Soul Calibur V Date Confirmed, Ezio Launch Trailer
It was pseudo-confirmed before and now we have the official press release.
Namco Bandai has confirmed that Soul Calibur V will launch on January 31 in North America and February 3 in Europe for the PlayStation 3 and Xbox 360. The publisher also confirmed that Assassin's Creed protagonist Ezio Auditore will be the special guest character.
Ezio will be able to use a Roman Longsword, Stiletto, Crossbow, Hidden Gun, and his trademark Hidden Blade in combat. Also, for Europe, Dampierre from SoulCalibur: Broken Destiny will be available as an exclusive pre-order bonus playable character; not sure if this deal will be in effect for the US.
Said Olivier Comte, Namco Bandai Partners Senior Vice President:
"The entrance of Assassin’s Creed into the Soulcalibur universe is an historic meeting of two of the most revered and influential game series. Ezio has captured the imaginations of millions of fans around the world, and it will be very exciting to see how his lightning fast moves stand up to the mighty swordplay of Soulcalibur’s finest."
Lastly, Namco revealed the Collector's Edition, which will feature a high-quality art book, original soundtrack CD, making-of DVD, a DLC voucher for the Black Knight and Paladin armor sets, and original artwork and letter reproduction parchment signed by the entire Project Soul team. No price on this just yet, but we imagine the fans are excited.
Related Game(s): Soul Calibur V
Tags: soul calibur v, scv, soul calibur v release date, soul calibur v trailer
10/21/2011 9:20:49 AM Ben Dutka
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Comments (34 posts)
Kevin555
Friday, October 21, 2011 @ 11:25:32 PM
I say good riddance to those shite Star Wars fighters. & don't worry just yet, not all characters are confirmed yet so we may be getting more special guests other than Ezio.
Bayonetta, Kratos or Nariko anyone?
Highlander
Friday, October 21, 2011 @ 9:45:33 AM
Reply
Dampierre!?
Really? And they think that will be some kind of preorder incentive? Really? Seems like the folks behind this game franchise have lost touch with one of the main factors behind it's success. Just that alone makes this less likely a purchase - even excluding other factors.
Dampierre!? Seriously, that has to be a joke.
Last edited by Highlander on 10/21/2011 9:46:30 AM
Dancemachine55
Friday, October 21, 2011 @ 9:55:04 AM
The Doom
Friday, October 21, 2011 @ 12:10:38 PM
Dampierre is only a pre-order bonus. He's only there as an extra (I think he won't the the only one) and has no real impact on the game (you can buy it without him at all). We have Natsu, who succeeds Taki as a disciple, and Taki herself is still in the story, so what's the complaint? You CAN'T say that they've 'lost touch with it's success' when the fans played a role in it's development bigger than any other game developer ever allowed.
Highlander
Friday, October 21, 2011 @ 12:55:48 PM
The Doom
Friday, October 21, 2011 @ 1:05:28 PM
Dampierre isn't even a part of the full roster; he's a bonus. He was only introduced in a spinoff; you don't think they might want to give him a second chance in the main series? Most SoulCalibur players use consoles, not portable systems anyway. This may be his only chance to be played in a console release. We all know how Taki plays on a console, so no one should even complain about adding him. No offense, but you're the one not looking hard enough into this, not me.
Seeing that the game was mainly driven by fan response, I can say you're definitely wrong to think they lost its touch. Besides, if it weren't for the fans, there wouldn't even be an SCV.
Last edited by The Doom on 10/21/2011 1:07:58 PM
Underdog15
Friday, October 21, 2011 @ 1:35:41 PM
I was hoping to hear your response to Highlander's complaint of Taki not being in the game as a playable character. That is, afterall, the substance of his current argument.
As for your last argument, I'd like to repeat what you said... but notice... the conclusion is very different from what you are trying to say. "Besides, if it wasn't for the fans, there wouldn't even be an FFXIII."
Just because there is fan support to make a new game, doesn't mean it will somehow not be "in touch". SE claims to have made FFXIII-2 based on fan feedback as well... based on what I've seen on gameplay, I have a hard time believing that. Highlander has similar concerns. Hard to blame him.
I don't know much about Soul calibre, but based on the arguments, he's more convincing to the neutral on-looker here. Unless you have a good counter point to his argument. ie: address Taki as not a playable character or his past comments on Sophitia.
Other fans lower have similar sentiments to Highlander. Other sites seem to have similar issues, particularly with DLC characters. (already planned?!? wtf!!)
Last edited by Underdog15 on 10/21/2011 1:41:32 PM
The Doom
Friday, October 21, 2011 @ 1:40:16 PM
His main complaint is was Dampierre being in the game (despite only being a bonus), but characters like Taki wasn't. I thought the issue surrounding her was resolved, we're getting Natsu and according to players who used Taki, she's not a bad character. Besides, with the game being set 17 years into the future, do you really expect for EVERYONE to show up?
After SCIV was released, Project Soul broke up. They were actually going to do a new IP, but when the fans heard about it, they voiced their concerns to Namco, which then brought about the development for SCV. They wanted to reintroduce the series, so they decided to set it 17 years into the future. Since then Project Soul was reformed and they involved fans with early access to the games (like the French players) and listening to them to make sure the game was properly balanced. That situation is the polar opposite of SE screwing over their fans.
Last edited by The Doom on 10/21/2011 1:46:12 PM
aaronisbla
Friday, October 21, 2011 @ 1:44:11 PM
He plays fighting games for story, even if the game takes 17 years later, in his eyes, everyone should show up in the roster... for iconic and story reasons
And he is pretty far off about the main reasons for the success of the series. The main reasons it has success is the fans. Fighting games need their respective communities. Casuals are not excluded, but those who actually continue to hone their skills, whether its for tourney reasons, online reasons, or just to be better than their friends, are the life blood of most fighters.
Iconic characters have helped with gaining notice for returning fans, but the real reason they return is because its just a good, polished ( not counting SC3) fighting game.
Hopefully namco listens to its community more this time around and make the needed patches to its gameplay on things that are a bit broken, like Hilde's chargeable air combos that cant be air controlled out of the way ( this has already been addressed from what ive seen personally ) or other issues that may pop up
I do agree with him to a certain degree about pre order characters and dlc characters tho. That shouldnt happen in fighting games, but i feel its not going away
Last edited by aaronisbla on 10/21/2011 1:56:20 PM
aaronisbla
Friday, October 21, 2011 @ 2:00:42 PM
Highlander
Friday, October 21, 2011 @ 2:20:12 PM
aaronisbla
Friday, October 21, 2011 @ 2:40:10 PM
Last i checked, im on topic to respond in this article. if you got an issue with it, oh well. Again, who's sniping at you? i have still yet to call you any names besides your screen name for this site. I mentioned you by name simply because i can AND it fits in this post.
Last edited by aaronisbla on 10/21/2011 2:42:09 PM
Highlander
Friday, October 21, 2011 @ 3:01:35 PM
My main complaint is/was the removal of some of the original characters from the game, the ones that have been there always, the iconic names that make the franchise what it is.
Of all the characters in Soul Calibuer, these are in fact the only ones to have been in *every* game except (not including SCV);
Cervantes
Mitsurugi
Nightmare
Siegfried
Sophitia
Taki
These 6 have literally always been with the games.
Voldo and Seong Mi-Na were there in the beginning, but skipped except Legends.
Astaroth and Ivy joined after Soul Blade, and have been in all since.
Killik, Maxi, Xianghua and Yoshimitsu joined after Soul Blade and all 3 skipped Legends.
Out of all of those only 6 have always been there. Nightmare only appears in Soul Blade as an alternate costume. Cervantes and Nightmare are unplayable in Legends, but they do at least appear as Boss characters. Taking that into account, and considering that Siegfried appeared only as an alternate costume in one of the games. You are left with Mitsurugi, Sophitia and Taki as the only Soul series characters that have literally always been there. My point is that when there are so few characters that are the bedrock of the franchise, why remove any of them?
Regarding this; "His main complaint is was Dampierre being in the game (despite only being a bonus), but characters like Taki wasn't. I thought the issue surrounding her was resolved, we're getting Natsu and according to players who used Taki, she's not a bad character. Besides, with the game being set 17 years into the future, do you really expect for EVERYONE to show up?"
1) whether or not Natsu's move set is identical or very close to Taki's, the simple point is that she *isn't* Taki.
2)This argument that the game takes place 17 years later, yadda, yadda, yadda. Since when was Soul Calibur subject to the laws of time or nature?
3) I didn't ever say I expect *everyone* to show up, but I do expect that the latest game in a franchise that generally features 30 or so characters per game, the 13 original characters that have always been there would continue. Removing any of those classic, iconic characters is a mistake - in my opinion.
I'm not expecting anyone else to agree with me here, although I know some do. And I'm not saying I speak for any group of gamers or and of the series, but I know that there are many who share my opinion. You'll note that in this entire exchange I have stated my opinion only. I have been careful to say that I feel a particular way, and only say that I know other gamers feel similarly because I know of other gamers that do. My opinion and how I feel about it, that's all. I'm not sure why you or anyone else has such a hard time comprehending that.
Oh, and BTW, giving Dampierre a second chance is - in my opinion - like going back to a restaurant where you got a mild case of food poisoning and ordering the exact same thing again. Yes, you are correct in concluding that I didn't like Dampierre.
Last edited by Highlander on 10/21/2011 3:05:31 PM
The Doom
Friday, October 21, 2011 @ 4:56:51 PM
"These 6 have literally always been with the games."
No offense, but how long a character stays in the series doesn't matter as much as you think. They aren't the "bedrock" of the series by themselves. If they decide to completely change their gameplay mechanics and make it into something totally different, a lot of fans will not recognize them (for instance, People currently disapprove of Mitsurugi's style because of how differently it plays now). Besides, three of those "bedrocks" are confirmed to be playable. Why do they all have to be in it?
The gameplay itself define SoulCalibur more than the characters do. It's known as 3D weapon's based fighter with diverse characters/fighting styles, high quality visuals, aesthetics, uses 8 directions in movement, and many other gameplay aspects like framedata and guard options. There's litarlly no other game like it. THAT'S what makes SoulCalibur what it is.
Your complaint obviously began with Dampierre just because he was playable and Taki wasn't. They're giving him that second chance and I want to see how it turns out. Btw, when you outright dismiss the 17 year gap as BS, that seems very ignorant imo. I explained why they did it. And starting with SCV and the inclusion of Ezio, the "laws of time" apparently apply to it now to a degree.
No disrespect Highlander, but I honestly thought you'd see a bigger picture of what the series is about. It's much more than the characters.
Last edited by The Doom on 10/21/2011 5:03:17 PM
Highlander
Friday, October 21, 2011 @ 8:56:02 PM
Like I have said before, some players apparently do not really care about the characters and only see them as their move set and statistics. That's fine, but it's not me. If you talk to 100 gamers at random and ask them about Soul Calibur, they will name some characters, and talk about the female characters, but many are not going to talk about the move sets or anything like that. Yes it's a fighter, but it's also the characters. We're not going to see eye to eye, but excusing yourself before inferring that I have a narrow view because I don't see your bigger picture makes it no less insulting.
aaronisbla
Saturday, October 22, 2011 @ 12:47:35 AM
Highlander
Saturday, October 22, 2011 @ 1:55:56 AM
I doubt you'd find 95 answering that, and if you paid attention at all, it's not the stories, it's the character too. However, since your friend won nationals with Amy, I'm certain that your circle of friends take the move sets of the game far more seriously than my circle of friends do. It does rather seem that you are far more competition minded, I don't give a fig about competitive play, I play for fun. Clearly though, you do not understand that people play these games for something other than competition.
Last edited by Highlander on 10/22/2011 2:00:42 AM
aaronisbla
Saturday, October 22, 2011 @ 6:57:32 AM
You wont hear me claim that since you don't play competitively, you don't have fun with the game so why would you do the same in vice versa for those that do take it a bit more serious? Its similar to how some people love collecting everything there is on a rpg, kill every tough monster and how some are just content with just beating the main story. whose to say that one way is fun and the other one isn't?
You also assumed just because a good friend of mine won the national tournament, that me and my friends are all like minded, which also isn't the case. I partake in local organized tourneys but i never really expect to do well, i don't even take it nearly as serious as others do. However, some of my friends do take it more seriously. But the competition is fun regardless
You say its not the story but the characters. You know what gives the fighters their character? Their moves. When you think of Astaroth, you think of him spinning his axe into you then toss you across the screen (poseidon's tide). I bet some of Sophie's signature moves are still fresh in your head.
When you said you play the game more for the story, i assumed correctly that you must not play competitively. Didn't mean it as an insult when i said it
Last edited by aaronisbla on 10/22/2011 7:00:18 AM
Highlander
Saturday, October 22, 2011 @ 1:01:58 PM
If you could stop simply contradicting my opinion and belittling it, we might at least agree to disagree. But somehow I doubt you will, but instead you'll attack again. Subtle, but still it will be there.
aaronisbla
Saturday, October 22, 2011 @ 2:51:10 PM
One thing id like to add is all of us who play this game and like it do it for fun. You may be better with Sophie than you give urself credit for, if you do get it and she's on her in her normal state, you should try some matches online. You may enjoy it as long as the lag isn't too much
Last edited by aaronisbla on 10/22/2011 2:53:47 PM
Underdog15
Monday, October 24, 2011 @ 2:39:52 PM
I don't really care too much about Soul calibre. I've only really played SC3. But I will say, through my experience in games and with movies, and having a degree in theatre arts...
Characters are ALWAYS more important than the narrative.
Always.
I won't insult anyone over the competition debate, for now.
Last edited by Underdog15 on 10/24/2011 2:41:04 PM
fatelementality
Friday, October 21, 2011 @ 12:04:40 PM
Coffeya
Friday, October 21, 2011 @ 6:30:20 PM
Reply
So highlander, does this still mean there is hopes of her actually being a playable character? I copied this off the wiki btw. I could check to see if it is right or not, but I'm too lazy.
If she isn't playable then I finally feel your pain about Sophitia not being in it.
Highlander
Friday, October 21, 2011 @ 8:50:21 PM
Kevin555
Friday, October 21, 2011 @ 11:15:43 PM
Reply
Mad pumped for this game. That Ezio gameplay video was gnarly. There has also been a gameplay video of Leixia fighting Viola which pretty much confirms to me that Amy is either Viola (she has the same voice actress & identical downed animation as Amy in SCIV) or she isn't making the final cut with Raphael taking up her spot.
Gotta say i am surprised that Dampierre is in the game but part of me was hoping only his crazy move-set would be in, as a default CaS style. Don't get me wrong i love me some Damp action but i don't like the idea of him taking up a character slot when there are so many others that could easily miss out because of his comic relief inclusion. That roster is starting to fill up & still no sign of Zasalamel or Cervantes. Maybe they're saving them?
Regardless, this game will be in my sweaty mitts day one. I might even splash out & get this CE, which is saying something as usually, nine times out of ten i couldn't give a rats arse about these extra incentives.
This game is going to own me.
Last edited by Kevin555 on 10/21/2011 11:18:16 PM
aaronisbla
Saturday, October 22, 2011 @ 1:00:00 AM
Kevin555
Saturday, October 22, 2011 @ 1:15:10 AM
Reply
No probs mate, i will be sure to add you & other SC fans planning on getting this game. Thankfully my two mains, Mitsurugi & ivy are already in but am still waiting on Setsuka's replacement & Zasalamel.
Regarding Amy you should check the profiles on the official SoulCalibur website, i am certain that Viola is Amy, their faces & clothing styles are just too similar, so hopefully for your friends sake & many other Amy fans, she is in.
aaronisbla
Saturday, October 22, 2011 @ 1:46:46 AM
aaronisbla
Saturday, October 22, 2011 @ 2:02:58 AM
Kevin555
Saturday, October 22, 2011 @ 9:33:06 AM
Astaroth is a beast to use i reckon. I personally find pro Asti & Nightmare users to be the most brutal to fight against so I look forward to sparring with you friend.
I am abit rusty with Astaroth though so i don't use him too often but from what i've seen he has some of the best grabs in the entire game. His back throw is quite possibly the greatest throw i have ever seen in a fighting game.
aaronisbla
Saturday, October 22, 2011 @ 11:55:14 PM
aaronisbla
Saturday, October 22, 2011 @ 6:55:29 AM
Reply

Soul Calibur V









Dancemachine55
Reply
Friday, October 21, 2011 @ 9:37:15 AM
I think I'll save the money and just stick with SC IV. I hardly play online, and I think 3 Star Wars characters beats 1 Assassin's Creed character. And the lack of trophies in SC IV doesn't really bother me, especially since I've got about 30 other games I need to Platinum. :)