5 Years Of PS3, Top 5 Exclusives
Sony is currently celebrating the fifth anniversary of the PlayStation 3, and we figured it'd be a fitting homage to focus on that which the PS3 does best: exclusive software.
So after five years of the PS3, what are the top 5 exclusives in our estimation?
5. God of War III
A mammoth action achievement. Kratos is a stone-cold bad-ass and this new adventure from Sony Santa Monica Studios is epic, satisfying, and oh so gorgeous. Featuring fantastic art work and some cinematography that remains singularly impressive regardless of any new software, God of War III was one of the most accomplished games we've ever seen.
4. Gran Turismo 5
Some will bemoan its shortcomings. Others will staunchly defend it. We're in the latter group, as we've explained our position as car and racing enthusiasts. Polyphony Digital's authentic, realistic, and insanely in-depth driving simulator demanded much of the ardent fan, and the rewards were unmatched. If you're looking for the ultimate racing experience, you've always been able to turn to Gran Turismo.
3. Heavy Rain
It has left an indelible print on our minds; the one game that had such a profound emotional impact that we can't get it out of our heads. It was the combination of the cinematic storytelling, freedom of choice, and compelling, tension-filled gameplay that made our jaws drop. An undeniable work of art from start to finish and top to bottom, Quantic Dream showed what video games are capable of, and we're all very grateful.
2. Metal Gear Solid 4: Guns of the Patriots
Hideo Kojima is a genius and this effort might be his greatest ever. With a storyline that nobody will soon forget, a style of gameplay that benefited both the hardcore and those new to the franchise, and an artistic beauty that boggles the mind, MGS4 stands tall. You can release whatever you want this generation; nothing is going to significantly outpace this landmark achievement. Only Kojima can do it with MGS5.
1. Uncharted 2: Among Thieves/Uncharted 3: Drake's Deception
Okay, we cheated. We had to. There was just no way we were going to choose between these two masterpieces. And in truth, the reason why these two outstrip MGS4 is because...well, there are two Uncharted games that we consider to be elite productions. Thus far, there has been only one true Metal Gear Solid installment on the PS3, right?
Anyway, nobody will debate the insane quality found in Naughty Dog's Hollywood-like productions. This studio just seems to take the next step in every possible phase of development; they go above and beyond in terms of overall refinement and explosive appeal. Everything from the professional voice performances to the immensely well designed set pieces makes us all proud to be gamers. And that's what it's all about, really.
Tags: ps3, playstation 3, ps3 exclusives, ps3 games
11/17/2011 8:55:48 PM Ben Dutka
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Comments (147 posts)
BigBoss4ever
Friday, November 18, 2011 @ 12:01:54 AM
Ben Dutka PSXE [Administrator]
Friday, November 18, 2011 @ 12:12:44 AM
5TAY3R
Friday, November 18, 2011 @ 5:42:17 AM
My top 5:
1) Uncharted 2
2) Gran Turismo 5
3) Valkyrie Chronicles
4) Lil Big Planet
5) MGS4
These are all awesome games, and all are equally sublime, soo just ignore their numerical number beside them
SvenMD
Friday, November 18, 2011 @ 7:00:41 AM
Shams
Friday, November 18, 2011 @ 8:51:56 AM
bigrailer19
Friday, November 18, 2011 @ 10:37:48 AM
xenris
Friday, November 18, 2011 @ 10:39:24 AM
I'm not saying it is a bad game, not at all, it was still fun to play. But thats the problem. I don't play uncharted for gameplay, not that the gameplay has ever been bad, but I play uncharted for a really good story. In my opinion UC3s story went know where. It felt more like they made the set pieces and then plugged in the elements, where UC2 felt like everything transitioned nicely one to the next.
Story wise, the villains in 3 were not well fleshed out, and you see them a handful of times. What was the relationship between marlowe and talbot. Why did they actually want what was in the atlantis of the sands? They already had hallucinogens so why did they need that particular one? Instead of hiring an army that knows nothing about self preservation, they could have hired the best chemists to make the most insanely powerful hallucinogen ever. No instead they go on a wild goose chase looking for something that might not exist to get a hallucinogen for something that judging from what it did to cutter and drake already worked darn fine.
That is only one of the many other small flaws with UC3. Others include, the cut and past feeling some of the set pieces had like how the last level in UC2 and 3 was escaping from a crumbling lost city. The horse scene reminded me of something else in uc2 where you were car hopping the army convoy I think?
The boat level had no real impact on the story and only served as a set piece, after the boat sinks hes back at square one.
But the biggest and I mean the BIGGEST complaint that makes all of those insignificant by comparison was the desert scene.
Oh boy, so Drake crashes a plane and wanders through the desert for at least 2 nights, so we can assume three days. He doesn't have water and is complaining about it the whole time. Then he finds the ruins and is looking for water, meanwhile he is still climbing and jumping just fine....listen I've been doing parkour and gymnastics and martial arts for about 15 years, and him being that dehydrated and parkouring around so easily.. please.
Now I know that you don't need to eat and drink in most games but, why didn't Naughty dog go anywhere with this? Finding water should have been a gameplay element. Wouldn't it have been awesome and funny if drake snuck up on a guard with a water bottle stealthed him and drank the water before he could maneuver like normal again? Or perhaps he has to clumsily fight his way from bad guy to bad guy searching for a canister with water in it?
Heck at the very least when he slammed through the door and saw the guy drinking water he should have knocked him out grabbed the gun and the water taken cover took a swig and said something witty.
I expect to get flamed, but if you actually pay attention to UC3 there are some flaws with it. I think UC2 is the better game, both in locations and fluidity. UC3 about an 8.5 UC2 10 as I played it straight for 2 days and platinumed it.
Underdog15
Friday, November 18, 2011 @ 12:18:27 PM
Jawknee
Friday, November 18, 2011 @ 2:55:56 PM
Jawknee
Thursday, November 17, 2011 @ 9:41:02 PM
bigrailer19
Thursday, November 17, 2011 @ 11:29:19 PM
SvenMD
Friday, November 18, 2011 @ 7:03:39 AM
WorldEndsWithMe
Thursday, November 17, 2011 @ 9:57:29 PM
Jawknee
Thursday, November 17, 2011 @ 9:59:48 PM
Killa Tequilla
Thursday, November 17, 2011 @ 10:09:21 PM
WorldEndsWithMe
Thursday, November 17, 2011 @ 10:16:25 PM
Jawknee
Thursday, November 17, 2011 @ 10:47:32 PM
AcHiLLiA
Friday, November 18, 2011 @ 12:08:09 PM
SoulController
Thursday, November 17, 2011 @ 9:47:56 PM
Reply
LimitedVertigo
Thursday, November 17, 2011 @ 9:48:05 PM
Reply
Temjin001
Thursday, November 17, 2011 @ 9:51:16 PM
Reply
Not in any particular order.
MGS4
GT5
Infamous 2
Ratchet: CiT
Uncharted2&3
Motorstorm almost made it.
GoW4 will have a strong chance, but because I preferred GoW2 over GoW3 I have a hard time wanting GoW3 in my top 5.
Ninja Gaiden Sigma 2 doesn't really count because it's mostly a multi-plat. It'd be like calling Oblivion for PS3 an exclusive. well, sort of.
I admired HR more than I actually want to play it. I recognize it's greatness, though.
Because I like to be poop head man here's my 360 favs.
Bayonetta (do shut up =p it basically is)
Gears 3
Doa4
Halo's
Mass Effect
Last edited by Temjin001 on 11/17/2011 9:52:26 PM
WorldEndsWithMe
Thursday, November 17, 2011 @ 10:13:58 PM
hellish_devil
Thursday, November 17, 2011 @ 10:38:46 PM
telly
Friday, November 18, 2011 @ 4:01:49 PM
ulsterscot
Thursday, November 17, 2011 @ 9:55:05 PM
Reply
hellish_devil
Thursday, November 17, 2011 @ 10:39:59 PM
telly
Friday, November 18, 2011 @ 4:05:26 PM
Gears of War and Mass Effect were the two exclusives that drove me to pick up a 360 one cold and lonely january a few years back. ME is now on PS3, so to me, Gears is the only exclusive that really stands out on 360. And while I liked Gears 3 quite a lot, and the new horde multiplayer is SERIOUSLY fun, that series also seems to have run its course. Will be really interested to see how and if Cliffy B and Epic Games can keep it fresh moving forward. As Final Fantasy proves, nothing good lasts forever...
hellish_devil
Thursday, November 17, 2011 @ 10:40:32 PM
sirbob6
Thursday, November 17, 2011 @ 11:01:30 PM
hellish_devil
Thursday, November 17, 2011 @ 11:27:33 PM
Fane1024
Friday, November 18, 2011 @ 2:30:08 AM
sirbob6
Friday, November 18, 2011 @ 2:51:57 PM
Killa Tequilla
Thursday, November 17, 2011 @ 10:06:22 PM
Reply
WorldEndsWithMe
Thursday, November 17, 2011 @ 10:12:27 PM
Warrior Poet
Thursday, November 17, 2011 @ 10:07:44 PM
Reply
WorldEndsWithMe
Thursday, November 17, 2011 @ 10:12:08 PM
Warrior Poet
Thursday, November 17, 2011 @ 11:29:01 PM
WorldEndsWithMe
Thursday, November 17, 2011 @ 10:10:48 PM
Reply
Killa Tequilla
Thursday, November 17, 2011 @ 10:26:11 PM
Jawknee
Thursday, November 17, 2011 @ 10:58:05 PM
WorldEndsWithMe
Friday, November 18, 2011 @ 9:12:00 AM
sha4dowknight05
Thursday, November 17, 2011 @ 10:12:26 PM
Reply
maxpontiac
Thursday, November 17, 2011 @ 10:25:28 PM
Reply
hellish_devil
Thursday, November 17, 2011 @ 10:36:57 PM
Reply
Bugzbunny109
Thursday, November 17, 2011 @ 10:40:32 PM
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2.Uncharted
3.MGS4
4.GOW 3
5.Gran Turismo 5
Heavy Rain deserves to be number one. Although it was not a perfect game like Uncharted, it provided an unprecedented cinematic experience with a plot so deep and thought provoking that Uncharted just cannot achieve. Heavy Rain made me to question the origin of my values and the fallibilities of these values. No game has stricken me to such an extent not just emotionally, but intellectually. It is truly the best game ever made.
Pandacastro
Thursday, November 17, 2011 @ 11:29:33 PM
Reply
CanadianGuy420
Thursday, November 17, 2011 @ 11:36:28 PM
Reply
BigBoss4ever
Friday, November 18, 2011 @ 12:04:05 AM
Reply
DarthSayver21
Friday, November 18, 2011 @ 12:32:43 AM
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5.)GoW3
4.)LBP 1./.2
3.)infamous 1./.2
2.)Uncharted 2./.3
1.)MGS4./.GT5 (cant decide)
[Honorable mentions]
3D Dot Game Heroes
Heavenly Sword
Killzone 2./.3
Demon's Souls
(i was thinking if i should add the ps2 HD collection but in the end didnt)
Side Note: I had to stop myself from putting GTAIV on my number 2 spot and bumping off GoW3 from my top 5 'exclusive' ps3 games. i know its multi but unlike so many here i LOVE GTAIV more than any previous installments, and it easily took a very special place in my heart. just like MGS3: Subsistence and MGS4: Guns of the La-le-lolalelu....dammit!!! lol
Dancemachine55
Friday, November 18, 2011 @ 1:22:52 AM
Reply
360: Halo (Duh!), Gears of War, Forza Motorsport, Fable and Alan Wake.
PS3: Any of the following deserve a top 5 placement - Metal Gear Solid, Heavy Rain, God of War, Uncharted, Resistence, Littlebig Planet, Killzone, Modnation Racers, Infamous, Gran Turismo, Valkyria Chronicles, Motorstorm and Demon's Souls.
Let's not forget the incredible 3rd party multiplat games available on PS3 as well, like Assassin's Creed, Dead Space, Batman Arkham City, Battlefield 3, Call of Duty and Portal 2!!
Kratoskillall09
Friday, November 18, 2011 @ 2:03:57 AM
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5.Heavy Rain
4.Infamous 2
3.Uncharted 2
2.Resistance 3
1.God of War 3
Wish I could add Bioshock to that list. Still the best FPS I've ever played. Honorable mention to Littlebigplanet 1+2 and Killzone 2+3. Also can't forget to mention Uncharted 1+3. There are just too many games to list. Thanks for all the great games Sony.
Beamboom
Friday, November 18, 2011 @ 3:45:32 AM
___________
Friday, November 18, 2011 @ 2:31:51 AM
Reply
besides that, only infamous, MGS4 and R&C i could mention.
been plenty of decent ps3 exclusives, but nothing you would put in the history books like what the ps1 had with like crash, spyro, RE, or ps2 had with sly, J&D, GTA and R&C.
ps1 and 2 had a FAR better lineup!
Beamboom
Friday, November 18, 2011 @ 3:42:31 AM
___________
Friday, November 18, 2011 @ 8:09:06 AM
as i was saying there were so many series for both that went down in the history books and will be remembered as the best IPs ever created!
only new IPs created this gen that could hold a candle to crash, or spyro, or R&C.
would be obviously AC, DS, portal, maybe uncharted, heavy rain, ME, bioshock.
may of left a few out, but point is ps1 and ps2 had far more memorable franchises then this gen has had.
even series that have been brought back this gen were better last gen.
SOCOM, R&C, crash, spyro, bond, harry pothead, ect, ect.
Rogueagent01
Friday, November 18, 2011 @ 3:04:33 AM
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2. Valkyria Chronicles
3. Yakuza 3 & 4 (probably include 5 come march)
4. MAG
5. Heavy Rain
Demons Souls is nearly tied to be in the 5th slot for me.
Each of these games have 1 or more special qualities about them and each offer a unique or inspiring way to play them that make them my top 5.
Highlander
Friday, November 18, 2011 @ 3:11:01 AM
Reply
Highlander
Friday, November 18, 2011 @ 2:39:29 PM
Highlander
Friday, November 18, 2011 @ 2:52:40 PM
Defensive of the game? Me? Yes, you betcha, after the crap that's unjustly and wrongly been thrown at it, you betcha.
Underdog15
Saturday, November 19, 2011 @ 7:21:59 AM
Beamboom
Friday, November 18, 2011 @ 3:34:05 AM
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I would *have* to have InFamous (at least one of them) and Resistance 3 on the list. I've never liked driving simulators and MGS is one giant mystery to me.
But the funniest thing is that I too would put Heavy Rain on the list, despite the fact that I did not like the game at all. It just were such a unique title.
Last edited by Beamboom on 11/18/2011 3:41:25 AM
aaronisbla
Friday, November 18, 2011 @ 4:08:32 AM
Reply
ace_boon_coon
Friday, November 18, 2011 @ 6:44:48 AM
ace_boon_coon
Friday, November 18, 2011 @ 6:43:46 AM
Reply
ace_boon_coon
Friday, November 18, 2011 @ 6:46:44 AM
Reply
JustThatGamer
Friday, November 18, 2011 @ 7:10:17 AM
Reply
2) LittleBigPlanet
3) ?
4) ?
5) ?
God of War III was easily the best in the series, I'll never understand why hardcore gamer nerds always penalise sequels to successful games even when they're clearly better. The funny thing is, the majority of people agree with me, just look at the polls on the God of War fan page on Facebook, http://www.facebook.com/godofwar.page?sk=questions
Loved LittleBigPlanet, it's a great game. Love its style, the online, the create and share and how unique and innovative it was back in 2008.
I can't think of another 3 exclusives to put on that list. I hated MGS4, don't like the Uncharted series at all, Heavenly Sword sucked, Infamous series is mediocre, GT5 was an unfinished mess, don't like R&C, Resistance series is mediocre and Killzone 2 sucked. I have yet to play Heavy Rain and Killzone 3 so they could make it in my top 5, for now I'll leave it at 2.
bigrailer19
Friday, November 18, 2011 @ 10:42:31 AM
Those are all such great games that you literally slammed, saying Heavenly Sword sucked as well as KZ2. But your opinion is your own.
Last edited by bigrailer19 on 11/18/2011 10:46:36 AM
ace_boon_coon
Friday, November 18, 2011 @ 7:20:10 AM
Reply
CrusaderForever
Friday, November 18, 2011 @ 7:34:55 AM
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1. Uncharted 3
2. MGS4
3. Killzone 3
4. Heavy Rain
5. Demon's Souls
These were close to making the top 5
6. Uncharted 2
7. Uncharted
8. Gran Turismo 5
9. inFAMOUS (Haven't played 2 yet, but own it)
10.God of War 3
What a great console! Thanks for many great years of gaming Sony!
Last edited by CrusaderForever on 11/18/2011 7:38:25 AM
CrusaderForever
Friday, November 18, 2011 @ 1:21:20 PM
Beamboom
Friday, November 18, 2011 @ 3:04:26 PM
My top ten:
1. Mass Effect 2
2. BioShock
3. Skyrim
4. Fallout 3
5. Crysis 2
6. Dragon Age: Origins
7. Saints Row The Third
8. Burnout Paradise
9. Deus Ex: Human Revolution
10 Rage
That's some *serious* quality gaming right there. And the most amazing thing is that half the titles on the list are released this year. Obviously I must have forgotten some older titles but still: 2011 is insane!
Last edited by Beamboom on 11/18/2011 3:11:19 PM
Twistedfloyd
Friday, November 18, 2011 @ 9:35:31 AM
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@ Ben
Uncharted 3 for me is flawed because of the pacing. Doesn't have the same crisp and picture perfect pacing as U2 did. Puzzles are really stacked in there in the first half of the game, doesn't have a good rhythm.
Characters are forced into the story line and/or don't make a big impact to the game like Chloe and Cutter.
Retread scenarios of Uncharted 2 like the ending and the caravan sequence.
Disjointed desert sequence.
Spiders are pointless and make me think of the Mummy's scarabs. Does nothing to add to the story.
Weak ending to last chapter. Another Deus Ex Machina scenario.
Ludicrous_Liam
Friday, November 18, 2011 @ 10:00:48 AM
Ben Dutka PSXE [Administrator]
Friday, November 18, 2011 @ 10:04:25 AM
In the first three hours, I think I remember two puzzles. I don't think that was any different in U2.
Characters don't seem "forced" anywhere. They have to introduce new ones and keep old ones. Chloe didn't have any real impact in U2, either, besides being a possible love interest for Drake. At the start of U2, she just wanders in at the start for no apparent reason, which could easily be considered forcing a character into the plot.
I can't really find any review anywhere that says Naughty Dog flat-out recycled scenes from Uncharted 2. So I don't think I get the "retread" comment, either.
Spiders? ...really? You have a problem with something this trivial? Doesn't that mean you'd have a problem with basically every single game on earth?
I'm sorry, but I'm not seeing anything that isn't either a huge stretch (apparently, just for the sake of the stretch) or entirely subjective on your part. It's odd that the only real potential issue which critics and gamers have touched upon - a change in the mechanics - isn't mentioned at all.
Last edited by Ben Dutka PSXE on 11/18/2011 10:06:21 AM
Ludicrous_Liam
Friday, November 18, 2011 @ 11:00:13 AM
I mean, re-using ideas from a game that has won so many GOTY's, your hardly gunna do yourself much harm. But the fact is it does.
About the spiders - I wasn't too fussed about them, I like having that supernatural element, it creates a bit of intrigue.
Last thing, the change in the mechanics - and by that I think you mean the aiming - was something I definatly noticed and am eagerly awaiting the patch. I mean, it DOES make the game harder in a good way; UC2 was too easy in this regard, you could take down enimies so easily. But it does get annoying when your trying to line up a shot and you cant even go directional. I got used to it though, as I'm sure most people who botherd to play through the game more than once did too.
xenris
Friday, November 18, 2011 @ 11:06:10 AM
Hes not stretching it for the sake of stretching it. A lot of people have these complaints about UC3s story elements not being as fluid and UC2s. Mainly the pacing of everything. I just find it funny when someone criticizes something, people say they are doing it just for the sake of doing it, or to be a hipster.
There are some SERIOUS plot problems with UC3 read my reply at the top and you will see them. I played the game twice once alone and once with my friend watching all the cutscenes both times. My friend is a little critical on movies but the second time we both were usually questioning, why did they do that if they could clearly just do this? Or what was the point of that? UC2 floored me, UC3 was just a pleasant ride so long as I didn't think of the story which for an uncharted game is blasphemy.
Its still probably an 8.5 to us, but not a 10 like UC2 is to us :)
bigrailer19
Friday, November 18, 2011 @ 11:06:20 AM
Its strange as I was reading your comment, I was racking my brain trying to wrap my head around what you were saying. I can't figure out where your getting this stuff or what game you played. It's obvious we went playing the same game. ;)
I don't see how you could say the desert scene was disjointed. It was brilliant, vast, completely unexpected and led into one of the best parts of the game.
As for the spiders, I don't see why that would be any kind of complaint, all I can do is laugh. That's a far stretch there. Comparing them to the scarabs in the mummy seems like your way of trying to justify something... But what?
The pacing in U3 is unbelievable. It's pacing is done so well that they made the distinction back to when Drake was young, and blended it perfectly into the story. The puzzles were never bunched up at one point and they are spread out even better than in 2 not to mention there were more. I kept waiting for more puzzles in 2 and when I finally got to one the game had to slow way down, btw I never faulted it for that and never complained either. But after playing 3 I realized how well they put space in-between each puzzle but kept the pacing at a point that the game has greater flow to it than most any game you'll play!
the characters all have a very significant role in the story. I don't think Chloe and Cutter are in the story to make a big impact. They are there because they (ND) had a way of telling their story up to a certain point which did have an impact on how the story played out. Sully and Elena had huge impacts on the game and how the story played out in particular. For you to not see that only tells me you didn't really follow the story.
I think your trying to come up with reasons of your own, so you can justify MGS4 being at number 1. Which is something I completely understand as it's a fantastic game, all the MGS games are. I respect your opinions but I can't agree with them. But I will say both games are masterpieces and will go down as 2 of the greatest games ever.
bigrailer19
Friday, November 18, 2011 @ 11:16:50 AM
I don't think floyd is stretching it just to stretch it. I think hes trying to express why MGS4 should and is his number 1 which is fine. But to me and how I feel isn't the same.
I think it's funny you and your friend who is "a little critical of movies" are criticizing Naughty Dogs story telling. Amy Hennig is a brilliant writer and puts most Hollywood writing to shame. Every Uncharted game tells a story in a way thats so relatable yet very engaging that not many things compare. That's because of the writing and many people will tell you this. Not to mention being critical of movies is easy, most story telling in movies isn't very compelling.
If U3 didn't live up to your expectations or you didn't like it as much as U2 that's fine. But to try and diminish what it accomplished well that's what is "Blasphemy."
Ben Dutka PSXE [Administrator]
Friday, November 18, 2011 @ 12:19:30 PM
UC3 tries to do something a little different with the story. Just because you don't like it doesn't really mean much about the writing or the style.
Underdog15
Friday, November 18, 2011 @ 12:25:51 PM
Just because you lack the experience in storytelling or theatre to notice things like foreshadowing, character quips that tell you more about people than the narrative, or can't understand a character, doesn't mean they were useless.
Chloe, for example, even throughout UC2, ALWAYS tries to bail out when the situation gets dicey. She was all up and ready to let lazarovic rule the world, afterall, just to make sure she lived.
The only thing that wasn't appropriately covered was the spiders. Their purpose was quite clear, and they foreshadowed the spider's existence more than 3 times before they become a danger to you. They just didn't explain where they came from and why they can be found remotely at completely different parts of the world.
Other than that, if anyone thinks there is a plot hole in UC3, it's your own inability to follow a story without handholding. (And also, you don't know the meaning of plot and how it differs from Story... but that's for another conversation, and I know what you mean by saying plot holes... you're just don't know what a plot is.)
Long story short... the story didn't do anything wrong. It just wasn't, as Ben said, a strict Hollywood ideal to how a production should be paced.
But some of the things are hard to pick up on if you only play through once. As for me, I've spent time analyzing the story. (I can't help it... I'm a theatre major... Sometimes it can even cause me to not enjoy something I otherwise would...) So tell you what... you tell me what you think is a plot hole... and I will respond with an explanation. k?
Last edited by Underdog15 on 11/18/2011 12:31:07 PM
Ludicrous_Liam
Friday, November 18, 2011 @ 1:51:39 PM
That's what I'm saying, the writing/narrative is as good as ever, even better in some cases. But this has to be married with the pacing of the game, if one doesn't live up to the other, it falls apart. ND openly admit they come up with set-pieces/enviroments before they make the story to make sense of their exsistance. It just sometimes feels that you get thrown into some things without any real anticipation.
For example, when going from Yemen to the ship yard. Beforehand, you had just done some puzzles to slow down the pace. Then a cutscene which seperates you from sully for a long time, then a chasing somebody for no apparant reason (why him? I'm sure he has more rage pointed at marlowe than anybody) before quickly transitioning to the ship yard. It doesn't quite mold together as perfectly as it did in Uncharted 2. It's something you can't explain...but playing it didn't feel quite as cohesive as UC2. Granted, as Ben says, the story tries to go into different directions (like the physcological aspect), but I still think it could've been handled better.
Also, most plot-holes in games have an easy answer: because it's a game. It has gameplay at the forefront, so it's gunna sacriface story for better gameplay.
xenris
Friday, November 18, 2011 @ 1:53:28 PM
Ben UC2 was gripping and balanced the whole way through. UC3 was balanced for the first half then at about chapter 12 or 13 there wasn't one single puzzle just gun fights and a small amount of platforming.
The desert scene was disjointed. Drake is searching for water, and instead of using this as a gameplay element they just dropped it when the bad guys showed up. He was freaking dehydrated and running around like a monkey, sees a guy drinking water and then gets into a freaking gun fight with an army. After wandering the desert for at least 3 days? Come on. The desert scene did nothing for the game save showing some awesome sand physics.
Bigrailer you missed the point. He is critical of all medians and just notices flaws more than most people. I know Amy is a good writer she wrote the first 2 uncharted games :P
What was well accomplished? What did it do that UC2 didn't? At the end we are at the same place as at the end of number two, we only know that drake isn't actually related to francis drake.
It has nothing to do with hand holding dude. Why did they go after the hallucinogen if they already could make them, as seen in drake and cutters mad trips? What purpose did the boat segment serve other than a cool set piece? After that we are right where we started before the boat. Also why did the guy have a fake sully in the boat? He put it there knowing drake would escape kill all his pirate bros and find out it was a trick? Or did he find out that drake escaped and said hehehe I can be a jerk and quickly made a sully dumby?
I understand drake seems to have some sort of addiction to treasure hunting but what was he hoping to find in the pillars of arahm? Or does he just do it for the sake of it? They never really resolved drakes problem with treasure hunting and not appreciating what he had.
The last complaint although it is probably in UC2 somewhere. But how much is marlowe paying these guys that they have no self preservation. Burning house, lets just stay behind and kill drake. Sinking boat, lets just go for drake. Crumbling ancient ruins? No guys we have orders we need to stay here and kill drake. Seriously you would think people would care more about their lives. You should see them running out of the house with you, and perhaps trying to grab you to make you lose some time, but the way they dont even care about their lives is just soooooo jarring.
Listen UC3 was a good game, but not great like UC2. Sure its an opinion, but I have given more than enough reasons and pointed out the flaws. Goodness its still at 8.5 for me, just not a 10 like UC2
On top of all this in an interview Naughty dog said they create set pieces and then build a story around them. When I find it I'll post it.
Last edited by xenris on 11/18/2011 1:57:15 PM
Beamboom
Friday, November 18, 2011 @ 2:32:34 PM
It's very common in games of course - especially the more linear, "theatrical" games - and are meant to be "show-off moments" but I too think it becomes rather annoying when you actually care about the story.
Last edited by Beamboom on 11/18/2011 2:43:39 PM
Highlander
Friday, November 18, 2011 @ 2:54:55 PM
Jawknee
Friday, November 18, 2011 @ 2:58:16 PM
bigrailer19
Friday, November 18, 2011 @ 3:03:42 PM
I didn't miss any point you said in regards to UC3' story - "for an Uncharted game is blasphemy" and I think your dead flat wrong. What your making it sound like is Uncharted 3 doesn't live up to the "standards" which again is absolutely wrong. But if that's the way you feel, ok.
The desert scene is fine. This is something though that I could see people going back and forth on. I wished we had been able to play as Drake as he was wandering through the snow, injured in UC2. ND fulfilled that with the desert/dunes segment and I was very happy to play through that. As far as the next scene, fighting for his life with no water, well that's something ND felt they could get away with. Obviously you won't let them. But if that's part of your biggest complaint, obviously your just nit picking and trying to find something to gripe about. It's really not that big of a deal. It was overall executed very well!
I also have to add that I'm rolling, at the fact that you are complaining that there are bad guys in this game. How boring would the game be if Drake was running through an empty ship. It adds excitement and I just can't see this as a legitimate complaint. Seriously I can't stop laughing... "how much is Marlowe paying these guys" haha good one.
Last edited by bigrailer19 on 11/18/2011 3:19:15 PM
Beamboom
Friday, November 18, 2011 @ 3:36:52 PM
I don't understand how you can say that it is bogus.
You can't really mean this is the equivalent of real action movies? Cause this would mean that in a movie like for instance Speed, that they suddenly pulled over, parked the bus and entered a house full of zombies for a few minutes, then returned to the bus and drive on. If you know what I mean. Totally meaningless sequences like that are *not* seen in any sensible movie, but is more or less the standard in games.
Usually we don't care cause "it's just a game anyway" and we just want to shoot stuff, or collect stuff or whatever. But if I *do* care about the story then I find sequences like that to be really annoying!
telly
Friday, November 18, 2011 @ 4:08:59 PM
xenris
Friday, November 18, 2011 @ 5:03:36 PM
If I was nit picking for the sake of it I wouldn't write posts the size that I do. Seriously UC3 has some issues, not just to me but period. Watch the Zero punctuation on this, he basically nails everything me and a lot of other people are saying.
Sorry I think there is something wrong with UC3 but man its annoying when someone says your doing something for the sake of it. I could say your defending it for the sake of it but it wouldn't change anything. Its like I don't like Call of Duty games and apparently I only don't like them to be cool. On the topic of Call of Duty most people rip on it being the same thing every year, so why can Naughty Dog get away with it and not Activision? Lets get one thing straight though ND is one of my favourite developers end of story. Also if I was nitpicking I would be complaining about how drake touches everything. I personally got tired of this after a while as sometimes it looks like he has ADD with how much he is twitching when he comes close to different objects. But that is only a tiny complaint and didn't ruin anything it was just silly looking sometimes.
Bigrailer
So why is my opinion of it not being up to standard wrong? It doesn't live up to the standards UC2 set, thats subjective sure, but when you look at the plot holes it starts becoming more of a fact.
I personally dont think the desert scene added anything. My point with the water thing was, it felt like a lot of other places in this game, not smooth. His goal is water, gotta find water and in a nano second he starts fighting a war. It was just jarring and a little disappointing.
I'm not complaining that there are bad guys, however the location of the bad guys and the shear amount of them is laughable. I am not complaining about having to fight people, I just think they need to figure out a way to make these act slightly more realistic. Why is this guy standing on a burning platform in a collapsing house just to kill me? He should be running his ass off.
The part about the ship was the plot hole of the sully decoy, which you couldn't answer because it is just that a plot hole.
I'm glad you find it funny, but not being critical enough on games is what lands us with mediocre annual call of duty games that are too afraid to change the formula.
Also how many times is Nate going to jump to something and have it break? He seriously is the luckiest most unlucky guy ever. He acts surprised when he jumps to a ladder and it breaks even though everything he touches seems to set on fire, blow up or collapse. Gotta love Nate.
Also you never answered any of the plot hole questions. But I'm repeating myself so I'm done with this agree to disagree. As for my top 5 ps3 games
5-Valkyria Chronicles
4-Uncharted
3-Infamous
2-Uncharted 2
1-MGS4
Not in that order because I really like them all equally.
Last edited by xenris on 11/18/2011 5:06:14 PM
Jawknee
Friday, November 18, 2011 @ 6:44:26 PM
xenris
Friday, November 18, 2011 @ 7:29:02 PM
I make plenty of valid points open your eyes maybe? I don't post here often but what I have noticed in the comments is your tone, and how childish it is Jawknee. I have no problem with bigrailer even though he seems to be condescending too. We are at least going back and forth responding to each others points.
Oh well, it would be much more enjoyable having this discussion vocally as typing is hard to express everything.
bigrailer19
Friday, November 18, 2011 @ 7:35:36 PM
Ben Dutka PSXE [Administrator]
Friday, November 18, 2011 @ 9:17:29 PM
xenris
Friday, November 18, 2011 @ 9:50:01 PM
I repeat that part was a joke, a poorly delivered one at that :P
bigrailer19
Saturday, November 19, 2011 @ 1:08:07 AM
Underdog15
Saturday, November 19, 2011 @ 7:25:05 AM
But the comment that is about to get approval is a good starting point for why you're dead wrong about everything in the story.
I don't think I need to go into any more detail than the folks in the link have shared. I think it's unfortunate so many people think a narrative needs a cookie-cutter approach. My only complaint is about the lack of explanation for the -ORIGIN- of the spiders. NOT the fact that they are there... just want to know their origin.
Everything else is air tight. Additionally, the pacing is fine.
Last edited by Underdog15 on 11/19/2011 7:28:07 AM
Underdog15
Saturday, November 19, 2011 @ 7:25:31 AM
Underdog15
Saturday, November 19, 2011 @ 7:39:47 AM
In my opinion and experience in studying various playwrights as a theatre major and taking courses on play-writing, you're right. Most of the time, characters are established first (or second if you are a rookie writer), a story is written, a plot is built around the story, and THEN set pieces are added in to add effective elements like symbolism or emphasis.
However, whenever you try to build a story around the historical or already established folklore and the like, you do need to find effective set pieces prior to writing. Anything that you feel can be symbolic or tug at the memories of people familiar with certain aspects of history (like the secret service Talbot et. al. is apart of that actually did exist and, according to history, controlled people with drugs and were masters of deception... or magicians, for example).
Something like Assassin's Creed needs to do that. Famous books like the DaVinci Code (which I think is poor, but whatever) or National Treasure, also need to be written around set pieces and things in history already established. Indiana Jones, something UC is supposedly similar to, is guilty of the same thing with the Lost Ark.
Even other works of art are established around some "set piece" or another. Most plays, including the most famous and respected in history, especially from the last 19th century, were written for the sole reason of making commentary on the society of the time. Certain themes in society are what the story is written around. Now, those aren't set pieces, I know, but very rarely is the story written first. Almost always, good writers start with the characters and a theme. The story is built around the characters. Otherwise, you risk characters being built around the story... and therefore, are less believable.
Basically, while I understand the desire to want symbolic elements to be added first, it is absolutely appropriate to -first- establish anything related to the theme or direction the writer wishes to write about... before he/she writes about it.
Last edited by Underdog15 on 11/19/2011 7:41:48 AM
Underdog15
Saturday, November 19, 2011 @ 7:50:41 AM
I just finished reading the rest of what you wrote, and while I applaud you for thinking critically, I think your critical thinking of the narrative is built around a desire to have everything explained by the narrative. The set pieces you complain about fill in many of the blanks, and the rest about the characters can be explained just by knowing them better.
For example, Chloe bailed... but that's not surprising... in UC2, she ALWAYS tries to bail when the going gets rough.
As for the desert, there are environmental factors of a deserted town that would provide some respite and counter some of your complaints, but they're sort of weak-sauce for me to bring up, as I don't believe they are intentional. However, Drake has always found second life when things get dangerous. Afterall... he gets off on all this. And he is the ultimate survivor. Drake... like Indiana Jones... should have died a million times over... but he ALWAYS... makes it out because of luck and his intelligence.
Anyways, there's more to say, but that link I provided has some good arguments that I agree with.
As for pacing... if you look back at the whole game, you visit lots of different places and see lots of different things. I would argue that the pacing was so good, you forgot about all the different things that happen. The fluidity causes you to forget the immense variety.
Last edited by Underdog15 on 11/19/2011 7:56:32 AM
xenris
Saturday, November 19, 2011 @ 10:07:46 AM
I can fill in the gaps, but with something like Uncharted I don't want to you know? I didn't feel I needed to do this for UC2 so when I had to do this for UC3 it felt a little odd.
I understand that Drakes a survivor, I think the whole desert scene was just me expecting Naughty Dog to do something really different, I thought him talking about water was foreshadowing for something. After all we just wandered through the desert so I though the goal was going to be maybe more hallucinating followed by a quest for water.
I know you have to suspend your disbelief in these treasure hunter genre movies and games. Example, Indian Jones survived a nuclear blast in a fridge just because he could :P
I like drakes survivor man of steel qualities, but the game showed him vulnerable with hallucinations and stuff I just thought maybe the water was going to end up a game play element.
Unfortunately I do not see any links 0_0'
Again I think when all is said and done, it just felt less smooth than UC2, and I was left with more questions. Plot hole wise, I still do not understand the villains motives, the whole hallunicogenic thing really doesn't add up. Unless they really thought it was a genie but only salim alludes to this, everything the villains do and nate and sully say seems to point to it being a mad trippy drug. They were almost too mysterious with the villains. I don't need a realistic villain. Heck in UC2 lazarovich was just a guy who wanted to take over the world and live forever. I had no problem with that.
I think I just felt like they had all this cool stuff and cool ideas in UC3 that ultimately didn't lead anywhere or really fit together well. Again this is opinion and its subjective but its on these grounds that I felt UC2 was the better game thats all.
On a side note, I loved games like Demon souls, and Dark souls, both have very vague stories that you have to put together yourself. Limbo was awesome and very much the same way. The team ICO games are my favourite of last generation and possibly all time, again you have to piece the story together.
I think what it came down to this time was expectations. I try not to expect anything with games but I loved the first two uncharted games I guess I got a little too excited for them to push the envelope like UC2 did compared to UC1.
Anyway I like your points hopefully you can message me that link so I can do some reading.
Last edited by xenris on 11/19/2011 10:11:21 AM
Beamboom
Saturday, November 19, 2011 @ 11:51:36 AM
Ludicrous_Liam
Saturday, November 19, 2011 @ 1:32:44 PM
xenris
Sunday, November 20, 2011 @ 3:33:04 PM
Ludicrous_Liam
Friday, November 18, 2011 @ 9:54:52 AM
Reply
5. Killzone 2 - I loved the art in this game. People don't seem to admire it as much as they should, but it really is beautiful. Infact, I don't think anyone has done a better 'war-torn' place than this game. Not to mention the best lighting I've ever seen, and y'know, the rest of the game :P
4. God Of War 3 - The production values of this game, it practically has a spot gurranteed. Though lacks replay value (especailly when put against the other games in this list), it was really was a perfect experiance.
3. LittleBigPlanet 1/2 - There's simply no other game like LBP. Not only is it one of few platforming-centric games out nowadays, it transformed all of us from game-players to game-makers, while still being game-players. You don't have to code anything or go through the buisness of making a game. The community has been really awesome too, showing how many talented gamers there are out there, and letting everyone get their inner creative-ness out. Pretty sure no other game has done that.
2. Uncharted 2/3 - As you can tell from my avatar, this is my favourite game. But there's one thing stopping this from being at the top - MGS4. I just can't, in my right mind, put UC over MGS. The gameplay in both is super-refined, the pacing in both is perfect (despite people saying MGS4 had too-long cutscenes, I disagree entirely), and the art in both is some of the best in the industry and indeed, in all media. But MGS4 was the better experiance. I've no doubt in my mind this is all thanks to the brilliance of the director, but it's true.
1. Metal Gear Solid 4 - The PS3's flagship title. Maybe even PS's flagship title. If aliens came to our planet and asked me to give them the best game we could ever offer, I'd give them this game.
That's my personal list, as I said I probably missed out some big hitters but I haven't played some of them. I really wish this could've been a top ten list, It'd be so much eaiser :P
BikerSaint
Friday, November 18, 2011 @ 11:38:59 AM
Reply
Highlander
Friday, November 18, 2011 @ 2:50:58 PM
Reply
WKC (1&2)
Valkyria Chronicles
Uncharted (whole franchise)
GT5/GT5 Prolog
Ratchet and Clank (whole franchise on PS3)
Top 5 in terms of what I think is a quality game (no particular order)...
Uncharted (whole franchise)
InFamous (1 & 2)
Gran Turismo
WipeOut HD/Fury
LBP
With honorable mentions for Heavy Rain, MotorStorm, Valkyria Chronicles and Atelier Rorona/Totori
White Knight deserves a mention too, but it's as popular with some as a fart in a spacesuit, so why bother? Never mind, your loss.
Actually, I have more games than I can name on the PS3, lots of great downloadable titles as well. The Ps3 has been my best game console to date, I have more games for it than any console before it. the PSP has fared well with the PS3 as well since the PS3 has facilitated many PSP game purchases that otherwise would never have happened. PSN has done the same for me with games like Infamous only coming to my console because of the 1 hour try before you buy demo.
One of my absolute favorite PS3 games isn't even an exclusive (although it might as well have been as the PS3 version was better and more popular with gamers), Burnout Paradise. But let's face it, most of us have probably spent more on games for the PS3 than on any console before, and probably (except Biker) bought more games (in terms of count of games) for PS3 than any other console before. From that point of view, I have to say it's been an awesome 5 years and looks like it will continue in the same way for years to come.
Last edited by Highlander on 11/18/2011 3:00:12 PM
bigrailer19
Friday, November 18, 2011 @ 3:28:31 PM
Now that I own a PS3 my library has grown in both numbers and genres. The PS3 has been a great machine for me! Aside from my library even I've grown, I enjoy RPG's much more now, despite the argument that some are more westernized!
Last edited by bigrailer19 on 11/18/2011 3:29:12 PM
Highlander
Friday, November 18, 2011 @ 3:35:19 PM
Beamboom
Friday, November 18, 2011 @ 3:42:11 PM
I have bought at least 10 times more games these 5 years with my ps3 than I bought during 15 years of PC gaming prior to that.
Partially due to piracy (I am ashamed to admit), more due to playing almost exclusively mmorpgs for many years, but most of all because I find the average quality of games now to be completely unprecedented.
Last edited by Beamboom on 11/18/2011 3:44:02 PM
bigrailer19
Friday, November 18, 2011 @ 3:44:07 PM
Twistedfloyd
Friday, November 18, 2011 @ 8:16:58 PM
Reply
First: some U3 spoilers abound here as well as U2.
I'm not downgrading Uncharted 3 for the sake of MGS4.
My gripes with Uncharted 3 of course are all subjective and you're right about that. But since this a place where we can say our peace, I'm saying it.
Ben, Chloe had so much more an emotional impact on U2's subject matter. She wasn't JUST a love interest for Drake. Chloe had an ACTUAL IMPACT ON THE STORY. Who was Drake chasing after on the train? Chloe. Who helped Drake save Elena? Chloe. Who was in the entire game who was wonderfully developed and explored Chloe. Who saved Drake's ass multiple times? Chloe. Who was constantly changing her allegiances and making one hell of an interesting character? Chloe.
What did Chloe do here? Nothing. She was there for fan service and to be the get away after London Underground. Then after all the stuff she and Drake went through in U2, she's just like I'm out after the Syria section in U3. She thinks this scenario is way too dangerous after Shambala? It just didn't feel right, and felt like a cop out to an amazing character who added nothing, absolutely nothing to the emotional core of the narrative.
She added so much to U2's narrative, Ben. I disagree with you whole heartedly here. Yeah, she may have just been the driver at the beginning, but you can't deny that every action she takes after the first few chapters of U2 have a direct impact on the events of the game, and make the game better.
You can get any character to be a love interest for Drake, or to fulfill Chloe's role from U2? No, Chloe is a special character and is one of a kind.
So yes, she was forced and didn't even serve a purpose throughout the rest of the game. She could have been out of the game entirely and it would have made no difference. She could have been played by anyone in U3, that's for sure. To me at least. Once again, all subjective.
There may not have been any puzzles in the first three hours of Uncharted 2, but that's not what I was talking about. I was talking about pacing. The puzzles in Uncharted 3 are amazing, but they feel like they all happen in the first half of the game, and really close to one another. Uncharted 2's were spaced out very well and happened in different areas of the game at very appropriate times.
When I say rehashed, I mean that similar ideas were used in this game that were direct scenarios from Uncharted 2. They're not exactly copy and paste. The caravan sequence in the desert is really the biggest example. Only difference was that they were in the desert, and you were on horses.
Go play that chapter in Uncharted 2 right now and then go play it in U3 and tell me if there was any difference other than the ones I just mentioned (and of course what was happening in the story). And also, U2 had a greater sense of urgency and was far better designed and constructed with the leaping from back and forth from trucks because they caught on fire and then getting on the turret with the grenade launcher and saving Elena. It was awesome.
This was good and all, but if felt like a watered down version of what I played in Uncharted 2.
The desert scene was disjointed as hell. It didn't give you any chance to feel Drake's struggle as you were ripped out of a situation right before you were starting to feel something and transported to another moment in time. Something that was supposed to be emotional simply didn't measure up because it wasn't paced well. Brilliant idea, lacking in execution, IMO.
Although I did like when you make a circle and find the same well again. That was well done.
Also. Let's do another ending where the big city we've been trying to get to is falling apart. The bad guys die in entertaining fashion again. It played out way too similarly to Uncharted 2 in terms of the idea even though different scenarios played out.
Also, come on, Salim comes up out of nowhere with two horses to find Iram of the Pillars to save Drake and Sully? Deus Ex Machina to the incredibly convenient degree.
And that ending cutscene, don't get me started on it. A watered down horse hockey ending that I've seen so many times in so many different movies that felt so cliched.
What happened to the emotional and touching, poignant ending of Uncharted 2? That was so beautiful and felt real. This ending was just really thrown together and was a lesser version of that. They happen to be the only ones at this airport, Elena comes out of nowhere, ugh.
Yes i hate the spiders. Sue me. They add nothing to the game! They have no impact at all on the story. You can have a supernatural feel all you want, but without any impact on the story, I don't really see the point. So they're in France and Yemen? That makes sense. It may be nitpicky, but the supernatural elements in past Uncharted games always had an impact on the story. The weird goblins from Uncharted 1 played right into what was happening in the story. Same with the Yetis in Uncharted 2.
What was the story point they affected in Uncharted 3? Nowhere to be found. Also, I didn't like the gameplay segments with them. To me, it's just not that exciting running away from little scarab spider things, and slapping them off of me.
Goblin things? Yeah, that's exciting. Yeti things, super exciting. These? Not so much.
Uncharted 3 is a great game, don't get me wrong. The plane sequence and boat sequences (and the build ups to them) are perfect. I just felt like it's not as well paced, and has certain things that I've discussed makes it inferior to Uncharted 2 in my eyes.
I also just felt like the feeling of life and death just isn't as brutally felt here. Other than the plane sequence and the boat sequence, I know that everything's going to turn out ok.
Uncharted 2, death and the feeling of being in danger was everywhere. Carrying Jeff's wounded ass and watching him get murdered, Drake was bleeding out in the snow, the train sequence, the freaking village was decimated by Lazorvic, war in Nepal. Shambala's native people were ferocious.
I just never got that feeling as much in this game.
But I still really liked Uncharted 3 a lot.
For example,
I love the chase sequences. Those are amazing additions to the series.
I love Elena and Drake's interactions (minus that ending). When he's in her lap and says I'm sorry, that touched my heart.
I love Marlowe, I wanted more of her.
I love the plane and boat sequences.
I absolutely adore the flashback sequences. Best part of the game.
I love the new melee system.
I love Victor GD Sullivan.
I love Nathan F'ing Drake.
However, I just felt like to me that U3 had problems where U2 had virtually none.
The shooting mechanics are tough, but once you get used to them, I was fine. I don't like them as much as Uncharted 2, but I like the feel of the guns and like how the recoil was done. Makes it much more challenging.
I didn't feel like after the flashbacks there were enough platforming sequences as well. My favorite parts of Uncharted are when soft music plays and you're given a break from the thrilling gun play, and you have to make great leaps and traverse all over the place. Mountaineering anyone?
So yeah, it's all subjective. But then again, what isn't in gaming? You like the gameplay in AC more than the story. I'm the other way around. I think MGS4 is the best game on PS3, you think it's Uncharted 2 and 3. You don't see the same flaws as I do in U3. That's fine. I think the new gun mechanics are challenging and rewarding in U3 when someone else may think they suck. just because that's the most talked about thing in terms of criticism in U3 doesn't mean that you can't find other flaws in it as well if something doesn't work for you as a whole.
So to make a ridiculously long explanation end, to each his own.
Ben Dutka PSXE [Administrator]
Friday, November 18, 2011 @ 9:18:43 PM
bigrailer19
Saturday, November 19, 2011 @ 1:24:06 AM
*****SPOILERS**********SPOILERS*****
The hallucinations did however! If you recall in Drakes Fortune and Among Thieves the twists (ghouls, yetis) had a direct relationship to the treasures (not necessarily something with monetary value), as did the hallucinations in U3.
I think your making to much of the spiders. I don't think they are supposed to fit in the Story like your trying to fit them in.
Last edited by bigrailer19 on 11/19/2011 1:25:40 AM
Beamboom
Saturday, November 19, 2011 @ 7:26:37 AM
Underdog15
Saturday, November 19, 2011 @ 7:55:23 AM
As for their purpose, it's obviously clear. And they gave us more than 3 warnings that they existed before they actually became a threat. More than enough foreshadowing, if you ask me.
Highlander
Saturday, November 19, 2011 @ 5:58:03 PM
wmmcdaniels
Wednesday, November 23, 2011 @ 11:43:03 AM
Reply
wmmcdaniels
Wednesday, November 23, 2011 @ 11:47:42 AM
Reply

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Twistedfloyd
Reply
Thursday, November 17, 2011 @ 9:21:03 PM
I'd go:
1. Metal Gear Solid 4: Guns of the Patriots
2. Uncharted 2: Among Thieves
3. Heavy Rain
4. Little Big Planet
5. inFamous