Atelier Meruru: The Apprentice Of Arland Set For May
JRPG fans have been getting their just due lately, and developers like Gust continue to cater to their followers.
Last year, we very much enjoyed Atelier Totori: the Adventurer of Arland, an entry that took plenty of positive steps and was bound to satisfy hardcore fans of the genre.
Not long after, NIS America announced the next installment: Atelier Meruru: The Apprentice of Arland. At the time, they didn't give us an expected launch date and although we don't have it nailed down just yet, they did send over a launch window. The game will release in both North America and Europe in May. Here's a trailer:
To learn more, visit the game's official website. It may not appeal to everyone but for those who love these types of games, they have to appreciate the effort.
Related Game(s): Atelier Meruru: The Apprentice of Arland
Tags: atelier meruru, the adventurer of arland, atelier meruru release date
1/14/2012 9:43:00 AM Ben Dutka
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Comments (13 posts)
Looking Glass
Saturday, January 14, 2012 @ 10:27:19 AM
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bebestorm
Saturday, January 14, 2012 @ 10:42:00 AM
Looking Glass
Saturday, January 14, 2012 @ 12:17:41 PM
Last edited by Looking Glass on 1/14/2012 12:18:20 PM
SayWord
Saturday, January 14, 2012 @ 1:59:37 PM
Looking Glass
Saturday, January 14, 2012 @ 2:18:43 PM
Underdog15
Sunday, January 15, 2012 @ 7:24:14 AM
I don't think Sayword was being that harsh. It's just his opinion. Perhaps it would be better to defend yourself with good reasons why you think the way you do. He brings up a good point... why do people complain when there's improvements and the good isn't taken away?
People proclaim CoD the best game ever over and over again, yet that suffers from annualization more than any other title. Hardly seems fair. Games like this and AC should be praised for trying to improve itself year in and year out.
Looking Glass
Sunday, January 15, 2012 @ 9:11:13 AM
I think you misunderstand. I never said anything about Assassin's Creed Revelations being bad or anything along those lines. Although I think Ben would argue with you with regard to whether or not it was actually an improvement (tower defense and all that).
As for myself, I simply indicated that annualizing is not a good thing and now that Assassin's Creed is annualized that does not bode well for the franchise's future. Maybe the detrimental effects have not really begun to happen for Assassin's Creed yet because it was annualized recently as opposed to Call of Duty which has been annualized for quite some time.
And I wasn't comparing the Atelier IP and the Assassin's Creed IP, I was contrasting them. Unlike the Assassin's Creed series the Atelier series is not annualized. It just so happens that the games do not take a long time to make. The key difference is that the short development time is not mandated (ala annualizing) but just incidental. And that make a huge difference because mandatory short development times generally stunt a franchises development.
And there was no need to call someone ignorant in this case, especially when their reasoning has not been made clear. And the fact that something may be someone's opinion does not automatically make it any less harsh.
Last edited by Looking Glass on 1/15/2012 9:30:29 AM
WorldEndsWithMe
Saturday, January 14, 2012 @ 3:05:30 PM
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Underdog15
Sunday, January 15, 2012 @ 7:24:36 AM
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Highlander
Tuesday, January 17, 2012 @ 10:08:59 AM
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Atelier Meruru: The Apprentice of Arland









bebestorm
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Saturday, January 14, 2012 @ 10:24:36 AM