Alan Wake Dev: Games Will Become More Like Services
Updates in gaming has become common but what is the future?
Well, according to one developer, this won't just lead to the majority of games delivered digitally; it'll also lead to the concept of continuous experiences via updates. I.e., no more sequels; the "sequels" will be in those updates.
In speaking to IncGamers, Remedy Games boss Avi Jarvilehto says he sees games moving away from the single product label and moving into a service structure. Basically, it's to keep the audience "involved" over the long-term through constant updates instead of always shipping physical sequels. Said Jarvilehto:
"I think that’s a trend that will only continue to move forward. How fast the other platforms are going to move in that direction remains to be seen, but I would expect in the next five or 10 years we’re going to move ever closer to the point where games are more like services and it’s more about the experience and getting involved long-term with the game… rather than shipping constant sequels."
He added that this shouldn't hinder creativity and cited Shadow Cities as a good example; it's "constantly billed as a 'service' that is constantly updated and everything is changing all the time." So in other words, a developer would produce a game and we'd play it for years as the experience continues to change with new updates. A one-time purchase fee followed by a monthly fee, perhaps...?
What do you think?
1/6/2012 10:43:11 AM Ben Dutka