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Quantic Dream: Heavy Rain "Didn't Do Anything" With PS3's Power

Gee, we thought Heavy Rain looked pretty damn incredible.

But Quantic Dream boss David Cage frankly told IGN that his team didn't do anywhere near enough with the PlayStation 3's capabilities and in truth, the system has much more to offer.

"We had thought we had done a pretty decent job on Heavy Rain, and we just realized we didn't do anything with the hardware. We could do much more than that, and this is what we intend to do in the near future. There's still a lot to do with the PlayStation 3 I'm telling you."

Yeah, see, we knew we didn't need new hardware any time soon. And if a tech demo - check that, a one-year-old tech demo - can amaze everyone, we're almost frightened to see what Quantic Dream has in store for us...oh wait, no we're not.

Furthermore, if you were wondering, this project is indeed exclusive to the PS3. Considering what we've seen in that demo, we're pretty certain no other console could handle the developer's crazy ambitious vision, anyway, but it's nice to get the confirmation.

"We are exclusive to Sony right now. We're open to all options [such as becoming a first-party studio], but again, we're not a studio driven by money. It's an important element, of course, but it's not like 'Tell me how much money you give me and I'm going to do whatever you want.'"

It seems a lot of designers keyed into that last statement, which is why we saw quite a few teams going multiplatform this generation. But sometimes, developers care more about the quality of their product than they do about reaching a mass audience with what might be a less-than-revolutionary game. As for Quantic Dream's game...just tell us!

Tags: quantic dream, david cage, kara, quantic dream tech demo, ps3

3/9/2012 10:04:27 AM Ben Dutka

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Comments (37 posts)

Naksy
Friday, March 09, 2012 @ 10:17:43 AM
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The PS3 is perfectly fine for the time being...

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BikerSaint
Friday, March 09, 2012 @ 10:20:59 AM
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Man, I'd love to see QD become one of Sony's 1st party developers.

And that fact that Sony won't throw QD under the bus by buying their soul, lock, stock& barrel, would be a great check-mark on the plus side for both Sony & QD.

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shadowscorpio
Friday, March 09, 2012 @ 11:10:37 AM
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Developers like these are what really get me excited for gaming.

Last edited by shadowscorpio on 3/9/2012 11:11:02 AM

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Ninja_WafflesXD
Friday, March 09, 2012 @ 11:44:31 AM
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Awww...It feels nice knowing that there is more left in the PS3, considering the fact that I wouldn't have money to be purchasing a new console any time soon.

What I'm about to say is REALLY off topic, but I just NEED to let out that I just got accepted onto a Game Art Design course for University!!! 8D
Hopefully, within the next 3-4 years, I'll be able to work with the likes of Ubisoft and Rocksteady.....I'M SO PUMPED!!!! XD

(Sorry about the really long post....I'm practically bubbling over in excitement :)

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WolfCrimson
Friday, March 09, 2012 @ 2:03:01 PM

Congrats.
After you graduate, and start working on good games at a good company, send me a free copy, ya hear? *wink wink*

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Helghast
Friday, March 09, 2012 @ 3:13:38 PM

Congratulations! That is awesome! I would be pumped too so I completely understand your "off topic" post. Good luck, and most important, have fun!

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Ninja_WafflesXD
Saturday, March 10, 2012 @ 11:33:21 AM

Thanks you guys :) When I got that confirmation email I was practically over the moon!!!

It's gonna be A LOT of hard work, but I'm prepared...been dreaming about this my entire life it seems 8D

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AcHiLLiA
Friday, March 09, 2012 @ 11:47:09 AM
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That's what I was thinking, seeing how Heavy Rain was a beautiful looking game and yet they can still push the PS3 even futher.

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Alienange
Friday, March 09, 2012 @ 12:16:00 PM
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One playthrough would tell you that they didn't do anything with the hardware. Glad he took his eyes off of Sony's paychecks long enough to notice.

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Jawknee
Friday, March 09, 2012 @ 1:26:25 PM

What?

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Arvis
Friday, March 09, 2012 @ 3:16:28 PM

Pretty sure the consensus was that Heavy Rain looks amazing, graphically speaking.

What are you on about, Alienange?

-Arvis

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Alienange
Friday, March 09, 2012 @ 5:16:41 PM

I agree with David. What's there not to get? I'm pretty sure the PS3 can do more than render a high definition King's Quest, no?

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Ben Dutka PSXE [Administrator]
Friday, March 09, 2012 @ 8:13:52 PM

No clue what you're talking about.

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bigrailer19
Friday, March 09, 2012 @ 9:09:52 PM

What Jawknee said - "What"?!?!

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jimmyhandsome
Friday, March 09, 2012 @ 12:45:00 PM
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In that same interview he goes on to say how he thinks there is "something wrong with used games because his company isn't making money" right after he says they're not a company driven by money. Contradiction much?

I loved Heavy Rain. I thought it was an awesome acheivement for console gaming, and was blown away by Kara, but I think David Cage should do a little less talking sometimes.

Last edited by jimmyhandsome on 3/9/2012 12:45:41 PM

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Underdog15
Friday, March 09, 2012 @ 1:14:58 PM

mmm... based on the size of his team, the amount of time they remain in development, estimated cost of salaries and operating costs, and with the official sales numbers of Heavy Rain, they aren't exactly swimming in cash. They aren't profiting like an Activision.

Until they break that 5-6 million sold plateau, they are definitely somewhat limited by used sales if you were to directly change the used sales into new sales.

Used games might not be bad, but the system certainly hurts the middle men and underdogs in the industry. I think at this point, it's fairly widely recognized that consumers -need- a used market but in this industry, the model is broken on all ends. Even the developers current strategies aren't appropriate.

Last edited by Underdog15 on 3/9/2012 1:17:40 PM

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Jawknee
Friday, March 09, 2012 @ 1:24:54 PM

It's not a contradiction at all. Should he make games for free? Of course not, doesn't make them "driven by money" if they feel entitled to payment for their labor so they can make a modest living and continue to bring people cutting edge software.

And why should he talk less? Because you disapprove of his potion on used games?

For shame...

Last edited by Jawknee on 3/9/2012 1:26:07 PM

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jimmyhandsome
Friday, March 09, 2012 @ 1:27:03 PM

Yea you make valid points, they are a smaller team. I'm glad that I was able to support them by buying Heavy Rain new, and I'll def do the same with their new game.

But this isn't the first time he's made comments about the used game market. I think i just had a problem with him saying that "they're not a team driven by money". It just looks foolish if he is going to continue to harp about the used game market that cuts into his team's profits

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jimmyhandsome
Friday, March 09, 2012 @ 1:49:03 PM

Jawk,

We don't need to get into the whole "used game debate" because we've all been there done that, and because I know why developers don't like the used game market.

Obviously they want to make money, and I feel that they should be entitled to money for their hard work. You don't need to condescendingly ask me if they should make games for free. I get that.

I just feel he shouldn't come out and say "we're not a studio that is driven by money.....BUT, we don't like the used game market because we make less money". I have no problem with him making comments about used games, he's not the first developer to do so. I just think its a huge contradiction to say what he said.

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Jawknee
Friday, March 09, 2012 @ 3:23:44 PM

His opinion of the used market has nothing to do with his passion for the medium. I don't like the used music market, it doesn't make me a hypocrite for saying I love making music first and foremost for making music but I need to get paid for that music if my bands fans want us to tour and make more records.

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Beamboom
Friday, March 09, 2012 @ 12:48:05 PM
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This is almost a relief to hear, cause I always though the different areas (maps) in Heavy Rain were just silly small.

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bigrailer19
Friday, March 09, 2012 @ 9:13:00 PM

It was meant to be small, every part of that game was a set piece to the story. But I hear ya.

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Fane1024
Sunday, March 11, 2012 @ 12:46:34 AM

And that's why, despite the high level of visual fidelity, the statement that it didn't push the PS3 is accurate.

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Beamboom
Sunday, March 11, 2012 @ 10:42:32 AM

"yup" to both of you :)

They were set pieces indeed, Heavy Rain was much like a theatre. But still I could not shake the feeling that *something* could have been done to make it feel less "set-piece"-ish.
I guess that's what they tried in LA Noire. There were still the small "set pieces" there too (mainly the different crime scenes), they were just connected via one larger game world.

Still, there was something missing in LA Noire too. I can't put my finger on it, but something didn't feel "right" in that game either.

But they are both treading new grounds in each their ways, and it will be interesting to see how things evolve next!


Last edited by Beamboom on 3/11/2012 10:45:35 AM

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slugga_status
Friday, March 09, 2012 @ 12:49:44 PM
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I wonder what exactly he didn't take advantage of? I'm curious to know what more he can do with the hardware. It's comments like Cage's that always makes me think we'd have better games if the 360 wasn't holding the current generation back..

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Cesar_ser_4
Friday, March 09, 2012 @ 4:51:46 PM

More like if the PS3 had released the same time as the 360. Maybe then developers would realize how truly old the machine is. Not to mention the fact that they don't really want to get to know the ps3 a little better because "it's too difficult to develop for". Even if 360 used a storage media with higher capacity I doubt we would see difference lengthwise. Developers more often than not make their games as long as they like, regardless of disc size. Otherwise we wouldn't see multiple disc games on the 360.

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mehrab2603
Saturday, March 10, 2012 @ 4:12:17 AM

I lol when I see comments like '360 is holding gaming back'. Both PS3 and 360 is holding PC back, yet I don't see you complaint.

And Heavy Rain's character details.were very good, specially the faces. But the environment. detail was nothing special graphics wise. I always thought that PS3 could do more than that, specially after playing Uncharted.

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Twistedfloyd
Friday, March 09, 2012 @ 2:11:48 PM
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I wish Kara was the next game. However, the story seems more interesting than what might be the actual gameplay.

Overall though, I was very impressed with the story of this game. Visuals were good and everything, but the story and Kara's acting was fantastic.

WHAT ARE YOU DOING NEXT, CAGE? Your presence and next game is NEEDED right now in the industry!

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Fane1024
Sunday, March 11, 2012 @ 12:54:07 AM

If "Kara" is a year old, then they're probably getting close to announcing what the next project actually is. E3, maybe. Otherwise, why wait a year to show the demo now?

Last edited by Fane1024 on 3/11/2012 12:55:04 AM

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PharaohJR
Friday, March 09, 2012 @ 4:55:11 PM
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I been saying it for the longest the PS3 has plenty more to deliver. if GTA4 & Red Dead were ps3 exclusive they would of been bigger & better.

when i played MGS & seen the amount of content & quality it offered at that time i said it will be years before the ps3 max out if its showing this much detail in its early years.

6 years in & developers are learning how to optimize the ps3 so that means plenty more masterpieces are coming. with vita here now your getting the same quality on the go.

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Temjin001
Friday, March 09, 2012 @ 7:32:16 PM
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I think a few things with this. First, I think this makes a strong statement about a strong dev team who can make something look good with decididly lesser resources at play.

It's good to know the PS3 has this hid away unearthed power and all, but Im beginning to suspect Paul syndrome coming down the road with some people and PS3. Temjin, what is Paul syndrome?

story time:
I worked at a computer shop for a few years. A nerdy computer guy worked there, named Paul. Paul loved his Pentium 3's. He always talked about how great the Pentium 3 was and how in many ways it was still better than newer generation processers (Pentium D and Athlon 64 era)I thought, yeah, that's cool and all Paul. I'm glad you love your Pentium 3 and how much it actually could do and how in obscure discrete ways it was superior to a Pentium 4, or whatever. But basically, the market has moved passed that and there's a great many things the newer processors can do that is tantamount to something far greater than whatever cream filled center this Jaw Breaker Pentium 3 supposidly has.

So to connect Paul to PS3. I feel similar sentiments. Now David Cage is a pro dev who makes good looking stuff. So coming from him it means something more. But really, at 6 years of age with VIta's and iPad 3's claiming to be as, or more powerful than, the PS3, I think before too much longer it'd be nice to leave some of that hard to reach power in the PS3 unearthed and move onto something newer and possibly more tangible with new tech. Tech that doesn't have to be constrained inside a little Ipad casing or Vita. Really, when it comes to heat and power consumption, a full fledged console at this point could blow the doors off of any handheld device today. So while utility tells me, let's get the most out of Pandora's Box, the more eager side of me knows we can have a whole lot more if we just move on.

Either way, I'm so busy these days, I don't think I'm in a rush to go out and buy anything new and fresh anyway. I'd just like to start seeing it at this point.

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burnlife308
Saturday, March 10, 2012 @ 2:29:28 AM
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There's rumors Valve(Steam) are jumping into the console market they are soon releasing a U.I for TV's and controller adaptable gaming that were not before.I can't see them not releasing a console where people can if they want buy the newest CPU's and GPU's while not having the whole PC interface.Steam is very appealing and cheap to devs with no set prices and such. They have amazing sales for the gamer too.Valve started on games and is funded by gaming so they will be a serious competitor. If Sony wants to stay in this console driven era the only profit for the Sony brand last year they have to get going NOW

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burnlife308
Saturday, March 10, 2012 @ 2:36:13 AM
Reply

There's rumors Valve(Steam) are jumping into the console market they are soon releasing a U.I for TV's and controller adaptable gaming that were not before.I can't see them not releasing a console where people can if they want buy the newest CPU's and GPU's while not having the whole PC interface.Steam is very appealing and cheap to devs with no set prices and such. They have amazing sales for the gamer too.Valve started on games and is funded by gaming so they will be a serious competitor. If Sony wants to stay in this console driven era the only profit for the Sony brand last year they have to get going NOW
Double post because not sue of link rule

I know it's an old rumor but it makes sense

nohttp://www.steampowered.com/steamworks/thebigpicture.phpt
http://www.gamezebo.com/news/2012/03/09/valve-making-game-console-or-not


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Jawknee
Saturday, March 10, 2012 @ 10:03:31 AM

Valve has already said these rumors are false.

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Fane1024
Sunday, March 11, 2012 @ 12:59:13 AM

Gabe Newell's initial comment basically said "If no one else builds them, then we'll have to do so." Valve never even hinted that it was something they're actually doing.

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___________
Saturday, March 10, 2012 @ 4:04:13 AM
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i dunno about that.......
hey, when ND says there pushing everything out of the ps3 i kinda have to go with them!
im interested to see what his next game is, but im not expecting it to be much more graphically advanced then heavy rain.

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Jawknee
Saturday, March 10, 2012 @ 10:02:34 AM

Heavy Rain is not as graphically impressive as Uncharted. He's not saying they can do more than ND. He's says Quantic Dream can do more than they did with Heavy Rain.

Last edited by Jawknee on 3/10/2012 10:03:08 AM

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