How Many Studios Get Bonuses For Hitting Metacritic Goals?
Well, isn't this interesting.
Analysts always say that higher-rated games tend to sell better and of course, that's definitely true. So maybe this news shouldn't come as any big shock...just like we probably shouldn't be surprised that NFL teams often put "bounties" on opposing players.
Anyway, it seems Fallout: New Vegas developer Obsidian Entertainment - which recently suffered a round of layoffs and the cancellation of a future project - was in line to receive an unspecified bonus if New Vegas had scored higher on Metacritic. One point higher, to be exact. Obsidian co-founder Chris Avellone Tweeted the following:
"FNV was a straight payment, no royalties, only a bonus if we got an 85+ on Metacritic, which we didn't."
No, but you came close; the game is averaging an 84 on Metacritic. The PlayStation 3 version didn't help their cause, as that iteration scored a couple points lower on average (and we didn't help, either). Money is a hot topic at Obsidian after 30 staffers lost their jobs, and that South Park RPG was ditched.
EA often makes statements citing review scores, in that they keep striving to put out "90+" products, and when gauging the success of a title, the review scores are often the first thing they mention. Other publishers do the same, and there's no doubt that the better reviews you get, the more money you're likely to see. But a bonus for hitting a certain average score? That really is interesting.
Related Game(s): Fallout: New Vegas
Tags: fallout new vegas, fallout new vegas sales, fallout new vegas reviews, obsidian
3/15/2012 10:16:32 AM Ben Dutka
Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter
Comments (25 posts)
gumbi
Thursday, March 15, 2012 @ 11:24:15 AM
Reply
The more common and more sensible bonus structure would be to base it on sales. If we reach x number of sales you get a bonus of $x.
Highlander
Thursday, March 15, 2012 @ 11:32:46 AM
Reply
bigrailer19
Thursday, March 15, 2012 @ 11:44:32 AM
daus26
Thursday, March 15, 2012 @ 11:46:47 AM
Ben Dutka PSXE [Administrator]
Thursday, March 15, 2012 @ 12:06:50 PM
So while random bloggers shouldn't determine the fate of a restaurant, actual food critics often do, especially when it comes to high cuisine. And I don't have too much of a problem with that. There are experts in any field; if there weren't, it would mean there's only opinion and subjective aspects to any analysis...and I've never believed that's true.
Last edited by Ben Dutka PSXE on 3/15/2012 12:07:25 PM
Mr_Sterg
Thursday, March 15, 2012 @ 12:40:53 PM
WorldEndsWithMe
Thursday, March 15, 2012 @ 1:59:53 PM
Temjin001
Thursday, March 15, 2012 @ 3:37:42 PM
In one hand, I like that publishers incentify their teams to raise themselves to a standard of excellence.
On the other hand, ideals between critics and gamers aren't always valued and weighted the same way.
I also think, unlike film, video game design doesn't have the history and academic foundation for critical appraisal, where an arbitrary set of values may be brought to the table that may or may not be identifeable or acknowledged the same way across critics.
For this reason I tend to prefer less specific scoring as I think a round about evaluation tends to jive with my values more. For example, I'm just not a big fan of "replay value", as I think that can vary in large degree of the context. Also, I liked that in IGN's review of ME3 they acknowledged the nitpick flaws that occasional crop up in play and won't let that drag the whole score down as a result. I also felt the same thing for Infamous 2 when it came to control complaints, though, I did think IGN's review was little too biased.
Anyway, Ratchet Clank HD Trilogy is official ;)
Last edited by Temjin001 on 3/15/2012 3:39:57 PM
BikerSaint
Thursday, March 15, 2012 @ 12:27:51 PM
Reply
Beamboom
Thursday, March 15, 2012 @ 1:41:04 PM
I'm not a big fan of bonuses in general, but at least with this bonus model sales is not the *only* factor that counts.
A wonderfully crafted, artistic quality title that is well received can still give a bonus even if the market don't respond with the same enthusiasm.
I like this.
Last edited by Beamboom on 3/15/2012 1:43:53 PM
Beamboom
Thursday, March 15, 2012 @ 1:46:45 PM
JCARROLL
Thursday, March 15, 2012 @ 3:11:36 PM
Beamboom
Thursday, March 15, 2012 @ 3:30:55 PM
BikerSaint
Thursday, March 15, 2012 @ 6:32:23 PM
Underdog15
Friday, March 16, 2012 @ 10:32:10 AM
WorldEndsWithMe
Thursday, March 15, 2012 @ 2:01:17 PM
Reply
JackC8
Friday, March 16, 2012 @ 7:42:43 AM
Reply
I think the idea of paying developers for Metacritic scores is flawed. Established franchises are given high scores as a matter of course, while new IP's, no matter how good they are, often get nitpicked to death by most reviewers.

Fallout: New Vegas









Mr_Sterg
Reply
Thursday, March 15, 2012 @ 10:38:29 AM