PS3 News: Assassin's Creed III Combat: Environment And Dual-Wielding - PS3 News

Members Login: Register | Why sign up? | Forgot Password?

Assassin's Creed III Combat: Environment And Dual-Wielding

Assassin's Creed III should be one of the most impressive games of the year.

With a new setting, story and hero, the game is shaping up to be quite the experience. But how will our new protagonist, Connor, handle the foes he must face? Stealth will play a role, of course, but combat will be more complex than ever.

According to TheGameHeadz, new fighting details from Ubisoft are starting to trickle in. First is the fact that the familiar counter system from past entries will be gone (damn, loved that mechanic), and we'll have a "balanced attack system" that centers on dual-wielding. Creative director Alex Hutchinson says the system "should feel really fresh" to fans of the franchise.

Basically, they're revamping a lot; nothing has been "copied-and-pasted" from old games. New additions include the advantage given by terrain, as Connor will be able to execute various attacks from different levels and platforms. This allows the frontier itself to become a weapon of sorts. Connor will also come equipped with a gun, bow-and-arrow, and the Tomahawk, which will be his primary weapon. Combining long-range with short-range attacks will be key, of course.

Well, provided I can still sneak up behind someone and do something nasty, I'm good. I'll miss those hidden blades if they're not included, though.

Tags: assassins creed iii, assassins creed 3, aciii, assassins creed iii connor

3/29/2012 10:26:44 AM Ben Dutka

Put this on your webpage or blog:
Email this to a friend
Follow PSX Extreme on Twitter

Share on Twitter Share on Facebook Share on Google Share on MySpace Share on Delicious Share on Digg Share on Google Buzz Share via E-Mail Share via Tumblr Share via Posterous

Comments (25 posts)

VampDeLeon
Thursday, March 29, 2012 @ 11:07:57 AM
Reply

Reading this just reaffirmed my belief that they were waiting till Assassin's Creed 3 before majorly updating it's system.

After AC2 they only tweaked certain aspects but otherwise kept it the same, but that's okay, Brotherhood and Revelations were expansion packs anyways. Can't wait to hear and see more about this :)

Last edited by VampDeLeon on 3/29/2012 11:08:47 AM

Agree with this comment 4 up, 4 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Thursday, March 29, 2012 @ 12:17:11 PM

Saying that Brotherhood and Revelations were expansion packs is ridiculous. Just utterly ridiculous.

Agree with this comment 8 up, 3 down Disagree with this comment

VampDeLeon
Thursday, March 29, 2012 @ 12:55:41 PM

I'm assuming you read my expression of "expansion packs" as an insult based on the hostile reply. And that wasn't my intention.

They could easily be described as expansion packs based on it's ultimate goal: expanding more of Assassin's Creed 2. Through Desmond we were still playing through Ezio's life, also included was multiplayer and a generous amount of fun sidequests to accomplish. In Revelations we saw a closing to Altair's life along with finishing our role with Ezio.

Both games were very good, but without playing AC2 you were missing out on a good chunk of Ezio's beginning, same goes if you only played AC2 and AC1, you would never know what happened to both Altair and Ezio. That was my reasoning for the word "expansion pack". If that wasn't your reasoning for the reply, please let me know. :)

Last edited by VampDeLeon on 3/29/2012 12:56:39 PM

Agree with this comment 5 up, 0 down Disagree with this comment

Ben Dutka PSXE [Administrator]
Thursday, March 29, 2012 @ 3:40:09 PM

Saying something is ridiculous isn't being hostile.

I know what an expansion pack is. I know Brotherhood and Revelations are entirely new games in a series. If either of those are "expansions" in your mind because they kept the same gameplay mechanics and the same main character, than every single sequel in existence is an "expansion," right?

Last edited by Ben Dutka PSXE on 3/29/2012 3:40:59 PM

Agree with this comment 0 up, 1 down Disagree with this comment

VampDeLeon
Thursday, March 29, 2012 @ 4:49:39 PM

I can see your point, though with sequels typically they deal with more significant changes that make it in a way separate, a major one being it's gaming mechanics as well.. But that's not my main reason.

I'm not doubting your knowledge of what an expansion pack is. The way I see it especially with this series, is based on how Ubisoft have set their AC series games. So far unless a number is tacked on in the title, the games included are being served as a means to only expand the story and enhance it. I'm not saying only games with numbers attached to them are the only sequels, just in this special case it feels like it. :)

Take AC: Altair's Chronicles and Bloodlines for example; they deal more with Altair and in his time frame of the 12th century. Yes while they are like sequels to AC1, I wouldn't say they are a necessity for the player to finish before carrying onto AC2. So they could also in a way serve as expansion packs. Parts of Revelations expanded Altair's yes, but mainly Ezio as well. They even allowed you to venture even further throughout Europe with Ezio after AC:2.

So really, my main reasoning isn't just on the gaming mechanics and the story, but more on the environment taking place in the game. Between AC1, 2, from is being said about 3, the changes in between are immense. So it makes sense to think of Brotherhood and Revelations as great expansion packs. Their main purposes were to expand the stories of Ezio, Altair, and a little bit more with Desmond (though his play time is limited in regards of exploration), the multiplayer, and a glorious amount of sidequests. It's just like a perfect expansion. :D

Erm.. In regards to your first sentence, it came across as hostile and condescending when you didn't include a reason on how you found my statement ridiculous. That was all. :(

Last edited by VampDeLeon on 3/29/2012 4:57:17 PM

Agree with this comment 1 up, 0 down Disagree with this comment

Mr_Sterg
Thursday, March 29, 2012 @ 7:49:00 PM

Not expansion packs but definetly MONEY GRABBERS! No offence. you know its true.

Last edited by Mr_Sterg on 3/29/2012 7:49:13 PM

Agree with this comment 1 up, 0 down Disagree with this comment

SPS3
Sunday, April 01, 2012 @ 1:26:44 AM

Yes, they were expansion packs; simply revamped story lines with little mechanical tweaks to snatch more hard earned money without introducing a more creative effort torwards something fresh.

Last edited by SPS3 on 4/1/2012 1:29:24 AM

Agree with this comment 0 up, 0 down Disagree with this comment

dmiitrie
Thursday, March 29, 2012 @ 11:37:17 AM
Reply

I, too, will be very disappointed if the hidden blade doesn't return. I was greatly looking forward to dual wielding the hidden blade and tomahawk.

Agree with this comment 0 up, 0 down Disagree with this comment

Jawknee
Thursday, March 29, 2012 @ 11:46:43 AM
Reply

Sounds great. I hope they make the combat more fluid. This game sounds like its shaping up great on the Wii U too. The controller acts as your map and HUD and I guess you can take full control of the Ainmus with it as well.

Agree with this comment 2 up, 2 down Disagree with this comment

Temjin001
Thursday, March 29, 2012 @ 1:35:43 PM

Ah, Jawknee, I can always count on you to keep us updated with news regarding the other culture of Nintendo gamer out there ;)

I was a little concerned when I read that Darksiders 2 would be "about" as good as the PS3/360 versions. I hope the hardware is up to snuff when it's revealed.

Anyway, I do like the idea of implementing tablet interaction with a standard control pad.

Agree with this comment 0 up, 0 down Disagree with this comment

Jawknee
Thursday, March 29, 2012 @ 2:22:08 PM

I keep reading conflicting reports that it's on par with current gen consoles or that it's more powerful. I am hoping the console will be able to hold its own at lest part way through next gen but with all the new innovations that tablet controller will bring, I'll be happy either way. Word has it that Alien's: Colonial Marines will be the best on the Wii U too. Apparently GearBox has a lot of cool stuff planned for the Wii U version.

The list of features for AC3 will have on the Wii U over the PS3 and Xbox versions has me salivating to my hands on the Wii U.

Agree with this comment 0 up, 0 down Disagree with this comment

Temjin001
Thursday, March 29, 2012 @ 5:02:14 PM

Last I read was that it's GPU was twice that of the 360's. That'd be pretty awesome, actually, if it were true.

Agree with this comment 0 up, 0 down Disagree with this comment

BikerSaint
Thursday, March 29, 2012 @ 11:53:24 AM
Reply

Some tasty tidbits....

Originally the developer's first trailer which was made over a year ago had a part in it where Conner was actually scalping a Redcoat, but they felt it wound up being way too graphic so they never showed it.
But, they DO have a 10+ minute gameplay footage video all ready, and it will be shown at E3.

There will be wild animals but they won't be found easily, you'll have to invest your time in finding them. And you may have to kill one either, for your own safety, or hunt out of necessity, but not for the sport of it.

Connor is an ancestor of Desmond Miles, the modern-day true protagonist of the AC series.
"Desmond is going to be a bigger part of this game than ever before"

Trees will matter!

Weather will also matter, so watch that ice & snow!

Connor has been given the ability to walk on uneven surfaces!

They've tried to put "human behavior" in the environment. The crowds in Boston will be lively & will be aware of both, their surrounding & and you, while having conversations, dogs barking, etc.
If something's dropped, another person may stop to help pick it up....or steal it.

This is first AC game that will have children in it...and don't think about killing any.

You can summon some sort of fighting brotherhood.

The game's story was made to surprise you, so it has some serious twists.

The developers estimate 80% of the named people in the game were real people. And you'll be killing real historical figures.


Last edited by BikerSaint on 3/29/2012 11:55:28 AM

Agree with this comment 1 up, 0 down Disagree with this comment

maxpontiac
Thursday, March 29, 2012 @ 11:57:05 AM
Reply

And people were worried about AC3? This game is sounding more impressive everyday.

Agree with this comment 3 up, 0 down Disagree with this comment

Underdog15
Thursday, March 29, 2012 @ 1:00:56 PM

Connor isn't siding with either side.

That's a huge positive in my book.

Agree with this comment 3 up, 0 down Disagree with this comment

BikerSaint
Thursday, March 29, 2012 @ 1:16:17 PM

Underdog,

Agreed!

He's 1/2 Mohawk, 1/2 Blackfoot and was born into the Mohawk Nation.
The reason he joins the assassin's guild(as an outsider), is the key to the story.

I know his reasons why but I don't want to spoil any of the plot-line.

Agree with this comment 0 up, 0 down Disagree with this comment

Jawknee
Thursday, March 29, 2012 @ 2:23:38 PM

Sounds more like an attempt to draw a moral equivalence. Lame...

Agree with this comment 0 up, 2 down Disagree with this comment

BikerSaint
Thursday, March 29, 2012 @ 1:05:56 PM
Reply

Oh BTW,
They had been thinking of making it with a female assassin character.

But they couldn't find quite find the right female figure to base it on during that historical time, plus the fact that it was extremely male-dominated during that period.

So hopefully a future AC just might have a female assassin.....who really is the bomb.

Agree with this comment 2 up, 0 down Disagree with this comment

Beamboom
Thursday, March 29, 2012 @ 1:44:13 PM

Oh yes please.
A female assassin, especially in such an elegant game like this, would in itself qualify for a preorder.


Last edited by Beamboom on 3/29/2012 1:45:15 PM

Agree with this comment 1 up, 0 down Disagree with this comment

FxTales
Thursday, March 29, 2012 @ 7:00:21 PM

That would have been cool.

Agree with this comment 0 up, 0 down Disagree with this comment

WorldEndsWithMe
Thursday, March 29, 2012 @ 2:57:10 PM
Reply

Keep news on the combat coming, if it's up to snuff I'd be happy to become a fan.

Agree with this comment 0 up, 0 down Disagree with this comment

Teddie9
Thursday, March 29, 2012 @ 6:48:13 PM
Reply

I liked countering but really Ben waiting around holding down block for even several seconds got a little ridiculous.

This all seems to point to more fluidity and a certain viciousness I've been waiting for.

Agree with this comment 0 up, 0 down Disagree with this comment

Mr_Sterg
Thursday, March 29, 2012 @ 7:50:51 PM

Totally agree. yea too easy and super boring. i'd rather run around than fight lots of times. most times i'd just evade teh fight as it felt like it amounted to nothing.

Agree with this comment 0 up, 0 down Disagree with this comment

Mr_Sterg
Thursday, March 29, 2012 @ 7:48:17 PM
Reply

Happy that old system is gone. Made combat a joke. Wait for guy to atck ok counter rinse and repeat it was plain old too easy got boring quickly so I hope this adds more depth and challenge.

Agree with this comment 0 up, 0 down Disagree with this comment

___________
Friday, March 30, 2012 @ 3:33:52 AM
Reply

oh god help ubisoft if they remove the hidden blades!
im really starting to get a bit worried on the locations this will take place though.
as ive said before, well, the US is not exactly known for its architectural magnificence as italy and most of europe is.
just makes me wonder what are you going to be climbing?
the cities have always been whats made assassins creed so awesome!
i really hope ubsioft dont forget that.........

Agree with this comment 0 up, 0 down Disagree with this comment

Leave a Comment

Please login or register to leave a comment.

Our Poll

Did Destiny live up to your expectations?
Yes it did and then some!
Not quite but it's still great.
No, it's only okay.
Not at all; it's a huge disappointment.

Previous Poll Results