Capcom: "Makes Sense" For Resident Evil To Have More Action
When Capcom announced Resident Evil 6, they provided anticipatory gamers with a debut trailer that clocked in at over three minutes.
We saw a lot in those three minutes, but the RE faithful seem to be split: one side says the developer is returning to their roots by giving us a true-blue survival/horror game, and this theory was reinforced when Capcom said one of the key concepts of RE6 was "the fear that lies ahead." The implications are obvious, right? Besides, we're already getting the action-oriented Resident Evil: Operation Raccoon City from SOCOM developer Slant Six, so Capcom would give us a traditional horror experience with RE6. Yes?
Well...maybe not. The other half of the RE faithful saw way too much action in that trailer, and recent comments from the publisher haven't been encouraging. According to MCV, Capcom UK head of marketing, Dave Turner, said it only "makes sense" for them to "more fully" explore the action element with the RE franchise. And why? Because RE5 had the most action of any entry in the series, and it turned out to be the biggest seller in franchise history. Oh, and one more thing:
"The dream would be that the millions of Call of Duty fans that are enjoying these fast-paced online games are attracted to this Resident Evil."
No. Not again. Please. Another Japanese company mentions Call of Duty and tries to turn a beloved franchise into something it shouldn't be...? Perhaps we shouldn't be too negative; that trailer did seem plenty bad-ass, and maybe it'll be an engaging mix of survival/horror and third-person action. We're allowed to be optimistic, right?
Related Game(s): Resident Evil 6
1/20/2012 8:48:10 PM John Shepard