Limbo Developer: New Consoles Need To Embrace Digital
The shift to digital entertainment seems to be inevitable, although analysts say it'll be a while before physical media disappears entirely.
Playdead (Limbo) boss Dino Patti believes the retail model for games "has always been and still is broken." In speaking at the GameCity6 festival, he says it's time that consoles "embrace the download space even more."
"From a developer's point of view... driving discs in a big van all over the world is really inefficient. I don't understand how anyone can make money out of this. Driving a truck to Japan just to get it delivered to people when they can download it from the net? Hopefully new consoles will embrace the download space even more."
Clearly, it's more efficient from a financial standpoint to distribute a game digitally. We know that. But there are benefits to the physical media option, which should be given their just due in our opinion. Patti admits that discs will still be around for quite some time, and he agreed with Sony boss Kaz Hirai that digital media won't take over the world in two or three years. But in the end, the direction may be clear...
Lastly, Patti had one final comment concerning current installation requirements for console games:
"All the new games today also need to be installed. Why did I get a console if the games need to be installed? That sucks. That's a PC. When it takes an hour to install Gran Turismo 5? I don't know. Obviously it improves performance, but they should be able to build consoles with better performance from the disc drive."
That much, I agree with. One of the many reasons I've preferred consoles in the past is because I could hit the power button and play. A lot of that immediate accessibility has started to slip this generation, what with installations and patches; previous hallmarks of the annoying PC gaming world.
Yes, our consoles are basically computers now, but I understand his point.
Tags: playdead, limbo, downloadable games, digital games, game consoles
11/1/2011 9:47:21 AM Ben Dutka
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Comments (44 posts)
Warrior Poet
Tuesday, November 01, 2011 @ 5:24:44 PM
main_event05
Tuesday, November 01, 2011 @ 8:36:05 PM
___________
Wednesday, November 02, 2011 @ 6:46:37 AM
its easy to get rid of the DRMs in place, and with no release date governors in place that will make things even worse.
yea most games have release date checkers but its quite easy to trick them into thinking its a date its not.
i remember 16 days before BF3 released people in korea released a hacked version which fooled origin into thinking the game was already out so they could play it.
a guy in a shop cant be fooled, a computer, well, as the saying goes programs are only as good as the people who coded them.
and, well, seeing $onys security theres allot of idiot programmers out there!
WorldEndsWithMe
Tuesday, November 01, 2011 @ 10:25:49 AM
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Dreno
Tuesday, November 01, 2011 @ 10:52:38 AM
But I can understand how people wouldn't like it. I've read here on psxe that the gt5 install was horrible.
But with the internet statement you made world, I agree with that. For those gamers that don't have access to the net, devs would be cutting out a lot of sales just by people not being able to dl a game.
I know as of right now, if everything were digital, I wouldn't have a game to play. Unless it were on an older console. When I had net, yeah I dl'ed some ps1 classics. And when the psn came back up I took advantage of the welcome back program, but aside form those games, id have nothing else.
I think that new consoles should embrace digital, but I think its needs to remain the same, if not just a little more. Keep the old hard copies of games around that way the devs can still pprofit and not be cutting out any potential buyers.
NiteKrawler
Tuesday, November 01, 2011 @ 12:44:57 PM
Excelsior1
Tuesday, November 01, 2011 @ 10:27:36 AM
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even when speeds are improved digital should always sit alongside retail. it should not be mandatory.
yeah he's absolutely right about gt5's install. at least it was optional but the load times were brutal without it. i still think the load aren't so great even with the game installed.
mass effect 2 had a half hour mandatory hd install, then you had to create an ea account and redeem your code and download the cerebus pack if you wanted to play the comic or bonus content. it was a pain in the ass to get that game up and running. very pc like.
what's even more sad is the load times when traveling between decks are still over 2 minutes. just pathetic.
Last edited by Excelsior1 on 11/1/2011 10:39:32 AM
gumbi
Tuesday, November 01, 2011 @ 10:34:46 AM
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And you think those installation files are taking up a lot of HDD space? imagine if you had full games on there. You can't just take the game out and put it on the shelf in it's case. If you're out of space and you feel like playing a different game you have to delete it, and then what if you wanna throw that game back on some night? You have to download it... AGAIN! no thanks.
Until we have screaming fast internet readily available to everyone who plays games, and MASSIVE hard drives in our consoles then no, I personally don't think that digital distribution is more efficient... not yet.
ZenChichiri
Tuesday, November 01, 2011 @ 10:35:58 AM
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Back in my home in Canada people would always comment on my console SNES games I had displayed. "FF3? Wait that's FF6 right? Holy shit!" I hope later in my life people will be surprised when they see the likes of MGS4 and Uncharted 3 as well. I understand the points about distribution, but damn it feels nice to have physical media, and I sure hope it doesn't die.
Sorry to inconvenience you developers, but I like it the way it is! Give a slight discount to the people that go digital, I don't mind (but it had better be slight!). It would be like the difference between people that buy hardcover novels and people that buy softcover. If you want the supreme product you'll have to pay a premium (of course not the extent of the price gap between hardcovers and softcovers).
Last edited by ZenChichiri on 11/1/2011 10:38:00 AM
mk ultra
Tuesday, November 01, 2011 @ 12:23:53 PM
ColTater
Tuesday, November 01, 2011 @ 1:30:45 PM
Also taking into account, how would the different pricing points affect sites like amazon, or gamefly where they sell new releases with lower prices or you have the ability to use coupons from previous purchases? How would they price their stuff because I know most if not all of their new release games are cheaper than the $59.99 that the big box stores (Target, Walmart, Gamestop, Toys R Us, Best Buy, etc) charge?
Last edited by ColTater on 11/1/2011 1:32:24 PM
Underdog15
Tuesday, November 01, 2011 @ 10:40:49 AM
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Some great issues to consider made for both sides for me include:
1) Why get a disk if you have to install a bunch of info anyways?
2) How is my internet service going to make it easy for me to download games at 10+ GB per game? (Likely more with the next gen!)
3) What about people with limited or slow connectivity?
4) How about collectors?
5) Can a developer justify the cost of shipping and handling if their game is unlikely to be a blockbuster hit?
6) Does physical media make it more difficult for developers to take chances with creativity?
7) Why would I choose a console over a PC if I have to install everything anyways?
8) Will this allow games to be sold at a lower price point, or will consumers suffer due to a much longer amount of time before prices drop? Afterall, there would be no need to move shipped copies off shelves to help drive cost down.
9) Do I have to let my system run for a full day to download some massive game and find something else to do? Or will it work in the background of the next system? And will it cause any online gaming to lag?
10) If my system breaks down, is there any back up system that will allow me to plug n' play my HDD so I don't have to re-download EVERYTHING? Or will we play directly off a cloud server? Or what if the HDD itself craps out? What about movies and backwards compatibility?
And then of course, it comes down to my preference. I -love- my shelves that hang off my wall on either side of my entertainment system where I can see my games in front of me. Yeah, I know, it's not really a big deal, but it gives me a nostalgic feeling. It's equally fun to go through storage and stumble across some old SNES games, or something.
Excelsior1
Tuesday, November 01, 2011 @ 10:54:54 AM
bigrailer19
Tuesday, November 01, 2011 @ 11:42:10 AM
Underdog15
Tuesday, November 01, 2011 @ 1:04:34 PM
bigrailer19
Tuesday, November 01, 2011 @ 2:01:38 PM
main_event05
Tuesday, November 01, 2011 @ 8:39:16 PM
BikerSaint
Wednesday, November 02, 2011 @ 11:56:55 AM
bigrailer19
Tuesday, November 01, 2011 @ 10:58:21 AM
Reply
Highlander
Tuesday, November 01, 2011 @ 12:06:45 PM
Reply
dmiitrie
Tuesday, November 01, 2011 @ 1:07:50 PM
Beamboom
Thursday, November 03, 2011 @ 7:00:59 AM
It's nonsense.
Last edited by Beamboom on 11/3/2011 7:02:46 AM
Beamboom
Tuesday, November 01, 2011 @ 12:54:28 PM
Underdog15
Tuesday, November 01, 2011 @ 1:06:08 PM
johnld
Tuesday, November 01, 2011 @ 12:52:22 PM
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dmiitrie
Tuesday, November 01, 2011 @ 1:16:30 PM
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I have zero desire to see physical copies ever disappear, people should always have that option. But it annoys me to know end how little support digital download gets from consoles. There's absolutely no reason I can think of why new, AAA games can't be available digitally from day 1. Again, more options and more choice should be the goal.
FullmetalX10
Tuesday, November 01, 2011 @ 1:57:10 PM
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DemonNeno
Tuesday, November 01, 2011 @ 2:57:11 PM
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I think technology needs to slow down. Very much like the heated debate about the next-gen consoles, we need to realize that what we already possess is far form optimized. Instead, new tech comes into the picture and introduces more stability issues, more procedures to learn/understand and more money.
If we only took the time to stabilize what we do possess... This includes digital media in a very big way! Look at the download speeds you require to get games in a reasonable amount of time. Sure, they may argue that production is at a loss by distributing physical media, but I'm at a much bigger loss accepting $80/mo+ for download speeds that are worth a damn. Every month. How often will we truly utilize such speeds? I'm currently using Comcast (chicagoland) broadband, rated at 16MB yet never touch these speeds on actual downloads 99% of the time. Bandwidth caps. Everywhere.
The thought of downloading a 30GB game makes me shart myself. Nooo thanks, sir!
Underdog15
Tuesday, November 01, 2011 @ 3:23:16 PM
However, I think you and I would both agree, that such advancement should not come at the cost of supporting relatively new tech that is still yet to be optimized. It's not fair to force people to constantly upgrade. Especially if there is more potential from a particular piece of technology!
It's actually the main reason I don't spend a lot of money on PC gaming. Some of my PC games are my favorite, but I assure you I don't have the newest anything, including games, on my PC.
burnedknight
Tuesday, November 01, 2011 @ 3:17:49 PM
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I personally would rather buy games at the store and install rather than waiting hours for the game to download at my connection speeds
Last edited by burnedknight on 11/1/2011 3:20:53 PM
Warrior Poet
Tuesday, November 01, 2011 @ 5:25:51 PM
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tes37
Tuesday, November 01, 2011 @ 5:27:37 PM
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What we need is what we have already. That my friends, is a professional console maker named Sony. If everything goes to some weird cloud based server for games, my machine of choice will be a Sony.
I'm loyal when it comes to quality.
shiroxkatsuya
Wednesday, November 02, 2011 @ 12:19:16 AM
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___________
Wednesday, November 02, 2011 @ 6:48:13 AM
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but theres also heaps of people that prefer retail, or people who simply are forced to retail.
thats why choice is always so important that way you cater to everyone instead of restricting your sales to certain people.
firesoul453
Wednesday, November 02, 2011 @ 10:19:49 AM
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And (unless hard drives become much cheaper to just include) games will probably just stream on the cloud..... (Streaming only games will be a very sad day for the industry :( )
Either way, I hate digital products and rarely download them. (Often if I think DLC will be something I very much want, I will wait for some special edition that includes it on the disk, and I havn't ever regredtted waiting yet)
Nerull
Wednesday, November 02, 2011 @ 12:54:10 PM
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Seriously it's disgusting having a month's limit fill up after downloading A game or 2, and that's with being a douche by limiting my uploading on movies and music.
If hard copies disappear bandwidth policies MUST change with it.
Rogueagent01
Thursday, November 03, 2011 @ 4:37:40 PM
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He seems like the type of person that doesn't realize albums are still sold even in the digital age some people still prefer vinyl, or like another person stated hard copies of books. Even after a couple thousand years people will still buy hard copies of books. What about collecters editions? I'm sure Activision would love to go digital only and not be able to sell their overpriced collecters edition of their next big piece of shovelware.
Let alone going digital only would give the industry to much power over pricing. Look at Elder Scrolls: Oblivion for the PS3 the Shivering Isles DLC is still priced at $30 dollars after being on the store for almost 4 years now. When you can get it for $10 at just about any physical store. We the consumers already have to deal with the monopoly that is Gamestop, we don't need to fight with the publishers as well.

Limbo









main_event05
Reply
Tuesday, November 01, 2011 @ 10:07:40 AM