PS3 Update 4.00 Prepares PS3 To Interact With Vita
It's almost time for gamers to link up their PlayStation 3 and sleek new PlayStation Vita and do all sorts of fun things. ...well, in Japan, anyway.
Sony's new portable launches in Japan on December 17, but everyone is getting a necessary PS3 update this week: it's v.4.00 and it has been detailed at the PlayStation Blog.
In addition to game patches, system software, recommended games and videos, and Sync Trophy information, the big news is that v.4.00 basically makes the PS3 a content management device for the upcoming Vita. Users will be able to copy their digital content (games, music, photos, videos) between the PS3 and Vita, back up Vita titles including save data on the PS3 hard drive, and update the handheld's system software via the PS3's network features.
So we're guaranteed that when the Vita hits the US on February 22, our PS3s will be ready to go. And really, without that connectivity, the coolness factor of Sony's portable drops a lot; it's one of the features that makes the unit so damn impressive and appealing.
Tags: ps3, ps3 update, playstation 3 update, vita, playstation vita
11/30/2011 10:48:22 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (48 posts)
Excelsior1
Wednesday, November 30, 2011 @ 11:21:31 AM
Highlander
Wednesday, November 30, 2011 @ 4:35:37 PM
Neo_Aeon666
Wednesday, November 30, 2011 @ 6:28:35 PM
But you have to admit that since they sell the console at a loss... They have to get money in by some other means... Like proprietary memory cards. I don't blame em.
Highlander
Wednesday, November 30, 2011 @ 4:36:16 PM
Neo_Aeon666
Wednesday, November 30, 2011 @ 6:31:23 PM
BikerSaint
Wednesday, November 30, 2011 @ 3:14:12 PM
firesoul453
Wednesday, November 30, 2011 @ 3:38:51 PM
main_event05
Wednesday, November 30, 2011 @ 11:37:27 AM
Reply
Rogueagent01
Wednesday, November 30, 2011 @ 12:48:50 PM
Highlander
Wednesday, November 30, 2011 @ 4:37:43 PM
Alienange
Wednesday, November 30, 2011 @ 5:53:06 PM
Underdog15
Thursday, December 01, 2011 @ 9:11:17 AM
Highlander
Wednesday, November 30, 2011 @ 10:02:02 PM
I think that barring unfortunate circumstances this will be the last full point firmware revision for PS3 until the PS4 arrives. I think that this revision alters internal components in a significant way related to security, memory constraints and the Vita integration & remote play features. They could have made some significant changes to network & platform security also, in preparation for Vita and in reaction to the continuing attempts to crack current firmware. Either way any significant change to memory, security, network and or device connectivity and integration can amount to some pretty fundamental alterations. Perhaps even ones worth a full point release.
xnonsuchx
Thursday, December 01, 2011 @ 2:28:12 AM
sha4dowknight05
Wednesday, November 30, 2011 @ 2:59:43 PM
Reply
Karosso
Wednesday, November 30, 2011 @ 3:59:36 PM
Last edited by Karosso on 11/30/2011 4:00:28 PM
Neo_Aeon666
Wednesday, November 30, 2011 @ 6:34:36 PM
Jawknee
Wednesday, November 30, 2011 @ 11:30:44 PM
Karosso
Thursday, December 01, 2011 @ 10:19:32 AM
If you think a 32GB SDHC Class10 for $50 bucks is overpriced, what should we call Sony's $120 bucks Memory Stick price? Hyperbolicly Priced? Stratosphericly Priced?
Sorry, I just hate this move from Sony, won't be getting the Vita any time soon because of this.. the prices are bound to come down from an arm and a leg thou, that's when I might take the plunge.
Jawknee
Thursday, December 01, 2011 @ 11:41:10 AM
Neo_Aeon666
Wednesday, November 30, 2011 @ 6:35:43 PM
Reply
BikerSaint
Wednesday, November 30, 2011 @ 10:07:13 PM
Reply
But It looks like I've got to start saving all over again for the 16 & 32 MB memory cards, unless some of my HongKong venders can get the aftermarket cards out quickly.
And let's just hope that Sony hasn't gone the way of MS & made it so aftermarket cards won't work.
johnld
Thursday, December 01, 2011 @ 12:08:47 AM
i still dont see the point of removing the ability to copy psone classics to psps. maybe theyre trying to push the remote play feature.
Last edited by johnld on 12/1/2011 12:10:56 AM
Highlander
Thursday, December 01, 2011 @ 10:56:27 AM
It's possible that this is an unintended side effect of the new Vita functionality. I don't have the information in front of me, but I remember that the ability to move PSOne games to the PSP was a selling point of the PSOne titles. If you go to those games on the PS Store there isn't even a separate category for purchasing the game to run on PSP specifically.
I'm pretty sure this is some kind of bug.
The auto update thing can be controlled you can turn the feature on or off, but you can also selectively alter the settings on each game. select the game on the XMB hit Triangle and there should be options there for updating. The same is true of the cloud save feature you can enable or disable the updating of the cloud saves on a per file basis.
Jawknee
Thursday, December 01, 2011 @ 11:44:48 AM
Highlander
Thursday, December 01, 2011 @ 1:56:36 PM
They altered something to do with the way that games are downloaded, activated and 'installed' on the PS3. I'd be willing to bet it is something to do with the way that Vita functionality works. Basically PSP (including Minis) or PSOne games that were downloaded and 'installed' to your PS3 prior to version 4.0 are no longer copyable to the PSP in their present form. Some are speculating that the installation package downloaded wasn't deleted before and that was used to copy the game to the PSP. But, that makes no sense because it takes up a lot of HDD space.
You simple need to refresh the copy of the game on your PS3 by re-downloading it from PSN and then copying it. I am wondering whether they changed the packaging of downloaded games in preparation for the Vita. It may be to do with software activation for the Vita, or it may be security related. However, the solution is simple (but slightly annoying), re-download the PSP game or Mini or PSOne classic you want to move, and it will once again work as anticipated. That's what I have read elsewhere, but won't be able to check until later tonight myself.
I'd bet that there is some new wrinkle in the activation/install process related to the same downloadable games working on both PSP and Vita. It's probably related to content security and or the inclusion of new 'wrappers' to allow the same game package to work on both PSP and the Vita. So to prevent problems (and perhaps piracy?), existing installations of games have been prevented from being copied because they lack whatever new wrinkle is implemented in the process. When you re-download and install to your PS3 HDD under firmware 4.0, whatever the wrinkle is is ironed out, and everything works properly.
It'd be nice if they told us in advance, wouldn't it?
Jawknee
Thursday, December 01, 2011 @ 2:34:33 PM
Jawknee
Thursday, December 01, 2011 @ 6:14:17 PM
It's odd that they changed it to that but it still seems you can copy PSOne games to you PSP. You just have to use the install file instead of the actual installED file. Also after you install the PSOne classic it no longer automatically deletes the install file. You will have to delete it manually.
Highlander
Friday, December 02, 2011 @ 10:23:14 AM
___________
Thursday, December 01, 2011 @ 3:16:27 AM
Reply
Underdog15
Thursday, December 01, 2011 @ 9:15:29 AM
Fane1024
Friday, December 02, 2011 @ 7:27:13 AM
Highlander
Friday, December 02, 2011 @ 10:23:57 AM
Highlander
Thursday, December 01, 2011 @ 10:58:03 AM
Fane1024
Friday, December 02, 2011 @ 7:29:39 AM
Fane1024
Friday, December 02, 2011 @ 7:39:03 AM
Reply
Given that the (still un-fixed) browser causes crashes pretty much every time it's used, that means I lose about 10 minutes a day waiting for my PS3 to reboot.
Three times in three days so far. Thanks, Sony.
Oh, and fix the motherf***ing browser.
Last edited by Fane1024 on 12/2/2011 7:41:46 AM

See Full Image









Highlander
Reply
Wednesday, November 30, 2011 @ 11:01:21 AM