Jaffe Leaves Eat Sleep Play, Studio Shifts To Mobile Games
Twisted Metal isn't even on store shelves yet and the developer appears to be shifting...big time.
David Jaffe, who brought us the God of War and Twisted Metal franchises, co-founded the Eat Sleep Play studio and although their first effort, Calling All Cars, didn't fare exceedingly well, there are high hopes for the Twisted Metal reboot.
But Jaffe had gone on record saying the game needed to sell "at least a million copies" for the team to break even, and two million or more if they wanted to make any money. Maybe they think that won't happen because according to a report in the The Salt Lake Tribune, the company is laying off workers and Jaffe himself is leaving.
No less than eight staffers were laid off, leaving the Eat Sleep Play employee number at 26, and the revamped team - minus Jaffe - will supposedly turn their attention to mobile games for the iPhone and iPad devices. The team's other co-founder, Scott Campbell, said-
"It's a platform that is in our pockets almost 24/7. It's kind of the size and types of games we're playing. You can certainly reach a lot more people. That's pretty exciting for us."
The paper also said Jaffe would focus on casual games now, but in a post on his Twitter page, he says those claims are "highly exaggerated." For our part, we'd rather not have one of the best game creators in history working on simple stuff for mobile devices. Go back to Sony Santa Monica and help 'em finish God of War 4, Dave!
Tags: david jaffe, eat sleep play, twisted metal
2/7/2012 9:14:06 AM Ben Dutka
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Comments (53 posts)
LimitedVertigo
Tuesday, February 07, 2012 @ 9:47:16 AM
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shadowpal2
Tuesday, February 07, 2012 @ 1:24:42 PM
Anyone here remember when Jaffe made a surprise appearance @ E3 2010? Remember the partner he walked up with? I swear if you just look at that guy...you can tell that he hardly had any passion for what Jaffe was designing. The guy really didn't have a clue what to say unless he read from the prompter, and he didn't even know that it was his turn to say something.
Perhaps I'm making a big deal out of that one event...but to me it really showed the character of one the people that Jaffe was working with.
MyWorstNightmar
Tuesday, February 07, 2012 @ 10:31:13 AM
DrRockso87
Tuesday, February 07, 2012 @ 9:54:40 AM
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Underdog15
Tuesday, February 07, 2012 @ 9:57:36 AM
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I'd been starting to be more hopeful about Video Games eventually becoming a respected form of entertainment, and even art. But if this is the direction they end up being forced to take, I would be a sad, sad panda.
Highlander
Tuesday, February 07, 2012 @ 10:57:12 AM
Jawknee
Tuesday, February 07, 2012 @ 11:16:46 AM
Beamboom
Tuesday, February 07, 2012 @ 12:46:28 PM
I believe this is what the game devs who head for this market realise too. Right now the window is open for smaller companies to establish a very lucrative business before the big corporations enter the scene in full effect.
Last edited by Beamboom on 2/7/2012 12:48:49 PM
Highlander
Tuesday, February 07, 2012 @ 2:59:23 PM
Beamboom
Tuesday, February 07, 2012 @ 3:07:27 PM
Back then a million tiny web companies were established and were eventually bought up and formed the larger companies today. One could make good money with little investment on a very new and inexperienced market then.
Last edited by Beamboom on 2/7/2012 3:15:15 PM
Highlander
Tuesday, February 07, 2012 @ 3:29:11 PM
Beamboom
Tuesday, February 07, 2012 @ 3:33:31 PM
And yes, I do have an idea. I was one of those who created a small web-company back then, so I do remember how it was. And I'd say it was easier then than now for a small company to get established. Today the market is harder to enter due to more advanced solutions and more experienced customers who know what they want.
In short, the gold rush is over.
I believe now is a smart time to enter this market.
Last edited by Beamboom on 2/8/2012 9:46:16 AM
Clamedeus
Tuesday, February 07, 2012 @ 10:17:39 AM
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He doesn't have any interest in making games like Angry Birds, or Farmville.
Last edited by Clamedeus on 2/7/2012 10:19:49 AM
Excelsior1
Tuesday, February 07, 2012 @ 10:29:39 AM
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I've read some comments on CVG that say this is no surprise considering the way Sony treated him. Somebody asked what do you mean and the poster responded. Just read he's twitter account. Well, I don't do twitter so I have really have no idea what the poster on CVG was talking about. I do not know if there is any truth to that. I know Jaffe is a Sony fan. Where is World at? I think he might know if there was some kind of rift going on between Jaffe and Sony.
There is probably more to this story than we may ever know. It's always sad when a developer throws in the towel and says they are switching to casual games.
Last edited by Excelsior1 on 2/7/2012 10:31:30 AM
Highlander
Tuesday, February 07, 2012 @ 10:34:32 AM
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Underdog15
Tuesday, February 07, 2012 @ 11:18:33 AM
I had a job opportunity with a cigarette company a few months ago. Would have paid 90k per year with an annual 10k bonus, 5% raises each year, my own car with gas paid for, and the 3rd ranked best benefits package in North America (thanks to a referral of one of my best friends and groomsman who already works for them). And all I would have done in the job is distribute cigarettes and advertising. That's it.
But my wife and I both recently in the last 5 years lost family to cancer caused by cigarettes. And I currently work with hard-to-serve youth. How could I justify a career change like that to my family? it'd have been like a slap in the face.
Sometimes the most money direction can be the wrong direction.
Jaffe knows he can do better than mobile gaming. He loves his work and likely gets a lot of happiness out of it. Imagine what would happen to that side of him if he were no longer challenged to make something great or stopped making what he loves? Some things just don't have a price tag. ya know?
EDIT: You edited what you said originally and now it sounds different. Are you saying Jaffe is going after more money or the other co-founder is? I think Jaffe isn't leaving for money. He's leaving because his interest isn't in casual gaming. The other co-founder... well, perhaps you're right.
Last edited by Underdog15 on 2/7/2012 11:20:47 AM
AcHiLLiA
Tuesday, February 07, 2012 @ 8:02:47 PM
Qubex
Tuesday, February 07, 2012 @ 8:32:45 PM
Underdog15
Thursday, February 09, 2012 @ 10:06:15 AM
I wasn't trying to criticize you for editing your comment. I just posted my big post, then noticed while I was writing, you had edited it. And the new edit made me unclear on a couple things (which is why I asked).
I was just saying that after reading your edit, I thought maybe I misinterpreted your OP, so I was explaining why my post might address things that aren't in your edited version.
That's all. No criticism.
As for Jaffe wanting more money and mobile games making more money, Jaffe is leaving BECAUSE the company wants mobile games. So I'm still not sure what you mean. :( The article says the team, minus Jaffe, will work on Casual games. Later it says the paper said he was going to do casual gaming, but he responded saying that claim is "highly exaggerated".
Last edited by Underdog15 on 2/9/2012 10:08:47 AM
Jawknee
Tuesday, February 07, 2012 @ 11:15:06 AM
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What a tool playing games on the iPhone sucks when compared to platforms with buttons.
PSP, Vita, 3DS > iPhone and iPad gaming.
PSTan
Tuesday, February 07, 2012 @ 11:27:07 AM
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In any case, I hope Jaffe has success with his new studio and games. GoW4 would be awesome, but perhaps now would be too soon. He should continue to support TM and make new IPs. If Jaffe ever does go into mobile gaming, let's hope that he can bring in the hardcore games that particular market really needs.
Twistedfloyd
Tuesday, February 07, 2012 @ 11:35:51 AM
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This means the end of Twisted Metal after this one. Jaffe, Scott and Kellan Hatch are the lifeblood behind the series. Without them all together, TM isn't the same. And while I know it's going to be great for fans of the series like myself (this new one), and I can't wait for next week (been waiting over 10 goddamn years!), I'm sad that one of my oldest friends in gaming is having its swan song.
Looking forward to seeing Jaffe's next move. He is one of my favorite designers and I will always follow his career with great interest. I know he won't sell out and make cheap iphone games.
Disappointed with Scott and Kellan, but financially it makes sense. But if they're going down that road, I'll keep an eye out, but I'm not holding my breath or anything.
The Iphone and Ipad are just too constrictive to make games that I'm interested in for the most part. I just finished designing for my class an interface for Iphone/Ipad and it's incredibly limiting in terms of what you can do and how much depth you can put into a game.
I hope Twisted does well, but ESP either doesn't want to make console games or don't think that Twisted will do well.
Looking Glass
Tuesday, February 07, 2012 @ 12:02:43 PM
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But this one isn't Sony's fault. Eat Sleep Play is an independent company and Twisted Metal hasn't even been given a chance to prove itself yet.
I wonder if Twisted Metal meeting or exceeding hopes and expectations (hypothetically) would have any effect on this situation.
Highlander
Tuesday, February 07, 2012 @ 12:38:51 PM
Looking Glass
Tuesday, February 07, 2012 @ 1:12:34 PM
Jaffe did play a key role in making this game. If it does well it he looks good and that bolster's his credentials as a game developer.
On the other hand if the game does poorly he most likely will not benefit in any way and if anything it would probably make him look bad.
Looking Glass
Tuesday, February 07, 2012 @ 1:18:44 PM
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Although it's probably a safe bet that he's leaving in protest of the companies new direction.
I imagine there also may have been a rather nasty confrontation between Jaffe and Campbell at some point.
Last edited by Looking Glass on 2/7/2012 1:22:08 PM
maxpontiac
Tuesday, February 07, 2012 @ 1:56:36 PM
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Excelsior1
Tuesday, February 07, 2012 @ 2:41:35 PM
Underdog15
Tuesday, February 07, 2012 @ 2:45:19 PM
Excelsior1
Tuesday, February 07, 2012 @ 3:16:48 PM
I think he must have taken the servers with him because I just can't get the MP demo to work. First 5 attempts got me a matchmaking errors. Then I tried 2 more times and my PS3 would just shut itself off when I was in the middle of joining a game.
I have tried at different times during the day but the damn MP mode to will work. I've wasted at least an hour just trying to get into one single MP match. :( All my other MP games work just fine. Anyways, that is not a good way to impress gamers. Putting out a busted demo does way more harm than good. I will try one more time. If it does not work this time I'm just deleting the demo and will await reviews. A good MP demo COULD have convinced me to buy the game day1...that is if the freaking thing worked.
Excelsior1
Tuesday, February 07, 2012 @ 3:31:43 PM
maxpontiac
Tuesday, February 07, 2012 @ 6:44:04 PM
I plan on purchasing Twisted Metal, but I want to know that it's going to be supported for some time to come.
Fane1024
Tuesday, February 07, 2012 @ 7:45:20 PM
Pandacastro
Tuesday, February 07, 2012 @ 2:39:15 PM
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BikerSaint
Tuesday, February 07, 2012 @ 4:37:18 PM
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I'm not sure but I get the vibe that some heavy BS that we're not privy to yet, was going on internally over the direction of the company causing him to lose all faith & he wound up booking over it.
Anyway, I hope that Jaffe can start up his own company & fill it with a coworkers with a similar vision as his, otherwise this will surly wind up as becoming a sad day for gaming.
Last edited by BikerSaint on 2/7/2012 4:38:09 PM
WorldEndsWithMe
Tuesday, February 07, 2012 @ 6:46:47 PM
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Excelsior1
Tuesday, February 07, 2012 @ 7:42:57 PM
I remember reading some comments from Jaffe where he was talking about all the BS and backstabbing one has to deal with when making a game. Do you know what he was reffering to exactly? There were some comments from him that made me think he was not very happy at times during TM's development. Did you get that impression as well?
Dancemachine55
Tuesday, February 07, 2012 @ 7:20:21 PM
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When a dedicated gaming group like Eat Sleep Play go mobile over console, that is just pure bad news.
Developers trying to change their stance to follow Angry Birds and Call of Duty's massive sales. Thank God Heavy Rain and Catherine were well received, otherwise we'd be entering the dark ages of gaming... all flash and no substance, games catering to the lowest common denominator, creativity and deep experiences out the window.
I miss the last generation so very much. PS2, you truly were the last of the greatest.
Jawknee
Tuesday, February 07, 2012 @ 10:12:33 PM
Beamboom
Wednesday, February 08, 2012 @ 3:50:59 AM
BikerSaint
Wednesday, February 08, 2012 @ 6:08:34 PM
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Jaffe, made sure to clarify via Twitter that he's not about to transition into what most people think of a "casual."
"I have zero plans to make games like Farmville and Angry Birds. I never said what I was doing post TM (and I'm still on TM along with ESP for the next months as we launch it and balance it in real time and make sure it's a perfect game and continue to support it).
At the same time I will be opening a game studio here in San Diego because I really miss internal game development."
He added, "I was not laid off. I co-own the company.
There were a few lay offs and they were very painful to do for all involved.
I'm leaving because - again - games are just getting too big to direct from 300 miles away & I miss the day to day of working direct with a team."
Jaffe even hinted that a return to AAA console games isn't out of the question, noting that there are "big, huge next gen game ideas I'd love for us to make, as well as cool stuff in the browser space."
Last edited by BikerSaint on 2/8/2012 6:09:54 PM

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Mr_Sterg
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Tuesday, February 07, 2012 @ 9:33:19 AM