The Last Of Us Focuses On Story And Ultimately, Survival
Zombie game? Nope. Similar to Uncharted? Nah. A survival-based action game with a heavy emphasis on story and character development?
The more I learn about Naughty Dog's new project, the more I start to drool. Really, I'm going to have to stop clicking on The Last Of Us headlines; this is bad for my keyboard.
Check out a recent PSM UK interview, in which various members of the team explain the setting, style, and gameplay of their hotly anticipated project. First, Neil Druckmann addresses any ideas of a similarity to Uncharted:
"Uncharted is a different genre to this. Uncharted is pulp action. And with this game, everything is constructed around the tone."
The characters are also vital, as both Joel and Ellie will suffer through life-changing events that have a profound impact on their lives. Druckmann added that the "whole focus" of the game is to get through the various perils with both characters; keeping them alive is going to be a challenge. Joel's voice actor, Troy Baker, tossed in his two cents and reminded us all that this character isn't some sort of superhero. Appropriately, he's just a guy who's trying to survive:
"He’s a guy that learned how to use a gun because he had to, and he’s fighting every day because that’s what you do. Does that mean that [he] steals this, that [he] does this? Maybe. But it’s not that he has a plan, or that he’s a strong archetypal character. I really think it’s gonna turn the model of the hero on its ass."
Essentially, we could be looking at the next generation of "survival/horror" or rather, the onset of "survival/action." Hell, Capcom doesn't seem to want it anymore, so...
Related Game(s): The Last Of Us
2/27/2012 8:51:32 PM Ben Dutka