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Slant Six On ORC: We Did What Capcom Wanted Us To Do

Resident Evil: Operation Raccoon City is not good. ...and that's a polite way of explaining it.

Usually, when this happens, the developers tend to crawl into a hole and nurse their wounds. But Slant Six has responded to the poor critical reception; studio producer Mike Kerr told Eurogamer that those low scores have been difficult to take. Said Kerr:

"It's challenging. A lot of people put a lot of time and effort into the game and obviously we'd like to see the review scores be a little better than they are right now. In the end, I think our position on it is that we read every review and we try to pull out all the constructive feedback that we can so we can learn a little about what people liked and what they didn't."

But he also said he thinks his team was successful in creating the game Capcom wanted. This probably will annoy long-time fans of the series, who already dislike the new action-oriented direction taken by Resident Evil 6, but Kerr clarified:

"Then we look to what our internal goals were and what Capcom asked us to do and I think we accomplished what they wanted to do--we took the Resident Evil franchise in a different direction."

Ah yes, the "Western" direction you should never have attempted in the first place, primarily because the franchise's loyal followers never asked for such a change. Maybe not the best plan, Capcom.

Related Game(s): Resident Evil: Operation Raccoon City

Tags: resident evil operation raccoon city, slant six, resident evil review scores

3/26/2012 12:05:35 PM Ben Dutka

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Comments (26 posts)

Vivi_Gamer
Monday, March 26, 2012 @ 12:25:28 PM
Reply

I still think overall RE6 is a step back in the right direction with Leons sequences. They looked very atmospheric in comparision to RE5. I do not have a problem with the action oriented controls as such, if anything all it does is give your more maneuverability for the character your controlling. But RE5 just lost the horror atmosphere even RE4 had (at the brilliant lab chapters.)

I won't let this title lowwer my expectations of RE6 as I thought it looked generic from the first few screenshots. I really think they might be able to pull something off this time with RE6 and hope they do.

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Bonampak
Monday, March 26, 2012 @ 3:52:40 PM

Nah.... RE6 will be an action game, Let's face it.

And I know that many gave Capcom producer Masachika Kawata a lot of hate because he said RE games need to be more like CoD. However, most RE fans have no problem with the action in Resident Evil games either. Why?

Well, today it was made public that Operation Raccon City (ORC) made its debut at #2 on the UK charts. It's on the news today. Look it up.

The fact that ORC is selling well only vindicates Capcom and Producer Kawata. And only illustrates the hypocrisy of the Resident Evil community that despite hating that RE6 will be an action game, they tend to support action Resident Evil games like ORC. And I can speak about that, since I'm a member of a few Resident Evil forums and I see a lot of support for ORC on those forums.

So yeah, If gamers don't want Resident Evil to become an action or shooter series, how about they stop supporting action games like ORC?

That would be a good damn start, wouldn't it?

Last edited by Bonampak on 3/26/2012 3:54:37 PM

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cLoudou
Monday, March 26, 2012 @ 12:26:52 PM
Reply

You think Slant Six knew they were putting out a shite product?

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frostface
Monday, March 26, 2012 @ 1:24:17 PM

Did Capcom tell them to create a game with crappy AI?

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Jawknee
Monday, March 26, 2012 @ 1:39:03 PM

I new it.

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slugga_status
Monday, March 26, 2012 @ 1:06:37 PM
Reply

The game isn't good but it isn't horrible either..It's just not worth $60..Just wish Capcom would stop trying to "westernize" RE. I mean, how many times does this "westernization" have to fail for our Japanese devs to realize it's not what we want? It just looks worse that they gave Slant Six a list of what they wanted, they got it, and the game still isn't worth $60...

Last edited by slugga_status on 3/26/2012 1:08:57 PM

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Jawknee
Monday, March 26, 2012 @ 1:16:18 PM
Reply

Blame shifting. They aren't a very a good developer. Makes me wonder why it is that Zipper might get the axe but some how this disaster of a company will survive.

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slugga_status
Monday, March 26, 2012 @ 1:31:22 PM

Didn't know Zipper might be closing..if true I don't see how that happened before Slant Six

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Nynja
Monday, March 26, 2012 @ 3:29:43 PM

Wow...as much as I have been disappointed by Zipper, sucks to see them go. Will have to play SOCOM 4 online tonight as a tribute.

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dmiitrie
Monday, March 26, 2012 @ 1:23:18 PM
Reply

I somehow doubt that the game Is pulling down 4s and 5s because of the new direction. As someone who played the early REs and enjoyed them, but isn't a super huge fan, I thought that revisiting some of the earlier events, but from Umbrela's perspective was, would be pretty interesting. But, judging from the reviews I've read, this just was of poor quality. I don't think Capcom asked for that.

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Mr_Sterg
Monday, March 26, 2012 @ 2:23:02 PM
Reply

I think 'The last of us' will take over as leader for this genre. Sad

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WorldEndsWithMe
Monday, March 26, 2012 @ 4:53:51 PM

TLU the leader of squad shooters? nah

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Mr_Sterg
Monday, March 26, 2012 @ 5:11:38 PM

My bad not squad but the Horror video game genre (RE6 etc.)

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Nynja
Monday, March 26, 2012 @ 3:18:55 PM
Reply

Had Capcom placed the title in the hands of another developer, the results may have been much better.

Slant Six doesn't necessarily have the best history when it comes to successful shooters. Had the game been left to Insomniac, Naughty Dog, Visceral Games, or any other studio with proven 3rd person shooters I'm sure the title would have fared better with the gaming press.

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bigrailer19
Monday, March 26, 2012 @ 3:40:41 PM
Reply

At first I thought they were trying to move the blame around, but from the quotes it sounds like they are saying they succeeded in what Capcom wanted.

With that said, hopefully Capcom now realizes that isn't what the consumers wanted. Can't blame Slant Six for doing what they were told. But I'm sure they wernt told to create a game with horrible AI and I even read one review, where the reviewer said it was often that he would fall through the game, often! I don't think Slant Six realizes a lot of the bad reviews are because of the development, and not so much that it's a different type of RE game.

Last edited by bigrailer19 on 3/26/2012 3:42:30 PM

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WorldEndsWithMe
Monday, March 26, 2012 @ 4:54:41 PM
Reply

First and foremost make a good quality game, then meet the publisher's expectations.

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Mr_Sterg
Monday, March 26, 2012 @ 5:12:06 PM

Yea kinda bad excuse

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Palpatations911
Monday, March 26, 2012 @ 6:12:06 PM
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Who developed the game doesn't matter because at the end of the day, Capcom gave them the "OK" to release a steamy pile of dung!

Great job running your franchise in to the ground, Capcom!

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JackDillinger89
Monday, March 26, 2012 @ 6:16:00 PM
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Let me get this str8. Slant 6 developed ORC the way capcom wanted it, but then failed to develop it the way fans wanted it, which are the ones caughing up $60 and so thanks to crapcom the game is a critical and commercial failure and they wished the game got higher reviews? So they feel they succeeded cuz they developed it the way capcom wanted it? But in most gamers eyes the games garbage i mean gimmie a break lol. Slant 6 shoulda known what they were getting themselves in to and turned down the project but they must of been desperate cuz whens the last time they made a decent game?

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gray_eagle
Monday, March 26, 2012 @ 8:33:54 PM
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yeah, i'm sure capcom wanted S6 to put in stupid AI etc.

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karneli lll
Monday, March 26, 2012 @ 9:11:02 PM
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Sounds like "Dont blame us,we just doing what our boss told us to" a situation too familiar in the workplace.

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___________
Tuesday, March 27, 2012 @ 4:58:02 AM
Reply

OH PLEASE!
DONT FEED YOUR FANS THIS BULL SH*T!
NOTHING pisses me off more then when companies treat their customers like morons!

so crapcom wanted you to make a buggy boring as bat sh*t game, with the worst AI ive ever seen, poor graphics, and repetitive level design did they?
im sorry but i find that VERY hard to believe!

and bull tap dancing sh*t fans are happy with it!
hey, the games been out ONLY a few days and when i took my copy back to my local store today the manager mumbled oh great another return.
i look behind the counter and she had a pile of at least 30 operation raccoon games with preowned stickers on them.
so i said to her wow its really that bad is it?
she said ive never seen returns like this, out of all the copies we have sold only 2 have not been returned!
TWO!
and thats slant sixs idea of satisfied customers?
2/32?
really?
wow, no wonder these guys cant make a half decent game with piss poor standards like that!
what does that say about fans loving the game?
yeah they loved it so much they returned it within 5 days of release!

either A there full of sh*t.
or B they really believe this tripe and cant tell the difference from a sh*t game, this, and a half decent game!
exactly why i always say its so unfair how amazing studios get shut down after 1 game, and shit lazy a$$ developers like slant six get to destroy franchise after franchise after franchise!
do good work thats it your fired!
do shit work congratulations heres your next project.
how the hell does that work!?

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berserk
Tuesday, March 27, 2012 @ 6:56:29 AM
Reply

So Capcom asked for an unpolished game , awful AI and an underwhelming story ???

Hard to understand how you can fail so much when you re basically making a re-skinned socom game that you already have experience with . With that said i really doubt they can learn much from people feed back and reviews .

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Amnesiac
Tuesday, March 27, 2012 @ 11:12:29 PM
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Sure I believe it. Capcom told them to make a lack luster game and they were definitely the right company to accomplish that objective.

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ImaginaryTurtle
Thursday, March 29, 2012 @ 7:46:37 PM
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I am not much of a fan of Resident Evil games but I am of action co-op and ORC is appealing to me. Sure it could be better but it's good for a first try. I think they should of just called it Operation Raccoon City and leave out the Resident Evil title since it doesn't even feel like an RE game. Maybe they could just continue RE games as they have always been and also have this spin off of ORC games for gamers like myself.

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SS4
Friday, March 30, 2012 @ 9:08:31 AM
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To me, the first Resident evil game was the only survival horror...after Silent hill, the atmosphere in subsequent RE just couldnt compare so i'm glad that from 4 onward the gaming mechanics became much better. If you play as special ops or trained professionals, not being able to fight well is unacceptable.

Now its the same thing thats happening with most companies. They see CoD making ton of cash while having almost no production cost and they try to emulate it. Blame the zombies that keep buying the same game every year at full price for the bad changes we are seeing in the video game world trying to westernized. Or we should say all the companies trying to CoDized lol

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