If Dead Space 3 Is An FPS, How Will The Horror Fans Respond?
Just bear in mind that nothing is official and until Visceral or EA comes clean on the whole issue, it's all just rumor.
That being said, this rumor is gaining more steam with every passing day. When we first heard about the possibility of a Dead Space FPS, we were a little surprised, but not shocked.
Now, as noted by OXM, developer Visceral Games has a new job listing for a "multiplayer designer with extensive first-person shooter experience," and the ideal candidate must be an "avid FPS gamer." It also says the job is "a major opportunity to contribute creatively to an exciting IP." Notice it doesn't say "new IP;" it seems plain they're referring to an existing name.
Add this to another job listing posted last month, where Visceral asked for a lead multiplayer designer with "architectural knowledge and experience making realistic world levels." At the time, the project in question was referred to as a "thrilling online action shooter game." It doesn't say FPS like the most recent job ad, though. As far as Dead Space 3 details, all we know is that it takes place on Tau Volantis and will star protagonist Isaac Clarke for the third and last time.
But what if they turned this into an FPS? I mean, if you really think about it, based on what we've seen of Resident Evil 6, Dead Space might be the only true "survival/horror" franchise remaining. Well, with the exception of Silent Hill, but we all have our reservations concerning new titles in that series...
Tags: dead space 3, dead space sequel, dead space fps, visceral games
2/29/2012 10:43:03 AM Ben Dutka
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Comments (44 posts)
WorldEndsWithMe
Wednesday, February 29, 2012 @ 1:17:09 PM
Geobaldi
Wednesday, February 29, 2012 @ 3:54:21 PM
Nas Is Like
Wednesday, February 29, 2012 @ 8:47:58 PM
Killa Tequilla
Thursday, March 01, 2012 @ 2:34:44 AM
Night_train80
Wednesday, February 29, 2012 @ 11:12:48 AM
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AcHiLLiA
Wednesday, February 29, 2012 @ 1:08:11 PM
Victor321
Wednesday, February 29, 2012 @ 1:11:37 PM
Night_train80
Wednesday, February 29, 2012 @ 2:16:31 PM
lostfanatic6
Wednesday, February 29, 2012 @ 11:45:45 AM
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Although, I do agree with DrRockso in that System Shock and Amnesia were two of the scariest games I've ever played, both of which are FPS's.
I actually would like if they made the multiplayer FPS (expect when playing as the Necromorphs). That could be a cool mechanic to introduce. But only for multiplayer, not for the campaign experience.
Ultimadream
Wednesday, February 29, 2012 @ 12:22:55 PM
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I enjoyed Dead Space 1 what I enojyed most was teh isolation. It made up for RE and SH's shortcomings in being a very suspenseful surivival horror. Why must DS3 be a FPS... What is the reasoning behind it? Becuase of titles like amnesia?
As a series it has been pushing it's luck already, in expanding the series to novels and cartoons. The only reason I put up with The Wii title was because I got it with DS2, but if they change the formular once again I will have to drop interest in the series.
WorldEndsWithMe
Wednesday, February 29, 2012 @ 1:16:04 PM
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CrusaderForever
Wednesday, February 29, 2012 @ 1:16:56 PM
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WorldEndsWithMe
Wednesday, February 29, 2012 @ 1:18:53 PM
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CrusaderForever
Wednesday, February 29, 2012 @ 1:39:40 PM
Geobaldi
Wednesday, February 29, 2012 @ 2:09:11 PM
Dancemachine55
Wednesday, February 29, 2012 @ 5:04:11 PM
Dancemachine55
Wednesday, February 29, 2012 @ 5:02:33 PM
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LimitedVertigo
Wednesday, February 29, 2012 @ 7:12:27 PM
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Heartless Angel
Wednesday, February 29, 2012 @ 7:17:25 PM
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ColTater
Wednesday, February 29, 2012 @ 9:35:03 PM
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I view Mass Effect and Uncharted as great TPS.
Last edited by ColTater on 2/29/2012 9:37:44 PM
___________
Thursday, March 01, 2012 @ 4:48:55 AM
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im sick of people calling it survival horror, its not!
its not survival because you have so much weapons, health items, ammo, you never feel underpowered which is EXACTLY what survival horror is about!
the enemies are not strong enough either, survival horror is suppose to be you up against a enemy 1000 times stronger then you.
like the executioner guys from RE, one hit your dead, 500000 bullets and there still going strong.
THATS survival horror!
dead space 5 or so shots and your enemies are dead, and they have to hit you a hell of allot more times then that for you to die!
not really horror either simply because i have read bed time stories that are scarier then dead space!
suspenseful, tense, yes,but not horror!
dead space has always been far too predictable, id set you up for a scare, clench your sphincter and throws it at you exactly when you expect it.
like the elevator level in dead space, your walking down a dark room the music starts, you tense up, you enter the elevator.
oh let me guess, the elevators going to start, then the lights are going to black out the elevator stops and a necromorph leaps forward and pries the doors open.
and what happened?
how can a game be horror, if you know exactly whats going to happen?
back onto the topic at hand, 2 different ways this can turn out.
depends on how you define FPS.
if they mean FPS as in a mindless shooter like L4D then visceral is going to burn down from all the flaming mail they get!
but they could do this VERY cleverly and have a dead space, same as the series has already had, but in first person.
now THAT would be interesting!
yea theres those who say horror cant be done in first person, but they said the same things about platformers and mirrors edge blew everyone away!
so why not do the same with dead space?
in fact bringing in a first person perspective could be the best thing for them to do for the series!
JackC8
Thursday, March 01, 2012 @ 8:15:54 AM
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The logical assumption is that they'll go even further in that direction with the next game. Which I'll maybe consider buying when it hits the bargain bin. Or maybe not. Sad considering I always list Dead Space 1 as being in my top 5 favorite games of this generation.
Crabba
Thursday, March 01, 2012 @ 3:52:03 PM
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Palpatations911
Sunday, March 04, 2012 @ 4:20:44 PM
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Dead Space is a shooter and thee only difference between it and other shooters is the camera angle. There is absolutely no need to render the main character in a game like Dead Space and since the primary gameplay element is to shoot and destroy necromorphs then you might as well do it in a first person perspective so you can aim more accurately.
Now I am not saying that third person perspectives are useless in games and I think that the Uncharted series shows why a third person perspective can be useful with all of the platforming elements in the game, or perhaps a game like Prototype or Infamous.
In games like Gears of War or Dead Space where there is zero platforming elements they could pull off an FPS or at least give us a way to toggle between first and third person perspective. A good example of a game doing this is the Elder Scrolls series and most people will choose the FPS because it makes it more immersive and allows you to use archery and spells easier.
Personally, I prefer to feel like I am the character in the game as opposed to watching a character in the game. Plus it helps boost your framerate when you're not having to render someone 100% of the time.
Last edited by Palpatations911 on 3/4/2012 4:22:41 PM

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DrRockso87
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Wednesday, February 29, 2012 @ 10:57:14 AM
However, if they simply change game from third-person to first-person then I don't see a problem with that. 'Amnesia: The Dark Descent' and 'System Shock 2', two games MUCH scarier than any 'Resident Evil'/'Dead Space' title I've played were both set in first-person.
Again, all that matters is, how much first-person shooter would they make 'Dead Space 3'?