Should GTAV Return To Franchise's Cartoony Roots?
Grand Theft Auto might be my second-favorite franchise of all time next to Final Fantasy. Personally, Vice City is my favorite but that's just because I'm a big '80s fan.
Now, I thought I wouldn't like the grittier, realistic style found in GTAIV, but I loved that, too. So as far as I'm concerned, Rockstar could go either way: they could make it plenty cartoony and crazy like Saints Row, or they could take the next step on the authenticity ladder. Now, I'm fairly certain the developers will go for more realism; the industry is following that trend these days, and I seriously doubt Rockstar would go back to its cartoony days.
But that's why the question is, "should GTAV return to its roots?" I mean, jetpacks, planes, attack helicopters, tanks, silly ragdoll physics, over-the-top absurdity infused in every mission, etc. I suppose it all boils down to a personal preference; do we want the game to be a visceral, shocking experience because it so closely mirrors reality, or do we want to be entirely removed from reality altogether? There are those who say the game would be more fun if it didn't take itself so seriously, but then again, that's not a universal fact.
The progression of this franchise is interesting, especially given the relatively drastic change from San Andreas to GTAIV. We have to assume GTAV will be more like GTAIV but then again, we're hearing about multiple playable characters, and quite a few "colorful" characters. But if you want your sandbox fix this year, you can turn to Saints Row: The Third; THQ is advertising the Initiation Station, by the way. It's for the ultimate in character customization; let a few pretty ladies (including pornstar Nikki Benz) fill you in.
But for GTAV, what do you want to see?
Related Game(s): Grand Theft Auto V
Tags: gtav, grand theft auto v, grand theft auto, rockstar
10/27/2011 9:04:52 PM Ben Dutka
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Comments (46 posts)
FatherSun
Thursday, October 27, 2011 @ 9:41:27 PM
Fun games will/should never die. Humanity will become morbid and boring.
WorldEndsWithMe
Thursday, October 27, 2011 @ 11:10:18 PM
Underdog15
Friday, October 28, 2011 @ 10:34:22 AM
Obviously, something like Splatterhouse is not what I mean, as clearly that is an unrealistic scenario.
What I mean is teen summer movies that joke about rape, games that murder in true realistic fashion just because you can.
However, the theatre side of me understands the importance of portraying realistic scenarios within appropriate context.
For example, the play Perfect Pie, by Judith Thompson. (Worth looking into for English majors or theatre buffs or anyone else interested in modern literature.)
That play addresses rape and sexual abuse. Although it doesn't actually show it, obviously, it does address it with very realistic and stark subject matter. But I mean, sometimes you need that kind of realism to really drive home the intensity and necessity of a moment or to accurately detail the complete brokenness of a human being.
Mind you, for me, most of GTA stuff is over-the-top, and when uber real, I find it just grates my senses, hence why I don't like GTA games, but I don't think realism is a bad thing. (ala Heavy Rain)
Same thing with dialogue. You can complain all day about swearing, for example, and sometimes it's just stupid how much it's used (Killzone 2), but often, I find dropping a good ol' F bomb is the only way to accurately describe how your feeling. When written into dialogue correctly, it can be very effective.
As far as the industry is concerned, it would be healthier for the market for GTA to go more realistic, since Saints Row is clearly the more intentionally unrealistic of the two. And diversity in games is always a good thing.
Last edited by Underdog15 on 10/28/2011 10:35:09 AM
FM23
Friday, October 28, 2011 @ 11:16:27 AM
ZettaiSeigi
Thursday, October 27, 2011 @ 9:33:41 PM
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TheIllusiveMan
Thursday, October 27, 2011 @ 9:43:38 PM
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Maybe add a few more crazy things. Like an actual tank, planes, flame throwers, and whatever else they can have fun with. Customizable cars would be nice too. GTAIV was one of the best games of this generation for me because it just was amazing. And I truly hope they can at least keep most of that gameplay I loved. But please bring some back from the classics too. And that also means codes too. I miss flying cars and driving on water, and the riot codes.
I hate to repeat myself lol, but if this new GTA just took gameplay of 4 and most the content of San Andreas... I'd never stop playing.
EDIT: Forgot to add that like Ben said, if you need your fix now, get SR3. Honestly, that games way too arcady and over the top for me. I kinda like 2, but this ones just flat out ridiculous. But again, if that's what you want, get that. Perhaps GTAV will be somewhere between IV and SR3? That'd be good to me.
Last edited by TheIllusiveMan on 10/27/2011 9:51:51 PM
GuyverLT
Friday, October 28, 2011 @ 10:01:57 AM
FM23
Friday, October 28, 2011 @ 11:18:48 AM
GuyverLT
Friday, October 28, 2011 @ 7:03:03 PM
FatherSun
Thursday, October 27, 2011 @ 9:46:50 PM
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I have an idea. How about GTAV continues with gritty realism with the option to play previous GTA titles within the game. Kinda like playing CUBED in GTA4.
TheIllusiveMan
Thursday, October 27, 2011 @ 9:57:31 PM
Last edited by TheIllusiveMan on 10/27/2011 9:58:16 PM
Jalex
Thursday, October 27, 2011 @ 10:14:46 PM
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Personally, I prefer 'IV's direction MUCH more than any of the other installments, and I'd love to see it go even further. I seem to be part of a relatively small group (considering the series' 20-some million fans) who thought 'IV' really explored the potential the series always had, and that to return to it's "cartoony roots" would be a step back.
Anyway, I think the only way to really placate almost everybody with 'V' is to have the main plot be at least as dramatic as 'IV's, while offering side missions that would be considered on par with 'San Andreas' in terms of craziness.
Last edited by Jalex on 10/27/2011 10:17:49 PM
NoSmokingBandit
Thursday, October 27, 2011 @ 10:24:18 PM
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ZettaiSeigi
Friday, October 28, 2011 @ 6:23:32 PM
Nas Is Like
Thursday, October 27, 2011 @ 10:39:49 PM
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Fox hounder
Thursday, October 27, 2011 @ 11:11:02 PM
Nas Is Like
Thursday, October 27, 2011 @ 11:14:10 PM
Fox hounder
Thursday, October 27, 2011 @ 11:21:31 PM
BikerSaint
Thursday, October 27, 2011 @ 10:59:41 PM
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WorldEndsWithMe
Thursday, October 27, 2011 @ 11:02:45 PM
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mk ultra
Friday, October 28, 2011 @ 2:20:52 AM
Alienange
Thursday, October 27, 2011 @ 11:35:31 PM
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Excelsior1
Friday, October 28, 2011 @ 1:19:57 AM
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i don't know if cartoony is the best way to describe the prior gta games before gta4. over the top would be a far better fitting description. i have a problem saying i want gta5 to be more cartoony for some reason becuase frankly i do not think that word best describes the series. i would prefer the series return to the over the top action and fun of the previous games.
GuyverLT
Friday, October 28, 2011 @ 10:10:22 AM
FullmetalX10
Friday, October 28, 2011 @ 1:43:03 AM
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Ultimadream
Friday, October 28, 2011 @ 3:24:47 AM
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If you look at the opposite end of the spectrum, you get Saints Row, which you cannot take seriously at all, to the point where it just seems like one big gimmick after another. The same with Dead Rising 2, it just became really silly. It's about finding that balance which mixes humour/fantasy and reality, which is certainly easier said than done.
mehrab2603
Friday, October 28, 2011 @ 4:14:48 AM
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mikeninjamoose
Friday, October 28, 2011 @ 4:29:14 AM
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___________
Friday, October 28, 2011 @ 6:30:41 AM
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slugga_status
Friday, October 28, 2011 @ 8:38:12 AM
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Helghast
Friday, October 28, 2011 @ 9:04:04 AM
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slugga_status
Friday, October 28, 2011 @ 9:51:59 AM
Beamboom
Friday, October 28, 2011 @ 10:46:35 AM
Beamboom
Friday, October 28, 2011 @ 9:07:03 AM
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But now that Saints Row seem to be stepping out of the GTA shadow and shaping up to be *the* cartoonish over-the-top sandbox game we got that department fully covered.
So, I've changed my mind and would much rather prefer that Rockstar use their insane talent and creativity to keep developing their GTA formula. If there is any truth in the recent news/rumors about multiple playable characters in the next GTA it looks like they take GTA in yet another direction with new experiences ahead.
Keep on doing what you are doing, Rockstar.
(... just get rid of the damn doves, I want some real collectibles again. Please.)
Last edited by Beamboom on 10/28/2011 9:10:36 AM
CrusaderForever
Friday, October 28, 2011 @ 9:34:08 AM
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Highlander
Friday, October 28, 2011 @ 10:49:33 AM
wackazoa
Friday, October 28, 2011 @ 12:13:23 PM
CanadianGuy420
Friday, October 28, 2011 @ 12:06:55 PM
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Grand Theft Auto: Vice City









Highlander
Reply
Thursday, October 27, 2011 @ 9:31:16 PM
You said this yourself "do we want the game to be a visceral, shocking experience because it so closely mirrors reality(?)". Well, That's a really good question. How far is too far. If any of us were exposed to real gang activity and the effects of the crime and violence, many of us would likely be physically sick and traumatized. I understand that a video game is a moving image on a screen. But anytime I personally have seen real, lethal or near lethal violence on TV, say in the news, it has left me feeling very uneasy, and affected by the violence.
I know this discussion has been had before, and I know I am speaking my mind on the topic, but I don't think that we need continue down the road of realism to an ever nastier, gory, gritty and entirely too visceral future in games. They're supposed to be fun. What does it say about us as people if in order to have fun with a game we require it to be as close to real violence as possible?