Jo Garcia Interview Part 2: Next-Gen And Storytelling
In the first part of our interview with Playboy model and Gamer Next Door critic Jo Garcia, we learned about her early gaming days and her love of RPGs, RTS, and classic video games.
Oh, but there's more. We also asked her what she'd like to see from the next generation, and you might be surprised at her response. Firstly, she said we can basically ditch 3D gaming-
"I don't need 3D; just get rid of it. I bought a Nintendo 3DS and for the first week, I thought it was cool. And then after that, I never used the 3D part again; I just use it like a regular DS. And I can't see sitting there with those silly glasses and playing everything in 3D."
I mentioned it gave me a headache and she agreed. For the record, although I have a 3D HDTV and I've seen what this generation can produce in that other dimension, I've never really been impressed. That goes for 3D movies, too. I see it as little more than a neat-o gimmick and Jo obviously sees it the same way.
For the next generation, she doesn't care a fig about 3D. What does she want? Total immersion.
"Honestly, what I want to see is no screen or controllers; I just want to be in the game. Like that movie 'Gamer?' Like that. I want it be total virtual reality, I want to see and do everything like I was in the game, where everything seems real."
Side note- I wanted to tell her about that Battlefield 3 simulator but I forgot. We got sidetracked on yet another topic...
It was storytelling; we get onto the subject of Heavy Rain, which she will defend as ardently as any die-hard fan of Quantic Dream's masterpiece. She says anyone who dumps on the game "hasn't played it for longer than 20 minutes." This got us onto the subject of stories in games, and it's clear that she treasures a great plot and memorable characters.
"When you think back, you always remember the great stories. I can sit here right now and tell you all about the story in Final Fantasy X, about how Tidus is just a dream and he somehow traveled through time, and how Yuna is a summoner and all that. Games without stories, you just sort of play and go, 'yeah, I played it,' but that's it. Like with Heavy Rain; after the first twenty minutes, I was like, 'woah...this is amazing.'"
And if you have any lingering reservations about her hardcore gamer label, consider the following- she came on board with a certain publisher to help promote a certain game (which must remain nameless), and they wanted her to play it first, so she could speak intelligently about it at events. So she went to play it at the developer's HQ. She loved it so much, she went back every day for the next week to play the same demo over and over again...it was an hour and a half drive both ways.
Then you toss in waiting outside the store in the middle of the night for the PlayStation 3 launch, and various pieces of Final Fantasy knowledge that surprises one of the masters of the franchise (ME), and I don't think there's anything left to talk about.
We'd like to thank this beautiful gamer for taking the time to talk to us (cough and everything; hope that's gone now, Jo!) and sticking up for herself. She says she'll "keep playing until her thumbs stop working," and you should believe her. I do. For more, make sure to visit her website; she just reviewed Ratchet & Clank: All 4 One.
P.S. I will assume everyone has gotten any inappropriate comments out of their system with the first installment of this interview. Yes?
12/8/2011 8:29:17 PM Ben Dutka