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Will Sony Make The Same Launch Mistakes With The PS4?

For the third generation in a row, I would say Sony has emerged as the front-runner in terms of overall software quality and variety. But all three generations got off to somewhat rocky starts; perhaps the worst was the most recent.

I've said it before: the only reason I got the PlayStation 3 on launch day was because I needed it for work purposes. Left to my own devices, I really had no intention of shelling out $600 for a system that didn't have many games I desperately wanted. Blu-Ray hadn't won the HD format war yet, the PlayStation Network was in its infancy stages, and there were some reliability questions. I remembered working at EB during the PS2 launch, and there were definite issues when new owners tried to stand their new systems vertical. Also, let's not forget that PS3 availability was atrocious at launch. I mean, 6 per store in many places?

As it currently stands, I've got about 75 PS3 games, Blu-Ray is the only HD format, the Network remains free and in my eyes, offers just about everything you get with Live, and I've had two PS3s, neither of which hiccuped even once. And if I were to list the top 10 games of the generation, I'd say at least five or six would be PlayStation 3 exclusives. But you know, Sony may not learn from history...they're trying to say they have learned by delaying the launch of the PlayStation Vita for the sake of a lot of launch software.

The question remains, however- do you think Sony will repeat the same mistakes when the PS4 launches? As in, too pricey, not enough games, quite simply not enough features to warrant the price, and an almost complete lack of availability? It'd be hard to believe they'd do it all over again with the PS4, but who knows?

Tags: ps4, playstation 4, ps3 launch, sony, next-gen

11/13/2011 9:16:16 PM Ben Dutka

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Comments (87 posts)

InBlackestNight
Sunday, November 13, 2011 @ 9:39:29 PM
Reply

I would like to hope they've learned. Set up a launch library of: Uncharted 4, MGS 5, GT 5, LBP 3, and maybe a new God of War. Set the price to $300-400. Every store gets 15-25 units. DO NOT launch near a holiday. Launch in April, May or June. That would be more than successful, the war would be over.

Also, don't dare change the controller Sony.

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Raze22
Sunday, November 13, 2011 @ 9:58:49 PM

Why not? Especially if they keep the traditional format of the controller added with some innovative stuff. In this way everybody wins. Which I think they will do because they don't want to be a thing of the past.

Dualshock 4 is probably going to be exactly like its predecessor with some added touch functions.

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bigrailer19
Sunday, November 13, 2011 @ 11:34:20 PM

Don't change the controller Sony!

Adding additional stuff like the six-axis is just a bonus, don't ever change the controller or buttons though!

Last edited by bigrailer19 on 11/13/2011 11:39:35 PM

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WorldEndsWithMe
Sunday, November 13, 2011 @ 11:38:40 PM

I'd like better triggers, I enhanced mine with some clip-ons but I don't like the default ones that your fingers slip off.

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bigrailer19
Sunday, November 13, 2011 @ 11:45:05 PM

I don't have that issue. But since Sony insists they are triggers, might as well give the back of them a lip and make it so your finger sits inside the trigger buttons rather than on top.

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NoSmokingBandit
Monday, November 14, 2011 @ 6:08:20 AM

I think it would be a bad idea to launch that many popular titles at once. Pacing is everything. People already dont like how 90% of AAA games come out in the fall, why lump them all into one day?

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AcHiLLiA
Monday, November 14, 2011 @ 11:31:24 AM

I do have concave clip-ons on my L2 and R2 buttons too, to prevent finger slip, don't like the default way where it slopes down 45 degrees.

Sony does have to change that. I'd say keep it the same way as the Dualshock 2 with sixaxis/rumble and make the controller arms a little longer cause I have big hands. I can palm a NBA size basketball if my hands r not sweaty.

Last edited by AcHiLLiA on 11/14/2011 11:35:18 AM

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NoSmokingBandit
Monday, November 14, 2011 @ 4:18:01 PM

Idk, i've never had a problem with the "triggers." I find that my thumbs slip off the sticks every once in a while, especially during the more tense sections of Dark Souls. The triggers dont give me any trouble.

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Underdog15
Wednesday, November 16, 2011 @ 8:50:20 AM

I don't have any issues whatsoever.

But then I have freak thumbs... no really... the middle joint is fused and I can only bend them at the base.

0.o

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Yukian
Sunday, November 13, 2011 @ 9:42:18 PM
Reply

I think they learned the lesson. At least with the Vita, we know that it'll be very cheap...

I can't say much about the introductory games 'cause I haven't heard or read much about them... :/

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Shams
Sunday, November 13, 2011 @ 9:43:44 PM
Reply

I think the developer-friendly design of the Vita, the early proliferation of it amongst developers, and their positive feedback is a very positive indication that Sony is learning from their mistakes. Sony could've been complacent riding off the reigns of ps2's success. But, after playing catch up for a good part of this generation, change in management, and some serious introspection in the midst of global, financial turmoil, I'm sure Sony will do alright.

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jaybiv
Sunday, November 13, 2011 @ 10:25:40 PM
Reply

The main lesson they hopefully learn is to be first in market. They gave MS too much of a headstart. If MS beats them to market again, Sony had better be no more than three months behind. Sony is going to have the technology advantage mainly due to blu ray. If they can get to market first, hopefully they can become the lead system for game development.

Btw Ben, I dropped about $2,700 total in one day when I got my 3 in Dec '06. A 60 gb, new 57" DLP, three controllers, hdmi cable, Madden, Resistance, Tiger Woods, COD 3, Marvel Alliance and NBA 2K7. Most fun I've ever had spending that much money.

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xnonsuchx
Sunday, November 13, 2011 @ 10:42:36 PM
Reply

I don't think price will be as big an issue and would predict the PS4 launch price will be $399.99.

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Highlander
Monday, November 14, 2011 @ 9:58:44 AM

That would be an OK price, considering inflation though, it doesn't really leave much room for tech in the box. There was a reason the PS3 cost $500/$600 to buy (and $800/$900 or more to make) at launch. I just hope that Sony doesn't wimp out on improving the console in order to make it to market faster.

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xnonsuchx
Monday, November 14, 2011 @ 2:35:12 PM

I'm thinking that they would start off selling at a loss, but things like BD drives and fast RAM are cheaper than they were in 2006, so it kinda depends on CPU/GPU costs. I wouldb't be surprised if it was up to $100 more, but I just think they'd want to keep it as far below $500 as possible.

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Douchebaguette
Sunday, November 13, 2011 @ 11:03:25 PM
Reply

They definately won't, but I also fear they may go overboard and be the complete opposite...

...which is what Microsoft did this gen, and we definately wouldn't want that. Doubt it though, as Sony always wish to deliver an all round high standard of quality; they've probably analysed and evaluated all mistakes from all three corporations and set for the porridge that is juussst riight.

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ulsterscot
Sunday, November 13, 2011 @ 11:10:38 PM
Reply

offer an alternative Western adult sized controller

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bigrailer19
Sunday, November 13, 2011 @ 11:38:20 PM

You must be a giant, to say that.

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WorldEndsWithMe
Sunday, November 13, 2011 @ 11:39:54 PM

You aren't supposed to hold it the way you do a 360 one, place it at the top of your hands and let your palms keep cool.

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Highlander
Monday, November 14, 2011 @ 9:59:09 AM

How about a western xenophobe one?

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Wendell
Monday, November 14, 2011 @ 11:42:39 AM

I am a big guy with big hands and I like the DS3 just the way it is. Don't change a thing.

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Qubex
Tuesday, November 15, 2011 @ 6:26:38 AM

Lol Bigrailer.... :)

Q!

"play.experience.enjoy"

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TheCrazyMerc
Sunday, November 13, 2011 @ 11:23:13 PM
Reply

I'm pretty sure they have learned from their mistakes, one example is the PSVita.

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ulsterscot
Sunday, November 13, 2011 @ 11:28:25 PM
Reply

add an option on the xmb to allow remapping of all the controller buttons - hell id pay $600 for that option alone.

well maybe $550

backwards compatability with ps3 games in essential

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LimitedVertigo
Monday, November 14, 2011 @ 12:17:06 AM

Why is it essential to play PS3 games? Everyone thought the same about playing PS2 games on the PS3 and now where are all those people? Ya they're playing PS3 games. I'll be getting the PS4 for PS4 games.

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bigrailer19
Monday, November 14, 2011 @ 1:24:35 AM

I agree LV. I certainly will still have my PS3 when the PS4 comes out. After my 60GB PS3 died, I didn't even miss the backwards compatibility. Not to mention I only played a couple PS2 games on it anyways. GoW2 I did for sure and maybe Socom.

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firesoul453
Monday, November 14, 2011 @ 9:25:13 AM

If they use an improved version of the cell processor, then they will probably have backwards compatibility because it will be relatively easy to do with at virtually no cost.

If they don't use the cell they probably won't add backwards compatibility directly, but I bet that if not, they will have an addon or something for like $100 for backwards compatibility.

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Highlander
Monday, November 14, 2011 @ 10:15:23 AM

I don't think it's absolutely essential for BC to be there. But I think it's a very, very good idea to include it. I think that the expense of game development, especially for smaller software houses is a significant factor in the choice of technology. Allowing developers to extend their existing PS3 experience with the PS4 would make a lot of sense financially.

Also, we are beginning to collect boxes, PS2, PS3 and a new PS4 all to play PS games? I think it is important that the next Playtsation home console be PS3 backwards compatible because is is entirely possible it will be the last generational change of console.

What I mean is that the PS4 may be the last console that is a substantial leap from it's predecessor and that future consoles will be evolutions of existing systems, iterative change and upgrades instead of a brand new system every 6 years, think updated capability every 3. The console will play the same games, but the visual quality will depend on the exact configuration of console. The games will be written the same way and be the same executable, they will simply scale themselves depending on the console hardware available.

I think having a PS4 that uses Cell technology and another nVidia GPU (assuming that's the way they go) will feed directly into this with the PS4 being able to play PS3 games, and PS3 developers being able to easily move up to the new system, and even making their PS4 games scalable so that the visually inferior version can be sold on PS3, and the full spec on the PS4 with a price premium for the full spec version. They wouldn't be the same executable, but different compilations of the same game. The PS3 version might limit visuals to 30fps 720 resolution (or lower) - for example, where the PS4 version can run at full 1080p60 with 3D.

Whatever the differential, it needs to be a different executable to prevent haxx0rs from simply chipping the PS3 version to run on a PS4 with full resolution. But doing this would grandfather all PS3s into the next generation, and yet still provide a good reason to upgrade, especially if the PS3 becomes feature locked and only receives security updates and bug fixes.

Also the PS4 needs to be capable of near total PS2 backwards compatibility (and I would throw in PSP compatibility - not Vita). If Sony can manage that, then the PS4 becomes that one system to buy because it handles PS1, PS2, PSP, PS3 and PS4 games. Technologically it should have no trouble with this.

If you make the Ps4 100% backwards compatible to the PS3, you have to make a compelling reason to upgrade from the PS3. Giving PS4 backwards compatibility for everything except PS Vita games provides an extraordinarily good reason to upgrade, even if PS3 remains on the market. The backwards compatibility with the PS3 also provides a huge comfort factor for gamers since they will not have to re-purchase all their games, nor throw away that existing investment.

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AcHiLLiA
Monday, November 14, 2011 @ 11:48:05 AM

I agree, if the PS4 is fully BC, will see better sales hopefully.

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Raze22
Monday, November 14, 2011 @ 11:52:48 AM

Full backwards compatibility probably isn't a essential, but it is a nice feature regardless. Leaves your room less cluttered and you have access to another gaming library with a different, better machine!

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BikerSaint
Monday, November 14, 2011 @ 12:41:25 PM

I want BC too.
Since I'm also a gaming collector, as well as being a gamer, I'm always buying(& playing) PS2 games & I never realized how much I really would miss my phat Princess's B/C until she was murdered by an A-hole of the US Postal Buffoons & I only had a Slim with a PS2 Slim sitting along side it for a few months. I guess it was just force of habit(and wishful thinking) but for those few months, I kept forgetting & kept trying to popping my new PS2 games into my PS3 slim.

And that's one of the big reasons why I recently went out & bought ANOTHER 60GB(refurbed), & then promptly put a 750 HD into her.

And since my 320 Move bundle slim is already sporting a nice new Phat 1T HD in her, all I can say is I love that I've now got 2 gigantic fatties, just lounging their butts off, in my household!

Last edited by BikerSaint on 11/14/2011 12:54:23 PM

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Raze22
Tuesday, November 15, 2011 @ 2:49:31 PM

bike, which is better western digital or seagate for a hdd? And is your ps3 running fine with that 1tb installed?

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BikerSaint
Wednesday, November 16, 2011 @ 11:15:03 AM

Coffeya,

I put a Western Digital 1T in my slim & also a WD 750 into my old 60GB Phattie, plus I've also put a Samsung 750 into an earlier PS3, all with zero problems.
For myself, I usually stick with WD because I can find better deals & sales on them more often than the other brands.

BTW, the HD brands that Sony had put into them originally were Seagate's, Samsung's, & Toshiba's.

So whichever you wind up using, it shouldn't be a problem, as long as you stick with one of these name brands

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StevieRV
Sunday, November 13, 2011 @ 11:31:24 PM
Reply

i dont know about you guys, but in 20 years i want to still be using the exact same controller, well shape and button layout at least, things like sixaxis and stuff is extra

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Highlander
Monday, November 14, 2011 @ 10:17:51 AM

Exactly, some things just work, like a keyboard layout, a piano, guitar. Do we change the string or key layout on musical instruments from generation to generation? Do we swap the accelerator and brake pedals around ever decade or so? Of course not, because these are standard layouts that people are familiar with. I think that the DS3, like the DS2 and DS and other PlayStation controllers before it, is a de-facto standard and you mess with it at your peril.

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bigrailer19
Sunday, November 13, 2011 @ 11:36:29 PM
Reply

Personally I think we will see the PS4 have a great launch. There is no reason the PS4 should be expensive as in $500-$600. We all know the major reason for this price for the PS3 was the blu-ray and backwards compatibility. Now that the costs have gone down, the PS4 will probably be a cool $400, and Sony probably will Start making profits much much sooner!

Last edited by bigrailer19 on 11/13/2011 11:37:14 PM

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Highlander
Monday, November 14, 2011 @ 10:25:45 AM

PS3's major costs were the Cell, RSX, XDR memory, BluRay and the completely new case/motherboard.

Even if Sony uses a development of the Cell, it will be costly to make at first, as will the GPU. The BluRay drive will be substantially cheaper, the cost of BluRay players at the time of the PS3 was so high that there were really no players below the price point of the PS3. That said, I anticipate that the cost of the BluRay components in the PS4 will be less than 1/6 of what they cost in the PS3, so that is a major cost reduction. I am hoping that because of this the actual cost to build for the PS4 will be in the $500-$600 range, which would allow Sony to sell the PS4 for something like $400. The cost of semiconductors will shrink with each process generation, so Sony knows that the initial build cost will shrink to a profitable point more quickly because the PS4 will not also have the cost of BluRay components to contend with.

In the PS4 we will see, commodity RAM, commodity video RAM, commodity BluRay, commodity motherboard components for BlueTooth, ethernet and other standard features, commodity HDD/SSD. The CPU/GPU are likely to be a bit more exotic, and perhaps even the cooling system and case. Other than that though, they should be able to take advantage of commodity pricing.

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WorldEndsWithMe
Sunday, November 13, 2011 @ 11:36:49 PM
Reply

The only thing that could go awry is the launch lineup. If MS's new system forces them to push their time schedule up things could be sparse. Otherwise with PSN already great, Home very popular, the technology mostly understood by developers, and a plethora of exclusive franchises now established I think the PS4 should be good to go. Just gotta watch that price too.

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bigrailer19
Sunday, November 13, 2011 @ 11:41:50 PM

Price should be fine this time around. Blu-ray was a major factor in the PS3' pricing. Let's hope there's B/C and that a sort of PS3 emulator isn't going to be a burden on the price either, like the PS2 B/C was.

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Russell Burrows
Monday, November 14, 2011 @ 12:03:00 AM
Reply

PS4
BD100 and later BD200

3D chipware CPU units in a vertical stack beats the flatlander topography of the PS3 design.
The performance of a 600 dollar 2013 platform for 349 dollars in 2013.

In other words a flat and expensive 15nm chip gets outperformed by a 28nm 3d chip thats faster, cheaper and much better.

3D chips Integrated design means amazing bus speeds that outperform traditional flatchips and flat single on chip designs.

Stay tuned.

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Highlander
Monday, November 14, 2011 @ 10:27:08 AM

That's a very expensive process for desktop speed processors that have heat output that measures in the range of a space heater.

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LimitedVertigo
Monday, November 14, 2011 @ 12:12:55 AM
Reply

I certainly hope so though I don't want them to give us an inferior product just for the sake of reducing costs. I'm okay with the premium stance Sony takes in regards to its hardware. I don't regret buying a single Sony product.

I also hope the controller stays the same.

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PharaohJR
Monday, November 14, 2011 @ 12:17:37 AM
Reply

lets be realistic here. plenty folks run round claiming they dont like the console wars...

look here.. all sony need to do is drop another console with more depth to the current features present on PS3. backwards compatibility for all models if not certain models & continue to make quality there primary focus in the system & software.

correct me if wrong but isnt ps3 the dominant console after wii in all countries except America? as many units wii sold tell me right now is the majority of owners still using their wii as they did when purchased? x360 we have already seen the facts cause of microsoft tactics in making a faulty system & flipping gaming industry into exclusive DLC content it didnt work so well. the sales #s are only that number cause of a unreliable system.

as long as sony realizes there is a shift with the mindset of younger consumers now gravitating to what others are dealing with but also remembering the folks that supported Playstation since entry. Sony will stay relevant & be a dominant console into every generation. if they play the competition game.... just know other sides dont play fair & will pull tricks.

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wenezz
Monday, November 14, 2011 @ 12:23:51 AM
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quality exclusives is what matters.....

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Ignitus
Monday, November 14, 2011 @ 1:28:03 AM
Reply

No way!

They won't mess it up again. Actually, I think they will have a great launch. I hope SONY does not let me down.

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___________
Monday, November 14, 2011 @ 1:38:14 AM
Reply

look at the vita.......
yea, theres your answer!
ridiculously overpriced.
awkwardly timed.
and of course it would not be a $ony product without a piss poor lineup!
i mean come on, how can you release a new PSP and have the only adult FP game as uncharted?
no killzone, no LBP, no resistance, no GT, none of the franchises you think of when you think of playstation.
just uncharted!
yea people are really going to go spend 450 bucks on a vita plus 60 or so on uncharted just so they can play that for a week or so then have the unit sit on the shelf for a month or so!
one thing $ony has taught me this gen is there thick as mules!
actually no, for once that term is actually a literal understatement!

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Lawless SXE
Monday, November 14, 2011 @ 3:04:55 AM

Ridiculously overpriced? Uh-huh. I'd sooner pay $450 for Vita that $800-ish for an iPhone. You still get voice-comms (via Skype), a great many of the features, such as camera, touch screen, motion sensing, web browser, and let's not forget a much more game-friendly interface. Just about the only thing that it doesn't have is a GPS... The launch timing may be awkward, but it does provide a break from the holiday season, and one must remember that availability is all year round.

And the games... Uncharted is the biggest launch day game, no doubt, but it also has Wipeout, MVC, Katamari, Shinobido, Ridge Racer, and that's only what's been confirmed. The first year promises to be amazing if even half of the expected games make it out.

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___________
Monday, November 14, 2011 @ 8:56:51 AM

yes, ridiculously overpriced!
how can a handheld cost 100 bucks MORE then a ps3 with MW3, BF3, 2 controllers play TV AND a monster HDMI cable!?
as for the iphone, well the vita cant turn into a GPS system now can it?
i can play games my 4 for a good 5 hours before it goes flat!
according to $ony the vita struggles to get half that, and its a dedicated gaming device!
and the iphone is as reliable as a wood burning stove!
how much you want to bet the day of release people will be complaining of broken vitas?
only problem iphones have had in the past few years since introduction was the reception issues with 4 and that was not exactly a major problem like what $onys had with their products.
for example my father just bought a new xperia arc yesterday and the f*cking thing keeps turning itself off!
not going flat, you can turn it back on and it will have 100% battery life.
then lock it put it down, come back 5 minutes later and it will be off again!
iphones are 800 bucks because they do everything, and they do it so well!
and there as reliable as a wood burning stove!
lets see the vita get one of those right!

as for the games i clearly said first party.
last time i checked MVC3 and co are not made by $ony........
i can see the vita is going to suffer the exact same fate the PSP did.
third party publishers are supporting it better then what $ony is, how pathetics that!?
its their system, its there job to release enough games to carry it on launch!
not release 2, and look to crapcom and co to carry the rest of the weight.

thats what i cant understand about $ony!
they just dont learn their lessons!
they released the ps3 at a ridclious high price.
sold poorly.
so to fix that problem they do the EXACT SAME for the PSP GO!
common sense, right?
ill solve the problem by doing the exact same.
hmmmm, every time i stick my finger in this light bulb socket i get electrocuted.
hmmmmm, i wonder why.
i know ill solve that by doing it again!
one day they will learn, one day they will stop being greedy money grubbing price gougers, and backup their products with decent software.
but by the time that happens the world would of already ended, so its kinda pointless!

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Highlander
Monday, November 14, 2011 @ 10:31:21 AM

Oh good god, here we go again, the resident troll farts an post.

Ridiculously expensive? Not 6 months ago people were fearing that the base model would cost $500, and then Sony announced at $249 and the entire industry was very p0leasantly surprised. Not one voice was raised saying that this was ridiculously expensive. More recently the somewhat MS favoring tech media has started to harp on the price of the Vita, except that any comparable smart device or iPad costs 50-100% more than the Vita with inferior components.

Oh, but let's not let facts get in the way of your trolling.

Nor am I sure how the game line up for the Vita can be described as piss poor. The only piss poor thing around here is your intellect. I think it's time that Ben killed your account, your posts are becoming ever more ridiculous and nothing more than trolls.

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sawao_yamanaka
Monday, November 14, 2011 @ 10:43:20 AM

Umm blank man.
You do know they have resistance, lbp, modnation racers and hot shots golf releasing on the vita launch date right? I say Sony is definitely supporting it. Please do stop being a troll and go elsewhere. As for uncharted it is not an fps it is a tps and a damn good one to boot.

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sawao_yamanaka
Monday, November 14, 2011 @ 10:46:03 AM

@Highlander
He's complaining for the fact that the 3ds is cheaper now. Even though I bought it on release date I think the price was too much for that system. The vita has a great price and I agree with you about blank man there. He just bitches to bitch.

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Qubex
Tuesday, November 15, 2011 @ 6:28:31 AM

Yamanake... remember, it is a bitches world...

Q!

"play.experience.enjoy"

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___________
Tuesday, November 15, 2011 @ 9:04:56 AM

yes, but are you forgetting the world does not revolve around the states?
i dont live there, i live in AU and in AU the vitas 450 bucks NOT 250!
so, you were saying.......?
im sorry, no f*cking way in hell the vita is worth 450 bucks!
no way, no how.
dunno where you got that from, but LBP, resistance and MNR ARE NOT launch titles!
as i said the ONLY first party games that are launch titles are wipeout and uncharted.
how can a single third party publisher, crapcom, support the device better then the devices manufacture!?
one of the biggest problems that befalled the psp was the lack of first party support.
and there doing the exact same thing here!


Last edited by ___________ on 11/15/2011 9:07:22 AM

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Underdog15
Tuesday, November 15, 2011 @ 9:12:42 AM

But you gotta remember... AU is forced to pay more because the world is forced to listen to you troll the internet.

I feel badly for our other AU friends... taking a fall because of you...

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Lawless SXE
Monday, November 14, 2011 @ 2:53:35 AM
Reply

The Vita says No. It's more developer friendly than previous Sony consoles, the price is reasonable, there's a decent launch line-up, and they've timed it so that there should be a decent number of units shipped to cover expected sales.

It's pretty clear that they have some idea. Of course, they need to have some of their strongest developers working on launch window games and it has to have new features, perhaps a larger optical disc format, a more powerful processor setup to outdo the typical PCs of launch era, and particularly the Xbox TEN/loop, or whatever the dickens it's being called... I trust 'em to not stuff it up.

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Zubair
Monday, November 14, 2011 @ 3:53:43 AM
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Let 2014 come then worry bout the PS4, till then enjoy your PS3's!

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Dancemachine55
Monday, November 14, 2011 @ 6:13:16 AM
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I don't think they will.

It will not surprise me one bit to see a PS4 with the same structure as a PS3, but a little more power under the hood.

I'm talking the same 8 core cells structure, but with 1 or 2 GB system RAM, 512 MB video RAM, a 3D top of the line graphics card AND a 500 GB or 750 GB HDD.

I think a new God of War, Gran Turismo, Uncharted, Littlebig Planet or Killzone, along with some new IP's to kick off the new gen, would be an instant system seller!!

I had a few ideas that would really get the PS4 off to a great start:

1. A strong 1st party lineup within the first 6 months of the console's release. At least 12 AAA titles from Sony's studios.

2. Agreeing with InBlackestNight, release the PS4 in North America and Japan around June 2013, then Europe and worldwide in September / October. Stagnated enough to build stock before the Christmas rush.

3. Gain a lot of 3rd party developer support. Incentive programs such as free use of motion capture studios and free reign on new IPs to test new ideas from all 3rd party studios, allowing lots of creative freedom so long as they make their first next gen game Playstation exclusive.

A new gen of consoles generally means the start of new big franchises. Just look at Uncharted, Assassin's Creed, Dead Space and Gears of War for this generation!!!

If Sony did any of this stuff with the PS4, and keep the price low, like around $399 US, they will no doubt dominate next gen.

Finally, here's some mistakes they made that I hope they will not make again:

1. Release at least 6 months before the competition.

2. Be the cheaper console or the same competitive priced console but with more functions to offer.

3. Backwards compatibility with all PSN purchases, and hopefully with PS3 discs.

4. Make sure you have millions ready to ship for the holiday season.

5. Have at least a handful of games for each type of player, eg. hardcore shooter, racer, kids games, adventure, RPG, quality party games like Dance Central, Rock Band, Sports Champions 2, etc.

6. Do not rely on weird commercials to grab the viewers attention. People these days respond better to humour and straight-to-the-point advertising, like features and cost. Keep It Simple, Stupid!!

7. Improved customer service. People really respond well to a company that goes out of their way to satisfy a customer, like a 1-2 week turnaround for console replacement or repair, free posting, maybe a month of free PS Plus thrown in for good measure/

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Excelsior1
Monday, November 14, 2011 @ 8:33:08 AM
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No. There is no way Sony could come close to the absolute train wreck that the PS3's launch was.

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VampDeLeon
Monday, November 14, 2011 @ 9:12:42 AM
Reply

I think Sony did learn a lot from the PS3 launch. Some things that they should never attempt again:

- Encourage people to get 2nd jobs to pay for it
- Commercials that creeped people out (Baby doll one)
- Boast on backwards compatibility only to later remove part of the feature (PS1 and PS2 please, PS3 included would be awesome but I won't mind if they don't allow PS3 games to work)
- Have any alleged exclusive launch title games that end up on another console. (Assassin's Creed, Elder Scrolls IV, etc.)
- Price it over $500, even if it allowed mind control, popcorn making powers most people will still be turned off by the price.


Last edited by VampDeLeon on 11/14/2011 9:13:45 AM

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Mr Bubbles IGR
Monday, November 14, 2011 @ 9:27:16 AM

totally agree, i paid $500 for my 80GB motorstorm package ps3. Any higher and I would've waited.

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Ben Dutka PSXE [Administrator]
Monday, November 14, 2011 @ 9:55:41 AM
Reply

Yes, well, troll obviously gone. And remember guys, any and all posts AND replies to trolls will always be deleted, so don't waste your typing.

Isn't it funny how the people who get banned are so OBVIOUSLY people who should be banned? ;)

Last edited by Ben Dutka PSXE on 11/14/2011 9:56:13 AM

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Qwarktast1c
Monday, November 14, 2011 @ 10:04:09 AM

thanks for giving him the boot.

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Highlander
Monday, November 14, 2011 @ 10:34:04 AM

How about banning the resident troll, Mr Anonymous Cowherd - aka the underline man? How his posts are considered anything other than trolls is beyond me.

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Ben Dutka PSXE [Administrator]
Monday, November 14, 2011 @ 10:44:23 AM

Yeah, but I've just been ignoring him. Technically, he's not breaking any rules, even if he is out of his mind.

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sawao_yamanaka
Monday, November 14, 2011 @ 10:47:57 AM

Oh so he's that crazy uncle everyone has.

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Dancemachine55
Monday, November 14, 2011 @ 5:12:57 PM

His replies were really getting out of hand.

Thanks Ben. It still amazes me that people would go out of their way and waste so much time trolling web sites. Sound like real losers to me.

Nice to know Ben's on top of it. Keep the comments section exactly as it should be, thoughtful comments or rational point of views. Or strong personal opinions that are well explained and not pushed on anyone else.

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Highlander
Monday, November 14, 2011 @ 10:47:25 AM
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The rumors are many and varied. If I had my choice Sony would use a Power7 based design with a Spurs co-processor to provide the SPUs needed for PS3 compatibility. They'd use the latest generation of nVidia GPU, and emulate the RSX in software. Memory will be plentiful, they'll stick with SATA based devices whether HDD or SSD for internal storage, and the BluRay will be the new BluRay standard built on the 33GB per layer, multi-layer designs that allow 100GB or more per disc. The Power7 design along with Spurs coprocessor and new nVidia GPU will allow PS3 emulation, and ought to be capable of full PS2 emulation.

The other possibility is a radically different architecture based on a larger number of ARM cores. But, I think that one of the bigger lessons that Sony had to take on board with the PS3 was the radical change in platform caused developers too much pain. extending the current design so that the existing knowledge isn't invalidated would seem to be a major point of learning. Maintaining control of costs would seem to be another obvious lesson. Sony won't want to launch the system at much above $399, that price point is about the ceiling for a new home console in terms of the pain that consumers will experience without turning away. Build costs are therefore likely to be no higher than $600 at launch. so long as only the CPU and GPU represent 'new' devices, that should leave enough room for a well specified system with build costs in the $600 range. If the CPU/GPU cost $300-$400, it would leave $200-$300 for the rest of the system, which is a fair amount for the increased amounts of RAM and all the other components - including the upgraded BluRay, new case, PSU and motherboard.

As I said in a post above, I sincerely hope that Sony makes this the one Playstation to rule them all, in other words it needs to be capable of playing PS1, PS2, PS3, PS4, PSP, and PSN games. The only exclusion I make is Vita, That will be a current platform and emulating it would pointlessly hurt the Vita's market.

I expect that even if the other emulations are there on the PS4, the PSP emulation may well be left to the Vita. If PS4 is cell/Power7 based, I hope to see new PS4 games built in such a way that a budget version of the game limited to 30 frames per second at 720 or lower would be built at the same time for PS3. This would allow developers to effectively build games in a two for one manner. The PS3 version would be gimped compared to the PS4, but sold at the discount end of the price spectrum. I don't think this would harm PS4's market because I think that including all the backwards compatibility in one box will provide a compelling reason to upgrade. But, Sony's market research may say something else - who knows....

Either way, PS4 should be interesting - whenever it arrives.

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Dancemachine55
Monday, November 14, 2011 @ 5:47:51 PM

After the whole Backwards compatibility backlash from Sony fans, developers whining about the radical change in structure and having to relearn coding and programming to make their games work on the PS3, AND people generally complaining about the PS3's price at launch, I really would not be surprised to see Sony play it safe this time with the PS4.

Just look at the PS2. It wasn't as powerful as an Xbox or Gamecube, but it was highest selling because it was cheaper and it came out first. It also had a strong exclusive lineup of games, and many multiplats still ran well on PS2, even if not as smoothly as Xbox.

Since the PS3's 8 SPE's and 3.2 GHz PPE is still considered quite high these days, I really wouldn't be surprised to see a minor upgrade on these when the PS4 launches. You think they'll keep the NVIDIA Reality Synthesizer in the PS4?

Would not surprise me to see Sony double the amount of SPE's and quadruple the DDR3 RAM and XDR DRAM to 1 GB each, perhaps adding a separate 512MB video RAM to help process on-board applications, streamline multi-tasking applications and improve general gaming performance.

Is it just me, or has the focus on new consoles turned from better graphics to smoother performance and higher resolutions? Do you think graphics have been maxed out and can't get much better?

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Highlander
Monday, November 14, 2011 @ 9:13:26 PM

If Sony choose to stay with Cell and/or Power architecture they have two choices. 1) dust off the PowerXcell8i, put two on the same die, and give it a spin, alternately cut out some of the crap from the Power 7 design that is more focused at business computing, and drop a Spurs on the same die to provide the Cell's SPUs.

As for the GPU, I wouldn't expect to see a RSX in the next system, but if they stick with nVidia, it will make getting a working RSX emulation a lot easier - IMHO. I would expect that they pick the current architecture from nVidia, rather than trying to evolve RSX. Much less expensive and easier for PC Devs to cope with.

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Twistedfloyd
Monday, November 14, 2011 @ 11:47:24 AM
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They can't do the same sort of thing they did with the PS3. Needs to be far more reasonably priced and supported with games. Sony was too cocky in launching the PS3 the way they did and thought people would just buy it because of the epic PS2. PS3 is an amazing system, but it struggled for a long time. They can't do the same thing with the PS4.

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Highlander
Monday, November 14, 2011 @ 12:35:23 PM

The accepted view is apparently that they were cocky, though I've yet to see any sign of this beyond Ken Kutaragi's odd statements about the price, but they were not well translated in any case. But that is water under the bridge. With PS3 Sony pushed the technology envelope like never before, and I believe that we are seeing the fruits of that now. Beyond the sticker shock and the entitlement mentality that says that "product X must cost below a certain cost because I said so", the price of the PS3 was entirely reasonable for what you got. Forget the complaints about the price compared to the PS2, look at the system configuration and cost to build at the time. Purely on the basis of what is/was in the box, the price was a steal, expensive, but still a steal.

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Dancemachine55
Monday, November 14, 2011 @ 5:55:23 PM

The PS3 was more powerful than most top of the line PC's at launch, and was still incredibly powerful up until this year when Uncharted 3 completely maxed it out.

The 360 was maxed out by 2009 with Gears of War 2. Nearly all major releases are on multiple discs cos of 360's use of DVD format.

I reckon, since the PS3 was so far ahead of it's time in design, the PS4 will just be a highly improved and optimized version of the PS3. Familiarity with developers, backwards compatability with all PS3 and PSN software, yet enough of a boost in RAM and graphics processing to give next gen graphics a real kick.

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hadouken
Monday, November 14, 2011 @ 1:21:07 PM
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Nice to know I'm not the only person with at least 75 ps3 games lol.

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BikerSaint
Monday, November 14, 2011 @ 1:27:40 PM

Only 174 here so far

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Dancemachine55
Monday, November 14, 2011 @ 5:56:16 PM

How many of them have you finished BikerSaint?

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BikerSaint
Wednesday, November 16, 2011 @ 11:34:33 AM

Dancemachine55,
About 30 are completely finished, with another 15 or so where I got stuck near the end somewhere, & that I will go back to with a fresher insight. I also have probably about a good 75 to a 100 that are still in my backlog too(AC1&2, Batman, Fallout3 & Vegas, Mafia 2, Borderlands, Deus Ex Human Revolution, etc, just to name a few).
I just finished Crysis & am about 2/3 through Crysis 2 right now & I'll totally loving their stories & SP length

BTW, I have a lot of other titles, such as RTS, RPG, sports, music/dance titles that I'll never play, but I still needed to help fill in my collection.

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BikerSaint
Monday, November 14, 2011 @ 1:25:32 PM
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With the first PS3's you were, in all reality, getting a $900 beast of a machine, with Sony giving you a whole whopping 1/3 off......

.....and all without any need for a manufacturers cents-off coupon too!!!!

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Dancemachine55
Monday, November 14, 2011 @ 5:58:38 PM

So very true.

A PC with the same amount of power, likely with more RAM, would've cost around $1200.

With what the PS3 was capable of at launch, $600 really was a steal. Problem was, most sheep just saw $600 for a new console with slightly prettier graphics. If only they knew.

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tridon
Monday, November 14, 2011 @ 1:30:21 PM
Reply

I'm hoping that Sony has learned and will not make the same mistakes. Tips to Sony:

1) Launch with some of your big guns. You want people to run out and buy your system at launch, there needs to be something recognizable there. This is why I'd recommend holding off on God of War IV and Uncharted 4 until the PS4 launch.

2) The price has to be reasonable. With today's economy, there's a slim chance a lot of people will be able to pay $700-$800 for a new system (before taxes). I know I wouldn't be able to.

3) Keep the DualShock design!

4) The features that are available at launch should stay with the system and NEVER be removed. People are paying for that feature, so don't scoop it away on them (i.e. PS2 backwards compatibility, shared PSN accounts, etc.).

5) Beat the Xbox out of the gate. You want your crown back, don't let them have another 1-year headstart.

6) While on the topic of the Xbox, pay for exclusives! Sony may have ten times the better first-party line-up, but Microsoft is smart. They know they don't have Uncharted and LittleBigPlanet, so they keep up exclusivity on gaming giants such as GTA and CoD. You want dominance, you need the giants!

7) And while on the topic of exclusivity... do NOT let go of Metal Gear Solid!!!

8) Be prepared for demand. Don't allow yourselves to run out of stock again. It won't help in the long run (even though I'm sure a lot of eBay salespeople wouldn't mind).

That's about all that's coming to my mind. ;)

Last edited by tridon on 11/14/2011 1:31:26 PM

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Dancemachine55
Monday, November 14, 2011 @ 9:55:30 PM

I agree with all your points, except one....

Third party timed exclusives are a good deal, but eventually fall flat a year or 2 later when the competition gets it too. I say Sony should focus on getting complete exclusive deals with publishers through promoting the hardware and allowing access to Sony's resources to make game development easier or smarter.

Take GTA or CoD for example. A GTA spin-off exclusive to PS4 would be a much bigger system seller than, say, GTA DLC timed exclusives. Let MS keep their timed exclusives.

CoD map packs are only 6 months ahead on 360 than on PS3 or PC. For most gamers I know, that is not a big deal, and is definitely NOT why they got a 360. Timed exclusives are good for the small niche market of rabbid fans wanting their map pack fix now, but I reckon it's a big waste of money.

Sony securing eternal exclusives rather than timed exclusives is a much better deal, or getting exclusives on new IPs, like Dust 514.

All I know is this, the PS4 will have a fantastic launch if Sony use the same mentality and techniques they have used for Vita. Let's just hope Vita won't be hacked and its games pirated like the PSP, and let's hope that it has 3rd party support for a LONG long time, not just the first 2 or 3 years.

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Temjin001
Monday, November 14, 2011 @ 7:49:52 PM
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I suspect they'll bring the cost way down for the next gen. Considering that they probably wont be pushing a bleeding edge media format, like with Blu-Ray, I suspect the PS4 wont launch for more than $400.
I just hope Sony maintains their identity with being premium, bigger and more powerful.

I sometimes wonder if the next gen of hardware will be scalable, like the end of hard platform launches. I see in the horizon efforts that model themselves similarly to how the smart phones and tablets work.

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Highlander
Monday, November 14, 2011 @ 9:18:51 PM

Yes, that's what I am thinking as well, that's why I think they will really push the boat out with the PS4, it will be the last generational change, and from here on it will be iterative improvement that scale performance. Games will simply scale with the hardware so that an older un enhanced PS4 would run the game with more basic graphics, and the top of the line would run better. Not quite like the way games scale to PC hardware, but similar. However because it is a closed architecture it will be a seamless process for the user, they don't do anything except play the game...

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Qubex
Tuesday, November 15, 2011 @ 6:35:52 AM

I reckon a price of $449 is about right!

Q!

"play.experience.enjoy"

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BigBoss4ever
Tuesday, November 15, 2011 @ 3:37:44 AM
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this is inevitable, they try to build a game machine with no one can match up every time they release a new generation console. this should not be a surprise if history repeats itself...

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PS3addict
Tuesday, November 15, 2011 @ 8:37:50 AM
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One thing I would like to see in the PS4 is a faster Bluray drive and more ram. The loading times on Arkham city and Uncharted are quite long. I am sure having a faster read and more ram to process the data would have a huge impact on the console war. I always hear the complaint from my 360 friends about slow loading of my games...

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Highlander
Tuesday, November 15, 2011 @ 10:26:43 AM

yes, perhaps you should remind your friends that load times are not unique to PS3, and PS3 owners don't have to swap discs in the middle of a game...

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Underdog15
Tuesday, November 15, 2011 @ 2:41:33 PM

Does no one remember how long it takes Halo to load up a new mission at initial load? I used to put it into my XBOX, start up from where I left off, and go get something to eat or use the washroom.

In fact, the original and second Halos are high on my list of longest loading games I've ever owned.

Last edited by Underdog15 on 11/15/2011 2:42:14 PM

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