Assassin's Creed III's New Engine To Offer "Next-Gen" Visuals?
The Assassin's Creed games have always looked fantastic. Each and every installment has ranked as one of the better graphical productions of the year in which it released.
And now, we learn Assassin's Creed III is utilizing a brand new "revolutionary" game engine: AnvilNext, which Ubisoft claims is capable of rendering "thousand-man battles."
As reported by CVG, ACIII creative director Alex Hutchinson told Game Informer that the goal was to produce a game that stands out from the crowd; i.e., something that looks "next-gen" on current platforms. Said Hutchinson:
"It's a scary thing to say, but I think the goal was to look next-gen on current-gen. We have this goal to do something completely new, but still remain true to the franchise. People want that familiarity, but also something radically new. So we have the familiar pillars of fighting, navigation, and social stealth, but brand new environments and brand new ways to use them and extend them."
The only concern we have is that you really can't have familiarity and "radical" change at the same time...those two things kinda clash. But we understand what he's saying, and we have all sorts of faith in the development team. And with such an unbelievable setting, a new hero, and a brave new world to explore, how can we not be excited? That AnvilNext engine might do some amazing things...
Tags: assassins creed 3, assassins creed iii, ubisoft, assassins creed sequel
3/6/2012 9:29:38 AM Ben Dutka
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Comments (26 posts)
Alienange
Tuesday, March 06, 2012 @ 12:56:06 PM
WorldEndsWithMe
Tuesday, March 06, 2012 @ 2:29:01 PM
Teddie9
Tuesday, March 06, 2012 @ 2:32:21 PM
Ben Dutka PSXE [Administrator]
Tuesday, March 06, 2012 @ 3:08:20 PM
I don't know where people got the idea that AC is a PC-oriented franchise. It never has been. It has always been made with consoles in mind first.
___________
Wednesday, March 07, 2012 @ 2:48:00 AM
bigrailer19
Tuesday, March 06, 2012 @ 10:04:13 AM
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I find it hard to believe they can achieve what a game like Uncharted has done, but we shall see. I do however like the statement about the engine being capable of rendering 1000 man battles. But there's a big difference between that and activity on screen. GoW3 tips the scale there running brilliantly with tons of action and upwards of 50+ characters on screen.
We'll see how it turns out. One thing is certain though, that it will look great because as far as open world games go, AC has always been a pretty big contender for graphics, I just don't know they can produce Next gen graphics now. But it's exciting to talk about!
Last edited by bigrailer19 on 3/6/2012 10:05:24 AM
WorldEndsWithMe
Tuesday, March 06, 2012 @ 2:27:16 PM
Lord carlos
Tuesday, March 06, 2012 @ 10:39:41 AM
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Hence we don't need a new round of consoles for another 4 years at least.
Lazy devs and their random access memory......or ubi talking through their gasholes??
Alienange
Tuesday, March 06, 2012 @ 12:59:49 PM
Lord carlos
Tuesday, March 06, 2012 @ 11:09:43 PM
WorldEndsWithMe
Tuesday, March 06, 2012 @ 2:30:40 PM
Shams
Tuesday, March 06, 2012 @ 6:26:54 PM
WorldEndsWithMe
Tuesday, March 06, 2012 @ 7:31:18 PM
Wendell
Thursday, March 08, 2012 @ 6:23:36 PM
VODKA_wizard
Tuesday, March 06, 2012 @ 2:04:13 PM
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WorldEndsWithMe
Tuesday, March 06, 2012 @ 2:26:54 PM
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_valdips3_
Tuesday, March 06, 2012 @ 5:22:18 PM
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trinichinese
Tuesday, March 06, 2012 @ 8:27:13 PM
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___________
Wednesday, March 07, 2012 @ 2:50:57 AM
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i cant wait to see how the wiiU version turns out though.
i hope they make good use of the screen in the controller so you dont have to pause the game to select items, and even have a map on there.
one thing i hate is having 101 things on the screen cluttering it up, remove the HUD and put it on the controller!

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Beamboom
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Tuesday, March 06, 2012 @ 9:41:25 AM
Last edited by Beamboom on 3/6/2012 9:41:34 AM