Hey Nicalis, Maybe It Isn't A Good Idea To Insult An Icon
There's only one thing I can say after reading Nicalis founder Tyrone Rodriguez's comments concerning Metal Gear creator Hideo Kojima.
Out of bounds.
Not only is it an asinine thing to say, you haven't earned the right to say it. Who are you again? I cover the news every day and I never heard your name before that, nor have I had much desire to play any of the games with which you've been involved. You earn your way in any professional field, my friend, and while I'm sure you're proud of your accomplishments thus far and have bigger ambitions and aspirations for the future, you are not in a position to go after one of the most respected men in the history of this industry. Just no.
First of all, let me make this clear- It's certainly true that older MGS titles didn't boast perfect control (I was the first to advocate Splinter Cell over MGS for a more fluid and accessible control mechanic), but it was much better in MGS4. Secondly, it's also true that the storytelling needs to be upgraded in terms of writing and pacing. They just never knew when to end a scene in MGS4, for instance. But if we are to compare the MGS stories to other games (not movies or books; that's an illogical comparison), you will not find many productions that can attest to that level of storytelling quality.
So in some respects, Rodriguez had a point. That point isn't necessarily my issue; it's the way it was said that annoys me. Kojima should "stop making games" and focus on "making bad movies?" Are you kidding me? That's not constructive criticism, that's outright bashing and painfully ignorant to boot. You're going to kick this guy out? Quite possibly one of the last few Japanese designers that seem capable of blowing us away here in the West? And even if we step away from the quality of his games for a minute, as this is entertainment, we must always consider the joy those titles have brought to millions. That counts for nothing, I suppose.
I have heard decent, worthwhile criticism by developers, leveled at other developers. This doesn't qualify. This is just a former reviewer voicing his obvious bias and trying to make it sound like he's an authority on the subject. Now, I'm willing to bet that given a second chance, Rodriguez would probably want to reword his comment because I refuse to believe he actually agrees with the way it sounds. And if he does...well, you can't help stupid. But I don't believe that, I really don't; I think he wants to restate. And if he does, I strongly suggest he take advantage and do so, because there are quite a few ticked-off MGS fans out there right now.
And again, the bottom line is that you have not earned the right to go out on such a bold limb. Oh no, you really haven't. Nobody is above feedback and criticism and Kojima would be the first to tell you that he values a gamer voice. Still, this is, in every way, shape and form, out...of...bounds.
Tags: hideo kojima, metal gear solid, mgs, nicalis, metal gear games
3/28/2012 9:03:10 PM Ben Dutka
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Comments (44 posts)
BikerSaint
Wednesday, March 28, 2012 @ 9:42:03 PM
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WorldEndsWithMe
Wednesday, March 28, 2012 @ 10:02:35 PM
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Shams
Thursday, March 29, 2012 @ 12:23:58 AM
Jawknee
Wednesday, March 28, 2012 @ 10:49:11 PM
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Basically he's trolling.
Fox hounder
Thursday, March 29, 2012 @ 1:05:15 AM
LOL, good point.
This reminds me of a playstation podcast IGN did last year. They had just updated their "Top 25 PS3 Games" list, and MGS4 was at #18 (i think).
The hosts of the podcast where getting angry fan mail for placing it so low on the list (mainly because the game scored a 10, and was much higher on the list previously), they where giving excuses like "We didn't review the game" and "MGS4 is for fans, and newcomers can't understand the plot".
I got the impression that they where trying to backpedal the perfect 10 that was given to MGS4 by the site.
Last edited by Fox hounder on 3/29/2012 1:13:16 AM
Beamboom
Thursday, March 29, 2012 @ 2:58:20 AM
To launch a sequel on a new hardware platform without giving the player a chance whatsoever to catch up on the story is a pretty strange decision to make.
Last edited by Beamboom on 3/29/2012 3:01:54 AM
SolidFantasy
Thursday, March 29, 2012 @ 9:29:24 AM
slugga_status
Thursday, March 29, 2012 @ 9:35:39 AM
Beamboom
Thursday, March 29, 2012 @ 11:25:49 AM
Picture yourself in my shoes: When I started playing my only relation to the main character with the porn moustache were that it felt kinda uncool to play an old, sick man about to die. And from then on I had to assume and speculate and fill in the gaps in the story as I progressed.
The game really were not kind to a new player at all.
Last edited by Beamboom on 3/29/2012 11:26:59 AM
telly
Thursday, March 29, 2012 @ 11:32:48 AM
Fox hounder
Thursday, March 29, 2012 @ 11:33:21 AM
Actually, konami released the MGS database on PSN for free, it did a decent job of filling in the blanks.
The problem with IGN's argument (more specifically the staff who did the top 25) is that MGS4 is a sequel, the forth in the series, of course newcomers aren't going to be able to follow the story.
Its funny that the story wasn't an issue in previous Top 25 lists (it was at the very least always in the top 10). Some of IGN's editors lack consistency.
Last edited by Fox hounder on 3/29/2012 11:34:30 AM
Jawknee
Thursday, March 29, 2012 @ 11:57:11 AM
@Beam, not strange. It forced me to replay the old titles and play MGS3 for the first time. I suspect the PS2 MGS Box set saw a sales spike after 4 was released. Keep in mind, most people who played the previous MGS games were Playstation fans. So it made sense to release the 4th entry on new Playstation hardware.
Last edited by Jawknee on 3/29/2012 11:58:11 AM
Beamboom
Thursday, March 29, 2012 @ 2:21:06 PM
What I find strange is that those whom the PS3 were their first console were left completely out in the cold in this game. THAT's what I found to be a strange decision.
Since MGS4 were released on a spanking new platform it should be pretty obvious there would be plenty of gamers who had no way of playing the earlier releases in the series, and didn't know MGS from before. It just didn't take us into consideration at all.
And I believe that is what IGN points out, and I believe they are absolutely right in doing so.
Last edited by Beamboom on 3/29/2012 2:23:36 PM
Jawknee
Thursday, March 29, 2012 @ 2:32:18 PM
Because the game was made for a certain demographic, that doesn't mean Kojima is a bad game maker. The comments were over the top and extreme to the max. I understand your complaints, but his loudmouth was just trying to grab headlines by attacking one of gamings greatest designers.
Last edited by Jawknee on 3/29/2012 2:35:14 PM
Fox hounder
Thursday, March 29, 2012 @ 2:36:25 PM
Yes, but why wasn't that a problem for IGN (more specifically greg miller) in 2008 & 2009 when they placed it at #1? or even when it was in the top 10 in 2010? MGS4 last year got beat out by games it was ahead of in previous years.
Inconsistency.
Last edited by Fox hounder on 3/29/2012 2:37:15 PM
Beamboom
Friday, March 30, 2012 @ 5:27:42 AM
Secondly, IGN is a large company. Probably the one who reviewed MGS4 back then were a huge MGS fan and were totally into the Playstation world, therefore was unable to see this issue. You can be pretty sure that there is a certain turnover of staff during a year. And obviously not every new employee is required to agree with all that is published on IGN up until then.
I'm pretty sure that internally IGN discuss a lot about current and earlier reviews and ratings. I'm even sure that in such a small site as PSX Ben do not agree in every review that's published on this site. He might not even agree with all of his OWN reviews, in retrospective.
I know I don't agree with everything I have written over the years...
Last edited by Beamboom on 3/30/2012 5:42:01 AM
mehrab2603
Thursday, March 29, 2012 @ 12:08:12 PM
Jawknee
Thursday, March 29, 2012 @ 12:39:08 PM
mehrab2603
Thursday, March 29, 2012 @ 1:44:07 PM
Clamedeus
Thursday, March 29, 2012 @ 8:56:20 PM
I also agreed and disagreed with Jaffe about it.
What I said wasn't because of him bashing MGS, I don't think his games are very appealing in my opinion, he can bash MGS all he wants, I don't care more power to him, he can speak his mind.
Clamedeus
Thursday, March 29, 2012 @ 9:55:02 PM
Fox hounder
Thursday, March 29, 2012 @ 12:53:54 AM
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BigBoss4ever
Thursday, March 29, 2012 @ 1:42:21 AM
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Kojima is an artistic genius and his MGS series has the greatest and most sophisticated story ever told in video gaming, just use a very simple example, imo, the main theme music of MGS can replace the national anthem as it is just that patriotic, rest is trivial and irrelevant like this lousy noise, period.
every time I talk about Kojima, I can't do nothing else but give my highest salute to this guy.
Last edited by BigBoss4ever on 3/29/2012 1:46:12 AM
Kevin555
Thursday, March 29, 2012 @ 2:00:03 AM
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The lad is entitled to his opinion but i strongly disagree with him. MGS series for me is something special & it always will be. Yeah it has loads of cut scenes, but it is a cinematic experience after all & a story as neck deep as MGS needs that kind of fleshing out to explain it properly.
It's just how Kojima rolls.
___________
Thursday, March 29, 2012 @ 4:25:46 AM
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karneli lll
Thursday, March 29, 2012 @ 7:50:08 AM
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Twistedfloyd
Thursday, March 29, 2012 @ 8:03:55 AM
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Kojima invented a genre, has an incredible storytelling ability (he needs a better editor, but the overall quality is amazing, and out does many films these days to me at least), and is a brilliant auteur. I'd like to see what this troll has done with his career other than writing reviews at IGN.
Kojima is the biggest reason I'm studying to be a game designer. He's touched the lives of so many people in so many ways and is one of the best game designers of all time.
He wants to criticize? That's fine, I can openly criticize Kojima about a number of thing. But he does it in way that is mean spirited and doesn't help anyone, and ultimately makes HIM look like a fool. Kojima has flaws as a designer(who doesn't?), but the overall quality of his body of work is simply masterful.
Douchebaguette
Thursday, March 29, 2012 @ 8:54:58 PM
Nynja
Thursday, March 29, 2012 @ 10:28:01 AM
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Rodriguez could learn something from that, rather than bash one of the more creative minds to ever grace the gaming industry. Not everyone wants to play mindless shooters that repaint the same story over and over.
Note to self, stay away from Nicalis games...
"you can't help stupid" lol
Last edited by Nynja on 3/29/2012 10:29:23 AM
telly
Thursday, March 29, 2012 @ 11:35:08 AM
Reply
Jawknee
Thursday, March 29, 2012 @ 11:52:38 AM
telly
Thursday, March 29, 2012 @ 12:48:50 PM
pillz81
Thursday, March 29, 2012 @ 12:52:30 PM
telly
Thursday, March 29, 2012 @ 3:00:42 PM
Fox hounder
Thursday, March 29, 2012 @ 3:18:20 PM
You make a good point there :)
If one examines the MGS games closely, they can see that Kojima plays with fans expectations thoughout the series.
For instance, with MGS2 everyone was expecting to play as Snake through the whole game (the E3 footage eluded to that), of course that wasn't the case.
With MGS3 most thought Solid Snake would be the main character, but it turned out to be Big Boss.
MGS4 Spoiler Alert.
And with MGS4, everyone thought that Snake would die in the end, and he didn't.
Last edited by Fox hounder on 3/29/2012 3:26:03 PM
EagerGamer
Sunday, April 01, 2012 @ 7:01:47 PM
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ZettaiSeigi
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Wednesday, March 28, 2012 @ 9:41:13 PM