Move Has To Prove Its Worth With Hot Software In 2012
It's nice to see the PlayStation Move perfoming relatively well but in my eyes, 2012 needs to be a year for big-time, top-quality software.
Move has a few solid titles under its belt but we're missing the defining games, the titles that trigger big increases in Move sales. Maybe Sorcery can do it, but I don't think we should rely on that one promising game.
From the start, Sony said they were treating this new motion-sensing device as a peripheral for the hardcore gamer. It wasn't just about silly, simple entertainment; we'd be seeing big blockbusters with Move as the focus. But I really haven't seen that yet. Sure, some people have really enjoyed using Move for shooters (that Sharpshooter accessory seems to be popular), and there are lots of Move-compatible titles on shelves.
However, such a precise device should've resulted in AAA software for the hardcore by now, don't you think? For my money, it's a wicked precise device, although I have had some difficulty calibrating it for my shooters. Given the capability of this thing, the possibilities should be close to endless; developers could have a ball. Maybe we'll finally see the Move games that make everyone go, "see, that's why you need to have this thing! It's just awesome!"
12/1/2011 9:14:35 PM Ben Dutka