Capcom: DLC, Content Locked On Disc...What's The Diff?
Capcom has come under fire recently for locking content in Street Fighter X Tekken (to be released later as DLC) and in fact, complaints have already been lodged with the Better Business Bureau.
But as reported by CinemaBlend, the publisher just doesn't see any distinction between "downloadable content" and "content locked on the disc." So in other words, they consider the 12 hidden fighters in the aforementioned title to be DLC. Here's the company's official statement on the matter:
"At Capcom, we value our customers and make every effort to resolve customer complaints. We are sorry to hear that [censored] was so disappointed with the Street Fighter x Tekken game (''SFxT''), and would like to respond to his complaints.
While Capcom is sorry that some of its fans are not happy about the chosen method of delivery for the DLC, we believe that this method will provide more flexible and efficient gameplay throughout the game's lifecycle.
There is effectively no distinction between the DLC being ''locked'' behind the disc and available for unlocking at a later date, or being available through a full download at a later date, other than delivery mechanism."
That's bound to get people talking again. But really, what is the operational definition of "downloadable content?" And how much of that content is already locked on the disc to begin with? How much is all new? What should cost money; what should be free? Well, we're not about to get involved in that minefield.
4/2/2012 11:45:02 AM Ben Dutka