Capcom: All Retail Games Available Digitally By 2017
If you're not ready to make the leap to digital, you had best step up and join the crowd.
Capcom thinks you will, anyway. In speaking to Gamasutra, senior vice-president of Capcom Entertainment, Christian Svensson, predicted that half of the company's revenue will come from digital sales by 2017.
"I’d like to say that within five years, certainly well north of 50 percent of our revenue will be coming from digital, and significantly higher than [50 percent] of our operating profit will [come from digital].
And certainly sometime before five years from now, every game will be digital and retail day and date [same release]. On some platforms that’s already the case, it is on Vita. In Europe, the PlayStation 3 is already that way. I wish it were that way in the States as well. But I’d say that’s an inevitability. No one is really fighting that, but the question is when that will occur."
However, there's no doubt that retail stores will still be around; as Svensson said: "Retail will always have a place in our future." He did add that the "value proportion of retail and publishers will change," though. Signs of the ongoing digital revolution are everywhere; the Vita is indeed a good example, as all games are available digitally and physically. Don't you think Sony might do the same for the PS4...? Seems logical.
Tags: capcom, digital sales, downloadable sales, digital games
3/6/2012 9:41:02 AM Ben Dutka
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Comments (17 posts)
Highlander
Tuesday, March 06, 2012 @ 11:07:43 AM
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Russell Burrows
Tuesday, March 06, 2012 @ 12:02:36 PM
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The World outside of a few very small size Nations has SLOOOOOOOW internet thats also expensive so waiting 50 hours for a single download versus a five minute walk or drive to get a blu ray disc is a no brainer.
Idiotic download only adherents with the same song and dance since the days games came on CD discs!!
Oh yeah just hook it up to the internet??
I.e. Brazil at a village when asking wheres the nearest internet connection and was told its next to the ATM machine.
Wheres the ATM machine??
Oh it comes in every Tuesday on the riverboat.
Colombia:
Nothing says slow internet like chopping two miles of jungle for a few lan cables to be strung.
Mexico:
Tel mex also called Hell mex due to slow internet and high prices.
Australia:
Ouch! slow and slower are your internet choices there.
Most places have a 100 kilobyte per second download speed so trying to get gigabytes on that is a pipe dream unless you have days and weeks of wait time.
Last edited by Russell Burrows on 3/6/2012 12:04:29 PM
Highlander
Tuesday, March 06, 2012 @ 1:28:03 PM
wiley_kyotee
Tuesday, March 06, 2012 @ 12:40:26 PM
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I see why devleopers want all digital ASAP to work towards eliminating the used and rented game market.
BikerSaint
Wednesday, March 07, 2012 @ 9:19:38 AM
WorldEndsWithMe
Tuesday, March 06, 2012 @ 2:38:19 PM
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ZettaiSeigi
Tuesday, March 06, 2012 @ 4:55:21 PM
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DeathOfChaos
Wednesday, March 07, 2012 @ 1:29:16 AM
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wackazoa
Wednesday, March 07, 2012 @ 11:59:50 AM
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Wednesday, March 07, 2012 @ 2:52:59 AM
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Ultimadream
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Tuesday, March 06, 2012 @ 10:49:12 AM
In all honesty, I think it is a good step for portable gaming. you don't want to be carrying around UMD's all the while and look already at the Vita, it's not compatible with UMD's so all them titles are now redudant.
But when it comes to home console gaming, I like to have a collection on my shelf. It makes me feel like I own the game properly, downloads just dont feel as authentic. What I really fear is Onlive's cloud system, where we'd be dependant on there servers. You could buy a game and a few years down the line they could just take it off the system and you wouldn't be able to do a thing. I look at all my PS1, PS2 & PS3 discs and I can feel safe that nobody will take them away from me... unless i'm robbed...