BioWare Understands Mass Effect's Campaign Focus
Yes, multiplayer rules the roost. In most cases, you're not even allowed to release a game to the marketplace unless it boasts a multiplayer mode.
These days, that even includes role-playing games like the upcoming Mass Effect 3. For the first time in the franchise's storied history, developer BioWare has implemented a Galaxy at War multiplayer option. And some of the hardcore fans are a little concerned.
Thing is, a studio only has so many resources. When they have to utilize a portion of those resources to create multiplayer, the campaign could take a hit. But BioWare isn't about to make this mistake; they're too in-tune with their fans. During a recent CVG interview, BioWare Edmonton GM Aaryn Flynn said the new mode is "very optional" and appeased the skeptical followers:
"There was a statement made that the better you do in multiplayer, the better you are at single-player - and I don't think that's right. The approach we're taking is that multiplayer is very optional for all of our fans and players. It's a way to achieve certain things in a different way then you could if you did just the single-player campaign."
Every time we hear BioWare talk about this subject, it's clear that Mass Effect 3 will be just as immersive, complex, and engaging as any other game in the series, and the new multiplayer mode will not have a negative impact. As we always say, we never have a problem with adding multiplayer...provided single-player fans don't go wanting.
Related Game(s): Mass Effect 3
10/28/2011 11:51:55 AM Ben Dutka