PSXE Poll Update: Fans Don't Expect PS4 Until 2013
Despite the rumors that internal Sony studios are working on PS4 game concepts, most aren't counting on the new PlayStation to arrive next year.
According to our recent poll, the majority of readers expect Sony to release their new piece of hardware in 2013, although quite a few say it's still a long ways off (2014 or later). Sony has often said the PS3 has a 10-year lifespan but that doesn't mean they won't launch a new machine in that period; they like to say the PS2 had a solid decade under its belt - and it did - but the PS3 launched 6 years into the PS2's reign. We'll also be interested to know if Microsoft will release the new Xbox before the next PlayStation; that will likely determine the tone for the next generation.
This week, we're going to bypass any questions about Uncharted 3: Drake's Deception (we know the vast majority of our readers are gonna buy it), and we'd like to focus on the capabilities of the PS3. It's five years old now and we've been reading various comments from developers concerning the available power remaining. Do you think the machine is maxed out? Or do you think there's still a long ways to go?
Tags: psxe poll update, ps4, playstation 4, ps3, playstation 3, sony
10/30/2011 8:42:29 PM Ben Dutka
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Comments (23 posts)
ZettaiSeigi
Sunday, October 30, 2011 @ 9:28:47 PM
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Zemus101
Sunday, October 30, 2011 @ 9:34:06 PM
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Last edited by Zemus101 on 10/30/2011 9:34:25 PM
gumbi
Sunday, October 30, 2011 @ 11:10:02 PM
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WorldEndsWithMe
Sunday, October 30, 2011 @ 11:17:58 PM
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daus26
Monday, October 31, 2011 @ 3:41:22 AM
Imo, Kaz visioned too far regarding the PS3's power. Meaning that he may have overestimated its potential. GT5 is a really advance game, and it seems to be overlooked by many. I can't stress enough how advance it really is, and dare anyone to try and find a racing game that is up to scale to what GT5 can do (and no Forza doesn't come close), especially on the PC with 256MB of video ram.
So can PD make a better looking GT game on the ps3? Sure, but surely not by much.
Qubex
Tuesday, November 01, 2011 @ 12:03:55 AM
DiCE is not doing a bad job, employing specific SPU optimisation techniques for the PS3 version of Battlefield 3.
On Euro Gamer, Richard Leadbitter came quite close (for the first time ever), to admit that the PS3 has better visuals than the 360 version, thanks to the strength of the SPU optimisation and RSX combination. The lighting in particular is very strong on the PS3.
Q!
"play.experience.enjoy"
BikerSaint
Sunday, October 30, 2011 @ 11:29:29 PM
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Now with that said, I also agree with World that that almost every developer besides ND, can most certainly "UP" their AAA game coding skills & super-tweaks to make for even more fanstastical games before the PS3 has officially been considered as being completely maxed out.
daus26
Monday, October 31, 2011 @ 4:01:55 AM
What I mean is that even with the games that aren't maxed out as you say, can they really improve so much that they'll be significant in difference that a new console isn't needed? Look at the difference between God of War I-II, and God of War III. Which was the bigger jump in improvement. From GoW 1 to 2, or 2 to 3?
If you were to compare say the early games of the PS3 when it launched compared to now, then we can safely say that a new console isn't needed. The difference is clearly significant enough in that case. We're comparing improvements vs. revolution. For the improvements to be close to par with the revolution's worth, the improvements have to be significant. By significant, I mean something that we can easily detect to what has improved. Otherwise, it's time to revolutionize and move on (e.g. new console).
Look at games like Rage, Skyrim, NBA 2K12, BF3 etc. Even if they're not maxed out, how significantly better can they get? If you compared them to the early days of the PS3, you can say Rage, Skyrim, and NBA 2K12 were significant enough in improvements. Look at 2K7 vs 2K12 for example. Can 2K13, 2K14, or even 2K17 improve as much as that (2K7-2K12) for the PS3?
jjlive168
Monday, October 31, 2011 @ 12:27:17 AM
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ps2 we get updated hardware with DVD player great graphics new ip's Awesome games online gaming on consoles started to take off first MMO on conaoles(to my knowledge) and much more
Now ps3 I probably don't really need to say the milestones its made with games like uncharted heavy rain little big planet resistance etc not mention the psn and other great things that we have gotten (just to many to list)
I haven't mentioned a fraction of what's been done over 15 years and with each passing generation it gets better but most people would rather stat where we are. I'm ready to see what's next because we all know, no matter how good looks it could always look better be better do more be more
jjlive168
Monday, October 31, 2011 @ 12:29:55 AM
wenezz
Monday, October 31, 2011 @ 12:49:00 AM
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until then, just give it a 6 more year; by then, i'll be done with these exclusives
Russell Burrows
Monday, October 31, 2011 @ 1:43:51 AM
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daus26
Monday, October 31, 2011 @ 3:30:33 AM
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The problem with the whole maxed out dilemma is that multiplats are being held back by the 360. We can only really only depend on exclusives for games that are at least close to maxing out the PS3's potential in processing power and physics calculation. Graphics-wise, yes it should pretty much be spent. It's a 5 year old graphics card that is heavily dependent on the PS3's processor and memory, with memory being the main problem.
That being said, it's hopeless to wait on multiplats to get near in maxing out the PS3's potential. We will never see the day multi-plats max out the ps3 in both power, and disc space. For graphics, I honestly think the 360 and PS3 are close to par with each other. The processor is really what's kicking the 360's rear.
Qubex
Tuesday, November 01, 2011 @ 12:07:17 AM
Reality is the CELL RSX combination can produce some incredible graphics, the issue is having the memory to help store and pass all the information necessary to the CELL and RSX for processing.
Streaming routines have come along way, but I think even the exclusive Sony developers could do so much more with a gig extra of on board memory... what I shame, really!
Q!
"play.experience.enjoy"
___________
Monday, October 31, 2011 @ 3:48:37 AM
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Excelsior1
Monday, October 31, 2011 @ 4:35:22 AM
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for a few developers i would say yes the ps3 is tapped out. the majority of developers probably never will max out the ps3. that's a shame too. i wish all games could look as good as kz3 but sadly they do not.
slugga_status
Monday, October 31, 2011 @ 10:17:18 AM
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Highlander
Monday, October 31, 2011 @ 10:22:28 AM
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If you're ND then it's pretty much max'd out and all there is left are the meager performance gains that come from optimization. If you're one of the other first party studios, your current project probably represents the peak of PS3 development this cycle, anything else will be optimization. If you're almost any third party dev, it's not nearly max'd out yet, you have another wave of games yet to really exercise the beast within the black shell. Some third parties are closer to the maximum than others of course.
It's a bit like asking how long a piece of string is - about *this* long...

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Cpt_Geez
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Sunday, October 30, 2011 @ 9:27:33 PM