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Ninja Gaiden III Gets Japanese Date And Four Dev Diaries

We really need a new Ninja Gaiden. Sigma Plus is okay, but it only proved that the franchise desperately needs a fresh installment.

And that's why we can't wait to try Ninja Gaiden III, which now has an official Japanese release date. According to Gameranx, Tecmo Koei has confirmed that the highly anticipated title will hit Japanese store shelves on May 22 for the PlayStation 3 and Xbox 360. The US date...? Well, gotta wait on that.

They also released no less than four developer diaries, one of which is right here. Yeah, it's in Japanese but at least we've got subtitles.

Ninja Gaiden has always been about lighting-quick action and a massive challenge. You can expect difficult boss encounters, beautiful combination attacks - provided you can master them - and a lengthy, consistently engaging action quest. Continually reissuing Ninja Gaiden Black isn't cutting it anymore...let's see NGIII!

Related Game(s): Ninja Gaiden III

Tags: ninja gaiden iii, ninja gaiden 3, ninja gaiden 3 release date, temco

2/28/2012 8:34:00 PM John Shepard

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Comments (12 posts)

Dancemachine55
Tuesday, February 28, 2012 @ 9:39:53 PM
Reply

I'm not a big fan of gritty, gruesome or unnecessary violence, but Ninja Gaiden had it down to an artform and was even comical in many points!! The violence almost made NG2 enjoyable on its own merit.

With so many big titles on the horizon (and many more in my back catalogue) this is one I will have to skip.

Also, with older age comes the realisation that I prefer slower, more strategic or more cinematic and realistic action games over stupidly fast, reaction and timing-based games (which appear to be popular in Japan)

Games like Quantum Conundrum, Dishonored, The Last of Us, GTA V, Tomb Raider, The Last Guardian, Bioshock Infinite, Mass Effect 3 and Diablo III currently have my attention. Only one of those titles is Japanese, which goes to show just how far Western game development has come along.

Last edited by Dancemachine55 on 2/28/2012 9:40:35 PM

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WorldEndsWithMe
Tuesday, February 28, 2012 @ 10:36:14 PM

Define unnecessary violence in a video game.

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Dancemachine55
Tuesday, February 28, 2012 @ 11:50:23 PM

Some of the gore in Dead Space was a bit much, and Mortal Kombat was banned in Australia for a reason. Buckets of blood and gore can't make up for a lacklustre fighting game, but luckily it was a very good fighting game.

The eye scene in Dead Space 2 was a bit much for me. The fatalities in MK are a bit too gory, even if they are borderline comical themselves. Ninja Gaiden 2 found a nice balance with over-the-top violence and making it comical.

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WorldEndsWithMe
Wednesday, February 29, 2012 @ 12:27:27 AM

I'd say that neither series would be what it is if that gore wasn't there. Imagine God of War with power ranger sparks flying off the enemies instead of entrails spilling out.

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Kall555
Tuesday, February 28, 2012 @ 9:50:25 PM
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This looks bloody awesome. As soon as i get into it i am whacking it on hard mode & diving in.

Can't wait for the gore & massive boss battles.

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WorldEndsWithMe
Tuesday, February 28, 2012 @ 10:38:51 PM
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May for them? Could they be insane enough to release this over Summer for us? It would have less competition, but it would be kinda weird.

Since it has a wussy mode now I might try it, haven't really played NG since NES. I tried last gen and this gen but my gaming habits have changed drastically toward enjoyment over challenge.

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Kall555
Tuesday, February 28, 2012 @ 10:47:39 PM

There was a Ninja Dog mode in Ninja Gaiden Black but it would only be activated if you died 3-5 times.

You would get a cut scene where Ayane is standing over you telling you that you're not good enough or something like that. This was in Ninja Gaiden Sigma on PS3 too.

Give them a whirl, see how you go.

Last edited by Kall555 on 2/28/2012 10:48:08 PM

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Temjin001
Tuesday, February 28, 2012 @ 11:29:33 PM

the secret is to enjoy a challenge =p

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WorldEndsWithMe
Wednesday, February 29, 2012 @ 12:29:22 AM

I guess it just feels like a waste of time to go over the same areas a dozen times before getting through. Little progress = Why am I doing this?

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Temjin001
Tuesday, February 28, 2012 @ 10:40:31 PM
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THe biggest concern I have is the tinkering with the gameplay. I don't see any essence dispatching. Much of NG's play depth comes from harnessing the floating essence into attacks. There are certain frames and conditions at play in which Ryu can near instantly absorb a nearby essence orb in a split second and unleash a UT. It becomes quite tactical determining who to take out first and how to setup the UT combo sequence. Once that sequence succesfully initiates itself Ryu can look like a dashing blue light through the duration of his encounters, as essence starts popping up like daisies, hence quickly dispatching a dozen or more foes in very little time, all the while remaining near invulnerable. While these techniqes aren't something the series spells out for you, it manifests itself over time, having fumbled across it in play myself on my 3rd or 4th play through.
If they strip this out, they'll have ripped a good chunk of tactics from the game play. I'm really hoping Team Ninja doesn't dissapoint.

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___________
Wednesday, February 29, 2012 @ 3:20:42 AM
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im REALLY trying to enjoy sigma but its just FAR too cheap!
theres a big difference between hard and plain cheap.
i really enjoyed ninja gaiden 2, i just wish they would bring this to that level.
when your breezing through combat with your eyes closed not getting hit once, then stuck on boss battles for weeks on end after using 10+ healing items, and talisman of rebirths, then you know your games seriously unbalanced!
bosses are suppose to be hard, but there not suppose to take a game from a 2 year old could master it to a freaking god would struggle!

i wish once they were done with this they would port over this and 2 to the vita.
and ninja gaiden 2, not sigma 2 because that removed all the gore which is the whole point of a NG game!

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Condemnedsoul23
Wednesday, February 29, 2012 @ 12:58:58 PM
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Preordered it. Thought release date was March 20

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