PS3 News: Move Isn't As Far Behind Kinect As Many Gamers Think - PS3 News

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Move Isn't As Far Behind Kinect As Many Gamers Think

Slow and steady wins the race.

At the start of the new motion-sensing battle between Sony and Microsoft, it was Kinect that bolted out to an early lead. But over time, sales have fallen off while Move's sales have remained solid.

The result? Move is now only about a million units behind Kinect in overall sales, and even that gap may be closing. Kinect hit 8 million sold in only two months, and then topped 10 million in March. Move has reached the 9 million mark (although we need recent stats). Said IndustryGamers' Steve Peterson:

"The Kinect's weakness has been the sales pattern, where 8 million devices sold in 2 months, and then in the next 10 months only 2 million more devices were sold. This has led to some concerns."

Ubisoft vice president of marketing Tony Key added that it isn't healthy to sell only during the holidays, and they'd "really like to see them [Microsoft] have some major launches during the non-holiday part of the year." There are a lot Kinect bundles out there for the holiday rush, after all.

If the two different sales arcs hold true next year, Move should surpass Kinect, especially if Sony can release a few much-needed AAA titles for their motion-sensing system.

Tags: move, ps move, playstation move, kinect, move sales

11/24/2011 10:02:08 AM Ben Dutka

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Comments (21 posts)

Deleted User []
Thursday, November 24, 2011 @ 10:33:35 AM
Reply

It's not surprising since Sony continually puts in Move support to its AAA games and 3rd party companies are showing a willingness to put same support in their games.

All MS is doing is rehashing their 2010 hits to the converted and little else.

Agree with this comment 10 up, 3 down Disagree with this comment

frostface
Thursday, November 24, 2011 @ 11:15:42 AM

Sony putting Move into their AAA games is not a good thing imo. I know some will disagree with me but creating KZ3 around Move made KZ3 suck for anyone not into Move. Infact I've heard that KZ3 with Move sucks so I don't get that it's a good thing.
Then again, I don't own Move and never will, so who am I to argue?

Agree with this comment 2 up, 8 down Disagree with this comment

DazeOfWar
Thursday, November 24, 2011 @ 12:20:55 PM

I played KZ3 without the Move and it was still great. I have the Move and tried using it with KZ3 and it was cool but it takes some practice. If you don't have the Move it's not going to ruin the game for you just give people with a Move for more variety.

Agree with this comment 4 up, 0 down Disagree with this comment

Clamedeus
Thursday, November 24, 2011 @ 7:56:23 PM

I don't see the problem when you can play it either way...

Agree with this comment 3 up, 0 down Disagree with this comment

CH1N00K
Thursday, November 24, 2011 @ 11:01:18 PM

KZ3 with the move was a blast. KZ3 with just a DS3 was not as much fun. It lacked something that KZ2 had.

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DemonNeno
Thursday, November 24, 2011 @ 10:44:28 AM
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Regardless of how well it sells, mine has officially been collecting dust for months now. Blah.

Agree with this comment 8 up, 1 down Disagree with this comment

Veitsknight
Thursday, November 24, 2011 @ 10:47:27 AM
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Move still needs better games.

Agree with this comment 6 up, 1 down Disagree with this comment

Beamboom
Thursday, November 24, 2011 @ 10:53:44 AM

Very much so. I would even have been happy with a sequel of Sports Champions with bigger maps (especially the frisbee game had potential of being *so* much more than what it was).

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Beamboom
Thursday, November 24, 2011 @ 10:50:07 AM
Reply

... But now Microsoft launch Kinect for PC too.


Last edited by Beamboom on 11/24/2011 10:50:29 AM

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Geobaldi
Thursday, November 24, 2011 @ 12:04:19 PM

They are officially putting it on PC, but PC gamers have been using it long before that. The Move, and Wii Motion can also be used on PC.

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Beamboom
Thursday, November 24, 2011 @ 1:14:52 PM

So it will not affect the sales numbers much then, you think?

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Geobaldi
Thursday, November 24, 2011 @ 3:02:01 PM

Might go up a little but not much I don't think.

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Aura7541
Thursday, November 24, 2011 @ 1:59:06 PM
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Just comes to show that most of Kinect's sales were "hype" sales. I guess Microsoft's $500 million advertisement campaign ultimately didn't do much for the long run.

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Excelsior1
Thursday, November 24, 2011 @ 1:59:55 PM
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I don't even think MS cares about this issue in the short term. It got them the 360 sales spike they were looking for and a foothold into the casual market. They accomplished their goals and have shown they can shift a lot of Kinect units when they put their marketing muscle behind it and that Kinect is a viable product. They have put the Kinect name in gamers and the publics minds more than the Move with that insane advertising blitz. I'm sure MS will incorparate Kinect into its next system. TVs and PCs as well. Sounds like they have a long term plan.
Not sure what Sony's long term plans are in regard to Move but I don't think their plans will be quite as ambitous as MS's. That's okay though. I know that some hardcore gamers have been turned off by MS's focus on casual gamers. Maybe Sony's slow and less loud strategy with the Move will run less of a risk of alienating the hardcore gamers.

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Ignitus
Thursday, November 24, 2011 @ 2:23:59 PM

It's reported that MS and SONY are in talks for SONY to license Kinect for use in its TV's.

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Underdog15
Thursday, November 24, 2011 @ 2:59:58 PM

The only reason I doubt that being true is because Sony has better tracking technology, and as one of the pioneers of 3D entertainment, they understand triangulation principles as well. It would not be any hard effort at all for Sony to make their own version of Kinect, if that type of thing is truly what they want to have in their televisions.

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Ignitus
Thursday, November 24, 2011 @ 2:30:05 PM
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Where I live, Kinect is very popular among the non hardcore. Even my girlfriend is asking me to buy one. Hell no! I'm not into motion controls for games.

Though I'm curious about being able to control the 360 via voice and Minority Report style.

Meanwhile, Move is collecting dust on store shelves.

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Underdog15
Thursday, November 24, 2011 @ 3:05:37 PM

I have personally built a bathroom and gaming room in my unfinished basement over the last two years. (A couple more rooms to go.) I just really like building my own rooms with my own hands. Satisfying.

Both of these rooms are voice automated. My bathroom has speakers in the ceiling, and I have a multi-directional microphone hidden in the ceiling with the light as well. While in the shower, I can talk to my computer to play anything in my itunes account.

These technologies are not all that new. I made my own home media network... by following faqs on the internet. I had to laugh when Microsoft was selling it as a feature for the Kinect. I built it myself for cheap. (Got 2 nice ceiling speakers for $30 and the multi-directional mic was $10. The only other added cost was audio wire and audio jacks in the wall in case I ever wanted to put in a receiver or cd player on the top shelf of the bathroom closet.)

Of course... buying a 360 and kinect is easier than simple ingenuity.

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Warrior Poet
Thursday, November 24, 2011 @ 6:42:16 PM
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Neither of them have great games yet...hmm.

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___________
Friday, November 25, 2011 @ 1:43:05 AM
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not surprising since move has heaps of popular games like KZ3, socom 4, infamous and such.
kinect on the other hand, well you have shovelware like rise of nightmares, or kids games like kinectimals, or girls games like dance central 2.
when M$ adds kinect to halo, or gears, or even into ninja gaiden, or MGSR would be interesting.
only kinect title im interested in is ryse, that looks really cool!
and crytek always release f*cking awesome games!

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acdramon
Sunday, November 27, 2011 @ 6:26:04 PM
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The Kinect's voice functionality is not that great. it doesn't really cancel out background noise that much and you have to tell people to quiet down. There was even one time when I told Xbox Kinect to S*** a D*** because it was so frustrating and it went to Dashboard -_____- WTH?

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