Quantic Dream: Heavy Rain "Didn't Do Anything" With PS3's Power
Gee, we thought Heavy Rain looked pretty damn incredible.
But Quantic Dream boss David Cage frankly told IGN that his team didn't do anywhere near enough with the PlayStation 3's capabilities and in truth, the system has much more to offer.
"We had thought we had done a pretty decent job on Heavy Rain, and we just realized we didn't do anything with the hardware. We could do much more than that, and this is what we intend to do in the near future. There's still a lot to do with the PlayStation 3 I'm telling you."
Yeah, see, we knew we didn't need new hardware any time soon. And if a tech demo - check that, a one-year-old tech demo - can amaze everyone, we're almost frightened to see what Quantic Dream has in store for us...oh wait, no we're not.
Furthermore, if you were wondering, this project is indeed exclusive to the PS3. Considering what we've seen in that demo, we're pretty certain no other console could handle the developer's crazy ambitious vision, anyway, but it's nice to get the confirmation.
"We are exclusive to Sony right now. We're open to all options [such as becoming a first-party studio], but again, we're not a studio driven by money. It's an important element, of course, but it's not like 'Tell me how much money you give me and I'm going to do whatever you want.'"
It seems a lot of designers keyed into that last statement, which is why we saw quite a few teams going multiplatform this generation. But sometimes, developers care more about the quality of their product than they do about reaching a mass audience with what might be a less-than-revolutionary game. As for Quantic Dream's game...just tell us!
3/9/2012 10:04:27 AM Ben Dutka