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DMC Concept Art: Maximum Creepiness

All video games require artists. Some require artists with a distinctly twisted flair.

For example, take DMC, the Devil May Cry reboot currently in development at Ninja Theory. This is one franchise that has thrived on beautiful, highly imaginative art design and concepts, and as you can see at the Capcom-Unity Blog, Dante's new adventure will boast freaky awesomeness.

Some have said the in-game graphics have "an oil painting-like quality with its vibrant, constrastive color scheme, extremely high level of detail, and wispy cloth textures." Therefore, Capcom wanted to give you another look at the the game's concept art; they have "more creepiness" and "a little less fantasy." We shouldn't underestimate the need for fantastically talented artists for games like DMC; if we're not intimidated by our foes, what do we care?

Personally, I love being freaked out by nightmarish enemies and bosses. It only gives you that much more incentive to conquer...

Related Game(s): DMC

Tags: dmc, devil may cry, dmc art, devil may cry reboot

11/6/2011 8:31:18 PM John Shepard

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New Comment System

Legacy Comment System (6 posts)

Sunday, November 06, 2011 @ 10:19:15 PM

I see influence from the other Dante this generation.

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Monday, November 07, 2011 @ 12:59:08 AM

i have to admit i did not think NT had the art style and artistic talent to suit a DMC series, but after seeing some of the locations and enemies, well, it looks quite suitable.
now its just the combat im worried about.
NT are not exactly known for in depth complex combat systems, and, well DMC is just about the most in depth complex combat system out there!
i just hope they have not bitten off more then they can chew.......

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Monday, November 07, 2011 @ 9:53:27 PM

I read an article recently that said that DmC is only at 30% right now and they've made it clear that getting the combat right is their top priority as it should be.

I don't know how true this article is but if it is true then they've got plenty of time to get it right with no excuses.

Last edited by GuyverLT on 11/7/2011 9:54:59 PM

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Lawless SXE
Monday, November 07, 2011 @ 1:05:03 AM

The picture you've put up for the article is definitely the best of the three, IMO. I do like the very fantasy vibe and the designs alone make it clear that this is a different beast from the earlier games, as well as the previous efforts from NT. The same style and artistry from the team is on show though. Now, more DmC please!

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Monday, November 07, 2011 @ 4:07:16 PM

i'd say the only game that has a more in depth fighting system or one that at least comes close is bayonetta.

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Monday, November 07, 2011 @ 9:42:33 PM

I've seen ppl who posted some comparison pic screen-shots of the new DmC next to screen-shots of DMC2 and it seems that Ninja Theory is taking bits and pieces of concepts from DMC2 and making those ideas work better for they're DmC.

I also see ppl getting bent out of shape because of it. There were others reasons that made DMC2 the black sheep of the franchise and the concept art or the art style of that game isn't/wasn't really one of those reasons.

Also I've been doing some thinking and I just think that if Capcom was gonna reboot one of they're franchises with NT then why not Onimusha instead. I mean it makes more sense the more I think about it. Unlike the DMC franchise were the games were more combat driven Onimusha was the polar opposite they more story driven the combat driven like DMC to me Onimusha is more up NT ally but maybe that's just me. I'm still looking forward to the new DmC tho.

Last edited by GuyverLT on 11/7/2011 9:47:04 PM

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