Kojima: Metal Gear Solid Was "Made For A Certain Era"
The Metal Gear Solid HD Collection is fantastic, but it doesn't feature a high-definition remake of the original classic.
And that's because it would have to be entirely rebuilt and redone (the primary reason why you just won't see high-def overhauls for PS1 games). Franchise creator Hideo Kojima says part of him wants to deliver what the fans desire, but the other part is more of a realist and recognizes the significant generational and technological gap.
In speaking to OPM UK, Kojima first said that as a producer, he'd want to answer the calls of the die-hard fans who want a remake of the original title. But at the same time, it would have to be redesigned from the ground up; the only thing that would remain the same would be the story. And as for the rest of the production-
"If you bring the gameplay up to modern standards, then you lose a bit of the original game. It was a game made for a certain era – not just the story, but the controls and everything about it reflect that era in which the game was made."
In an action-based game like MGS, we fully understand that sentiment. But does it apply to everything? Everyone is always pining for a Final Fantasy VII remake, for instance; would that require a control and mechanical overhaul? MGS certainly would but might modern-day RPG fans really despise the slower turn-based style? That's a whole other can of worms, but you can see the contrast...
Tags: mgs, metal gear solid, mgs remake, hideo kojima
12/26/2011 8:51:02 PM Ben Dutka
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Comments (15 posts)
Excelsior1
Monday, December 26, 2011 @ 10:08:00 PM
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Twin Snakes was hurt by gameplay/balance issues that did not take into account how adding MGS2 controls and gameplay options would affect the game. That's not saying it could not be done. If enough thought went into it could be done without losing anything. Just don't mess with cutscenes. I hated the chages they made in Twin Snakes....YUCK!!!
Fans want the remake so just get it done.
SmokeyPSD
Tuesday, December 27, 2011 @ 12:08:54 AM
SmokeyPSD
Tuesday, December 27, 2011 @ 12:28:57 AM
tes37
Tuesday, December 27, 2011 @ 1:18:30 AM
If the graphics were updated to MGS4 quality, Snake and his environment would look great, but his abilities and weapons could seem limited or lacking. You may get the impression that the game is a little shallow.
I think Kojima has better reasons than Square Enix for shying away from a ps1 remake.
I would buy a MGS remake in a heartbeat, but I understand why he's saying no. He has to believe it could be done right and it appears he doesn't think it can.
___________
Tuesday, December 27, 2011 @ 2:25:09 AM
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im really getting sick of this mentality!
its a remake, so why cant it just stay the way it is?
the whole reason people hated DNF so much is EXACTLY because of that!
some games are not suppose to be "modernized" they just dont work!
hell, sonic is perfect proof of that!
sega modernize him fans hated every game!
sega brings back the old sonic in generations and fans absolutely love it!
hmmmmmm i wonder why..............
Ultimadream
Tuesday, December 27, 2011 @ 3:11:02 AM
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Warrior Poet
Tuesday, December 27, 2011 @ 3:31:40 AM
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Just like with electronic music or computer graphics, much of the designer's art comes with working with the tech limitations, not transcending them entirely. MGS is one of the examples here. Others like Valkyrie Profile pushed the PS1 to its limits. Star Wars: Dark Forces on DOS, all that. Because we're used to newer systems that can handle more, the old methods can be seen as obtuse and outdated.
But just because a game feels obtuse and outdated doesn't mean it's any worse than the day it was released. Metroid II is one of my favorite examples here. Games, like all art, transcend their limitations in THAT sense. MGS on PS1 is just as much fun now as it ever was. Why? Because it's a masterpiece in game design! It always will be, too. I mean...it doesn't need a remake. If you want the game, just play it.
BigBoss4ever
Tuesday, December 27, 2011 @ 3:38:42 AM
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Last edited by BigBoss4ever on 12/27/2011 3:40:37 AM
Ultimate_Balla
Tuesday, December 27, 2011 @ 6:44:28 AM
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evilmunkie
Tuesday, December 27, 2011 @ 3:35:14 PM
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johnld
Tuesday, December 27, 2011 @ 9:09:59 PM
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Twistedfloyd
Wednesday, December 28, 2011 @ 5:35:01 PM
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2,3 and PW translate better into HD.
SS4
Monday, January 02, 2012 @ 9:00:44 AM
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The cut scene were great as they captured how great Snake skills are and will ppl friggin stop saying matrix this, matrix that....the matrix era is over and comparison can be make with whatever you want to make it look like. We could look at what inspired the matrix, than what inspired that movie and so on with no actual purpose...
Back on topic, the only reason i could why they put MGS instead of MGS TS is that they didnt have enough room. If thats not the case then they should've included both games so gamers can pick either.

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tes37
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Monday, December 26, 2011 @ 9:36:26 PM