GTAV's Map To Make Liberty City Look Small By Comparison?
It's always amusing when the co-founder of a studio is afraid to talk about the team's next big project. Repercussions galore!
It's like covert-ops stuff until they get the green light, apparently. Rockstar has given us the official press release and a debut trailer for Grand Theft Auto V, but they're not willing to divulge further details.
In a recent Game Informer interview (as cited by GTAV.net) about Max Payne 3, Rockstar co-founder Dan Houser was asked about GTAV. His response was as follows:
"I've got to be real careful here, or they will drag me through the office and whip me with barbwire. I will stick to exactly what's in the press release. It's Los Santos and the surrounding countryside - and a very big map."
The press release had said we'll be experiencing the "most ambitious game Rockstar has yet created," but it didn't offer specific size information for the map. We know it's a "bold new direction" for storytelling and open-world sandbox games - the statement that has us the most intrigued - and we're assuming Los Santos and the rest of the landscape will be a bigger environment than Liberty City in GTAIV. But how much bigger? What kind of crazy dimensions are we talking about here?
Oh well, we can be patient. For a little while, anyway.
Related Game(s): Grand Theft Auto V
Tags: gtav, grand theft auto v, rockstar, gtav map
1/3/2012 9:41:33 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (17 posts)
daus26
Tuesday, January 03, 2012 @ 10:12:00 AM
Reply
I wonder if this might mean multiple discs or a big install for the 360 version. I figure a very big map will require a lot of data. Then again, Skyrim kinda did it, so perhaps not.
CanadianGuy420
Tuesday, January 03, 2012 @ 11:37:27 AM
Jalex
Tuesday, January 03, 2012 @ 11:38:16 AM
Reply
And I'm also trying to not read too much into all the speculation about what may or may not end up in the game. I let that take away some of my initial enjoyment with 'IV', but once I settled into what the developer was aiming for and how extremely well they executed it, it became one of my favorite games, at least of this generation if not overall.
Beamboom
Tuesday, January 03, 2012 @ 1:32:53 PM
CanadianGuy420
Tuesday, January 03, 2012 @ 3:12:04 PM
NoSmokingBandit
Tuesday, January 03, 2012 @ 9:07:37 PM
However, R* are great at making maps. I was a little disappointed in GTA4 overall, but the map design was excellent and i have no reason to believe they'll stop being great any time soon.
Highlightreel
Tuesday, January 03, 2012 @ 12:59:19 PM
Reply
I wonder if it will be as big as Skyrim. I still sort of chuckle to myself when I'm walking around, 100+ hours in, and think, where am I on the map? This doesn't look like somewhere I've been before.
Stay Classy PSX...
Beamboom
Tuesday, January 03, 2012 @ 3:08:08 PM
Mamills
Tuesday, January 03, 2012 @ 4:47:16 PM
Reply
here is an interesting post i found:
http://www.neowin.net/forum/topic/245433-gta-map-size-comparison/
each iteration of the franchise, the map multiplies by a certain amount.
so i'll go ahead and guess its 3 times the size of part 4.
or
honestly I wouldn't be surprised if they managed to pull off the entire state.
Now that would be amazing
sha4dowknight05
Tuesday, January 03, 2012 @ 6:43:40 PM
Reply
___________
Wednesday, January 04, 2012 @ 1:56:04 AM
Reply

See Full Image









BikerSaint
Reply
Tuesday, January 03, 2012 @ 10:01:24 AM
(yeah, that's what she said, LOL)