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Just Forget The Idea Of PS1 Remakes

Remakes of great PS2 games are common these days, and developers say it isn't overly complicated or draining to undertake such projects.

But the reason we're not seeing remakes of classic PS1 games is simple: it's just too hard. That may have sounded like a cop-out coming from Square Enix in regards to a Final Fantasy VII remake, but the truth of the matter is becoming clear. The gap in technology is just too great. We're not talking about a "remake" at this point; we're talking about rebuilding the game from the ground up.

For example, take the recent Metal Gear Solid HD Collection. When announcing it, Konami specifically said they couldn't include the original MGS because it would've taken far too much time and effort. The generational tech difference is just too great, and they would've had to change just about everything; it's no longer an "upgrade" when we're talking about such a project. As another example, remember that Square Enix is doing a high-definition overhaul of Final Fantasy X.

Now, as awesome as that is, you gotta figure that even Square Enix knew the fans wanted FFVII more. It has been talked about for years. But the technical hurdles were just too much for them, and that's perfectly understandable. I do believe that they could easily have assigned a team to the task, taken care of it, and satisfied about a bazillion hardcore Final Fantasy fans, but that's the beside the point. The bottom line is that we're not seeing PS1 remakes for a very good reason.

So you're just going to have to be happy with the PS2 remakes. No, Capcom isn't going to remake the original Dino Crisis in HD. No, Konami won't revamp Castlevania: Symphony of the Night and give us a glorious HD side-scrolling quest. ...okay, maybe the latter is more possible, as it doesn't involve 3D modeling and rendering and what-have-you. But in general, just get the idea of PS1 remakes out of your head. Sorry.

Tags: remakes, playstation remakes, ffvii remake, final fantasy vii remake

12/7/2011 9:10:21 PM Ben Dutka

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Comments (33 posts)

Jawknee
Wednesday, December 07, 2011 @ 9:37:08 PM
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MGS doesn't need to be remade. It's a classic. If they want to remake Metal Gear 1 and 2 with the MGS4 or Fox Engine then that's another story.

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LimitedVertigo
Wednesday, December 07, 2011 @ 10:02:09 PM
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I wasn't aware there were people that didn't understand this.

Agree with this comment 7 up, 1 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Wednesday, December 07, 2011 @ 10:21:00 PM

...you'd be surprised.

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Snaaaake
Wednesday, December 07, 2011 @ 11:03:38 PM

LV, I'm on the same boat as you.

Agree with this comment 5 up, 1 down Disagree with this comment

TheAgingHipster
Thursday, December 08, 2011 @ 8:29:33 AM

But it still hurts to hear....

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Akuma07
Thursday, December 08, 2011 @ 9:12:53 PM

Its not that I dont understand it, I do, I always knew PS1 remakes would be a big job, but I just think....well... ANY remake would be a big job, thats why it is a remake?

All of these HD rereleases aren't true remakes, just upscaling so you can play it in HD and retain it's original glory!

A true remake would take a long time, but not nearly as long as it would take to make a new game all together, a new game requires you to not just develop the game, but the concept and story too.

I mean, lets look at COD and AC, those games have such short development cycles (AC mainly), and they are entirely new, current gen, games.

With a remake like FFVII a bit of the work is already done, they just need to redo the graphics and probably upgrade some of the gameplay. There is a lot of concept and story work that would still come into play because of the differences in graphics (the same story could be told in a completely new way simply through the use of new graphics) but the ground work is already there.

Last edited by Akuma07 on 12/8/2011 9:14:13 PM

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Yukian
Wednesday, December 07, 2011 @ 10:02:49 PM
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They can be done... they're just lazy and need money as soon as possible to fill the large gap FFXIII and FFXIV didn't fill.

I don't understand why they put on a negative mind-set about it. Why they can't treat the damn games like if they were freaking new???

This isn't a side quest of an RPG where it's a breeze to do... it's a main quest and you should treat it like that. Put it on schedule and get the big guns!

They have the concept art, themes and whatever the hell they need to do a game from the gound up.

It's even better 'cause it's a 90% chance that'll be massive success because people recognize it! If only they can just stay away from touching the battle mechanics... :/

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TrophyHunter
Friday, December 09, 2011 @ 9:48:12 AM

If they treat the game like it is entirely new then you would have to pay the average $60 for a game, don't know about you but I like remakes because usually u get 2 or 3 games for a lower price.

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Temjin001
Wednesday, December 07, 2011 @ 10:02:54 PM
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I think in the case of MGS, specifically. MGS4's rendition of Shadow Moses would seemingly have cut out a lot of the effort in re-mastering the original game for PS3, if it were to happen.

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SubjectiveTruth
Wednesday, December 07, 2011 @ 10:10:18 PM

Yeah, I found that more than satisfactory. It was great actually...Was it really that hard? They perfectly replicated it if you ask me...

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SolidFantasy
Wednesday, December 07, 2011 @ 10:52:10 PM

Good point. It wouldn't be any harder than making a new game. All of the level design and art theme would already be decided. It just wouldn't be as cheap as you're normal HD polish maneuver.

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Ogibillm
Wednesday, December 07, 2011 @ 10:14:44 PM
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i just wish we could have had an hd upgrade of mgs: the twin snakes. seems like that could have been done just as easily as mgs2

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CrusaderForever
Wednesday, December 07, 2011 @ 10:33:49 PM
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This doesn't make sense. Isn't it all about money and creative vision? You take FFVII and remake from the ground up and it's a cash cow!! Am I missing something here? It's like Blizzard deciding Diablo II was enough!

Last edited by CrusaderForever on 12/7/2011 10:34:12 PM

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Snaaaake
Wednesday, December 07, 2011 @ 11:14:27 PM
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FFVII can probably be done, Square Enix recently licensed the Unreal Engine so I'm afraid they might be using that engine.

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TheCanadianGuy
Wednesday, December 07, 2011 @ 11:30:09 PM
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ahh that screenshot brings back memories :) first game i ever loved.

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Yukian
Wednesday, December 07, 2011 @ 11:49:15 PM

I think it was my first epic-scale game ever owned... at the time. I got FFVII later and it changed my mind...

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hellish_devil
Wednesday, December 07, 2011 @ 11:42:26 PM
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These PS2 releases are not remakes, they are just graphical upgrades, so you cannot compare them. Of course it will be easier, the game is there, just add a few pixels.

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Ben Dutka PSXE [Administrator]
Thursday, December 08, 2011 @ 12:26:51 AM

I know what they are. But even press releases refer to those as remakes.

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killerbee12
Thursday, December 08, 2011 @ 1:42:35 AM
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I'm sorry how long did it take you to realize this?

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New School
Thursday, December 08, 2011 @ 2:18:29 AM
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I feel as if Square Enix's video of FFVII remade for the PS3 gave people a sense of false hope that this could happen. I myself didn't get into video games until the end of the ps2 era so i never played FFVII, but when i saw the video by Square Enix all i could do was hope that they would remake the game. The video made it seam as if it could be possible, and thats what, i believe, got people so hyped for a FFVII remake.

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Rogueagent01
Thursday, December 08, 2011 @ 2:58:18 AM
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I wish I could remember the interview from a few years back when Square was asked about remaking FFVII. And they said flat out that it can be done, their reasons at the time for not doing it were that it just would cost too much money and take a ridiculously long time. And I believe there is still validity to those statements.

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RaYz89
Thursday, December 08, 2011 @ 3:09:57 AM
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In terms of remake of great ps1 rpgs such as FFVII, Legend of Dragoon etc... I think the major problem is not graphics overhaul, but rather the huge amount of content in those games

For example if all the world of FFVII if they were made into the level of graphics of FF13, dont forget the huge amount of CG animation to fit in it... I dont think its possible for this gen storage capacity... I think everyone would agree when I say even the rpg's in this gen that has high graphics are very short compared to the old ones. Take FF13, the content is very small compared to FF7 (13 only have 1 city and 1 continent) but hey it already consumed a lot of storage capacity (4 disc for XBOX even when they scale it down to 720p). Even the ps3 / pc exclusives are very short nowadays, Uncharted doesn't took that long to finish, Starcraft 2 is even worse, only included one faction campaign in the whole game (compared to all 3 factions in the previous installment). Is not just RPGs, almost every genre is getting shorter as graphics are getting better.

Even if it is possible and they go to the extend of using more than 1 blu-ray disc for FFVII remake... is it economically feasible?? If they charge user twice the amount of normal game, will people buy it? Maybe... maybe not... definitely a business risk

Interestingly that's what SE is doing with FF Type-0 with two UMDs... and its selling quite well, maybe this can be a point where SE will start producing RPGs with huge content using more than 1 blu-ray disc if they see type-0 as a success...

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___________
Thursday, December 08, 2011 @ 3:25:31 AM
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anythings possible!
as the saying goes, where theres a will theres a way.
hell, look at the crash returns mod for the CE2.
if a bunch of modders can do it, then surely a whole development team with hundreds of employees and millions of bucks backing them can do it!
tis why ive never bought the "its too hard" excuse.
yet another place where modders are putting "professionals" to shame!

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Excelsior1
Thursday, December 08, 2011 @ 5:10:29 AM
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I'm pretty sure most well informed gamers already know that the assets from PS1 games simply are not good enough to be used for HD remakes. That does not mean they would not like to see certain PS1 games remade.

Speaking of the MGS HD collection...I wonder why Konami could not have used the assets from MGS Twin Snakes for a HD remake of MGS1. Twin Snakes was a MGS1 remake that essentially brought MGS1 up to PS2 graphical standards.

+1 for mentioning Dino Crisis. I loved that series. Dino Crisis 2 had a cliffhanger ending that never got resolved becuase Capcom decided to send the dinosaurs to space in Dino Crisis 3 for the Xbox. What in the world were they thinking?



Last edited by Excelsior1 on 12/8/2011 5:26:46 AM

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Vivi_Gamer
Thursday, December 08, 2011 @ 5:53:04 AM
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Okay, but they could have included the Gamecube remake of Twin Snakes in this HD collection. Even if it wasnt on the PS2, Niether was Peace Walker + MGS3 &PW werent on the XBOX at all. (this no idea why MGSHDC is going on there they can play either MGS1 or 4...)

The truth about these HD remakes is due to the new PS3's lack of PS2 compatibility. So Sony are exploiting this and releaseing them in HD... I admit some HD remakes have benefited well (Ico & SotC) But I have an old 60GB PS3 so I can play PS2 games and most of them look great trhough my PS3 anyway. PS1 games work on even the new PS3's, thats why they're not in the HD packages. They could at least add a Download Code for the PS1 prequel if it is on the PSN.

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JohnnyGold
Thursday, December 08, 2011 @ 7:04:30 AM
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ehhh, tbh, if sony could just buy the rights to the ps1 games and put in trophy support themselves before releasing them onto the network, i would be happy enough.

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___________
Thursday, December 08, 2011 @ 7:58:40 AM
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should go have a look at the post for this on the EU blog.
mainly the reply to post 21...........
now all i need is a HD remake of crash, spyro and pandemonium and im set!
oh and point blank couldent hurt.......

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DrRockso87
Thursday, December 08, 2011 @ 9:19:12 AM
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In regards to the 'Metal Gear Solid HD Collection', I still think Konami should've added a voucher code to download the original 'Metal Gear Solid' title. That was a mistake for not including it.

I do agree that PS1 remakes are much more difficult to remake compared to PS2 titles (like you said, remaking PS1 titles includes rebuilding the game whereas PS2 titles simply require upping the resolution, sound, textures, etc.)

Still, remaking PS1 games isn't completely out of the question. Konami and Kojima even said they do plan to remake the original 'Metal Gear Solid' title in the future someday. Also, Just Add Water and Oddworld Inhabitants also confirmed a complete HD remake of 'Oddworld: Abe's Oddysee' (possibly 'Oddworld: Abe's Exoddus' soon after as well) so there are three games that developers plan to remake.

But I agree. 'Final Fantasy VII', 'Legend of Dragoon', 'Xenogears', etc. Games with soooo much content would take forever to remake in HD. I could see developers still being able to commit to remakes but I fear plenty of content would be lost. Oh well. At least there are graphic mods for those games on the PC.

Last edited by DrRockso87 on 12/8/2011 9:21:12 AM

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slugga_status
Thursday, December 08, 2011 @ 11:54:34 AM

If I'm not mistaken I believe Japan got either a voucher for MGS or it was on the disc

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slugga_status
Thursday, December 08, 2011 @ 11:57:06 AM
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I mean..as much as I love my old PS1 games, there's not many I'd like to see a full blown make over for. Sure I'd like to see MGS and RE 1 & 2 in new school HD quality but..it isn't necessary..besides..who says they won't do it in future generation anyway?

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Sol
Friday, December 09, 2011 @ 3:30:00 PM
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I've long understood the concept, but truthfully the first Metal Gear Solid already was made using the graphics engine from MGS2. Was there some sort of licensing issue with Nintendo or something because honestly an HD MGS could have been done using Twin Snakes...

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Underdog15
Monday, December 12, 2011 @ 2:45:06 PM
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Not gonna stop me from dreaming about certain PS1 remakes.

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TheCanadianGuy
Monday, December 12, 2011 @ 8:02:18 PM

haha same here brother! god would i love RE 1/2 & 3 remakes....

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