Dead Island Reaches 3 Million Shipped
Although the game had its fair share of problems, many gamers still found Dead Island wildly entertaining.
Many, many gamers. According to Game Informer, publisher Deep Silver has confirmed that they have now shipped 3 million copies of the zombie-slaying survival game since its September launch.
The advertising wasn't bad, and with decent critical acclaim and that intense, emotional promotional CG trailer that nobody can forget, Dead Island flew off store shelves. We don't have an exact sales number, but here's what Aubrey Norris, Deep Silver Manager of Marketing & PR said:
"Dead Island has sold very, very well over the holiday season and we are thrilled that it has sustained a robust level of sell-through since launch in September."
There have been rumors of both a sequel and a movie adaptation, although neither has been confirmed by the publisher. Right now, it seems Dead Island has done extremely well, and it just might be a hot holiday item, too. We definitely want to see another effort and provided Techland fixes a few issues, it could be a fantastic production.
Related Game(s): Dead Island
Tags: dead island, dead island sales, techland, deep silver
12/21/2011 9:17:11 AM Ben Dutka
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Comments (10 posts)
main_event05
Wednesday, December 21, 2011 @ 4:50:47 PM
Excelsior1
Wednesday, December 21, 2011 @ 3:25:53 PM
Reply
Twistedfloyd
Thursday, December 22, 2011 @ 1:29:16 AM
Reply
I guess that's what The Last of Us is for.
Then I heard what the game was which sounded fun, but isn't what I was looking for. Why go and make that trailer when the game is totally different, and doesn't reflect that style at all?
Last edited by Twistedfloyd on 12/22/2011 1:30:34 AM
___________
Thursday, December 22, 2011 @ 3:36:52 AM
Reply
go fetch this, go fetch that, what am i a freaking errand boy!?
i cant understand why every zombie game has to be like this.
why?
why cant it have a proper story, and proper missions instead of having each level surrounded around finding a item and bringing it back?
thats why people are so sick of zombie games, simply because they all involve the same missions!
oldmike
Thursday, December 22, 2011 @ 8:02:34 AM
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Thursday, December 22, 2011 @ 8:43:27 AM
the easily breakable weapons did not help either.
the fun in games like this is tearing zombies limb from limb, so which genius made the weapons so fragile?
im constantly just kicking zombies away because im worried im going to break my weapon if i use it.
i wish they would just get rid of that crap, for crying out loud this is a zombie game the whole fun is killing zombies!
so why am i being punished for doing so!?
Geobaldi
Thursday, December 22, 2011 @ 6:30:00 PM

Dead Island









CrusaderForever
Reply
Wednesday, December 21, 2011 @ 11:14:04 AM
Last edited by CrusaderForever on 12/21/2011 11:14:30 AM