 
               down or just kill all of the EDF soldiers there.

Guerilla Raid
Location    - In hills directly east of northern Dust Safehouse
Control     - 30
Morale      - 10
Description - Follow the markers to get to the Ark refinery. Take a left once 
               you get inside and climb the hills while you kill the soldiers 
               in your way. Keep climbing until you reach the building with the 
               marker on it. Throw some charges over the wall to destroy as 
               much as you can and kill any soldiers around it. Break down the 
               wall with your hammer and finish the building off.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This one is for the housing complex north of the EDF base to the 
               far south, it is hidden in a canyon. Get over there as fast as 
               you can and go up the stairs to the first building you see. 
               Simply fight from here as you take on all of the EDF soldiers 
               that come your way.
*PLEASE NOTE - You will have to do this mission two times total.

Convoy
Location    - Radio Spawn
Control     - 35
Morale      - 10
Description - This convoy will go from the comm center to the west of the 
               northern Dust Safehouse and will drive down the far eastern road 
               to the southern EDF base. Try to cut them off as soon as 
               possible and return to the northern safehoue to lose them if 
               necessary. There's only three vehicles you have to destroy in 
               this one so it shouldn't be too difficult.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This will be around the quarry in the western part of Dust. 
               Simply equip your rocket launcher and shoot the vehicle a couple 
               of times until it explodes. Grab the info and get out of there 
               as quickly as you can. The mission will be complete when you 
               lower your alert level to green, I suggest just heading for a 
               safehouse, hopefully it will go green before you even reach it.

Convoy
Location    - Radio Spawned
Control     - 35
Morale      - 20
Description - They will start in Badlands, cut through Dust, and go to Free 
               Fire Zone. You will have to cut them off in Dust for your best 
               chance. Get ready by the gas station just south of the Dust town 
               hall and wait for them. Destroy as many as you can and run to 
               the safehouse if you need to lose them. Finish them off before 
               they reach Free Fire Zone. There will be a total of 4 APCs so 
               make sure to have a rocket launcher will full ammo.

Guerilla Raid
Location    - In the far west corner of Dust in the mountains above the quarry
Control     - 30
Morale      - 10
Description - This is another guerilla raid that the best way to do it is to 
               simply grab a dump truck and smash through the barricades at the
               start and then just run through the building a couple of times.

Collateral Damage
Location    - Along the western road the goes north/south in southern Dust
Control     - 40
Morale      - 10
Description - These missions are pretty easy. Just shoot everything with the 
               markers over them, the EDF soldiers, EDF vehicles, and any 
               property marked red on the minimap. This includes the windmills 
               and large explosive tanks throughout the area. Just make sure 
               not to kill any guerillas or it will deduct from your total. You 
               need to cause 35 million credits of EDF damage for this mission.

Collateral Damage
Location    - To the east of the southern most road from Parker
Control     - 40
Morale      - 10
Description - You need another 35 million credits of damage in this mission. 
               Do the same thing as the above mission, just destroy everything 
               with markers over them. This will be the first mission with EDF 
               flyers, try to take thes down because they are worth a lot of 
               credits.

Guerilla Raid
Location    - On the north/south road to the west of the EDF executive housing
Control     - 30
Morale      - 10
Description - Another raid that is easiest by taking a dump truck and smashing 
               through the EDF base.

Convoy
Location    - Radio Spawn
Control     - 40
Morale      - 10
Description - There will be an APC leaving the town of Dust in the east and 
               heading up to an EDF base in Oasis. Try to cut him off 
               immediately while in Dust and bring the APC to the northern Dust 
               safehouse. A good way to lure the driver out is to toss a charge
               on the top of the APC and kill the gunner with it and then the
               driver will most likely stop and get out.

House Arrest
Location    - Town of Dust, southeast of northern Dust Safehouse
Control     - 25
Morale      - 20
Description - This particular house arrest mission is fairly difficult. 
               Approach the building here with caution and kill the few EDF 
               soldiers outside. The best thing to do is smash a large vehicle 
               to the side of the building. Enter the building and run 
               upstairs. Kill any soldiers in the building. Free the hostages 
               upstairs and lead them to your vehicle parked outside. By now, 
               there will be a lot of EDF soldiers coming your way in APCs so 
               be very careful. If your vehicle is destroyed, try to steal an 
               APC and just lead them safely to the Dust Safehouse.

House Arrest
Location    - Along west side of Dust, southeast of the quarry
Control     - 25
Morale      - 20
Description - Grab a dump truck and drive to the marker. Smash through the 
               northern side of the building and enter it. Free the two 
               hostages and jump back in your dump truck. Give the guerillas 
               time to get in the truck with you and drive them to the northern 
               Dust Safehouse.

Convoy
Location    - Radio Spawn
Control     - 40
Morale      - 10
Description - The convoy will start way up in Oasis and come down to the Chem
               Depot in Dust. Try to stop it as it passes the northern Dust 
               Safehouse. You may want to have the Arc Welder for this mission
               because it's the best way to remove the driver without damaging
               the vehicle. The vehicle also isn't heavily armored so it could
               be a pain. I suggest destroying a couple of EDF vehicles before
               you get into the vehicle too so they won't follow or shoot you.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This will start in the wind farm to the north. Have the heat
               seeking rocket launcher handy and just destroy the vehicle from 
               a distance. Grab the intel and head for the Dust Safehouse.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This one starts near the Town of Dust in the southeast corner.
               Simply get ahead of where he's going and destroy the vehicle 
               with a couple quick shots of the heat seeking rocket launcher. 
               Grab the intel and head over to the Dust Safehouse.

House Arrest
Location    - Southwest corner of Dust
Control     - 25
Morale      - 15
Description - Be very careful as you approach this building. Kill everybody
               outside to the sides of the building. Be careful with anybody in
               front of it because there are several explosives inside. Free 
               the hostage and grab the EDF vehicle out front. Simply smash 
               through the small wall to the left of the building and drive him 
               to the southern Dust Safehouse to safety.

Heavy Metal
Location    - Southwest corner of Dust
Control     - 10
Salvage     - 50
Description - This mission is pretty fun because you get to control a tank and
               just destroy EDF vehicles. Around 20-25, you will see a tank
               appear. This should be your main priority. After you destroy the
               tank, go back to the regular vehicles.

Heavy Metal
Location    - In canyon directly south of northern Dust Safehouse
Control     - 10
Salvage     - 50
Description - This one is a little bit of a pain because the light walker is a
               little difficult to handle. The best thing to do is if you are
               running at a group of soldiers, use the R2/L2 attacks and if you
               are running at a single soldier, use the R1/L1 attacks. Also use
               the R2/L2 smash attacks on vehicles. The sooner the better 
               because if you do it before they can get out, you'll get credit 
               for the kills.
________________________________________

Badlands
________________________________________

Location    - Radio Spawn
Control     - 35
Morale      - 10
Description - This could start in Dust still if you haven't finished liberating
               Dust but it is considered a Badlands mission. This is just 
               another one of those convoy missions where you have to destroy 
               the enemy convoy. Bring at least a rocket launcher and the arc
               welder. Destroy the first vehicle when your alert level is still
               green with the rocket launcher. Run to the tank and use the arc
               welder to kill the driver. Hop inside and destroy the other two
               vehicles with the tank.

Heavy Metal
Location    - Outside of the EDF base just east of the Harrington Memorial 
               Bridge
Control     - 10
Salvage     - 75
Description - Get in the tank and just don't move. You may be tempted to break
               through the fence but don't do it. Sit here and turn the turret
               around. Just destroy all of the EDF vehicles that get in your
               way. Towards the end, they will send a lot of APCs so be quick.

Heavy Metal
Location    - Along the western edge of Badlands in between the two entrances
               from Dust
Control     - 10
Salvage     - 75
Description - In this mission you have to destroy 25 EDF vehicles in a heavy
               walker. Let the vehicles come to you and just use the R2/L2 
               slam attacks to kill them all. One hit from the R2/L2 attacks
               will destroy all of the vehicles. Aim for the ones with the 
               plasma cannons on top first when they are close.

Collateral Damage
Location    - Northeastern corner of Badlands
Control     - 40
Morale      - 10
Description - You have to score 55 million credits of damage in this mission.
               There are a lot of vehicles chasing you in this but no flyers.
               Try to focus on the buildings with markers over them and then
               fight off the vehicles.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This one will spawn right by the Badlands safehouse. Just keep a 
               distance and kill him with the heat seeking rocket launcher and 
               just go up the hill to lose the alert.
________________________________________

Oasis
________________________________________

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 15
Description - This missions starts in the apartments in northeastern Oasis.
               You will already see several EDF ahead of you. You will be 
               behind all of them so they will be easy to kill. All the EDF has 
               to send is two APCs and a tank. Blow up the APCs with rockets 
               before the soldiers can get out and then just destroy the tank 
               with a couple rockets before it destroys the apartment building 
               to finish this mission.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This mission will be at the Oasis Safehouse. You can actually go 
               all the way to the top of the hill that they will come from and 
               destroy the vehicles before they even reach the safehouse. There 
               will just be a couple of APCs full of people and one flyer to 
               take out.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This mission will begin in northeast Oasis. As he leaves the 
               building complex, he will turn west so try to cut him off. 
               Destroy his vehicle and grab the intel. Simply lost your alert 
               to complete the mission, just run to the safehouse.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This mission will begin in southeast Oasis. Just like the other
               Interception missions, cut him off and destroy his vehicle with
               a couple of rocket launcher shots. Grab the intel and lose the
               alert.

House Arrest
Location    - Northeastern corner of Oasis
Control     - 25
Morale      - 20
Description - Go to the building and there will be two areas in it. The 
               southern side will have the hostage on the first floor and the 
               northern side will be on the second floor. There's a wall 
               seperating both sides but you can break it down for easy access. 
               Lead the hostages to your safehouse to complete this mission.

House Arrest
Location    - Eastern most mission in southeastern Oasis
Control     - 25
Morale      - 20
Description - Drive over to this building and be very careful entering. The
               hostages are at opposite corners of the store so you can't just
               smash through the walls. Get in there while clearing it out and
               save the hostages inside.

Heavy Metal
Location    - Southern most mission in southeastern Oasis
Control     - 10
Salvage     - 75
Description - This mission is very simple, you are given a combat walker with
               rocket launchers strapped to its shoulders and have to take out
               thirty EDF vehicles. There are no tanks or flyers, not even 
               APCs. There is your occasional armored car but they're mostly
               the standard EDF vehicle. Just destroy them as you see them.

Guerilla Raid
Location    - Western most mission in southeastern Oasis
Control     - 30
Morale      - 10
Description - This building may be small but there's a lot of supports in there
               so it might take a while to bring down. Still, you should focus
               on the building instead of the troops. Try to ram a vehicle 
               through it a couple of times and then just finish off whatever 
               supports you missed with the nano rifle.

Guerilla Raid
Location    - Notheastern Oasis
Control     - 30
Morale      - 10
Description - This guerilla raid is simple. The inside of the building doesn't
               have anything supporting the roof so just blow out all the walls
               with your rocket launcher while the other guerillas distract the
               EDF and the building will come down pretty quickly.

House Arrest
Location    - In Oasis Safehouse
Control     - 25
Morale      - 25
Description - Drive to the town hall and smash through all the small walls to
               get straight to the building. Free the hostages inside or if you
               just want to complete the mission, free just the one in the back 
               right corner. Get them in your car and drive out of here. Since 
               your car will probably be very damaged at this point, grab 
               another car before leaving here since you will have to face 
               heavy resistance on your way out. Lead him to the Oasis 
               Safehouse to complete the mission.

Guerilla Raid
Location    - Directly west of Oasis Safehouse at end of road
Control     - 30
Morale      - 10
Description - As a warning, you can't just break through the wall next to the
               building you have to destroy because there's a massive explosion
               set by marauders that will kill you if you try. You're going to 
               have to go in the hard way through the front gate and fight your 
               way to the building in the back. The guerillas will set charges 
               here and blow the building up if they're still alive so just 
               give them some time and enjoy the fireworks.

Collateral Damage
Location    - Directly west of Oasis Safehouse at end of road
Control     - 40
Morale      - 10
Description - This mission is very easy since you only need 30 million credits.
               There's plenty of targets, most noteably the smoke stacks. The 
               challenge in this mission isn't doing the certain amount of 
               damage but it's surviving! They send a lot of enemies at you so
               make sure to kill them quickly. As you approach road blocks, aim
               for the turrets up front that shoot the plasma cannons, they are
               the strongest. 

Guerilla Raid
Location    - West of the above two missions/Southwestern Oasis
Control     - 30
Morale      - 10
Description - Bring the guerillas to the northwestern corner of Oasis. You will
               have to destroy the large building with the marker on it. This
               building is actually pretty easy to destroy since there's 
               nothing supporting it in the middle. Just take out the walls 
               with a couple shots of the rocket launcher while the other 
               guerillas distract the EDF and you'll complete this mission in 
               no time.

Heavy Metal
Location    - By the three demolition missions in Oasis
Control     - 10
Salvage     - 75
Description - In this mission, you are equipped with a light walker and are 
               sent on a mission to kill eighty EDF soldiers in the immediate
               area. Destroy all the APCs you see as quickly as possible 
               because they all hold four soldiers. You could easily get 
               halfway through the mission just destroying APCs before foot 
               soldiers appear. Kill the foot soldiers when they get in your 
               way but focus on those APCs until you reach the mark.

House Arrest
Location    - Far western edge of Oasis
Control     - 25
Morale      - 25
Description - This house arrest mission is fairly difficult because some of the
               hostages are up stairs. There's also plenty of EDF soldiers 
               trying to stop you here which makes even reaching those hostages 
               difficult. If you want, you can just save the one downstairs in 
               the northern corner of the building. Approach the building from 
               the north and smash through the north wall. Kill a couple of 
               troops and free the one hostage downstairs. Just get back in 
               your vehicle and leave the others behind, you will still 
               complete the mission.

Heavy Metal
Location    - Far western edge of Oasis
Control     - 10
Salvage     - 75
Description - This one starts off pretty easy but can get tough towards the 
               end. Quickly run to the rocket turret and use it. All of the 
               vehicles will come from the hill to east, slightly to your right 
               from where the turret is. They will all come from over the hill 
               and none of them will come from the path along the side road. 
               You need to destroy 25 EDF vehicles that get in your way. It 
               gets tough because around the 15th vehicle, you will start to 
               see flyers. Try to take them out quickly when they get close 
               while focusing on the APCs and other small cars when they are 
               further away.
________________________________________

Eos
________________________________________

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This mission will start in the northwestern corner of Eos by the 
               transporter mission. Simply destroy the vehicle and grab the
               intel. Bring it to a safehouse to complete the mission. 

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - This mission will start in the northeastern corner of main city
               of Eos before the road going to the far north. Simply destroy
               the vehicle and grab his intel, bring it to a safe location.

Guerilla Raid
Location    - In the eastern Eos Safehouse
Control     - 30
Morale      - 10
Description - Head over to the building and kill any soldiers there. There's a
               couple of EDF flying vehicles in the area so shoot them down 
               quickly. Once you clear the area, the other guerillas will set 
               up bombs to bring the whole building down.

House Arrest
Location    - Northeast of the eastern Eos Safehouse
Control     - 25
Morale      - 20
Description - Head over to the building and get your vehicle close to it. The
               first hostage will be on the second floor and the second hostage
               will be on the third floor. Free them and get in your vehicle 
               because EDF soldiers start to swarm in when you free both of 
               them. Just bring them to the safehouse to complete the mission.

Collateral Damage
Location    - Far eastern edge of Eos, the eastern of the two
Control     - 40
Morale      - 10
Description - The 80 million credit might look a little overwhelming but it's
               actually pretty simple. The main targets you should hit are the
               electric propaganda signs which seem to do 5 million credits 
               each. There's also a couple flyers in your way and you circle 
               the large building complex in the north a couple of times, 
               enough to level the entire area.

Collateral Damage
Location    - Far eastern edge of Eos, the western of the two
Control     - 40
Morale      - 10
Description - This mission requires you to destroy 75 million credits of EDF 
               property. Again, a simple task. Look for the electric propaganda
               signs since they do 5 million credits each. Also try to shoot 
               down any flyers you see and destroy all the road blocks. You 
               should easily get this total.

Collateral Damage
Location    - To the west of the western Eos Safehouse
Control     - 40
Morale      - 10
Description - This mission requires another 75 million but it's still easy to
               reach that amount. He drives around most of the city roads which
               means lots of electric propaganda signs to shoot at. Those signs
               and the flyers should be your number one priority in this 
               mission.

Heavy Metal
Location    - To the west of the western Eos Safehouse
Control     - 10
Salvage     - 100
Description - In this mission you are given a combat walker and have to kill 
               125 EDF soldiers. It's very easy to do since this walker is
               basically a tank. Just aim for vehicles as much as possible
               because they will hold several enemies inside.

Guerilla Raid
Location    - East of the Eos Memorial Bridge
Control     - 30
Morale      - 10
Description - This mission is pretty simple, there's a lot of EDF soldiers here
               but you can easily take down the building to finish this mission
               quick. Just bring down the center building to complete it, don't
               bother touching the others.

House Arrest
Location    - Northwest corner of Eos
Control     - 25
Morale      - 25
Description - Go to the building with the marker over it. All of the hostages
               will be in the same room on the third floor. Bring them out 
               quickly since a lot of EDF soldiers will appear and bring them
               to the safehouse.

House Arrest
Location    - Just south of the martian council
Control     - 25
Morale      - 25
Description - This mission starts off simple but gets tough. Go to the building
               with the hostages and kill the three guards there. Free all of
               the prisoners on the first floor and get them in a car. By the
               time they all get in your car, there will be a lot of enemies
               around you and they'll follow you so get to the safehouse 
               quickly.

Guerilla Raid
Location    - North of the martian council
Control     - 30
Morale      - 10
Description - This mission is very simple, get on the small cliff opposite of 
               the building with the marker on it and just shoot rockets at it
               to bring it down.

Heavy Metal
Location    - North of the martian council
Control     - 10
Salvage     - 100
Description - This one gets tough towards the end. You are given a tank and 
               have to destroy 35 vehicles. The beginning is easy but towards
               the end, you will have to fight off several tanks at once so you
               have to be quick. 

Convoy
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This one seems to spawn in Free Fire Zone. You have to capture 
               the vehicle and bring it to a safehouse. I suggest using the Arc 
               Welder to electrocute the driver and steal it with as much 
               health as possible.

House Arrest
Location    - Western Eos Safehouse
Control     - 25
Morale      - 15
Description - Go to the building on the map and kill the guards outside. Get to
               the second floor of the building to free the hostage. Bring the
               prisoner to your car and bring them to a safehouse.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This mission will start in the southeast corner just north of the
               eastern Eos Safehouse. The EDF will attack from all sides here 
               so be very careful.

Convoy
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This convoy will begin in the northern section of Eos. They will
               drive from the Martian Council to the Free Fire Zone. Just 
               destroy all the vehicles that come towards you for this mission.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This mission will begin at the gas station by the eastern Eos
               Safehouse. They will come from the north and west. Destroy the
               vehicles early to complete this mission.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This mission begins north of the Memorial Bridge. There's really
               nothing special to this mission like the rest of the EDF Assault
               missions, just fight off the EDF as they try to take over this
               area.

EDF Assault
Location    - Radio Spawn
Control     - 30
Morale      - 10
Description - This mission is near the above mission slighlty northeast of the
               Eos Memorial Bridge. Just fight off the EDF as they approach.

Interception
Location    - Radio Spawn
Control     - 20
Morale      - 20
Description - For this mission, you have to complete all of the collateral
               damage missions. It starts in the Martian Council. Just destroy
               the vehicle, grab the intel, and lose the alert level to 
               complete this mission.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 6. - Ore Locations                                         RF06      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

Leave the Parker Safehouse and before you even reach the road, there will be 
one to your left and to your right. 

Go to the southwest corner for two ores behind the buildings. Climb the hill to 
the east in the south corner here and there will be one more at the top of the 
hill. 

Take the western road out of the Parker Safehouse and there will be one on the 
side of the road to the right. From there, continue north and take the first 
left you can make. Follow the road and you will see one more ore on your right. 
Cross the street and there will be another ore in front of the sign.

Immediately cross the road as you leave the Parker Safehouse. Climb to where 
the smoke stack is and there will be an ore just to the north of it. Cross the 
bridge to the east and there will be another ore to your left as you get off 
the bridge. Jump off of the bridge and follow the road north. Watch for the 
town to the right and there will be an ore in that entrance.

As you leave the Parker Safehouse, follow the road east. Go under the pipes and 
take the first right where the vehicle is. Climb the hill to the south and 
there will be a total of ten ore scattered around at the top of this hill. Make 
sure to get the ones that are kind of hidden to the far west before leaving 
this area.

Jump off the cliff along the road to the west of the northern demolition 
mission. There will be five ore down here. There are also some to the north 
that are considered in Free Fire Zone that you might want to hit while you're 
down here. 

Go to the far east of Parker along the road that goes north/south. Around the 
middle of this road, there will be three ore to the east. Almost directly to 
the west from here are three more in the hills. Just drive to the west and you 
will see them in the middle of a large rock formation.

Drive to the very far southeastern tip of Parker. There will be five at the 
bottom of the hill around a large rock formation
________________________________________

Dust
________________________________________

Follow the road out of the southern Dust safehouse and you will see three ore 
on your left. Continue to the road and you will see two more on your right. Now 
go southwest to a hole in the ground just north of the demolition mission here 
for a total of six more. There will be five in the hole and one at the top of 
the hill on your way out. 

As you leave the southern Dust Safehouse, take a left to follow the western 
road north. Go past the EDF area to where the heavy metal mission is/was. There 
will be two on the hill to the west here. Continue north and look at the east 
side of the road. You will see an ore leading down a canyon. Go down this 
canyon and break all the ore you see, starting from the road, there will be a 
total of nine here. Just be careful because some marauders will likely attack 
you here.

Now go to the chem depot to the northern exit. You will see two ore across the 
street in front of the propaganda sign. Continue north and you will see two 
more on the left side of the road just before the dirt path. Go a little 
further north and you will see two more on the left side of the road on the 
next mountain. Cross the street and go directly east and you will see five 
more. 

Continue north from the ore listed in the above paragraph and take a left in 
the canyon area right before where the guerilla raid was and going to where the 
heavy metal mission was with the walker. There will be four on the hill in this 
area. Go directly east from here and climb the hill opposite of the town of 
Dust. There will be two at the top of the hill to the right next to the radio 
tag. 

Go to the EDF executive building to the southeast of the northern Dust 
safehouse and cross the road. You will see an opening in the hills, go in there 
for a total of six in here.

Go to the Dust Town Hall in the northeast corner. Go on the road directly south 
and look at the east side of the road where the propaganda sign is. There will 
be eight total in this small canyon. Just make sure to get the ones deep in 
there on the far east side of this canyon on the hill.

Start in the northern Dust Safehouse, there will be three in the safehouse 
area, two on the north side and one on the south. Leave the safehouse and take 
a right. There will be three in front of the first building you see with the 
house arrest mission. Go south and into the crater on the west side of the road 
for two more. Continue down this road to the west along the road with the 
bridge that was destroyed in the mission. There will be seven on the north side 
of the road just before the bridge.

Leave the northern Dust Safehouse and take a left so you will be going left. 
Look on the right side of the road for three ore. Cross the street and go 
directly west for four more ore. Continue up the road to the north and take the 
right along the mountains just before the wind farm for two more. Go back to 
the souther intersection of the windfarm and go west. There will be two on the 
hill at the fork in the road. To the southwest of that will be four more. 

Leave the northern Dust Safehouse and take a left followed by another left so 
you will be driving west. Take a left at the split in the road and stop at the 
checkpoint here. On the south side, there will be seven ore on the hill. Get 
back to the checkpoint and follow the road to the west. There will be five more 
on the hill almost directly south of the transporter mission there. Continue 
all the way down this windy road until you get to the bottom of the hill and on 
the road that goes west to the Free Fire Zone. At the part where the road 
you're on meets that road,there will be seven on the northern hill. Continue 
down the eastern road from here and look for a dirt path through the hills on 
the right. There will be two more in there. Look at the hill opposite of you as 
you exit here to the left and you willsee two more on the top.

Go to the southern western entrance to Dust from Parker. Drive east and keep an 
eye on the northern side of the road just past the entrance to the quarry. 
There will be two in the hills there. Go directly south down a dirt road and 
you will see three more on your right. 
________________________________________

Badlands
________________________________________

Go to the Badlands Safehouse and to the northern transporter mission. Look 
directly southwest and at the top of the hill, there will be one there. Run 
around the hill to get to the top for this ore.

In the northern most entrance/exit to the Badlands Safehouse, there will be 
four along the northern side of the road.

Climb the hill to the demolition mission in the Badlands Safehouse. There will 
be one half way up the hill and two at the top. Look down the cliff and you 
will see another on the hill opposite of you. Go down there and break that one. 

Drive down the southern raod to leave the Badlands Safehouse from where the 
southern transporter mission is. Look to the right and you will see one on a 
hill. Drive up it and there will be a total of three in this area. Cross the 
street from here and you will see three more. Look exactly north from here for 
a break in the hill. There will be one more ore there. 

Drive out of the Badlands Safehouse to the point where all the roads 
entering/leaving the safehouse merge into one. Take an immediate right after 
you pass the mountain and there will be five along the mountainside. One will 
be hidden slightly southeast of the rest in the hills. Continue west from the 
road leaving the safehouse and look to the south, there will be six more in the 
mountainside here. 

Head over to the canyon that the Harrington Memorial Bridge is at. Drive along 
the road northeast of it and keep an eye on the mountains to the south. You 
will see one along the road and there will be another ore hidden in the valley 
in the hill. Go down the eastern road from here going south and keep an eye for 
an opening on the western side. Enter it and go right for two on the side of a 
cliff. Go down into the bottom of the canyon for three more.

Go to the western side of the Harrington Memorial Bridge and you will see three 
ore on the southern side of the road. Continue south along this road until you 
reach the checkpoint on the road to Dust. On the bottom of the hill just east 
of the checkpoint are five more. Go directly east from here until you reach the 
solar panels and then go north for five more.

Go to the demolition mission where you throw the hydrogen tanks down the pipes 
and go directly east. You will see three here and then go directly south for 
two more. 

In the far southwest corner of the Mohole area, there are a total of eight ore, 
they are spread out a bit so search the entire southern mountainside in the 
southwest corner of Mohole.

Go to the far southwest corner of Badlands where you chased the Marauder in the 
Dust mission. Once you pass the first set of Marauder signs, take a right and 
there will be three in the corner of this area. Continue east down the road for 
two more at the foot of the hill with the transporter mission. Go to the top of 
the hill directly south of here for three more total. 

From the above ore, go east to where you went through that rock in the Dust 
mission. Look up the hill that you are driving straight towards and you will 
see an ore. There are a total of five up there. Cross the bridge just west of 
here and there will be a total of seven along the mountainside. They will be 
spread out a bit so make sure you get all seven. 

In the irradiated area, take the northern path, there are eleven ore scattered 
around here in between the beginning and the end of the irradiated area.
________________________________________

Oasis
________________________________________

As you leave the road from the Oasis Safehouse, take a right to go northeast. 
Take a right at the next split in the road and look at the hills to the north. 
Go up the very first hill you see for a total of four. There will be three at 
the very top of the hill and then one slightly to the west. Go east from here 
along the hills and you will see five more. Three will be at the bottom of the 
hill with two on top. 

As you leave the road from the Oasis Safehouse, take a left turn to go west. 
You will see a dirt road that goes to the right. Go north on it and immediately 
climb the hill to the west. There will be four ore scattered around the top of 
this hill.

Go to the far wastern tip of Oasis wher the transporter mission was next to the 
Heavy Metal mission. Climb over the hill to the north and you will see the road 
where the smokestacks were. At the top of this hill, you will see two ore.
________________________________________

Free Fire Zone
________________________________________

Drive up the western road from Parker and you will see an ore on the west side 
of the street. You will see a path behind it leading through the mountains, 
there will be two more in there. Keep driving north from here and take a left 
when you reach it. You will see two more at the split in the road. Continue 
down this left turn to go northwest and look to your left just after the fence 
for a flat area with four more ore.

There is one in the small canyon area between Parker and Free Fire Zone right 
next to the transporter mission.

Continue east down the main road along southern Free Fire Zone, you will see 
two more on the northern side of the road. Go east from here to the main road 
going north to Eos. Look to the west just before the EDF checkpoint for a path 
up through the mountains. There will be four at the beginning of the path and 
five more further back in the path.

Go to the bridge in northern Free Fire Zone leading to the artillery base and 
there will be four on the south side of it. There will be three on the east and 
one on the west. Jump down the bridge along the east side for three more in the 
canyon. Go to the west along the canyon for two more. From those two, go 
southwest to the large crater for three more ore.

Go to the far east side of Free Fire Zone, just south of the three big craters 
in northeast Free Fire Zone. There will be a large hill here with a lot of ore 
scattered around. There will be a total of twelve ore in that hilly area.

There is also three bunched up right across the street from the Artillery base 
in northern Free Fire Zone.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 7. - EDF Supply Crate Locations                            RF07      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

Go to the far southeast corner of Parker. Drive up the hill in this section, 
the same path in the last mission of Parker, and there will be three EDF Supply 
Crates up here.

Drive to the west as you leave the safehouse. Take the first left turn on this 
road as you reach it and you will see a fence to your left immediately. Break 
down the fence for two EDF Supply Crates here. 

Go to the northeast corner of Parker where the Ore Processing Plant is located. 
There will be twelve EDF Supply Crates here. 
________________________________________

Dust
________________________________________

Drive up to the wind farm to the north. There will be three crates just outside 
the first building to the left. Cross the street directly northeast to where 
the EDF garage is and there will be nine crates total all around the garage. Go 
to where the eastern most wind turbine was and there will be one outside the 
building there. Go to the far north of the wind farm where the road to the 
south leading to the safehouse starts. On the north side is a building with 
four crates.

Leave the northern Dust Safehouse and take a left followed by another left so 
you will be travelling west. There will be one in the fenced area on the north 
side of the checkpoint that you pass. Take a right at the split for the EDF 
base with the transporter mission in the northwest corner. As you enter through 
the front gate, there will be two on your right. Run up the hill and there will 
be another behind the small wall on your left. Continue to the building and 
there will be two in front and three in back. Also there seems to be a missile 
silo in front, there is one around that large hole in the ground.

Go to the town hall in the northeast section of Dust. There will be one crate 
to the left just outside of the fence. Enter the fenced area and there will be 
six in front of the building and two in the back. Go directly south from here 
to the EDF executive office. As you drive down the road to the building, there 
will be two on the right just before the bunkers. Now go to the executive 
building to the left and there will be a total of six in front of the building. 

Go to the town of Dust in the southeast corner. There will be five in front of 
the buildings here. Follow the road south to the checkpoint on the road for two 
more. Go to the building complex to the east of the Town of Dust where you 
finished the last mission in Dust and there will be one in front and two in the 
back.

Head over to the Chem Depot in the far southern tip of Dust. As you enter from 
the south, there will be one on the hill immediately to your right. Follow the 
mountain to the right going north and you will find another crate on the 
ground. Head over to where the transporter mission is for four more crates. Now 
go west to the building built into the hill with the explosive barrels in it 
where you did a house arrest mission. It will be in front of the building.

Starting from the southern Dust Safehouse, take a left so you will be going 
north on the western road. There will be two in front of the large tanks on the 
west side.

Drive to the Ark Refinery just to the east of the quarry in western Dust. There 
will be two smoke stacks there listed as medium importance as a reference. Run 
around this entire area to destroy all the crates you find, there are a total 
of seven crates here spread out. Go to the helipad directly southeast of here 
for four more.

There's a few in the quarry on the west side of Dust. There will be three in 
the housing area in the northeast part of the quarry. Go to the northern 
entrance/exit to the quarry for another one. Go to the building in the far 
southwest corner of the quarry for another two. From here drive south and go 
down the quarry. There will be one behind the building on the east side, it 
will be the first you pass since the building in the southwest corner. Continue 
around the quarry for two more on the left side of the road. Go to the bottom 
of the quarry from here for a total of five down here.
________________________________________

Badlands
________________________________________

Head to the EDF barracks almost directly south of the southwestern demolition 
mission in Badlands. There will be three on the eastern side of this complex. 
Just be careful when you go for these because every time you go here, there 
seems to be a raid from the marauders.

Go to the northern road to Dust in Badlands for the checkpoint with the 
propaganda sign. There will be eight total in this checkpoint.

Go to the checkpoint in the western road to Oasis. There will be a total of 
eight here. From here go to the air base to the east and read below.

Go to the northern part of the base where the helipads are for the flyers you 
had to destroy in the last mission here. There will be thirteen scattered 
around from the entrance to the eastern wall. Just circle the entire area and 
get the one in the ditch in front of the air control tower and you'll get all 
of them here. Now go back through the west entrance and go south. Go east the 
very first chance you get. You will enter a garage area where you will find a 
lot of EDF vehicles including a tank. Destroy all the crates in here and follow 
the path in the back for a couple more and you will have a total of sixteen in 
this area. Continue to the east to the barracks for one more crate. Go to the 
road with the gas station on the south side of the base for seven more crates.
________________________________________

Oasis
________________________________________

Start in the eastern most entrance to Oasis. Take a left so you will be going 
on the western most road here in between where the heavy metal and guerilla 
raid missions were. At the top of the hill on the northern side of the road 
will be two EDF supply crates. Now go to the northeastern part of the 
residential area for ten more crates scattered in front of three different 
buildings. 

Go to the EDF base just northwest of the Oasis Safehouse on the other side of 
the hills. There will be a total of twelve in this base. Most of them are at 
the gas station in the beginning and the garage in the back but there will be a 
few hidden in the middle so make sure to get those too.

Starting from the western entrance to Oasis, go north and take a left when you 
see it. You will see a garage on each side of the road as you leave this small 
checkpoint. There will be eight supply crates in the northern garage and seven 
in the southern garage. Continue down this road until you reach the Ark Power 
Reactor Core area. There will be six around the barracks before you enter the 
large fenced area. Inside the fenced area, there will be a total of six.

There is a small EDF base just to the east of the Ark Power Reactor Core I 
mentioned above. Enter it for a total of six in this base, three in the first 
part and three in the second part. 

The last bunch is all in the northwestern corner of Oasis. For the sake of 
explaining this easily, find the bridge in the southeastern part of this area. 
Go under it and north. Go to the first fenced area with the crane to the west 
for six crates. Cross the road to the east in the fenced area for two more. 
Continue to the far north of this road for the building at the end and there 
will be eight total in and around this building. Go west from here and you will 
see two more on the side of the road, continue to the northwest corner. 

Go to the building with the transporter mission. There will be one behind the 
building southeast of here on the other side of the road. You will see six all 
the way around this garage and then one more next to the building west of here.

Go south from the above crates along the western most road. You will see a 
large building on the east side of this road, there will be four in here. 
Continue south for two more on the south side of the road. There will also be 
one inside and outside of the building across the street to the north. 

****If you have been following this guide from the start up until now, you will 
get the trophy/achievement for breaking 250 Supply Crates but there are still 
more. For the sake of listing every crate and completion purposes, I will keep 
going on.

Continue east from the above crates and you will see three in and around the 
fenced area on the south side of the road. Across the street, along the road to 
the north, will be two more. Drive east from here to the depot that you had to 
protect during the first Red Faction mission in Oasis. There will be ten in or 
around the building. Don't forget the two in the back to the north. 
________________________________________

Free Fire Zone
________________________________________

There will be a couple of EDF Supply crates in the small base in the southwest 
corner of Free Fire Zone. There will also be a couple at the checkpoint at the 
southern end of the main road. The rest will be in the artillery base in the 
north, there's a lot up there so make sure you look all around that base if you 
want to get them all.
________________________________________

Eos
________________________________________

There's a couple of crates in the southern EDF base in Eos. The rest are all in 
the far northern base that you will see in the last missions in the game.
________________________________________

Mount Vogel
________________________________________

There are just a few in Mount Vogel, they will all be on the far eastern side 
along the roads.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 8. - Important Properties                                  RF08      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

Processing Plant Smoke Stack
Location   - Across the street from the Parker Safehouse
Control    - 10
Importance - Medium
Tips       - There is only going to be a couple of EDF soldiers guarding this 
              smoke stack. Kill him and set charges on it to bring it down.

Processing Plant Smoke Stack
Location   - North of the previous smoke stack
Control    - 10
Importance - Medium
Tips       - Follow the road to the east of the smoke stack and break down the
              wall behind it. Break through some pipes and bring down this 
              smoke stack with a couple of charges. 

Processing Plant Smoke Stack
Location   - Northeast corner of Parker
Control    - 10
Importance - Medium
Tips       - There will be a lot of EDF soldiers guarding this area so be very
              careful as you approach it. The best way to do this is to grab a 
              dump truck and smash through the wall and try and smash through 
              the smoke stack. If you can't, simply get out and throw charges 
              at it.

Processing Plant Smoke Stack
Location   - Northeast corner of Parker
Control    - 10
Importance - Medium
Tips       - This smoke stack is right next to the one I listed above, follow
              the same strategy.

EDF Ore Processing Plant
Location   - Northeast corner of Parker
Control    - 80
Importance - High
Tips       - This building will have a lot of EDF soldiers around it. You can 
              try to follow the same strategy I listed for the two smoke stacks
              above or you can get in there and throw charges at the sides of 
              the smoke stacks facing the processing plant. Blow the smoke 
              stacks up and they will tip over onto the plant and destroy the
              plant too.
________________________________________

Dust
________________________________________

Ark Refinery Smokestack
Location   - East of the quarry to the far west
Control    - 10
Importance - Medium
Tips       - There is actually a guerilla raid to the east of the northern Dust
              Safehouse that comes here. I suggest destroying the smoke stacks
              here after you complete that raid since there won't be any EDF
              around.

Ark Refinery Smokestack
Location   - East of the quarry to the far west
Control    - 10
Importance - Medium
Tips       - Look above, just do the guerilla raid and destroy these while you
              are over there. 

Chemical Depot Supply
Location   - Southern tip of Dust
Control    - 10
Importance - Medium
Tips       - I suggest destroying this building with the walker during the 
              mission Industrial Revolution.

Chemical Depot Supply
Location   - Southern tip of Dust
Control    - 10
Importance - Medium
Tips       - I suggest destroying this building with the walker during the
              mission Industrial Revolution.

EDF Garage
Location   - Northern Dust in wind farm
Control    - 12
Importance - Medium
Tips       - This is great while you destroy the turbines, just run through it 
              with a large vehicle a couple of times, the dump truck is perfect
              for this.

Tharsis Point Wind Turbine
Location   - Northern Dust
Control    - 40 [Must destroy all 12]
Importance - Medium
Tips       - You can easily destroy all of these by smashing through them in a
              vehicle. I suggest a dump truck since they take a beating and 
              there will be plenty of EDF chasing you down by the time you 
              finish.

Southeast Guard Tower
Location   - Northeastern corner of Dust right by the road to Badlands
Control    - 10
Importance - Medium
Tips       - This part can be fairly difficult so I suggest making a couple of
              trips. Go with the dump truck and simply destroy this tower. If 
              your dump truck is about to blow up, run away. If not, destroy 
              the other tower below.

Southwest Guard Tower
Location   - Northeastern corner of Dust right by the road to Badlands
Control    - 10
Importance - Medium
Tips       - This part can be fairly difficult so I suggest making a couple of
              trips. Go with the dump truck and simply destroy this tower. If 
              your dump truck is about to blow up, run away. If not, destroy 
              the other tower above.

Dust Town Hall
Location   - Northeastern corner of Dust right by the road to Badlands
Control    - 80
Importance - High
Tips       - The best way to approach this is after you destroy both guard 
              towers. After you do, grab a dump truck and just smash in through 
              the front door and destroy as much of it as you can. There will 
              be a lot of enemies here shooting at you so your truck likely 
              won't survive. Get out towards the back of the building and 
              finish it off while you have the building as cover. There is a 
              wall to the west of here you can break down and run through the 
              mountains to escape the EDF chasing you.

EDF Executive Housing
Location   - Directly southeast of the northern Dust Safehouse
Control    - 60
Importance - High
Tips       - This one can be very difficult to destroy so unless you really 
              want to, I suggest just ignoring it. There will be a lot of 
              cannons all around the front of the building shooting at anything 
              that comes close and they're very powerful. The best thing to do 
              is to come in early and destroy both bunkers with the cannons in 
              it and then come back when the alert level is green. Smash 
              through the building in a large truck and finish it off with 
              explosives before too many EDF soldiers come by. If you can't use 
              your vehicle to escape, run along the southern edge of the 
              mountains and just sprint until you reach the road and grab the 
              first vehicle that drives by.

EDF Landing Pad
Location   - Directly southeast of the quarry in western Dust
Control    - 10
Importance - Medium
Tips       - This one can be kind of tough for medium importance because there
              are a lot of troops around it. Grab something large and smash 
              through it a couple of times.

Ark Mining Excavator
Location   - In the quarry in western Dust
Control    - 15
Importance - Medium
Tips       - Simply drive to the bottom of the quarry and smash through it 
              until it is destroyed.
________________________________________

Badlands
________________________________________

Southeast Guard Tower
Location   - South of the demolition mission where you throw hydrogen tanks 
              down the pipe
Control    - 10
Importance - Medium
Tips       - I suggest taking the nano rifle and rocket launcher to this 
              location. Be careful because there will be a lot of marauders 
              around here but fortunately they will distract the EDF. Simply
              shoot each leg of the tower with the nano rifle to bring the
              whole thing down.

Southwest Guard Tower
Location   - South of the demolition mission where you throw hydrogen tanks 
              down the pipe
Control    - 10
Importance - Medium
Tips       - Same as above, shoot each leg of the tower to bring the whole
              tower down.

Badlands Barracks
Location   - South of the demolition mission where you throw hydrogen tanks 
              down the pipe
Control    - 15
Importance - Medium
Tips       - This is why I said bring the rocket launcher for the first guard 
              tower. Just shoot a couple rockets at this one while the EDF is
              busy with the marauders. 

West Guard Tower
Location   - At western road to Oasis
Control    - 10
Importance - Medium
Tips       - Bring the nano rifle and simply shoot each leg of the tower to 
              bring it down or ram through the legs in a vehicle.

EDF Garage
Location   - At western road to Oasis
Control    - 12
Importance - Medium
Tips       - Use the rocket launcher for this one or just ram through it with a
              vehicle a couple of times.

Harrington Memorial Bridge
Location   - Northwest section of Badlands
Control    - 80
Importance - High
Tips       - This is actually a lot easier to destroy than it looks. All you 
____________  need is to have a rocket launcher and nano rifle with you. Go 
            | under the bridge and shoot out the part of the bridge connecting
\ \        /| each side with the rocket launcher so the only thing holding it
 \ \      / | up are the supports. Now look at the supports, you can't destroy
  \ \____/ /| the cement parts but you can destroy the steel beams. The best 
    *____*  | way to do this with the limited ammo you have without making a
    |    |  | trip for more ammo is to shoot the very bottom of the beams. Take
    |    |  | a look at the picture I drew to the left. The best thing to do is
____________| to aim where the star is. If you destroy that connection at the
              angle on every support the whole bridge will come down.

**All of the important properties below are in the same general area along the 
center of northern Badlands. The best way to bring all of these down is after 
you complete the mission Emergency Response. There will be a light walker there 
with jetpacks. Grab it after you complete the mission and head over to this 
area and just destroy everything there. If you already did the mission, you may 
want to just take your time and attack one target at a time. This area is very 
heavily guarded so it really just takes some patience and skill to clear out.**

EDF Garage
Control    - 12
Importance - Medium

EDF Garage
Control    - 12
Importance - Medium

EDF Garage
Control    - 12
Importance - Medium

Badlands Radio Tower
Control    - 10
Importance - Medium

Badlands Security Station
Control    - 12
Importance - Medium

Badlands Barracks
Control    - 15
Importance - Medium

Badlands Barracks
Control    - 15
Importance - Medium

Flight Control Tower
Control    - 15
Importance - Medium

EDF Badlands Outpost
Control    - 80
Importance - High
________________________________________

Oasis
________________________________________

Kuroari Industries Smokestack
Location   - Northwest corner of Oasis
Control    - 60 [Must destroy all 12 of them]
Importance - Medium
Tips       - Once you start to destroy these, there will be tons of EDF coming
              your way to stop you. I suggest having the rocket launcher and
              arc welder along with another weapon of your choice. Destroy the
              smoke stacks with your rocket launcher and a tank will quickly 
              appear. Use the arc welder to kill the driver and then just use 
              the tank to destroy the rest of the smoke stacks.

EDF Convoy Station
Location   - Just northwest of the Oasis Safehouse
Control    - 60
Importance - High
Tips       - There's a lot of EDF soldiers around here and the path is kind of
              windy once you enter the base so be careful. Try to grab a 
              heavily armored vehicle and smash through it a few times to bring 
              the building down quickly. Once it goes down, get out of there 
              quickly.

Amrukuo Power Barracks
Location   - Southwest Oasis
Control    - 15
Importance - Medium
Tips       - This will be the first building you come across in this area. Kill 
              the gunner in the bunker and focus on the barracks. There's a lot 
              to destroy to bring it down but fortunately there aren't too many 
              guards around here.

East Reactor Cooling Tower
Location   - Southwest Oasis
Control    - 12
Importance - Medium
Tips       - Just a small tower, a couple of rockets will bring it down.

West Reactor Cooling Tower
Location   - Southwest Oasis
Control    - 12
Importance - Medium
Tips       - Just a small tower, a couple of rockets will bring it down.

Ark Power Reactor Core
Location   - Southwest Oasis
Control    - 80
Importance - High
Tips       - You will see four large tanks all around this one large tank. Just
              blow up those tanks and it will take the large one out in the 
              blast.
________________________________________

Free Fire Zone
________________________________________

All of the important locations in Free Fire Zone will be in the artillery base 
to the north. They are all right next to each other and you will only see them 
during the Free Fire Zone mission which will be your only chance to destroy 
them and reduce control. You don't have to destroy any other than the Artillery 
System Power Cores to liberate Free Fire Zone. I'm not going to list strategies 
for them because they're right next to each other and enemies won't respawn in 
this location.

Artillery Base Barracks
Control    - 15
Importance - Medium
Morale     - 0

EDF Garage
Control    - 12
Importance - Medium
Morale     - 0

Satellite Control Tower
Control    - 10
Importance - Medium
Morale     - 0

Artillery System Power Core [x3]
Control    - 125
Importance - High
Morale     - 20
________________________________________

Eos
________________________________________

EDF Garage
Location   - Far northern Eos
Control    - 12
Importance - Medium
Tips       - Just drive through it a couple of times to bring it down easily.

Government Office [x4]
Location   - Martian Council
Control    - 10
Importance - Medium
Tips       - This area will have a lot of soldiers in the area so you may want
              to try to destroy 2 at a time or something with a rocket launcher
              just to stay safe.

Hendrix Hall
Location   - Martian Council
Control    - 80
Importance - High
Tips       - This building actually comes down very easily. You can take any 
              truck and just drive around the walls without much resistance and 
              bring the whole thing down quickly.

Coucil Square EDF Monument
Location   - Martian Council
Control    - 60 [Must destroy all 3]
Importance - Medium
Tips       - A couple nano rifle shots at each leg will quickly bring it down.

Utopia Planita EDF Monumemt
Location   - By the mission with the snipers
Control    - 60 [Must destroy all 3]
Importance - Medium
Tips       - A couple nano rifle shots at each leg will quickly bring it down.

Xeros Gardens EDF Monument
Location   - By the mission at the construction site
Control    - 60 [Must destroy all 3]
Importance - Medium
Tips       - A couple nano rifle shots at each leg will quickly bring it down.

EDF Administrative Facility [x2]
Location   - Northwestern Eos
Control    - 15
Importance - Medium
Tips       - These two buildings have a lot of guards around it but if you can
              get a large truck, you can smash these pretty quickly to bring 
              both buildings down.

Eos Memorial Bridge
Location   - Western Eos
Control    - 80
Importance - High
Tips       - If you have the thermobaric rocket launcher, just get under it and 
              shoot both sides. You may have to also shoot some of the supports 
              on top with the nano rifle to bring down whatever is left holding 
              it up.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 9. - Propaganda Locations                                  RF09      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

As you leave the Parker Safehouse, drive to the east and the propaganda sign 
will be on the right side of the road.

As you leave the Parker Safehouse, drive to the west and the propaganda sign 
will be on the right side of the road in front of the first building to the 
right.
________________________________________

Dust
________________________________________

Start from the southern Dust Safehouse and take a left out of the safehouse 
road. There will be a propaganda sign on the west side of the road just before 
you reach the EDF controlled buildings. Now turn around and go to the Chem 
Depot directly to the east of here. There will be one on the road at the 
northern exit of the Chem Depot.

Follow the eastern road north from the southern Dust Safehouse just past the 
last one mentioned above. There will be one on the side of the road at the 
first T intersection with a road going east. Follow the road east and go up the 
hill for another one. Keep following this road and take your first right for 
the next one.

Go to the southern road that is connected to Parker. Drive east down this road 
for the first one just as you enter Dust. Take a right to stay on the lower 
path and then a left and then another right to go past the quarry. The next 
sign will be on the side of the road in front of the Ark Refinery. Keep 
following this road east past the bridge that is destroyed in the mission with 
the walker for the next one.

Go to the transporter mission in the northwest corner. It will be on the side 
of the road just as you enter the base. Now follow this windy road down the 
canyon and it will be in the middle of the road almost directly south of this 
one, slightly to the east. It will be at the bottom of the hill where you meet 
with the road that drives into the Free Fire Zone.

There is one in the wind farm to the north. As you approach the wind farm from 
the south, you can't miss it.

There is one just south of the Dust town hall in the northeast corner. It will 
be on the road that travels north/south on the east side.
________________________________________

Badlands
________________________________________

The first is at the checkpoint at the northern road connecting to Dust. Follow 
this road north and pass the bridge. The next will be at the checkpoint leading 
to Oasis. Follow this road east and take your first left turn through the small 
access road with the gas station, the last propaganda sign will be at the end 
of this road.
________________________________________

Oasis
________________________________________

The best way to destroy all of the propaganda signs is to just make a single 
sweep across Oasis. Start with a vehicle in the southwestern entrance to Oasis. 
Drive up the road to the north for the first one on the side of the road. 
Continue north and there will be a second on the left bend. Keep driving on 
this road, skip the first right turn but make the second right turn, it will be 
at a gas station. The next sign will be right in front of the EDF base. 
Continue on the road to the east until you reach the northeast corner, you will 
see two more on this road.

From here, the road will start to go to the south, follow it to the residential 
area and you will see one more propaganda sign before entering the residential 
area. As you enter the residential area, you will see on one a hill. Destroy it 
and continue down the western hill, destroy the next one you see along the 
road. Continue until you reach the next left turn and you will see another one. 
Destroy it but don't go up that road. Continue southeast to the eastern 
entrance to Oasis/Badlands for another. From here, drive to the eastern road 
and you will see the last one here totally for five in this small residential 
area not including the one just before you enter that's almost on the text 
"Oasis Residential" on your map. 
________________________________________

Free Fire Zone
________________________________________

Drive along the west/east road along the southern edge of Free Fire Zone. There 
will be two roads going north that you will pass along this road, there will be 
one propaganda sign on each road. The last will be at the entrance of the EDF 
Artillery Base in the north.
________________________________________

Eos
________________________________________

Starting from the road at the bottom of the hill west of the western Eos 
Safehouse, you will see one at the gas station. Follow the road west and then 
north, sticking to the western most road. You will see two more as you head 
north. Get to the northern most road from here and go east. When the road turns 
right, you will see one across the intersection and to your left. Destroy both 
of those and continue east. Almost right away, you will see another on your 
left at the top of the hill and then another quick one on your right. 

Keep driving east from the above description until you start to drive south. 
Look at the northeastern corner of the road to the hill to the north for one on 
the hill. Look the southwest of here almost across the street and at the 
southern end of this hill, there will be another here. Continue south and cross 
the bridge for one more on your left. Stick to this road for another on your 
left and then you will start to go west. There will be one quickly on the hill 
to your right. Continue further and you will see one on both sides of the 
street almost across from each other right at the bottom of the hill of the 
safehouse. The one on the northern side will be on the top of a large hill so 
look up. 

Continue west and take a left on the dirt path when you reach it. When you 
reach the road again, look to the south for one on the top of the hill. 
Continue down this road to the west for one more before the bridge to the east. 
Look to the east and you will see one on the other side of the bridge to the 
northeast. Cross the bridge and follow the road until you reach the north 
bridge, look to the west on the bridge for another on the hill. Go to the east 
from here to the next bridge, there will be one to the west of the bridge on 
the hill. 

***If you've followed this section of the guide, you will get the 50 you need 
for the trophy/achievement by this point.

Go slightly south of this bridge for another on the western hill. Jump off the 
bridge you were just on and go east. When you reach the end of the path, go 
south. There will be one on the hill here. Now just go to the northern 
demolition mission to the east and the last one will be to the west of the 
building you have to destroy.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 10. - Radio Tag Locations                                  RF10      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
________________________________________

Parker
________________________________________

Move to the far southwest corner of Parker where there are a couple of 
buildings and an EDF Assault mission was. Move to the far south of this area 
and look for a hill that you can climb to the east. Climb the hill and follow 
the path along the top of this hill to find the radio tag. 

Leave the Parker Safehose and take a left. Follow the road and take the first 
left you can. Keep following the road and it will go slightly uphill. Run into 
the hills behind some rocks on the right side of the road just before you enter 
the Free Fire Zone.

Drive to the far eastern road in Parker. You will see a large open area on the 
west side of this road, go through it and follow the canyon to the western most 
path. This is the path you will take for the last mission in Parker to destroy 
the sensor towers. You will see the radio tag on the hill to the far western 
side just before the end of the path.
________________________________________

Dust
________________________________________

Go to the wind farm in the north. Move to the eastern most wind turbines and 
look in the hills across the street. You will see a little path through the 
hills, the radio tag will be in the middle of that path.

Leave the northern Dust Safehouse and take a left followed immediately by 
another left so you will be going west. About half way between the checkpoint 
and the split in the road, the radio tag will be behind some rocks on the right 
side.

Leave the northern Dust Safehouse and go to the right. Head just past the 
building with the house arrest mission and it will be in the hills on the left 
side. 

Drive to the demolition mission with the sledgehammer southeast of the northern 
Dust safehouse. Climb the hill to the north of the building and it will be in a 
ditch on top of the hill. 

From the above radio tag, drive directly to the west to the bridge that was 
destroyed during the mission where you steal the walker. It will be directly 
south of the northern Dust safehouse. Go into the small chasm and into the cave 
on the north side, it will be inside.

Head over to the town of Dust where the house arrest mission was in southeast 
Dust. At the road that goes up the hill to access the buildings on the hill, 
cross the street from the eastern exit. Climb the hill and it will be at the 
very top of the hill on the left side. There's quite a bit of climbing involved 
in this area so you may want drive up there quickly or wait to just get the 
jetpack.

Head to the northern exit of the Chem Depot in the far southern part of Dust. 
Look north at the hills and you will see a chasm that goes north from here. Go 
up that chasm and the radio tag will be at the end just before the cliff.

Go to the building in far southwestern Dust that you had to destroy with 
rockets from a distance in the demolition mission down there. This radio tag 
will be in a ditch on the north side of that building.
________________________________________

Badlands
________________________________________

Go to the old Ultro Mining Complex in southeast Badlands where you did the 
mission where you follow the Marauders in Dust. As you go up the first building 
and onto the cliff, enter the next. Smash through the wall on the left as you 
first enter it to reveal a hidden path. Go through this path and the radio tag 
will be in a niche along the left wall.

Go to the eastern end of the Harrington Memorial bridge and just run straight 
to the north along the edge of the cliff. The hill will drop down and raise up 
again. It will be in the area where it rises up again. 

Go to the northeastern most road of the mohole and climb the hill on the 
eastern side. Follow the path around the house there with the miner sitting 
outside (there's also a singularity bomb inside for fun) and to the northwest 
of it on a lower section of the hill is the radio tag. 

From the above radio tag, cross the pipe there and fall down. Go to the north 
of the northern end of the pipe and you will see an opening in the hill. You 
will need a vehicle or a jetpack to get up there. Climb up that hill and at the 
top of the hill in a small ditch is the next radio tag. 

Go to the west of the mission that starts in the mohole and you will see a 
hill. Run around the hill so you will be on the west side and climb the top. 
This area is kind of a pain in the butt so you want to look at the radar for 
the radio tag. It will be at the highest point in this hill.

Look directly to the west from the above radio tag and you will see a wrecked 
dump truck. The radio tag will be right next to it at the foot of the hill.

Go to the southern edge of Badlands where you followed the marauder vehicle in 
the Dust mission. Watch the cliff to the side and you will see a path leading 
up to the top. Go up it and turn around, it will be in a large circular object 
that tipped over. It will be southwest of the transporter mission.

Stay on the southern area and go east of that rock that the marauders drove 
through. Head to the southwest corner of this area and climb the hills to a 
building, it will be inside.

Go to the irradiated zone. At the first split where you have to go north or 
south, there is a radio tag on the very top of the hill that is causing that 
split.

Go to the far southeastern corner of the irradiated zone just where there isn't 
any radiation anymore. There are actually two radio tags right next to each 
other on the side of the southern-most mountains.

Go to the furthest eastern point of the southern section of Badlands, even east 
of the Marauder safehouse. Look to the west for the closest hill and it will be 
on the top. It will be in the southeastern section, not on the edge of the map 
but the next closest set of hills.
________________________________________

Oasis
________________________________________

Go to the far western tip of Oasis where the transporter mission is next to 
where the Heavy Metal mission was. There will be a radio tag under the pipe at 
the top of the hill to the west. 

As you leave the road from the Oasis Safehouse, take a left so you will go 
west. About halfway through until you reach the next dirt road going north, 
climb the hill to the north. It will be in the middle of the top of this hill. 

As you leave the road from the Oasis Safehouse, take a right so you will be 
driving northeast. Take a left at the next split in the road and stop at the 
small checkpoint in the road that you will immediately see. Look to the south 
of the checkpoint, it will be hiding behind the rocks.

Go to where the map says "Oasis Residential" in the east. Go directly to the 
east from where the text is and you will see a valley. Drive up it and climb 
the hill to the south as you go through the valley, it will be on the top of 
that hill.
________________________________________

Free Fire Zone
________________________________________

Go to the transporter mission just southwest of the EDF artillery base. The 
radio tag will be just to the east of it, slightly down the hill on the north 
side.

Look at the map in the northeast corner for three large craters right next to 
each other. Go to the southeastern of the three and look to the east, you will 
see a small path leading up through the hills. One will be in the back of that 
path.

Go to the small base in the southwestern corner of Free Fire Zone. Look on the 
left side and you will see a flat area with ore, skip that part and go to the 
next path up the mountains. It will be at the very end of this path in a large 
crater.
________________________________________

Eos
________________________________________

Go to the heavy metal mission to the north. Go to the east along the mountains 
and start to go north. It will be on the edge of a cliff in that corner of the 
area.

Go up the hill southeast of the Guerilla Raid mission to the north, it will be 
behind some rocks at the top of the hill.

Drive up to where the road to Mount Vogel is. Just before you enter Mount 
Vogel, go straight south along the border. Climb a couple of hills. It will be 
in the hills, almost directly to the east of the three helipads that you can 
see on the map.
________________________________________

Mount Vogel
________________________________________

Go to the building where you get in the tank in the last mission. It will be to 
the east of the building behind some rocks.

Go to the transporter mission to the east and follow the cliff on the south 
side. Further south and slightly to the west, you will see a large cliff. Look 
down it and you will eventually see the radio tag sitting on a small ledge 
you'll have to jump down to.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 11. - Upgrades                                             RF11      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
*PLEASE NOTE - Some upgrades are in a series such as the remote charge count. 
For that reason, I will list them in one section but in succession. For 
example, in the description I will list it as 3/4/etc. The same will be listed 
in the cost and the numbers will move in order.

Arc Welder
Unlocked    - Start
Cost        - 300
Description - Sprays searing bolts of electricity to kill enemies on the ground 
               and in vehicles

Arc Welder 3rd Arc
Unlocked    - Purchase Arc Welder
Cost        - 300
Description - Increase the number of enemies the arc welder can hit

Arc Welder Ammo
Unlocked    - Purchase Arc Welder
Cost        - 300
Description - Increase the amount of energy you can carry

Grinder
Unlocked    - Complete 12 guerilla actions
Cost        - 300
Description - Fire razor sharp blades that pierce enemy armor

Grinder Ammo
Unlocked    - Purchase Grinder
Cost        - 300
Description - Increase the number of blades you can carry

Fast Grinder
Unlocked    - Purchase Grinder
Cost        - 300
Description - Lowers charge time for Grinder

Explosive Grinder Discs
Unlocked    - Purchase Grinder
Cost        - 550
Description - Disc explode on impact

Guerilla Express
Unlocked    - Liberate Dust
Cost        - 50
Description - Warp to any safehouse on your map

Heat-Seeking Rockets
Unlocked    - Purchase Rocket Launcher
Cost        - 400
Description - Rockets will track enemy heat signatures

Jetpack
Unlocked    - Liberate Oasis
Cost        - 650
Description - Boost yourself to higher areas

Jetpack Recharge
Unlocked    - Purchase Jetpack
Cost        - 450
Description - Quicker recharge time

Level 1 Armor 
Unlocked    - Liberate Parker
Cost        - 200
Description - Increases the damage you can take

Level 2 Armor
Unlocked    - Liberate Badlands
Cost        - 300
Description - Increases the damage you can take

Multi-Rockets
Unlocked    - Purchase Rocket Launcher
Cost        - 250
Description - Fire multiple rockets at once

Nano Enhancer
Unlocked    - Purchase Nano Forge
Cost        - 500
Description - Increased nano rifle damage to people and vehicles 

Nano Forge
Unlocked    - Liberate Dust
Cost        - 700
Description - A mysterious Marauder device

Nano Rifle Ammo
Unlocked    - Purchase Nano Forge
Cost        - 500
Description - Increase the amount of ammo you can carry

Ore Additive 
Unlocked    - Complete 2 guerilla actions
Cost        - 50
Description - 2 extra salvage per ore deposit

Personell Detector
Unlocked    - Complete 8 guerilla actions
Cost        - 150
Description - Locate enemy EDF on your minimap

Proximity Mines
Unlocked    - Complete 5 guerilla actions
Cost        - 250
Description - Set mines that will detonate when people are nearby

Quantum Multiplier
Unlocked    - Complete 18 guerilla actions
Cost        - 75
Description - Increased ammo in all EDF singularity bomb caches

Radiation Shielding
Unlocked    - Complete the mission "Hammer of the Gods"
Cost        - 150
Description - Protect yourself from radioactive materials

Remote Charge Count
Unlocked    - Start
Cost        - 50/100/125/150/175/200/225/250/275/250
Description - Place 3/4/5/6/7/8/9/10/11/12 Remote Charges

Remote Charge Ammo
Unlocked    - Start
Cost        - 350
Description - Increase the number of remote charges you can carry

Rocket Ammo 
Unlocked    - Purchase Rocket Launcher
Cost        - 350
Description - Increase the number of rockets you can carry

Rocket Launcher
Unlocked    - Liberate Parker
Cost        - 450
Description - Fire rocket propelled grenades

Salvage Collector 
Unlocked    - Start
Cost        - 25
Description - Pick up salvage when in a vehicle

Shattermaster
Unlocked    - Complete 35 Guerilla Actions
Cost        - 125
Description - Chrome Sledgehammer

Smart Arc Welder
Unlocked    - Purchase Arc Welder
Cost        - 200
Description - Arc Welder only targets enemies

Stonebreaker
Unlocked    - Complete 25 Guerilla Actions
Cost        - 75
Description - Heavy Sledgehammer

Thermobaric Rocket
Unlocked    - Liberate Free Fire Zone
Cost        - 1000
Description - Unleash a massive explosion

Thermobaric Ammo
Unlocked    - Purchase Thermobaric Rocket
Cost        - 2000
Description - Increase the number of thermobaric rockets you can carry

-Thanks to NeoSparda for the correction on the Thermobaric Rocket price.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 12. - Weapons                                              RF12      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
Some of these weapons are attained by purchasing them with salvage. To unlock 
some of them, you will have to complete certain tasks such as liberating a 
sector or completing a certain amount of guerilla actions. For those, check the 
Upgrades section directly above this one. The rest of the weapons, you can just 
pick up off enemies that you killed and when you do, it will alway appear in 
ammo boxes.

Arc-Welder                        The Arc-Welder is a great weapon for close
                                  range, especially when there are several
                                  enemies around you. The best part of this
                                  weapon is that it can kill enemies in 
                                  vehicles which is great for convoys or even
                                  a tank that is near you.

Assault Rifle                     This gun should be in your hands throughout
                                  most of the beginning of the game. It is used
                                  by most enemies so you most likely won't run
                                  out of ammo with it and it's great against
                                  foot soldiers.

Enforcer                          This weapon isn't as powerful but it's great
                                  if you have problems aiming. The bullets will
                                  change course to guide into the enemies and
                                  hit them.

Gauss Rifle                       The Gauss Rifle is a very nice weapon in all
                                  situations. It is very powerful and can even 
                                  do a good amount of damage to vehicles. You
                                  can carry a good amount of ammo at a time so
                                  once you can find it, it'll be worth your
                                  while to keep it on you.

Grinder                           This weapon is great for killing individual
                                  enemies. You have to charge up a shot and it
                                  will fire a razor disc at the enemy.

Gutter                            This is the only other melee weapon other 
                                  than the sledgehammer in the game. It's kind
                                  of pointless to waste a slot in carrying 
                                  because it's slow and you have to carry the
                                  sledgehammer anyway but feel free to pick it
                                  up to add it to your collection.

M.O.A.B.                          The MOAB is an incredibly large bomb placed
                                  inside of your vehicle. You must destroy the
                                  vehicle to cause the bomb to go off. To 
                                  discover the location of these, you have to
                                  find three radio tags.

Nano Rifle                        One of the best weapons in the game. It's
                                  very powerful against soldiers and vehicles
                                  and when upgraded, can easily make you a one
                                  man killing machine. It's also great for
                                  destroying buildings since whatever you shoot
                                  will disintegrate.

Peacekeeper                       This is basically another version of the 
                                  shotgun. It's amazing at close range but is
                                  pointless at long range.

Pistol                            This weapon is kind of pointless. It's slow
                                  and weak. Once you get a weapon to replace it
                                  with, you should. 

Proximity Mine                    These are great as a defense weapon. You can
                                  throw them on the ground and they will
                                  explode when enemies are near them. Just be
                                  careful because once they're charged, 
                                  anything will blow them up. You may want to
                                  just carry charges instead of these though.

Rail Driver                       One of the best weapons in the game. It has
                                  an x-ray scope and to top it off, you can 
                                  kill enemies through walls with this gun. If
                                  you can, make sure to pick this gun up.

Remote Mining Charge              These are great to keep on you for destroying
                                  buildings or killing enemies. Toss one on top
                                  of a vehicle with a turret and you'll kill 
                                  the gunner very easily. It's also fun to make
                                  one stick to an enemy and watch him run 
                                  around screaming.

Rocket Launcher                   The rocket launcher is very powerful and can
                                  easily bring down buildings and destroy enemy
                                  vehicles. There are also a good amount of 
                                  modifications you can make to it to make it
                                  even more powerful.

Shotgun                           Very nice for short range but otherwise, it's
                                  useless. One well placed shot can easily kill
                                  any soldier that stands in your way but by
                                  that point, you can easily use whatever other
                                  weapon you have, even the sledgehammer.

Singularity Bomb                  These are incredibly overpowered and can't be
                                  purchased or saved to your ammo bin. You have
                                  to find them in EDF property and carry them
                                  until you use it. It will suck in the walls 
                                  and anything else around it and then cause a 
                                  massive explosion.

Sledgehammer                      You start with this and are forced to carry
                                  it throughout the game. It is very powerful
                                  and can kill enemies with one hit. It can 
                                  also destroy buildings fairly quickly.

Sniper Rifle                      Exactly what it sounds like. It's awesome for
                                  picking off enemy soldiers at long range but
                                  it's useless otherwise.

Thermobaric Rocket Launcher       This is much more powerful than the regular
                                  rocket launcher. You can also make it explode
                                  in mid air.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 13. - Strategies                                           RF13      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
   A great way to protect yourself is to try to always stay near a vehicle. 
   If you're running low on health and can't find cover, run straight to the   
   vehicle and get in the vehicle. Once you press triangle to enter the
   vehicle, you will be invincible and the health bar will be the health bar
   of the vehicle. Give your health a couple of seconds to regenerate and 
   leave the vehicle to rejoin the battle.

   Try to always be ready for all situations when it comes to weapons. You
   obviously want to keep a good close to medium range weapon such as the
   assault rifle but the rest of the weapons you carry is up to you. The
   rocket launcher with the heat seeking add on attached is a great weapon   
   to carry in case you come across a lot of enemies in vehicles. The last
   weapon should be something that's good for both infantry and vehicles. 
   A good third option is the nano rifle or the gauss rifle.

   You will notice very quickly that the best way to destroy buildings is 
   with large and heavy vehicles. The dump truck is the best for destroying
   high importance buildings since it is large and can take a lot of damage.   
   To do even better, you can put a M.O.A.B. in the vehicle and attach some
   remote charges to it. Smash into the middle of the building, get out, and
   blow up the charges for the vehicle to explode and the M.O.A.B. to blow 
   up and you will easily destroy any large building.

   If you want to get the achievement/trophy for completing all of the 
   guerilla actions, I highly recommend starting the game over and looking
   at the guerilla actions section of this guide. Some guerilla actions will   
   not start until you do some story missions. The way I suggest doing it is
   to complete all except for the last mission in each sector and then doing
   all of the guerilla actions. Make sure to also do all of the radio 
   spawned guerilla actions. Just check them off from the guerilla actions
   section in this guide or just drive through all the roads a couple of 
   times until no more guerilla actions appear.

   If you want to get the achievement/trophy for beating all of the pro 
   times in the transporter missions, I highly recommend doing them after
   you liberate the sector. Most transporter missions will have soldiers
   chasing you regardless if you liberated the sector but if you liberate
   the sector, you won't have to worry about any extra EDF soldiers that 
   may be patrolling the area you have to drive around.

   If you want to get the achievement/trophy for mining all of the ore and
   breaking all of the EDF supply crates, I highly recommend doing it after   
   you liberate the sector. It's ok to smash all of them as you see them but   
   it's much easier to go by the maps/guide if you don't have to deal with 
   EDF soldiers attacking you as you walk through the EDF bases to smash any
   supply crates and run past the soldiers to mine some ore.
    ____________
   |   _______  | For transporter missions, try to always drive in the 
   |  /       / | straightest line possible. For example, look at the turn 
   | |      /   | to the left. Assume the right angle is the road. If there   
   | |    /     | is nothing to the right side of the road, just drive 
   | |  /       | through the dirt on the side of the road. Just don't do 
   | |/         | this if there are rocks or oddly shaped hills in the way
   |____________| because they can slow you down more than it's worth.

   When you go over a jump with the vehicle, you will notice that by moving
   your analog stick, that the vehicle will tilt and lean. The best thing to
   do is to tilt the vehicle to try to land on all four wheels at once.
   This will allow you to just keep going without losing any speed. If you
   have trouble landing on all four wheels at once, you're better off 
   landing on your rear wheels first. Also another good habit to start is to
   go over jumps as straight as possible to prevent spinning when you land.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 14. - Trophies                                             RF14      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
_________________________

Bronze Trophies
_________________________

Welcoming Committee
Complete the Tutorial mission.

Spread the Word
Liberate Parker Sector.

Death From Above
Liberate Dust Sector.

Friendly Skies
Liberate Badlands Sector.

Don't Tread On Me
Liberate Oasis Sector.

Coup D'etat
Liberate Eos Sector.

Insurgent
Complete 5 Guerrilla Actions.

Guerrilla
Complete 25 Guerrilla Actions.

Freedom Fighter
Complete 50 Guerrilla Actions.

Clean and Righteous!
Destroy 5 High Importance targets.

Warp Speed
Beat all Transporter Pro times.

Got Any Fingers Left?
Beat all Pro times in Demolitions Master.

Lost Memories
Locate all missing radio tags.

Working the Land
Mine all ore locations.

Free Your Mind
Destroy all instances of propaganda.

One Man Army
Complete 25 killing sprees during the Campaign.

Broken Supply Line
Destroy 250 EDF supply crates.

Power to the People
Raise the Morale of 3 sectors to 100%.

Tank Buster
Blow up 100 small hydrogen tanks.

Coming Down!
Destroy 50 EDF owned buildings.

Freed Space
Destroy 50 EDF flyers.

Just the Beginning
Win a Matchmaking match.

Start of Something Special
Play 5 Matchmaking matches.

Doing Your Part
Kill 10 enemies in a Matchmaking Match.

Juggernaut
Destroy a Siege target.

Doozer
Reconstruct a Damage Control target.

Grab Some Popcorn
Enter Spectator mode and enjoy the show!

Try Anything Once
Finish a match in every mode.

Check Your Map
Finish a match on every map in Multiplayer.

Tools of the Trade
Score a kill with every weapon in Multiplayer.

Field Tested
Earn 1,000 XP in Multiplayer.

Battle Scarred
Earn 10,000 XP in Multiplayer.

A Winner is You!
Win 250 matchmaking games.

Topher Would Be Proud
Play 250 matchmaking games.

Courier of Pain
Score 5,000 kills in Multiplayer.

Experimenter
Complete 4 hidden challenges in Multiplayer.

Detective
Complete 8 hidden challenges in Multiplayer.

Jack of all Trades
Score 10 kills while wearing each backpack.

The High and Mighty
Kill a flying opponent using a remote charge stuck to them.

Party Time
Play all Wrecking Crew modes once.

Can't Get Enough
Play every mode on all maps in Wrecking Crew.

Wrecking Ball
Score 25 million points worth of destruction in Wrecking Crew.
_________________________

Silver Trophies
_________________________

Martian Tea Party
Complete 2 missions for the Red Faction.

Revolutionary
Complete all Guerrilla Actions.

Disaster Area
Destroy 1 billion credits worth of EDF property.

Best Friends Forever
Kill 100 EDF with the sledgehammer during the Campaign.

Mad Genius
Complete 16 hidden challenges in Multiplayer.
_________________________

Gold Trophies
_________________________

Red Dawn
Liberate Mars.

War Veteran
Earn 100,000 XP in Multiplayer.

Red Faction Member
Play online with another player who has completed the Campaign.
_________________________

Platinum Trophy
_________________________

Red Faction: Guerrilla
Unlock all Trophies in Red Faction: Guerrilla
 __________________________________________________________________________  __
|                                                                      |/// ///
| 15. - Contact                                              RF15      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
Got any suggestions, comments, critiques, or just a simple thanks to me? Well 
you could e-mail me at FrankTheTank3388@gmail.com and tell me what you think! 
You could tell me whatever you'd like about the game whether it is a strategy 
to use in a certain mission or just a simple easter egg. I will try to get back 
to you as quickly as possible answering any questions you may have. Just make 
sure you have Red Faction: Guerilla in the subject of the e-mail and please 
don't send me any attachments. I have recently gotten a virus through my e-mail 
and I had to reformat and I don't want to do that again. So please just don't 
send attachments with the e-mails because I won't download them either way. 

Things/How to E-Mail me about:
-What you think about this guide.
-If you need any additional help or clarification.
-Some tips for missions that aren't in this guide.
-Anything you think would be a good addition to this guide.
-Make sure your subject indicates you're trying to contact me about this game.
-Just a simple thanks!

Things/How NOT to E-Mail me about:
-Things that don't have anything to do with the game.
-Anything that is already clearly discussed in this guide.
-Any file attachments.
-Please check the Frequently Asked Questions section below. If your question is
  answered there, I will not reply to your e-mail.
-With really bad grammar! I understand that for some people, English isn't 
  their first language but that doesn't mean you should send me something 
  completely unreadable because you're too lazy to use punctuations or spaces.
  If I can't understand what you're trying to say, your e-mail will be ignored.

***Also, I would greatly appreciate it if you liked the guide, to also click on 
the "Liked this FAQ? Click to recommend it to other GameFAQs users." link at 
the top of this page! 
 __________________________________________________________________________  __
|                                                                      |/// ///
| 16. - Frequently Asked Questions                           RF16      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
Q - Why can't I start the Hammer of Gods mission in Eos?
A - You have to reduce EDF control to zero. There are more missions after it
     but the game treats this mission as if it's the last mission in Eos until
     you find out there are more. Also, you have to have bought the Nano Forge
     from the upgrade table by this point in the game.

Q - I'm having trouble finding ...
A - Unfortunately this is a text based FAQ so I can only try my best in 
     describing the locations of things. If you need any visuals, try this web 
     site and check what you are looking for. You can click on the markers on 
     the map for screenshots.
           http://www.msxbox-world.com/features/Red-Faction-Guerrilla/index.php

Q - A radio spawned guerilla action won't start for me.
A - The radio spawned guerilla actions are a pain because sometimes they take
     forever to spawn. Try to drive around the entire sector and more 
     specifically, around where the mission takes place. It'll pop up 
     eventually.

Q - I can't find one of the radio tags and I'm where it says on the map.
A - A good way to find the radio tags when you are in the general area is to 
     look at the radar. It will flash as a small green dot on the mini-map.
 __________________________________________________________________________  __
|                                                                      |/// ///
| 17. - Disclaimer                                           RF17      |// ////
|                                                                      |/ /////
 ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ  ŻŻŻŻŻ
This FAQ/Walkthrough is copyrighted İ 2009 to Frank Grochowski. International  
Copyright laws protect this FAQ/Walkthrough. You cannot sell this              
FAQ/Walkthrough for a profit of any kind. You cannot reproduce this            
FAQ/Walkthrough in any way with out my written consent. You are however allowed
to download this FAQ/Walkthrough for personal use. You can also post it on your
web site as long as you give me full credit, don't change it in any way, and it
is free. The latest version will always be found at:                           
                                                                               
http://www.GameFAQs.com                                                        

Print this Red Faction: Guerrilla guide

Our Poll

Got Madden NFL 25?
Yes, and it's great!
Yeah, but I'm a little disappointed.
No, but I plan to get it soon.
...they still make sports games?

Previous Poll Results