Developer: Next-Gen Hardware Will Add Life To Open Worlds
Several developers have commented on what they'd like to see - and what they expect to see - in next-gen hardware.
The latest is Prototype 2 developer Radical Entertainment. Vice President of Technology Dave Frucchia told GamerZines says new consoles should push the boundaries of open-world environments. It's about making a world that's more alive.
"Quite frankly I think we're still touching the surface of what we can do with an open world. An open world is all about an alive world, and if you think about creating something that's vast and the memory and cycles it takes to actually do that, and then try and put things that are alive and interacting with it (on top), all games could go so much farther in creating a world that (leaves players) surprised by the things you see and the reactions that occur."
He goes on to say that common speculation about new hardware involves "more memory, more CPU, more everything," which in turn allows the designers to pour in more resources. Frucchia adds that although the worlds we currently inhabit in our virtual realities are plenty interesting, there's still much more that can be done.
"If you think of any open world game I would say that the worlds are cool and they look good and they're alive, but could they be more? Absolutely."
Tags: radical entertainment, next-gen, next generation, next-gen consoles
2/16/2012 10:12:29 AM Ben Dutka
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Comments (23 posts)
Highlander
Thursday, February 16, 2012 @ 10:28:21 AM
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There was an article about this kind of thing just a week or so ago. Developers would do well to focus on making their game fun and compelling before they build monstrously large open environments.
berserk
Thursday, February 16, 2012 @ 10:39:50 AM
As a side note , i think it s about time sony make a console that s easy to program for .
That way they could be competitive from the start and people with both console might pick it on ps4 instead than on the 720 ( normally the better version ) .That is if they both make it into next gen .
Beamboom
Thursday, February 16, 2012 @ 10:42:29 AM
It's not really about the size of the world either. It's about making the worlds more *alive*. Imagine an Assassins Creed where every little citizen had each their own small agendas for the day. If you wanted to you could follow one citizen and see him/her do his/her stuff like a regular citizen back then would do. Just to come up with one silly example.
It would make a huge change to the overall experience, imo.
Last edited by Beamboom on 2/16/2012 10:48:19 AM
Highlander
Thursday, February 16, 2012 @ 12:19:22 PM
Beamboom
Thursday, February 16, 2012 @ 12:42:51 PM
But let's not waste time talking about bad games - they will always exist. Think what this will do for the *good* developers. I'm all for that. We don't really need that much better graphics now anyway... At least I'm more than pleased on the graphics department for now. I do however see huge room for improvements on other areas of what makes a good game.
Last edited by Beamboom on 2/16/2012 12:46:22 PM
___________
Friday, February 17, 2012 @ 2:10:16 AM
Underdog15
Friday, February 17, 2012 @ 12:02:26 PM
But more and more devs are learning it. It's not all that complicated so much as it was just very different. (No GPU, strictly speaking, for example)
Note that the best early PS3 developers were the ones with good experience with the PS2. People complained about that at first too. With the complexity came more diversity in how devs can draw on power. And that's a useful tool.
I think they need to have some sort of go-between. A compromise. Make it a little easier, perhaps. But don't make it a generic system. Especially if innovation is important.
berserk
Thursday, February 16, 2012 @ 10:33:21 AM
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It s the rest that i want ameliorated , how enemies react to you re action ( and where you shoot/cut them and their reaction to it ) , all the thing they do while you re far away , how each of their personality affect what they do in a given situation ( enemies and civilians ) is what i want .
AcHiLLiA
Thursday, February 16, 2012 @ 12:10:57 PM
Ludicrous_Liam
Thursday, February 16, 2012 @ 11:16:25 AM
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For example, Uncharted 3: it took two years to make it, with around hundred people working on it. This is an example of the quality being sustained with the size of the game. Sure, developers like Rockstar have larger numbers of staff, therefore can create larger worlds - but the quality significantly drops off, as I said in the beggining.
I mean, certain factors ARE limiting developers on this current gen of consoles, like memory to have more things on-screen - but those things don't necessarily make the game 'bigger'.
I really don't think we will see a massive difference in the size of next-gen games, more-so the things that are limiting the developers like memeory, post-processing effects etc, things that "add life".
In other words - I half agree, half don't. :)
Last edited by Ludicrous_Liam on 2/16/2012 11:18:10 AM
Temjin001
Thursday, February 16, 2012 @ 11:38:10 AM
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http://www.gamespot.com/features/tim-sweeneys-crystal-ball-dice-2012-6350174/
I eat this stuff up with a spoon.
I look forward to my CSCD470+ courses. They're all about programming in 3D.
Highlander
Thursday, February 16, 2012 @ 12:20:08 PM
BikerSaint
Friday, February 17, 2012 @ 9:51:57 PM
JackC8
Thursday, February 16, 2012 @ 4:50:42 PM
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Maybe if they start working on one of these games now, and release it a year before the PS5 comes out.
I'll be happy if we just get smoother frame rates and faster loading times. Anything more than that and I'll be pleasantly surprised.
Russell Burrows
Friday, February 17, 2012 @ 12:45:56 AM
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Also better Middleware tools lead to better virtual worlds with more detail in less time with less human effort.
Hopefully theres a really good game inside that enhanced virtual world.
___________
Friday, February 17, 2012 @ 2:12:17 AM
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id love to see a new godfather game on next gen consoles, and definitely a new scarface!
but godfather 2 not the original, the sequel just felt a better style.
for once i actually prefer a sequel to a original, and a next gen game to a last gen game.
god, whats happening to me!?
i suddenly feel so dirty.........
oh and of course a new lesure suit larry game!
god how i miss that guy!
Last edited by ___________ on 2/17/2012 2:12:48 AM
Underdog15
Friday, February 17, 2012 @ 12:03:51 PM
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Just sayin'... I'm gonna dream that dream until the day I die. And then in heaven, I'll play the remake because hey... it's heaven. Why wouldn't an FF7 remake be there?
Last edited by Underdog15 on 2/17/2012 12:04:35 PM
Russell Burrows
Friday, February 17, 2012 @ 12:22:36 PM
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IF SE holds to a 720p resolution for a FF7 Remake then hopefully someday we will get an announcement.

Prototype 2









Beamboom
Reply
Thursday, February 16, 2012 @ 10:24:03 AM
Living, open worlds FTW!
Last edited by Beamboom on 2/16/2012 10:24:33 AM