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BioWare Working On The Best Possible Mass Effect 3 Ending

Technically, even though BioWare intends to do more in the Mass Effect universe, the upcoming third installment ends a certain story arch. In other words, it's a trilogy.

And the team is working hard to produce a fantastic ending...even if it makes things more difficult when they start work on another ME title. BioWare creative director Casey Hudson told OXM UK they have a "few ideas" for future adventures, but the primary concern is to go out with a bang in ME3.

"We want to end the trilogy really strongly, and that's the most important thing, and then we have a few ideas for things we can think about doing in the future. But we're okay with making it difficult for ourselves, because the most important thing is giving people a great ending.

We want to do more stuff with Mass Effect, of course, and I'm sure we will. But we're not really thinking about that right now. We want to make sure we give people the best ending to Mass Effect 3 that we can."

From a developmental and storytelling standpoint, you have to appreciate the dilemma: you know you aren't leaving the setting behind forever and yet, you also know you have to end a particular plot arc with a compelling and recognizable protagonist. Leaving that "lifeline" is important but at the same time, you don't want to disappoint those who have been along for the ride since the start...they want a satisfying climax, yes?

I'm no fan of ME but that's just a personal thing; the franchise is fantastic and millions of RPG fans love it to pieces. So we truly hope BioWare makes ME3 an adventure to remember.

Related Game(s): Mass Effect 3

Tags: mass effect 3, me3, mass effect 4, mass effect trilogy

1/5/2012 10:44:55 AM Ben Dutka

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Comments (25 posts)

Naksy
Thursday, January 05, 2012 @ 11:23:07 AM
Reply

just got on Mass Effect 2 to see what all the fuss was about... Good game but it takes some getting used to

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maxpontiac
Thursday, January 05, 2012 @ 11:26:12 AM

Could you explain in detail what you mean? I have yet to play it, and I am always curious when I read posts like this.

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Naksy
Thursday, January 05, 2012 @ 11:35:08 AM

You'll find it quite boring two hours into the game (I'm about 6 hours now). You have to recruit crew members all around the galaxy who specialize in different things. It does take a bit of patience to actually begin to enjoy the game (believe me, i thought I'd stop playing it plenty of times) but after you get into it a bit more you actually enjoy playing it. It's not everyone's cup of tea, but i like it :)

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SmokeyPSD
Thursday, January 05, 2012 @ 12:10:57 PM

Can't relate to this at all. Both games so far have grabbed me right from the start. The only thing missing from Mass Effect 2's leaner narrative drive was Lance Henrikson from the 1st.

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Naksy
Thursday, January 05, 2012 @ 12:19:59 PM

Never played the first... Anyways that's just my opinion.

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bigrailer19
Thursday, January 05, 2012 @ 2:32:06 PM

I had a hard time at first too, and despite it being more linear than open (like a game like Skyrim), it was a chore to find quests. But when you get going, everything picks up and it all starts to build really quick. Before I knew it I was doing about 20 things at once.

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Beamboom
Thursday, January 05, 2012 @ 11:23:20 AM
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I love how they stick to the plan.
They wanted to make a trilogy, they started making it, it became enormously popular but they stick to the plan and now they end it.
No making it an annual release, no "half" version in between before the third, nothing of that stuff. A trilogy. Period.

Luckily they will keep the ME universe though, cause I totally love it. The races and their history, the organizations, the worlds, the entire package... Just luvin' it.

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Temjin001
Thursday, January 05, 2012 @ 11:50:39 AM
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Man, I love Bioware. And ME2's ending moments during the final mission were some of the best I've encountered in a game. It was downright awesome. I downloaded the Arrival DLC from XBLM (on sale this week) in anticaption for ME3. Right now I'm absolutely impressed by the detail of Dragon's Age. The combat system is fantastic. I know console gamers sort of got the shaft on that end with loss of the overhead tactical control, but still good either way.

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bebestorm
Thursday, January 05, 2012 @ 12:23:35 PM
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I was blown away when I played ME2 so I expect the same from 3. Happy to hear bioware is working so hard.

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PAKINIPS
Thursday, January 05, 2012 @ 12:47:12 PM
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It's not a trilogy if we only have two

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firesoul453
Thursday, January 05, 2012 @ 7:53:59 PM

But it is a trilogy when theres three...

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Fane1024
Friday, January 06, 2012 @ 1:28:28 AM

Getting two games is better than getting none.

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telly
Thursday, January 05, 2012 @ 1:13:40 PM
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So. Pumped. There's not another game this year I'm more excited for. This is truly one of the best sci-fi universe's I've ever had the pleasure of exploring in games, movies or otherwise. I don't doubt the final chapter of this trilogy is going to deliver the goods.

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wambo
Thursday, January 05, 2012 @ 1:18:22 PM
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i agree 100% with what Beamboom has said' i'm a massive fan of the mass effect franchise, just something about it drew me in from the start, the mass effect universe is amazing an the story to go with it, really can't wait for march to arrive as mass effect 3 will be epic.

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bigrailer19
Thursday, January 05, 2012 @ 2:35:04 PM
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I never thought I'd get into the ME franchise. I also thought that about Bioshock. But once I got to play them I realized how great they were!. After playing ME2 I'm really looking forward to ME3 and especially the ending!

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Bjorn77
Thursday, January 05, 2012 @ 3:34:06 PM
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Mass Effect 2 is my favorite game this generation. I've played it 5 times to the end and 40-50+ hours each play-through. The last play-through on Insanity I managed to get all crew members loyal and through the final mission. That one is my save for ME3, I hope they stick to the classes. Because that one is Infiltrator and that class I enjoyed the most.

Last edited by Bjorn77 on 1/5/2012 3:34:36 PM

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Beamboom
Thursday, January 05, 2012 @ 4:06:32 PM

You enjoyed infiltrator the most? Interesting, I didn't play that class... Excellent. I needed an excuse to start another playthrough. :)

And yeah, ME2 is my fav this gen too. It's a sci-fi dream come true.


Last edited by Beamboom on 1/5/2012 4:08:39 PM

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Bjorn77
Friday, January 06, 2012 @ 4:21:17 AM

Yes Infiltrator because it allows you to cloak and later on in the game wen fully upgraded the class and accompanied with sniper rifle (one shot one kill) that class kicks ass.

let me explain: (Wen fully upgraded)
While cloacked you receive 25%+ Damage with head-shot
The fully upgraded Geth Sniper Rifle alone knocks off about 75% of most enemy when deliver head-shot...

As extra protection I choose the barrier as extra power and I do not address any extra points to the power. So if some gets to close I barrier the sucker, move backwards a few meters and head-shot. The barrier with 1 points grands you 3 seconds to create distance. And it leaves more points for necessary powers which you can almost fully upgrade.

Basically it means you are a walking killing machine.


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Beamboom
Friday, January 06, 2012 @ 7:21:11 AM

Cool. I gotta be a bit more diverse when I create characters and decide on classes and skills. I always go for the crowd control/pets/bots/stealth/magic kind of character, with little focus on regular weapons. I prefer to let my minions do the talkin' while I sneak around like a backstabbin' s.o.b.

That, or a dual wielding sword babe. ;)

Last edited by Beamboom on 1/6/2012 8:01:52 AM

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Killa Tequilla
Thursday, January 05, 2012 @ 3:36:49 PM
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They should just stay quiet and let the fans figure that out for themselves. Silly me, hype to get more sells!

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Lotusflow3r
Thursday, January 05, 2012 @ 6:44:28 PM
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I just got playing ME2 too.

Fantastic, engrossing, detailed and great gameplay. Loving it!

I adore the moments on the Normandy and just chatting to my crew, i look forward to those moments the most. I can imagine this game being a sci-fi lovers wet dream!

However, it does suffer the same thing other games like this do also i.e. Elder Scrolls, Fallout or Biowares own Dragon Age - and that is wooden characters and voice acting. Possibly unavoidable with such games, but the monotonous delivery from samey and ordinary characters we've seen so many times before prevent me from connecting emotionally with any of them. That applies here and to all the games i mentioned.
Take a game like Catherine, every character is unique, memorable, engrossing and easy to get attached to...it reminded me of David Lynch's style of character play; no two characters were the same and all very memorable (think Twin Peaks). Catherine has it.....i mean, those middle-aged twins that blurt out random poetry etc is exactly that - fantasticly unique. The connection to Vincent and his two lovers was so strong, i cared so much about them that i was trembling upon the conclusion.....that is just not present in said other games to say they're character driven.

And that is my main gripe with ME2, but yet, i still love the Normandy moments the best, so Bioware must still of given what i find most problematic a good go, eh?.
I find a few other things to be minor problems too, such as slightly repetitive shooting and a very small amount of RPG play, but nothing major.
Overall i am loving it and would score it an 8 after 20hrs.

Last edited by Lotusflow3r on 1/5/2012 6:51:17 PM

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Beamboom
Friday, January 06, 2012 @ 1:08:44 AM

Same with me, it's the conversations and what goes on between the characters that is my main attraction too. And the stories. The fates. Amazing.
And isn't Mordin, the professor, just the most wonderfuly weird character ever? I love that guy. Or Thane, when he get those flashbacks. Or Tasumi!

The dialogue will not always take place at Normandy, but it's the "main camp" for these things, yeah.

Last edited by Beamboom on 1/6/2012 1:09:35 AM

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firesoul453
Thursday, January 05, 2012 @ 7:52:26 PM
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the ending is pretty much the most important thing to me

I'm glad

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SmokeyPSD
Thursday, January 05, 2012 @ 10:11:30 PM
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Yeah, I also remember awhile back in an interview them saying a big final ending allows greater freedom in player choice too. In the ending and the game overall. Can't wait!

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___________
Friday, January 06, 2012 @ 2:26:20 AM
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one thing they really need to work on is the RPG elements.
the different classes did not feel like different classes, you really have no incentives to play one way or the other.
the skills and upgrade tree need some work.

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