PS3 News: Atelier Meruru: The Apprentice Of Arland Set For May - PS3 News

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Atelier Meruru: The Apprentice Of Arland Set For May

JRPG fans have been getting their just due lately, and developers like Gust continue to cater to their followers.

Last year, we very much enjoyed Atelier Totori: the Adventurer of Arland, an entry that took plenty of positive steps and was bound to satisfy hardcore fans of the genre.

Not long after, NIS America announced the next installment: Atelier Meruru: The Apprentice of Arland. At the time, they didn't give us an expected launch date and although we don't have it nailed down just yet, they did send over a launch window. The game will release in both North America and Europe in May. Here's a trailer:

To learn more, visit the game's official website. It may not appeal to everyone but for those who love these types of games, they have to appreciate the effort.

Related Game(s): Atelier Meruru: The Apprentice of Arland

Tags: atelier meruru, the adventurer of arland, atelier meruru release date

1/14/2012 9:43:00 AM Ben Dutka

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Comments (13 posts)

bebestorm
Saturday, January 14, 2012 @ 10:24:36 AM
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I really enjoy Atelier series but May is too soon.

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Looking Glass
Saturday, January 14, 2012 @ 10:27:19 AM
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May is not too soon for me.

I myself am actually glad to hear it. Money is a little tight at the moment and May gives me a decent amount of time to recover.

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bebestorm
Saturday, January 14, 2012 @ 10:42:00 AM

I said its too soon because nis is releasing another game in less than a year. Totori released in september.

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Looking Glass
Saturday, January 14, 2012 @ 12:17:41 PM

Well that can't really be helped. This is actually not a matter of annualizing. Gust's games simply don't take very long for them to make. Not nearly as long as many of the big budget AAA titles. And that does not include the annualized titles. I'm sorry to say that the future of Assassin's Creed is now in question because of annualizing.



Last edited by Looking Glass on 1/14/2012 12:18:20 PM

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SayWord
Saturday, January 14, 2012 @ 1:59:37 PM

Really? How can you complain about it being a yearly release, when each year the games keep getting better? I'm trying to be civil here, but I can't see how you can be so ignorant.

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Looking Glass
Saturday, January 14, 2012 @ 2:18:43 PM

@ SayWord

There's no need to be harsh SayWord.

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Underdog15
Sunday, January 15, 2012 @ 7:24:14 AM

Atelier and AC both continue to improve each year. Perhaps Revelations was only a small improvement, but it was still an improvement.

I don't think Sayword was being that harsh. It's just his opinion. Perhaps it would be better to defend yourself with good reasons why you think the way you do. He brings up a good point... why do people complain when there's improvements and the good isn't taken away?

People proclaim CoD the best game ever over and over again, yet that suffers from annualization more than any other title. Hardly seems fair. Games like this and AC should be praised for trying to improve itself year in and year out.

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Looking Glass
Sunday, January 15, 2012 @ 9:11:13 AM

@ Underdog15

I think you misunderstand. I never said anything about Assassin's Creed Revelations being bad or anything along those lines. Although I think Ben would argue with you with regard to whether or not it was actually an improvement (tower defense and all that).

As for myself, I simply indicated that annualizing is not a good thing and now that Assassin's Creed is annualized that does not bode well for the franchise's future. Maybe the detrimental effects have not really begun to happen for Assassin's Creed yet because it was annualized recently as opposed to Call of Duty which has been annualized for quite some time.

And I wasn't comparing the Atelier IP and the Assassin's Creed IP, I was contrasting them. Unlike the Assassin's Creed series the Atelier series is not annualized. It just so happens that the games do not take a long time to make. The key difference is that the short development time is not mandated (ala annualizing) but just incidental. And that make a huge difference because mandatory short development times generally stunt a franchises development.

And there was no need to call someone ignorant in this case, especially when their reasoning has not been made clear. And the fact that something may be someone's opinion does not automatically make it any less harsh.

Last edited by Looking Glass on 1/15/2012 9:30:29 AM

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WorldEndsWithMe
Saturday, January 14, 2012 @ 3:05:30 PM
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Cool, I still have to finish Totori, every time I make headway I run out of time on the calender. It's soooo frustrating after all that work.

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dmiitrie
Saturday, January 14, 2012 @ 8:29:07 PM
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Very cool. The earlier two Atelier games are high on my list when I finish my current backlog. Looks like I'll have to add this to my queue as well.

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Underdog15
Sunday, January 15, 2012 @ 7:24:36 AM
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I just got Totori yesterday. Looking forward to giving it a whirl.

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saintaqua
Sunday, January 15, 2012 @ 7:41:41 PM
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I haven't even finished Totori yet!
Oh well, I'll buy this one too. Wish there was a Vita version though.

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Highlander
Tuesday, January 17, 2012 @ 10:08:59 AM
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Catching up on comments....

Will be getting this on day 1. Love this series. They have been some of the prettiest games on the PS3.

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