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Bethesda: Skyrim "Has More Stuff In It Than We've Ever Done"

Designing a game where the player has a ridiculous amount of freedom is "terrifying," or so says Bethesda in a fantastic new "Behind the Wall: The Making of Skyrim" video.

The core team behind the new Elder Scrolls installment consisted of 30-40 developers, and this same team has been in place for the development of Morrowind, Oblivion, and Fallout 3. Bethesda's Todd Howard said that in regards to Skyrim, the magnitude is larger "and has more things in it than we've ever done." Even better, they said they "obsessed over the little details."

Players can interact with everything from books to foods to weapons, and they can even craft their own items. There are a grand total of 315 spaces in the game (dungeons, towns, "exterior play spaces"), and that should be more than enough to hold your attention for a long, long time.

For the record, you can expect our review as soon as the embargo lifts on November 10. I've been playing for a few days, and I'll keep playing. ...not sure what has happened to me.

Related Game(s): The Elder Scrolls V: Skyrim

Tags: the elder scrolls v, skyrim, bethesda, skyrim making of video

11/1/2011 8:41:17 PM Ben Dutka

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Comments (41 posts)

Soultaker
Tuesday, November 01, 2011 @ 9:38:32 PM
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Haha ben i bet you found something you liked in skyrim. Also cant wait for this. Still sad that a leak of the 360 version is out on the web though :( such a great game

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Douchebaguette
Tuesday, November 01, 2011 @ 9:40:06 PM
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GGUUAAARRGAHAH I WANT. I WANT.dajhsgvsgukvs

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NoSmokingBandit
Tuesday, November 01, 2011 @ 10:01:44 PM
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More content doesn't mean better content. I find TES games to be brutally dull.

Uncharted 3 will have tons less content and will be a much better game.

Last edited by NoSmokingBandit on 11/1/2011 10:02:08 PM

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WorldEndsWithMe
Tuesday, November 01, 2011 @ 10:44:35 PM

They aren't for everyone, you have to be suited to that type of virtual world that takes a big picture approach instead of contained action.

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Underdog15
Wednesday, November 02, 2011 @ 9:10:13 AM

Indeed, World. It all boils down to tastes and gaming habits.

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Beamboom
Wednesday, November 02, 2011 @ 11:01:45 AM

... and what you want from a game. Believe it or not Bandit, but to me a game like Uncharted gives me very little - I much rather rent a *real* movie. That's according to my preferences.

I did not particularly enjoy Oblivion though, that must be said. So will I enjoy Skyrim? I sure hope so!

Last edited by Beamboom on 11/2/2011 11:05:45 AM

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Underdog15
Wednesday, November 02, 2011 @ 11:48:32 AM

Beam, you must have hated Heavy Rain.

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Beamboom
Wednesday, November 02, 2011 @ 3:12:17 PM

Hate is far too strong a word. I found it interesting as a concept, and I am happy I sponsored the release. I don't want to trash talk it, I believe it was an important release and I have much respect for the developers of that particular title, since it's so wonderfully different.

But I've not beaten it, to put it like that.


Last edited by Beamboom on 11/2/2011 3:13:29 PM

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bigrailer19
Wednesday, November 02, 2011 @ 5:08:24 PM

Beam-

You leave me curious! ;)

Last edited by bigrailer19 on 11/2/2011 5:12:27 PM

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Riku994
Tuesday, November 01, 2011 @ 10:31:28 PM
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30-40 people!? Legend of Dragoon had a team of 100+... This is insanity

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ZenChichiri
Wednesday, November 02, 2011 @ 12:06:38 AM

I was unaware of that too. Blows my mind really to have a team that small developing a game on such a grand scale.

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Lawless SXE
Wednesday, November 02, 2011 @ 1:54:29 AM

Core team... not entire team. Obviously there will have been a whole plethora of artists, programmers, etc. brought in here and thereabouts to help create the entirety of the game. If I'm wrong... then I'll be blowed. Still, for creating a world that expansive, those 30-40 should most definitely be commended for their incredible vision and determination.

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Arvis
Wednesday, November 02, 2011 @ 9:05:26 AM

30 to 40 "developers."

Not everybody who works on a video game is a developer.

............
*looks around*
........right?

-Arvis

Last edited by Arvis on 11/2/2011 9:05:48 AM

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WorldEndsWithMe
Tuesday, November 01, 2011 @ 10:39:42 PM
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Glad to hear you might finally get sucked into a Bethesda RPG Ben, they really are amazing.

I'm debating a day one purchase or not, I'd love to get right into that world but these hits are expensive, so many of them.

Are there any preorder incentives I should know about?

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Excelsior1
Wednesday, November 02, 2011 @ 2:52:39 AM

i'd question the credibility of any rpg lover that can't get drawn into a game like fallout 3. oblivion i could understand if some did not care for...but not fallout 3. fantastic game.

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Underdog15
Wednesday, November 02, 2011 @ 9:12:21 AM

I did not get sucked into Fallout 3. Mass Effect 2 the same. I got about 20-25 hours into Fallout 3, and I put it down when WKC2 came out. Haven't even considered picking it back up yet. I'm sure I will eventually.

I think it was the guns. I need me some ol' medieval ideals.

Which... really... is sort of weird... 'cause I'm typically a magic user... and you sort of... shoot magic, too.

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WorldEndsWithMe
Wednesday, November 02, 2011 @ 9:16:23 AM

Sometimes stuff just doesn't click with people excelsior. But it IS hard to imagine because its so good.

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Underdog15
Wednesday, November 02, 2011 @ 10:00:05 AM

Everyone has a couple good games that don't suck them in. I enjoyed my time with Fallout 3, alright. But I wouldn't care much if I never finish it.

Another thing that draws me into games, are things like landscape. Which sounds weird, I know. But that was one thing I liked about FF games, DQ8, and Uncharted. I absolutely LOVE stopping by a cliff and seeing the artistry in the view!

I know... kinda strange to want that in a video game. But in Fallout 3, I found it discouraging to run through a massive landscape of post-apocalyptic brown-ness. There were a couple redeeming moments, like the first time I walked into the city. But... at least in other games, when I have to run and run and run some more, I can enjoy the view.

Gameplay is fantastic, sure. But some of the features that typically draw me into a game were absent. That's no complaint about the game (especially as it's subjective opinion and taste), but it is a justification for why it maybe didn't click with me.

Based on my experience, and what I've read of New Vegas, I doubt I'll even give it a shot.

Last edited by Underdog15 on 11/2/2011 10:06:17 AM

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Underdog15
Wednesday, November 02, 2011 @ 10:08:18 AM

As for Skyrim, based on what I've seen so far, I'm definitely going to give it a try. I was a lot like Ben with Oblivion... I felt like I should like it but didn't. Not like I liked Dragon Age. I am encouraged with his apparent turn around with Skyrim. I'm hoping that happens for me, too!!

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Beamboom
Wednesday, November 02, 2011 @ 11:11:57 AM

@Underdog: "kinda strange to want that in a video game"
No no that's not strange AT ALL! Fantastic landscapes are golden moments in any game. Assassins Creed are full of them, for example. Or when you enter a new city or hub in Mass Effect.

I liked the Fallout 3 landscapes too, but not for artistic reasons, more the size, the barren fields and the fact that there *always* was something in the horizon that catch your attention, a small shed, some construction, a factory, something, and you just know you can enter that thing and possibly find something there. That never got old for me...!

Last edited by Beamboom on 11/2/2011 11:15:46 AM

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Ben Dutka PSXE [Administrator]
Wednesday, November 02, 2011 @ 2:51:20 PM

Excelsior: Bad idea to question my "credibility" after about 50 completed RPGs. Just because someone hasn't liked a particular style of role-playing doesn't make them less of a fan.

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Gamer Girl Gemo
Wednesday, November 02, 2011 @ 1:09:04 AM
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By that last comment you made, Ben... Does this mean... *Le gasp* You're enjoying an Elder Scrolls???!!! :D

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JackDillinger89
Wednesday, November 02, 2011 @ 1:22:45 AM
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I cant wait. I put over 200 hours playing dark souls i feel hollowed. I need to see the sun again skyrim will be a massive breath of fresh air. I loved oblivion so i know ill love skyrim.

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Lawless SXE
Wednesday, November 02, 2011 @ 2:06:27 AM
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I await the review with bated breath. Though I'm reasonably certain that I'm going to picking it up next Friday. Simultaneous worldwide release FTW!

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WorldEndsWithMe
Wednesday, November 02, 2011 @ 9:16:51 AM

I think I have to get it too, grrr can't decide.

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bigrailer19
Wednesday, November 02, 2011 @ 5:13:50 PM

World you gotta get it man. Just think of how much time youll get out of this game. In the mean time you'll be Saving money for others.

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___________
Wednesday, November 02, 2011 @ 6:50:08 AM
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sounds like hes never heard of the quality over quantity routine!
you can add a gazillion and one things to do in a game, but if its as entertaining as oblivion was, which was as entertaining as watching a whole season of Oprah, then whats the point!?

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Robochic
Wednesday, November 02, 2011 @ 7:19:41 AM
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I am picking this game up for my hubby next pay cheque as a christmas gift he loved oblivion.

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Beamboom
Wednesday, November 02, 2011 @ 7:59:13 AM
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Ooooh yess yes yes - I'm gonna be a thief babe, I can tell you all that right away. One sneaky bastard. Hold on to your purses boys.

... And that item crafting alone made me more interested in this game. To fiddle around with such things in a virtual world can be such great fun.
Anyone know if there are any clothing customization?

All that worry me is that there is *still* so much focus on those damn dragons. Like that's all we're gonna battle. Obviously it isn't so, but why not show more diversity? Towns, people to talk to, weird encounters, a bit more than just dragons...


Last edited by Beamboom on 11/2/2011 8:06:41 AM

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bigrailer19
Wednesday, November 02, 2011 @ 5:17:31 PM

Don't worry there will be more!

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Beamboom
Thursday, November 03, 2011 @ 7:10:43 AM

I'm gonna buy this game. Case closed. It's a buy.

Too bad it's not supporting coop play, such a huge world is better explored with the company of a buddy (man how I missed that in the Fallout games).

Last edited by Beamboom on 11/3/2011 7:11:02 AM

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Underdog15
Wednesday, November 02, 2011 @ 10:13:31 AM
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You know what might be good for Move integration for a future game...

Imagine a game like Skyrim working with 2 move controllers. Granted, it wouldn't work as well without analog directional movement, but you could have one controller for the sword, the other for the shield. Move with the face buttons on the left and move the camera with the face buttons on the right.

You have triggers for various magic skills. If you have a wand or staff, you could even program specific movements that YOU assign to different magic spells...

I would play this game I am imagining... and it might encourage me to use my move more.

Of course, it's an idea that needs more fleshing out, but I like the start of it! lol

Last edited by Underdog15 on 11/2/2011 10:14:05 AM

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Underdog15
Wednesday, November 02, 2011 @ 10:15:14 AM

Oh! For magic, you could also tie in voice commands since there is a mic on the move camera! Imagine whole incantations for larger scale spells!!

Last edited by Underdog15 on 11/2/2011 10:15:38 AM

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Beamboom
Wednesday, November 02, 2011 @ 11:19:34 AM

You go get THAT to work, and I'll be there with my dusty glowsticks immediately.

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Underdog15
Wednesday, November 02, 2011 @ 11:50:20 AM

I figure, if you can get the move to paint something freehand on screen, then they should be able to record a certain number of movements.

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JLB1
Wednesday, November 02, 2011 @ 4:11:51 PM
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Recently lost my job so I had to cancel my preorder. Desperate times call for desperate measures! Went on craigslist today to sell some games I haven't touched in awhile. I'll be getting this baby one way or another. Oblivion is still one of my top 5 games, from the looks of it, Skyrim won't be any different!

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bigrailer19
Wednesday, November 02, 2011 @ 5:15:44 PM

Dang sorry man!

Hope it all works out, job wise, and getting the game!

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JLB1
Wednesday, November 02, 2011 @ 7:05:16 PM

Thanks! It's quite alright though. Can't say I didn't see it coming. Have yet to apply anywhere else since then, though, that's more my fault then anything else. (lol) I'll eventually get it, just a matter of when. Anyway, thank you for the concern.

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Stoner420
Wednesday, November 02, 2011 @ 10:28:48 PM
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it doesnt matter if there is only 30-40 developers on the game they've been working on this game for years. its definitely going to be a d1p for me. the only thing that will probably be a 1000th of a centimeter dissapointing to me will be the nameing system(if you read the gameinformer article you will know what im talking about).

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Draguss
Thursday, November 03, 2011 @ 11:21:27 AM
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I really hope they do find a way to bring mods to the PS3 at some point, I don't think my PC is up for a new elder scrolls game...

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riptide8
Thursday, November 03, 2011 @ 6:20:08 PM
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Its all about entertainment value, uncharted is good for a playthrough, how long? Im not sure. Skyrim...indefinate.. I preordered today, I used credits and such. The cost for me? about 30 US, Those dollars are going to stretch a long long way. You are right it cant be the only game in the quiver ,but when you get tired of that shooter and want an immersive story-fantasy world I think we will be good to go.The question is, its so massive do I have to buy the book?

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