PS3 News: NeverDead Dated: Get Shot, Fall Apart...Keep Killin' - PS3 News

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NeverDead Dated: Get Shot, Fall Apart...Keep Killin'

Update: Just so ya know, action fans, February 3 is the European date; NeverDead will release a few days earlier in North America on January 31.

Original Story:

Ever play a game where you can roll around as a head? Your own head? And then rebuild your body as you continue to avoid and destroy enemies?

Bet not. But you'll get your chance next year. It has been revealed that Konami's NeverDead will launch on February 3 for the PlayStation 3 and Xbox 360. Get ready for madness, chaos, and a touch of genuinely amusing cheesiness.

Bryce Boltzman is out for revenge after being cursed for all eternity and he'll use an "arsenal of guns and a Butterfly Blade" to destroy anything that gets in his way. Here's an informative snippet from the press release:

"As the malformed adversaries appear, the heavily-armed Bryce must protect his sidekick and work together to kill them all. However, as the monsters get larger and more vicious, the side-effect of Bryce’s immortality is revealed. For, as the player is attacked by the various miscreants, Bryce can be torn limb from limb, but can simply reattach the parts to his body. Even when all limbs have been removed, Bryce can roll around as a head, looking to reattach his lost parts."

Check it out:

Megadeth makes it even better, we say. And by the way, losing your limbs isn't an entirely negative thing...you can use 'em to beat on demons. There are many different ways to kill and be killed but in this case, you can't be killed. We'd still like to know how you get a Game Over, though.

Related Game(s): NeverDead

Tags: neverdead, konami, neverdead release date

12/1/2011 10:43:53 AM Ben Dutka

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Comments (14 posts)

Ultimate_Balla
Thursday, December 01, 2011 @ 11:15:30 AM
Reply

Yeah well, PoP did just fine without the Game Over part.

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bigrailer19
Thursday, December 01, 2011 @ 12:07:21 PM

Very true!

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Ben Dutka PSXE [Administrator]
Thursday, December 01, 2011 @ 12:11:32 PM

...not exactly the same thing. You could run out of rewinds pretty easily.

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Shams
Thursday, December 01, 2011 @ 2:27:12 PM

I believe he's referring to the first reboot of this gen (with the Prince and Elika).

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Ben Dutka PSXE [Administrator]
Thursday, December 01, 2011 @ 5:07:11 PM

There was still death. Bosses could kill you, I think.

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Shams
Thursday, December 01, 2011 @ 6:31:15 PM

From what I remember, Elika would save you then, as well, and the boss would just regain his/her health.

Basically, it was seamless gameover/continue w/o reload wait time. But, I'm sure there was gameover/quit mechanic of some sort, though I don't remember taking advantage of it.

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ZenChichiri
Thursday, December 01, 2011 @ 6:54:44 PM

There were no game overs but if you took a certain amount of damage the boss would regenerate a portion of their health.

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The Matt
Friday, December 02, 2011 @ 8:41:13 AM

I seem to remember a head-sized enemy that could eat the player's head(if it was rolling around) in a NeverDead gameplay trailer. Seems to be one of the ways you can get a game over.

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shadowpal2
Thursday, December 01, 2011 @ 12:27:26 PM
Reply

http://www.youtube.com/watch?v=hVZwwJuNZ8I

"MEGADETH!!!" O_O

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SolidFantasy
Thursday, December 01, 2011 @ 1:21:11 PM
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I can foreshadow this one having some mechanical issues and a glitch or two hear and there.
I hope I'm wrong because it does look entertaining.

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slugga_status
Thursday, December 01, 2011 @ 1:28:11 PM
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Doesn't really make me want to keep tabs on it but seems cool and interesting though.

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BikerSaint
Thursday, December 01, 2011 @ 3:12:13 PM
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So once I start my gameplay, I expect to get a whole lot of head.

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Zubair
Friday, December 02, 2011 @ 2:17:37 AM
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Will most like be a 6 out of 10 game.

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___________
Friday, December 02, 2011 @ 3:50:48 AM
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really looking forward to this looks very, err....... different!
shame IGNs last preview was not exactly glowing though, clunky controls among others.

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