Sonic 4: Episode 2 Boasts A New Graphics And Physics Engine
Sonic 4: Episode 1 didn't quite satisfy all the fans. But with Episode 2, Sega has a chance to fix some minor issues.
According to a new GameSpot interview with Sega Digital Brand Manager Ken Balough, the company has listened to the fans and plan to implement several upgrades and changes in Sonic 4: Episode 2.
First and foremost, we get an all new graphics and physics engine. Balough said the first engine had some "bugs" so it was time to upgrade and furthermore, our good buddy Tails will actually be a playable character. You'll also be happy to know that the next episode will be closer to the old-fashioned Sonic games on the Genesis. Maybe Sonic really is best played in the 2D format; maybe we should just leave him there. It seems to make sense, doesn't it?
While we wait for this overhauled episode, don't forget about Sonic Generations, which is a darn good effort. Fans of the iconic blue streak are finally getting some love!
Related Game(s): Sonic 4: Episode 2
12/29/2011 10:28:41 AM Ben Dutka