The Darkness II Artfully Executes Crazy Demonic Gore
There are plenty of great games set for the first quarter of 2012, but we're afraid you might miss one of the more promising ones.
It's the return of the shadow-infused Jackie Estacado in The Darkness II. If you missed the first title, the protagonist finds that he has a dark, satanic power that gives him control over two demon arms. He could send those arms out to perform stealth attacks, and that was only the tip of the iceberg. It was a great concept and it worked really well.
And although developer Starbreeze is out and Top Cow Productions is in - along with a new cel-shaded visual presentation - we still think this sequel is gonna be an absolute blast. Not two demon arms anymore...four. Quad-wield, anyone?
This new trailer is appropriately messy and fits the style perfectly. You can also read more about The Darkness II (and catch another trailer) by checking out our preview. If you're looking for an artistic, relatively unique spin on the standard FPS, you have to check it out on February 7.
Related Game(s): The Darkness II
Tags: the darkness ii, the darkness 2, the darkness ii video, the darkness ii trailer
10/30/2011 8:57:00 PM Ben Dutka
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Comments (12 posts)
WorldEndsWithMe
Sunday, October 30, 2011 @ 11:20:01 PM
WorldEndsWithMe
Sunday, October 30, 2011 @ 11:19:34 PM
Reply
Spineshank
Sunday, October 30, 2011 @ 11:22:08 PM
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Personally, after watching this a felt kind of... Bad. I've played the goriest of games but having no narrative surrounding these murders was distressing for me.
Spineshank
Monday, October 31, 2011 @ 12:23:49 AM
Kevin555
Monday, October 31, 2011 @ 2:44:14 AM
Beamboom
Monday, October 31, 2011 @ 7:18:18 AM
It looks like they are going for the shock-to-sell method. And usually, when someone try to shock with either sex or violence it's cause they have very little else to show for.
This was disappointing. :(
Last edited by Beamboom on 10/31/2011 7:19:19 AM
Nas Is Like
Monday, October 31, 2011 @ 12:49:42 AM
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___________
Monday, October 31, 2011 @ 3:54:31 AM
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gone are the creepy death sequences, gone is the dark undertone, gone is the dark gritty graphics replaced with cartoony graphics.
this is suppose to be a horror game, so why does it look like a nickelodeon cartoon!?
just does not suit the game at all!
might as well make GOW in cell shaded graphics!
Sol
Monday, October 31, 2011 @ 4:34:26 AM
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These kills are meant to show the nature of the darkness. If you tell a monster you control to kill something, you get no say as to how the monster kills, it will do whatever pleasures itself most at the time and as for the darkness itself, it enjoys to inflict suffering on anything it touches. You don't get to choose what it does, it chooses for itself for the most part... you just point at the target.
Lawless SXE
Monday, October 31, 2011 @ 4:38:13 AM
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See Full Image









BikerSaint
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Sunday, October 30, 2011 @ 11:11:05 PM
The first one was great fun, so you can color me interested in this one too.