Media Molecule Lays Out The Bucks For New Innovations
Developer Media Molecule was responsible for bringing us one of the most creative and innovative titles of the generation in LittleBigPlanet.
The sequel released in early 2011 and the talented studio took another step, but now it's time to try something new. And when you want to do something right, you gotta spend some money...lots and lots of money.
According to a report at Gamasutra, LBP designers Media Molecule spent £4.1 million ($6.3 million) in research and development in its last fiscal year, in an effort to deal with the risks of relying solely on the LBP franchise. The R&D included investments in "game physics and dynamics, rapid world creation from laser data, web-based interfaces, 3D stereo-optics for advanced simulation, and hi-def data capture and processing techniques." They also brought 50 new employees on board, which is a good sign.
These costs outstripped the profits - £3.44 million ($5.3 million) - generated during the fiscal year but hey, gotta spend money to make money, right? Media Molecule has already said they'll be "stepping away" from Sackboy and Co. to work on something fresh and whatever it is, expectations will be high. We also wonder if that money went towards a PS4 project...at this point, it doesn't seem unlikely at all.
1/7/2012 10:07:18 AM Ben Dutka