Slant Six On ORC: We Did What Capcom Wanted Us To Do
Resident Evil: Operation Raccoon City is not good. ...and that's a polite way of explaining it.
Usually, when this happens, the developers tend to crawl into a hole and nurse their wounds. But Slant Six has responded to the poor critical reception; studio producer Mike Kerr told Eurogamer that those low scores have been difficult to take. Said Kerr:
"It's challenging. A lot of people put a lot of time and effort into the game and obviously we'd like to see the review scores be a little better than they are right now. In the end, I think our position on it is that we read every review and we try to pull out all the constructive feedback that we can so we can learn a little about what people liked and what they didn't."
But he also said he thinks his team was successful in creating the game Capcom wanted. This probably will annoy long-time fans of the series, who already dislike the new action-oriented direction taken by Resident Evil 6, but Kerr clarified:
"Then we look to what our internal goals were and what Capcom asked us to do and I think we accomplished what they wanted to do--we took the Resident Evil franchise in a different direction."
Ah yes, the "Western" direction you should never have attempted in the first place, primarily because the franchise's loyal followers never asked for such a change. Maybe not the best plan, Capcom.
Related Game(s): Resident Evil: Operation Raccoon City
3/26/2012 12:05:35 PM Ben Dutka