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Take The Omega Challenge In Final Fantasy XIII-2

Final Fantasy XIII-2 just launched in the Land of the Rising Sun on December 15, but there is already some nifty downloadable content available.

It's the Omega DLC pack, and it's out for both the PlayStation 3 and Xbox 360 versions of the game. As the name implies, the pack gives you the Omega monster; if you can take it down, you can summon it into combat whenever you like.

If you're in North America and you want a shot at Omega, the best way to do it is to pre-order from Amazon.com; the Omega DLC is the online retailer's pre-purchase incentive. We assume it'll drop onto the PSN at some point, but we imagine the sooner you can get your hands on Omega, the sooner your party will rock. Of course, that's assuming Omega is a powerful monster; long-time fans will immediately think of Omega Weapon from Final Fantasy VIII...the ultimate boss. He was tough; needed Squall's Lionheart to go off a bunch of times.

If he's anything like that - and he probably won't be - in XIII-2, it'd be like cheating to have him in your party. It'd still be fun, though.

Related Game(s): Final Fantasy XIII-2

Tags: ffxiii-2, final fantasy xiii 2, ffxiii2 omega, omega dlc

12/23/2011 8:58:11 PM Ben Dutka

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Comments (36 posts)

Zemus101
Friday, December 23, 2011 @ 9:23:53 PM
Reply

Oh that's some excellent news. I just wish FFXIII-2 was the complete package. You know? None of that DLC stuff in order to experience everything.

Ah well, it is what it is. I definitely remember Omega from FFVIII! Rinoa's Invincible Moon (I believe it was called that) was also very helpful in that battle!

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Snaaaake
Friday, December 23, 2011 @ 9:56:44 PM
Reply

It's neat that Omega is in a new game but is it suppose to be a DLC?
I don't think so when just about every Omega came with the game itself.

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Jawknee
Saturday, December 24, 2011 @ 3:37:02 AM

This ^

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Vivi_Gamer
Saturday, December 24, 2011 @ 4:29:01 AM

Yes but no FF has ever had DLC before discounting FFXI and Dissidia

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Snaaaake
Saturday, December 24, 2011 @ 4:49:39 AM

This is suppose to be a tradition!!!!! Doesn't matter if some of past titles never had DLC.

Next thing you know, the next main character of a new FF will need to have his ultimate weapon as a DLC.

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Vivi_Gamer
Saturday, December 24, 2011 @ 5:34:45 AM

Oh you'll hear no arguments from me, I think DLC has ruined this gen. It was a nice idea, but developers have just exploited it.

Apparently the 360 already has an exclusive weapon, which means I will never be able to get access to everything the game has to offer. I just hope they dont get anything more interesting exclusively... What irritaes me more its clear people with 360's dont appreciate this game 10k was pathetic in comparison to half a million sales on the PS3, why should they get exclusive content if they dont care. S-E has been to kind to the 360 this gen I would have loved to have Lost Odyssey, The Last Remnant but we got nothing of the sort. We have no square exclusives on the PS3 what does that say about how S-E has treated us this gen...

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Snaaaake
Saturday, December 24, 2011 @ 7:06:08 AM

Ah I'm not trying to start an argument here, just expressing my thought.

And yes, it's like in soccer where a player who scores goals when he plays gets benched while the other who hardly scores is always in the starting lineup.

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Carlight
Friday, December 23, 2011 @ 10:27:00 PM
Reply

That IS the reason I pre-order this on amazon
I just hope it's an epic battle like the old days

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Warrior Poet
Friday, December 23, 2011 @ 10:46:17 PM
Reply

I didn't think FF8's Omega was that hard. Especially if you had Holy Grails. But if you didn't have enough it was totally based on luck :D

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Ben Dutka PSXE [Administrator]
Saturday, December 24, 2011 @ 12:20:26 AM

It depends on when you fought him. If you waited until you were maxed at Lv. 99, he had max stats, too.

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Vivi_Gamer
Saturday, December 24, 2011 @ 3:48:35 AM

It's all about Zell's limit break. spamming Booya and Punch Rush, if you get lucky on the timer Omega was no problem.

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Vivi_Gamer
Saturday, December 24, 2011 @ 5:30:07 AM

Also, I think Omega level only applies to the PC version. On the PS1 version its level is always max o.0

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Snaaaake
Saturday, December 24, 2011 @ 7:21:06 AM

Omega isn't hard actually if you got your stats up high and you know what you're doing.

Only reason most people think he's hard is because of the mad skill "Terra Break" that will instant KO everyone since it does more than 10k of damage when your HP limit is only 9999.

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Ben Dutka PSXE [Administrator]
Saturday, December 24, 2011 @ 9:14:59 AM

Ultima: No, he had various HP based on your level in the PS1 version, too. So at Lv. 99, he had like 1.3 million HP; if you fought him at Lv. 50 or 60 or something, he only had half that number (like 650k). It went up incrementally from there.

I hated Zell so I never used him; my party was Squall, Rinoa and Irvine. Irvine's limit was powerful if you could press the button fast enough and you were given enough time, but it was all about Squall's Lionheart for me; by far the most powerful thing in the game.

For some reason, though, I had to Mod a Chubby Chocobo card from my card deck...I hated to do it because I had a complete set but I remember concluding that it had to be done to beat Omega. I wish I could remember why...

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Mog
Saturday, December 24, 2011 @ 9:34:05 AM

I ditched Rinoa because she kept on having to leave your party for story purposes and it got kind of annoying so I just adopted Zell as my third party memeber because I love characters with a short temper. Just like Cid from ff7. After that scene where he is like "GET THE F***ING TEA" I had to have him.

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Ben Dutka PSXE [Administrator]
Saturday, December 24, 2011 @ 10:51:52 AM

Ironically, I just saw that scene last night. ;)

I still think the best overall party in FFVII is Cloud, Red XIII, and Cid. But I'm trying Yuffie this time around; never used her before. ...she ain't that great.

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Underdog15
Saturday, December 24, 2011 @ 2:20:48 PM

@Ben
Yuffie has her strengths. She'd be perfect if FFVII was a 4 person party game instead of 3.

She has the best luck, speed, and evade. In other words, she's the best thief class. Equipped properly, she will have 2 turns for ever one of your other character's 1 turn. She has the highest success rate with materia like steal/mug, Deathblow, throw/coin, etc.

Since stealing isn't as key as it is in FFT or FFIX, her usefulness does wear out once you get to max levels, however. But in your infancy throuhg the first half of the game, she can be quite useful for quick turns and that sort of thing.

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Ben Dutka PSXE [Administrator]
Saturday, December 24, 2011 @ 9:14:13 PM

See, with FFVII, I only care about max levels. LOL Like I want Cid because his Highwind Limit Break hits multiple times for way more damage than the one-hit 9999 that Yuffie's All Creation will do. And Red XIII will always be better than Yuffie with a mastered KotR. That sort of thing. :)

One time you needed stealing in FFT was with Elmdor...stripping that guy clean of all his samurai stuff is a challenge. Heh.

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Warrior Poet
Sunday, December 25, 2011 @ 3:50:59 PM

Whenever I play FF7 I stay at the lowest level possible. RPGs are a lot less fun when you can just blow everything away, but when you're underleveled the strategy and timing plays a much bigger role in the combat. I do wish FF games had a hard mode...

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Underdog15
Sunday, December 25, 2011 @ 7:36:11 PM

after the death corp are done in, some of your random encounters on the map unrelated to story will have some of their members. They almost always have at least 1 piece of equipment per person that is beyond anything you can get at that point. Random encounter battles you can steal very high end equipment. Stealing is practically the only way I outfitted myself in FFT.

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shadowscorpio
Friday, December 23, 2011 @ 11:03:42 PM
Reply

From the looks of what I've seen on other places online, it seems like they brought back FF V's omega weapon.

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Mog
Saturday, December 24, 2011 @ 12:17:06 AM
Reply

I would laugh so hard if you could beat Omega with auto-battle.

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Vivi_Gamer
Saturday, December 24, 2011 @ 3:59:00 AM

You probaly can, but as I have said time and time again XIII's battle system is more focuses on having the right paradigm at the right time. The main aim of course is to stagger the enemies and release hell on it's weakpoint.

I really hope theres an option to hide auto-battle from the menu so people stop whinning about it.

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Underdog15
Saturday, December 24, 2011 @ 6:39:24 PM

Paradigm shifting was easy-peasy. I discovered the latent abilities of syncronized classes as soon as I had 3 people in my party who could have the same class.

(Tortoise, which is all three as sentinal, or whatever it's called, for example, would cut all damage in half. The other 5 had their own latent effects as well. Wish they had been more creative, though. So much potential had the paradigm shift method... Too bad they didn't spend more time on it... too bad they didn't realize that's how they wanted to do battles earlier.)

Anyone else notice in the early promo for FFXIII that came out before the PS3 even came out.... that Lightning could use fire and attack in the same strand?? Pretty darn great proof there they hadn't established the battle system with enough time to really hash it out.

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Underdog15
Sunday, December 25, 2011 @ 7:39:42 PM

@Ultimadream

Whether it is hidden or not is irrelevant. If it's there at all, people will complain. Simply switching paradigms at the right moment is weaksauce strategy... You can only pre-plan 6 paradigms. Which means with 3 characters in your party... you have 6 options to choose from.... ever. Which is an average of 2 per character.

Paradigm shift has potential... no doubt. And it's a good idea... but they planned it in like.... a day it seems. Possibly over lunch.

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Excelsior1
Saturday, December 24, 2011 @ 1:39:38 AM
Reply

The first thing that popped in my mind was the Omega ruins and Omega boss from FF10. I was young when I played FF8. I did mop the floor with him in FF10 eventualy. You had to have a high level party to even dare enter the Omega ruins. I loved using Rikku's steal ability to stock up on petrify grenades in that section. Oh yeah, fire gems too. Now I am hearing all of FF10's great music in my head. Can't wait for remake even though I have completed the game a dozen times.

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Jawknee
Saturday, December 24, 2011 @ 3:35:53 AM

Goodness, one day I spent hours grinding those ruins only to get killed by a Marlboro feet away from the only save point in the ruins. I was not a happy gamer that day.

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Vivi_Gamer
Saturday, December 24, 2011 @ 3:51:53 AM

Yes I have had a similar experience with the Marlboros there. I really hope XIIi-2 lets you have one of them in your team that would be fantastic. Saying that I still think the worst one was on FFVIII, it would use bad breath instally in battle which would just anhilate your party. in FFX I just get Yuna to attack it and that's 99999hp in one hit lol.

Screw it! It's christmas eve, I can't be bothered with work today, I am finally going to start my Final Fantasy IX playthrough.

Last edited by Vivi_Gamer on 12/24/2011 3:53:11 AM

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Mog
Saturday, December 24, 2011 @ 6:29:44 AM

Final Fantasy 9 is soooo good. I'm into disk 2 and its probably one of my favorite final fantasy's so far. FF8 is my other favorite.
You will definitely love it.

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Vivi_Gamer
Saturday, December 24, 2011 @ 6:43:37 AM

I recently re-played Final Fantasy VIII, just as magical as it was many years ago, but my god! that Queen of Cards Quest drove me insane!

I haven't tucked into Final Fantasy IX in many years from what I have played so far it still holds up. As I'm home for the holidays I only have my PS1 but I brought back FFIX just for that reason :)

As for my favourite I can still not decided so I just say VII, VIII, IX & X.

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Underdog15
Saturday, December 24, 2011 @ 7:56:43 AM

IX did an excellent job of bringing back the traditional into FF. It was a solid title.

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Vivi_Gamer
Saturday, December 24, 2011 @ 4:02:39 AM
Reply

Okay, there is DLC released before we even have the game in our country, why is this not included within our game? With FFVII, we got the Emerald and Ruby Weapon. In FFX, we got the dark Aeons. So why can't we get something extra free I see no excuse for this not to be in the game.

Still I give them credit for releasing it so early, usually we have to wait a year for a title after the Japanese release, to get it within 2 months is very impressive.

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Snaaaake
Saturday, December 24, 2011 @ 7:23:13 AM

Yea, FFVII was awesome to have so many "WEAPONS".

Though I just wanna ask, is Ultimate Weapon gonna fly forever?
I fought him twice but he's still flying so I never bothered.
I never found out how to get rid of him and that was 12 years ago.

Last edited by Snaaaake on 12/24/2011 7:23:38 AM

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Vivi_Gamer
Saturday, December 24, 2011 @ 7:57:21 AM

Hmmm maybe next time you fight him something might happen - I shall say no more ;)

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Ben Dutka PSXE [Administrator]
Saturday, December 24, 2011 @ 9:33:27 AM

All WEAPONS in VII have to go down eventually, Snaaaake. Besides, he has a great Enemy Skill to learn...

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Underdog15
Saturday, December 24, 2011 @ 6:40:41 PM

Of course, you can get that enemy skill from the Abadon in the final dungeon, can you not?

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