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Capcom: DLC, Content Locked On Disc...What's The Diff?

Capcom has come under fire recently for locking content in Street Fighter X Tekken (to be released later as DLC) and in fact, complaints have already been lodged with the Better Business Bureau.

But as reported by CinemaBlend, the publisher just doesn't see any distinction between "downloadable content" and "content locked on the disc." So in other words, they consider the 12 hidden fighters in the aforementioned title to be DLC. Here's the company's official statement on the matter:

"At Capcom, we value our customers and make every effort to resolve customer complaints. We are sorry to hear that [censored] was so disappointed with the Street Fighter x Tekken game (''SFxT''), and would like to respond to his complaints.

While Capcom is sorry that some of its fans are not happy about the chosen method of delivery for the DLC, we believe that this method will provide more flexible and efficient gameplay throughout the game's lifecycle.

There is effectively no distinction between the DLC being ''locked'' behind the disc and available for unlocking at a later date, or being available through a full download at a later date, other than delivery mechanism."

That's bound to get people talking again. But really, what is the operational definition of "downloadable content?" And how much of that content is already locked on the disc to begin with? How much is all new? What should cost money; what should be free? Well, we're not about to get involved in that minefield.

Tags: capcom, dlc, downloadable content, capcom games

4/2/2012 11:45:02 AM Ben Dutka

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Comments (94 posts)

oONewcloudOo
Monday, April 02, 2012 @ 11:56:41 AM
Reply

Capcom you are so stupid. Why can't you tell what your doing is wrong.

Last edited by oONewcloudOo on 4/2/2012 11:57:07 AM

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daus26
Monday, April 02, 2012 @ 6:38:16 PM

I don't know if it's so much as stupid or them actually KNOWING they're ripping off their fans. Companies obviously do what's best for them, and when it involves ripping off people without any real consequences from the fans, they'll continue doing so.

Real DLCs should be content that are not yet ready on the day of release of its game. In turn, there is a bit of justification to paying for them because they require post-release effort and time from the employees. In this case, Capcom gets everything done on time, then carefully selects which content will be included for the retail price and which will go for micro-transactions. Financially smart, but ethically wrong.

Last edited by daus26 on 4/2/2012 6:46:15 PM

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Ultima
Thursday, April 05, 2012 @ 1:33:35 PM

*sigh* The thunderous stupidity, whining, and ignorance in this thread is just mind-boggling. I had hoped that psxextreme's readership to be smarter than that, but I guess I was wrong.

First of all, as some have stated, Capcom actually isn't doing anything wrong or illegal here. Not only do you NOT own the entire contents of what comes on a disc, this has *never* been the case. Like it or nor, software has using been the "licensed to use" model regardless of content delivery. FACT: If it weren't for hackers revealing what's on the disc early or if SFxT were a totally digital game (and ALL games in the future will be digital at some point - if you think this is going away due to current backlash, think again), there wouldn't even be a perception problem, which is what this really is.

Second, game production costs have skyrocketed since the PS2 era. Average development cost was something like a 5-fold increase from PS1 to PS2, and from PS2 to current gen it was anywhere from 3 to 6 fold. Current average development costs are estimated to be between US$ 18 and 26 million (http://www.develop-online.net/news/33625/Study-Average-dev-cost-as-high-as-28m). And yet, prices have not only remained stable, they have gone DOWN since the SNES days if you factor in inflation, even if you factor in the reduction in purchasing power. I paid US$80 for SNES SF2 World Warrior and SNES SF2 Turbo, about twice what SFxT's US$60 costs in today's dollars.

So when you factor in massive increases in development costs + game prices not keeping up, game developers were forced to come up with alternate methods of revenue. Hence, the DLC method. It's not as though they're forcing you to buy the extra stuff - like others have said, vote with you wallet. I bought SFIV cause I love SF but didn't buy a single costume because I don't think it was worth it. I did not feel ripped off by not being able to get the costumes though, but that's because I understand how modern game production works.

Finally, in SFxT's specific case, this is really a case of Capcom not bein able to win. "Wah! Why are we getting disc updates for MvC3 and SFIV? These should have been DLC!" players whined. So Capcom did just that with SFxT, except Capcom had to do it when considering the realities of modern game production. As that diagram from Bioware pointed out, DLC isn't something that magically pops up after the game is finished - it's usually developed alongside main game development. It's also budgeted separately. If you want companies to stop using DLC, they won't add extra stuff for free, they'll simply stop adding that extra content. Look for games to be smaller/shorter/more buggy, but not cheaper.

In addition, because of its cross-license nature, the deal between Capcom and Namco is supposedly limited to one game a piece. Thus, Capcom couldn't spread out their development over multiple iterations. They had to get everything in one shot. So from the beginning, they budgeted for the equivalent of a World Warrior and Champion Edition (or a regular edition and a Super edition for those more familiar with SFIV) and managed to get it all done at once. But releasing the entire thing for $60 would result in negligible additional sales for the CE/Super content, so they priced the CE/Super content as DLC.

It's a sad reality, but gamers *aren't paying enough* for games. The best thing would be to stop calling the extra stuff "DLC" and call it what it really is "Premium content", and charge higher prices. Or at the very least, have multiple price points. In SFxT's case, they should have sold a "Premium" edition for US$80 that had all characters unlocked from the beginning alongside the normal $60/38 character version. Sadly, the Vita version - which Sony no doubt paid for - has caused the delay of access to the extra 12 characters, which indeed sucks.

The 6 month wait for the extra characters and the Pair match screw up on Xbox are the only legitimate complaints about SFxT (glitches/infinites/sound issues can all be fixed with patches) - everything else is just ignorant entitlement whining.

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enjoi
Monday, April 02, 2012 @ 12:06:26 PM
Reply

D.L.C. - DownLoadable Content

How are they still in business while so many other good game companies go under?

Agree with this comment 19 up, 1 down Disagree with this comment

Serakek
Monday, April 02, 2012 @ 12:14:10 PM
Reply

Capcom's problem is that they don't see a difference between DLC and locked on disc content. However,their customers feel that if they have bought the disc they should get all the content that is provided on said disc. If there was a possibility of legal action, there would already be a lawsuit, but I'm sure there is something in Capcom's end user agreement that indemnifies them from it. So we have to hope that the BBB will take some sort of action against Capcom, even though its probable that it won't really affect them and they'll keep doing this for every new release.

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LegendaryWolfeh
Tuesday, April 03, 2012 @ 1:13:42 AM

Disc-Locked Content. DLC

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Underdog15
Monday, April 02, 2012 @ 12:19:37 PM
Reply

We've all sort of known that lots of DLC is mostly stuff withheld at the start to make more of a profit later on.

This is sort of a more in-your-face and insulting way of confirming that, though...

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daus26
Monday, April 02, 2012 @ 6:49:05 PM

Lol yes. It can't get any more obvious than this.

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Ludakriss
Tuesday, April 03, 2012 @ 9:13:46 AM

Funny, don't you think?

While anyone who's intelligent enough to break the code on the disc dispursing all the characters will be locked away or at least sued.

Capcom just assumes "business" as usual. I find it amazing that already the PHYSICAL media you're supposed to own - you don't.

Soo...about this digital distribution xDDD people still think it's a good idea, yeah?

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Underdog15
Wednesday, April 04, 2012 @ 9:05:40 AM

@Ludakriss
I looked into the terms to see if what they did is even legal.

Unfortunately, the law works in such a way that it's perfectly legal for them to do it. When you buy the disc, you own a non-transferable license to use the content on the disc that is not restricted. The DLC code to unlock it is the license to use the locked content. So what they are doing is perfectly legal.

it's just a little under-handed, really.

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cLoudou
Monday, April 02, 2012 @ 12:30:00 PM
Reply

makes me miss the good old days when you actually unlock content by playing the game. This is why I dislike the concept of DLC, when things that were generally unlockables in past gens are now only unlocked by paying.

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xenris
Monday, April 02, 2012 @ 12:36:55 PM

I agree 100% Games are becoming more and more fractionated, because of the DLC model. They can release a game that "appears" complete but after all the DLC gets released you realize that it should have been in the game in the first place.

Capcom locking stuff on the disc is just plain unethical.

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Phoenix
Monday, April 02, 2012 @ 2:55:29 PM

Yep, I've been saying this since DLC started this gen, it's 1 of the worst things that could have happend this gen. I dont have a problem paying for content that was created after the launch of the game, and I'm sure others dont either, but when you see content locked on disc, or day 1 dlc, it makes me sick that they get away with this.

In the end, it makes me not buy from that company anymore, and capcom has been on my shit list for a while, since res evil 5.

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xenris
Monday, April 02, 2012 @ 12:35:24 PM
Reply

People just want what they paid for. If the content is on the disc, and we paid 70 bucks for it, you should not make us pay later on 10 bucks to unlock it.

Game companies are not respecting the consumers, yet we are the very thing making what they do possible.

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Ludakriss
Tuesday, April 03, 2012 @ 9:18:16 AM

And you, my firnd, have spoken the unbearable truth of the ENABLER mode. Which too many of gamers possess these days.

Let us, collectively, shut the fu** up, and if chosen not to buy this game - to actually, NOT buy the game. Instead of tweeting about it to the world, makin yourself to be some tech-hero and then still getting it...because apparently, the temptation is too much. xD

Humans. Ain't that a bi*** xD

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Ludakriss
Tuesday, April 03, 2012 @ 9:36:18 AM

Dear moderator,

I'm sorry. Next time I'll try to filter the language better.

Just get so pumped, you know?

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xenris
Tuesday, April 03, 2012 @ 9:54:31 AM

I'm not buying dragons dogma for this very reason. Even though I'm really interested in that game. I will wait.

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VODKA_wizard
Monday, April 02, 2012 @ 12:39:01 PM
Reply

I have to mention Capcom you did a piss poor job on.
dmc hd collection very lazy effod fuzzy pixelated cut scenes.the game actually looks better on the ps2 in standard definition that's how bad it is.
SHAME ON YOU.

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Excelsior1
Monday, April 02, 2012 @ 12:40:19 PM
Reply

Capcom continues to be their own worst enemy. This is a bad response that has only made gamers more angry.


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Ludakriss
Tuesday, April 03, 2012 @ 9:20:59 AM

Right. Angry.

Til the next Street something or Resident something comes out with half the game locked off until you donate your kidneys xDD

If only the gamers kept to their opinion with some dignity.

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Highlander
Monday, April 02, 2012 @ 1:11:05 PM
Reply

Seems to me that now would be a good time for the 'Industry' to take a stand and declare that what comes on the disc (or with the full game purchase online), is 100% available to the gamer, even if it has to be unlocked through extended play.

DLC must be actually new content that is not on the disc or part of the retail digital download. The only exceptions to this rule I feel would be cheat, or 'time saver' codes, which would allow you to unlock some or all of the content in the game without having to play everything. I know some people like to do that. I don't, I prefer to play to achieve.

Either way, it's about time that this shady practice of including content on the disc that is completely locked until you pay more, ended.

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cLoudou
Monday, April 02, 2012 @ 1:36:17 PM

Seems simple enough but I can see capcom withholding content and maybe even removing content for the sake of dlc.

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Mr_Sterg
Monday, April 02, 2012 @ 3:25:54 PM

Yea i know. Here's hoping this comment reaches Capcom and other publishers although i'm sure they'd dismiss it. Now its more $$$>quality/ethics

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tes37
Monday, April 02, 2012 @ 3:55:26 PM

Sony could do something about it and I hope they do. The PS4 is supposed to be a little more developer friendly and if that is the case, it would be the right time to put an end to the DLC scam.



Last edited by tes37 on 4/2/2012 3:56:30 PM

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Jawknee
Monday, April 02, 2012 @ 1:39:34 PM
Reply

This is insulting. This is a window into how they view their fans. They think we're all complete morons. I almost never say this but I hope this company goes under and is forced to sell off all their franchises. They deserve nothing less.

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PSN French
Monday, April 02, 2012 @ 2:01:34 PM

So, you wish for several hundred employees with families to be unemployed? Sounds rational.

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Jawknee
Monday, April 02, 2012 @ 2:09:50 PM

Boofreakinhoo! If these people cared about their jobs they would value the customers who made them a success in the first place. If a company or business takes advantage of their customers and treats them like dirt, they deserve to fail. So spare me your bleeding heart, self righteous outrage.

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cLoudou
Monday, April 02, 2012 @ 4:01:36 PM

Sorry but I find it hilarious that people are losing jobs over DLC.

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Neo_Aeon666
Monday, April 02, 2012 @ 4:51:25 PM

Yeah! Losing their jobs is too light a punishment. They need to die for making a fool outta us! (really though if that guy was saying that to my face I would punch him and spit on him... It is a huge lack of respect from their part)

I will not be getting any more capcom games until they reach their final form. They lost me for any first day/month/year buy and I hope they will lose alot more.

Last edited by Neo_Aeon666 on 4/2/2012 4:51:59 PM

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Jawknee
Monday, April 02, 2012 @ 5:53:11 PM

It's not only the "DLC". It's their attitude towards the people they depend on for their income. The consumer.

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PSN French
Monday, April 02, 2012 @ 6:40:26 PM

So, an innocent developer who works his 9 to 5 to support his family, should lose his job because a group of board members decided the DLC should go on the disc to save on download fees? I'm still not getting your logic. And if you are talking about the people responsible for the DLC going on the disc and NOT the developer.... that may be different, but you should probably try to run a multi-national corporation during one of the most destructive economies in global history before you whine about a company making a move to save money. That money will reflect in the price of the DLC. Eventually, gaming is going to be outrageously expensive, because of entitlement freaks like you.

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Jawknee
Monday, April 02, 2012 @ 7:13:20 PM

Innocent? The problem at hand has completely gone over your head. No wonder you can't understand why people are frustrated.

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Ludakriss
Tuesday, April 03, 2012 @ 9:34:57 AM

@PSN French

Friend. I like you. What you present to the table is the morality or humanity (to an extent) against tough corporate, business decissions.

Usually they contradict as business is rarely associated with "care", you get me?

Why I appreciate the avenue of a comment section is to see exactly what's going on here, right now.

Vending the couped up anger over decissions which seem simple in our eyes. Most of us, like you pointed out, probably don't have a slight clue how to manage corporate level business in what looks like seriously tough economy.

But one thing we do have, is emotion.

I just know that if not for places like this, there'd likely be more murders/suicides for much sillier reasons.

Good gaming to y'all. -_O

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Kall555
Wednesday, April 04, 2012 @ 5:54:56 AM

They should lose their jobs over DLC that you don't have to buy?

Wow, stay classy champ.

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Jawknee
Wednesday, April 04, 2012 @ 2:59:05 PM

"stay classy champ"

This coming from you is rich.

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gray_eagle
Monday, April 02, 2012 @ 1:42:43 PM
Reply

the good ole days of unlocking content in a game is fading away.

best solution, boycot publishers & devs that try to pull this stunt.

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Mr_Sterg
Monday, April 02, 2012 @ 3:26:50 PM

Yes except majority of people will still buy it so makes no difference to publishers. (ex: call of duty)

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BikerSaint
Tuesday, April 03, 2012 @ 11:56:32 AM

Show Capcom what you think by usuing your wallets... just start buying "USED" for any of their games that you really want.

When their profits suddenly drop, maybe then they'll figure out the "cause & effect" of what they've done, & start to treat their customer-base better.

Last edited by BikerSaint on 4/3/2012 11:58:55 AM

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pillz81
Thursday, April 05, 2012 @ 4:31:15 PM

Capcom has made it easier for me to just buy all their games used or not at all.

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PSN French
Monday, April 02, 2012 @ 2:08:09 PM
Reply

I agree with Capcom. If they intend to charge for the content, why do I care if it's on the disc or not? TRUE gamers would be supportive of these micro charges as we watch the economy tank and developers are having a hard time turning a profit. I guess the entitlement nation has infected gamers. I guess Capcom should have taken it off the disc, because that would have DRASTICALLY changed how we payed for and played the content. Sad how selfish people are, they don't care about the hard working developers who are threatened by the economy everyday!!!

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Jawknee
Monday, April 02, 2012 @ 2:15:26 PM

Entitlement? So what if some one bought a house and finds there an extra room with a locked door but was forced to pay again to unlock the said room after the original point of sale? Would you accuse them of having an entitled mentality?

Your comment is full of fail.

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Shams
Monday, April 02, 2012 @ 4:42:08 PM

I actually find, to different extents, validity in both points. In Jawknee's case, he has expressed a basic psychological need we all have, that once we have purchased something material, and it is in our hands, than we should have full access to it, and everything contained in it.

I also understand Capcom/PSN French's point. Software and software delivery isn't necessarily analogous to material goods and delivery. Due to software encapsulation, when we pay for software, and software licenses, we NEVER are given full access, with the exception of shareware. We can not copy it, upload it, modify it, share it, as we please, unless stipulated in the agreement. What we pay for is limited access, and the limit is decided upon by the software developer.

Having said that, it then comes down to what the customer and vendor agree upon, and what is marketed. If the content is not downloaded, but unlocked, then it should be called and marketed as just that ("unlockable content"). However, if the customer, for example, knows he is buying a fighting game with an initial roster of 38 characters, and he has playable access to those 38, then it is immaterial what the content of additional 12 characters are called.

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Cuetes
Monday, April 02, 2012 @ 4:48:20 PM

How about the hard working consumer? Does he or she not matter?
Before you decide to "true Gamer" it, realize that there are two sides to every story. We as consumers have the right to go against what we believe to be an unfair practice. If it's on the disc I puchased at the store it belongs to me, I should not have to pay extra to get something I bought fair and square. There is no entitlement, only common sense.

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Jawknee
Monday, April 02, 2012 @ 5:57:44 PM

What Shams said. If Capcom believes this is a lagimate business practice, then they should call it what it is, unlockable content, set their price and let consumers decide. But they know people won't go for that so they conflate the two and then play dumb when people point out the fallacy in their practice which shows that they think we're stupid.

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PSN French
Monday, April 02, 2012 @ 6:45:53 PM

your house analogy doesnt work Jawknee. Because they could have easily payed the fees to Microsoft and Sony to make it DLC and nothing would have changed. If I bought a house with a locked room, then I guess I would be less upset if I was told I had to download the room as opposed to it being included on the "house". Sorry, silly analogy.

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Jawknee
Monday, April 02, 2012 @ 7:14:50 PM

Oh it works just fine. You just can't see why this kind of practice is wrong in the first place so it makes sense you can't understand the analogy.

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PSN French
Tuesday, April 03, 2012 @ 11:40:03 AM

I guess as I watch some of my favorite developers close their doors, i might be a little cynical toward a gaming community that wants a company to have to pay fees to console manufacturers in order to take content they want to charge for off the disc and make it DLC. I guess what they should do is start charging 70 or 80 dollars for the disc in the first place so people who CARE about extra content can get it for "free" and those of us who couldn't care less about it can help you pay for it. Just like online passes, these practices are keeping games from going up in price. Games in the 80s were 50+ dollars, 30 years later (with an inflation index of

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PSN French
Tuesday, April 03, 2012 @ 11:40:04 AM

I guess as I watch some of my favorite developers close their doors, i might be a little cynical toward a gaming community that wants a company to have to pay fees to console manufacturers in order to take content they want to charge for off the disc and make it DLC. I guess what they should do is start charging 70 or 80 dollars for the disc in the first place so people who CARE about extra content can get it for "free" and those of us who couldn't care less about it can help you pay for it. Just like online passes, these practices are keeping games from going up in price. Games in the 80s were 50+ dollars, 30 years later (with inflation AT LEAST quadruple) they are only a few dollars more. but whatever, I guess my economics degree is useless... or, like I said, it could just make me more cynical towards those that expect free crap.

Last edited by PSN French on 4/3/2012 11:42:04 AM

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PSN French
Tuesday, April 03, 2012 @ 11:55:37 AM

My stupid computer submitted comment before I was done :/ ... Also, I'm not saying the consumer doesn't have a right to speak out against corporation. What my point was (which I always steer away from) is that if you want this stuff for "free" eventually you will get it, in the form of more expensive games. I don't give a rats behind about DLC, I've never played DLC that I thought was fun, and I dont want to have to pay more for games because other gamers think that DLC or this or that "content" should be free for them. Also, I tend to embrace that which is unpopular because 90% of the time it's correct... maybe this is the other 10%.

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xenris
Tuesday, April 03, 2012 @ 2:50:06 PM

They could make it work. Valve gives away a ton of content for free. So does CD projekt. Its possible to make it work. This locked nonsense is just that. They would sell more copies of their games if people new they were getting everything for 60-70 bucks. Therefore they would make more money. Its their own selfish methods that make people not buy their games.

You talk about the economy being crap so the developers need to nickle and dime us, yet you don't stop to think that it is tough for the consumers as well? If they dropped their prices a tad, and gave us content worth the price we paid, they would get more sales. Steam and Valve prove this year in year out.

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PSN French
Tuesday, April 03, 2012 @ 8:34:50 PM

Consoles will go the way of the dodo if we continue to think like this. there is very little profit available in the console industry and quite a gold mine to be had in the smart phone industry. I will continue to support developers who dont jump ship to the smart phones!!! Do what you wish, but I will do my part to protect my favorite hobby.

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Kall555
Wednesday, April 04, 2012 @ 6:19:25 AM

Sorry, but the house analogy is terrible.

Try again.

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anjpikapp3
Wednesday, April 04, 2012 @ 12:18:34 PM

Wait, why does this always go to the economy? I don't know about you but iPads are selling like crazy. What economy are you living in? are you jobless? where is this 'most destructive economies in global history'? Because I have a job....and all my friends have one too... I dont have an iPad but thats becasue i think Apple is garbage and so is Capcom (after RE 4). So maybe....just maybe, you have a choice in what you do and that affects your future? Yes, Capcom has been pulling this crap for a few years now, well, I learned my lesson and stop buying their crap. I agree with Cuetes, theres two sides to a story however, I am the consumer and my side of the story is what I'm sticking to. like i said....learn from your mistakes people! Your actions is what defines you and if you get ripped of once, from a game company, dont go out and buy their crap again. **cough 'CoD' cough**

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PSN French
Wednesday, April 04, 2012 @ 8:20:12 PM

I have a job, and a good one... but i dont focus on JUST me when I rate our economy. Our money is worth half what it was 5 years ago. The only reason the American economy is floating is because the feds keep printing money. And when you rate the economy think of the 40,000 plus families that lose income or jobs every month? Do you only care about yourself? I'm the leader in my field so my job is safe, but many of my co-workers have had their hours AND pay cut. I get so angry at idiots who think our economy is fine because THEY are doing fine. Our culture is SO selfish and self-involved. My dad, who worked his entire life to retire next year, lost everything in 2008 and has to work until he dies. You have no idea how angry I get at idiot comments like yours!!!

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anjpikapp3
Thursday, April 05, 2012 @ 4:44:04 PM

Of course I look at just myself....why would I care about your future? Its not my job to care about your future...that's your job! You think you're entitled? I work for every dime I make. I chose to invest in stock to make sure my money goes a long way...

Why is it my fault you're dad made bad choices? His actions in trusting such a lucrative system and keeping his money in there was his choice. Man up and take action for what choices you make. If i lose everything, I wont blame the economy, I wont blame other people....I blame myself. So don't try your "you're a bad person" on me. I bet you think Wal-mart is the devil too. Even though it was a family business that succeeded and made millions. Just like Capcom...but you know what...I learned my lesson and chose not to support them anymore. Stop pointing the "its not my fault and I feel violated" so now I want to tell everyone. You made the choice...deal with it.

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SnipeySnake
Monday, April 02, 2012 @ 2:26:17 PM
Reply

Translation: We don't think you gave us enough money when you bought the game so give us more or we won't let you use some of the content.

Personally, I hate the idea of DLC overall. Mainly because it encourages developers to half-ass their games so they can sell more of it later.

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Crabba
Wednesday, April 04, 2012 @ 3:23:41 AM

Agreed!!

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Nynja
Monday, April 02, 2012 @ 2:38:42 PM
Reply

I stopped purchasing DLC from Capcom after RE 5's $5.00 380kb file to "unlock" VS mode.

Who's worse with their DLC, Capcom or EA? Both have been slammed by the public for cheating the consumers and ruining games with their distribution choices and methods.

I have to say Capcom. Whether or not their practice is deemed legal or illegal; is it really such a great idea to piss off your customers over a few measly dollars?

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daus26
Monday, April 02, 2012 @ 7:12:07 PM

Trust me, it's not a few measly dollars. Devs can really rake in some serious extra cash from DLCs, especially on content that's done within the time frame of the game's release date, cause it technically wouldn't require extra employee hours and whatnot.

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1torulemall
Monday, April 02, 2012 @ 2:55:59 PM
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It's not really a problem and the "solution" is easy.Just delay the purchase of all capcom products 12-13 months they will be cheap as it gets and probably they will have released the version which includes all the "dlc" unlocked.

I was fooled myself with Resident evil 5 and Street Fighter iv.Nevermore.Still to get UMvC3 cause they might release some super ultra turbo 3x max power version.A good game will remain good even after 2 years.Epic fail capcom,epic fail.

Last edited by 1torulemall on 4/2/2012 2:56:30 PM

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AcHiLLiA
Monday, April 02, 2012 @ 2:57:38 PM
Reply

It's sad sometimes really, but people get carried away when it comes to money, especially these days.

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fatelementality
Monday, April 02, 2012 @ 3:22:47 PM
Reply

Here is my letter to Capcom:

Dear Capcom,

Goodbye.

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Mr_Sterg
Monday, April 02, 2012 @ 3:27:11 PM

haha best letter ever

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tes37
Monday, April 02, 2012 @ 3:30:54 PM
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If people aren't satisfied with Capcom's business model, it may be a better idea to complain to Sony.

Has anyone noticed the DLC for Namco's Ace Combat: Assault Horizon? It's the most ridiculous sh*t I've ever seen. They should win a 'big balls' award for that. DLC is no longer a part of my gaming budget.

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duomaxwell007
Monday, April 02, 2012 @ 3:32:45 PM
Reply

the difference between the two is if the content is already on the disc that means its playable from day 1... making me pay for something I already have is cheap.. whereas if it came as dlc later on at least then i know im not getting an "incomplete" game but instead this is something the devs took the time to make and create well after the game had already launched and thus should be paid for their additional efforts.

i mean if dlc is on the disc and locked.. well he had stuff to "unlock" in the non digital gaming says... secret characters in fighting games, bonus levels alternate ending etc etc and all that stuff was awarded for free now they wanna charge us for the kinda stuff we used to get free with the game?


I mean if he let the dlc on the disc stuff keeping doing imagine how much worse it could get? imagine playing a good game for 8 hours (or 40 hours if its an rpg) you deliver the killing blow to the boss then you get ready to sit back and watch the ending but instead a black screen pops up and says "please pay 5 bucks to unlock ending"... how would you like that? Cause thats the route i see this going some day if this continues.

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Laguna
Monday, April 02, 2012 @ 3:38:24 PM
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I wonder what sort of content will be locked out of Dmc.

Its a shame capcom did this to themselves. Street Fighter X Tekken seems fun and combines my favorite fighting game (tekken) with a fighting game I have never played (Street Fighter).

I was hoping to use SF X T as my intro to SF, but I will have to wait. 12 characters is a bit too much to lock away.

I don't think gamers should boycott, but should be more selective with their money.

When you wait, you save.

Wait for the ultimate edition, then buy.

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Havoc
Monday, April 02, 2012 @ 3:54:02 PM
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Question, if you didnt know it was burried on the disc would you care?

If you dont like how they do business then stop doing business with them. They are running a business that takes huge financial risks that very few of us will ever face.

Is it possible that this will somehow become the new norm of games sold with content locked on the disc.

If costs of game production goes up at the same rate next gen as it did this one then I think there will be more devious things to look out for in the future.

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D1g1tal5torm
Monday, April 02, 2012 @ 4:08:21 PM
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Anyone who purchases this 'dlc' must like being dressed as a gimp and then being abused.

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Kall555
Wednesday, April 04, 2012 @ 6:20:52 AM

I like being dressed as a gimp & abused anyway.

So if buying this DLC means more gimp wear & abuse.

Buy, i shall.

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Underdog15
Wednesday, April 04, 2012 @ 9:10:53 AM

I knew it.

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Neo_Aeon666
Monday, April 02, 2012 @ 4:58:47 PM
Reply

Since were on the corporate's evil practices subject. I have a good point for them!

Recently I noticed that EA online pass is shared to all the users on a single machine (so long as my account is activated there) and so my GF can play ME3 online on her account even though it is mine! :D Just the way it should be! Hope all devs are the same.

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CrusaderForever
Monday, April 02, 2012 @ 6:43:30 PM
Reply

The main problem here is "US"

Yes, that is correct. How much evidence do we need? Every gamer that throws money at Capcom for SF or RE is enabling this terrible company. I love RE but how much of RE6 will be withheld as paid DLC? Capcom is never going to change until gamers put their foot down and say enough is enough. But it's hard because come release day for RE6 all will be forgiven further enabling this disaster of a company. Capcom, make good games and you would not need this unethical business model.

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karneli lll
Monday, April 02, 2012 @ 6:48:10 PM
Reply

What's next? locking single player campgains.

To be honest,this is a result of gamers eating up DLC thats available just days after the game releases. Just like the call of duty problem, this DLC crap is only going to get worse

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GuyverLT
Monday, April 02, 2012 @ 6:48:47 PM
Reply

Aside from two games I never buy day 1 or month 1 or year 1, unless it's a game I really want I'll wait 6 months at least, I wait until price drops and I wasn't getting Sf X Tekken anyway more excited for Namco's version

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daus26
Monday, April 02, 2012 @ 7:04:44 PM
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You know, if it's gonna take DLCs for them to get the cash they need, then I feel like I have the justification to buy used games next gen if I want to. I DO NOT, want to be introduced to DLC scams AND being forced to buy new games. But really guys, DLCs are easy to scam on, and people are forcefully attracted to them.

Developers may be losing a lot of money from the used game market, but at least they have their way of DLC and online codes to make up for it. I doubt DLC practices will get better for us once the used game market is gone. Ethically, they should be thinking of putting as much effort as possible on the retail copy knowing they're gonna get the money, but financially, you can ensure it's probably gotta get even worst. Eventually they'll cut half of what they got done on time and release it as DLC. The beauty is that consumers will never know on what or how much is cut from the "original."

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xenris
Monday, April 02, 2012 @ 7:35:50 PM

This is the danger with the DLC model and it is indeed the direction that the big publishers in the industry seem to be headed in.

Any game can feel "complete" even if half of the content was locked or cut for further revenue as DLC.

They just need to plan ahead a little and they can do this no problem. Its only once the DLC is released that we can see how important it was.

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SaiyanSempai
Monday, April 02, 2012 @ 7:13:45 PM
Reply

Am I the only one that isn't pissed about this? I can understand the resentment people are having…to a point! Capcom has a plan for their product. I can respect that. But the thing I like most about what they have done is that if I buy the DLC and I play someone that hasn’t, that person will be able to see the character I am using to pummel them. The costumes I bought in SSFIV could only be seen by people who bought the same costumes. I played all the time with a buddy of mine that hadn’t bought any costumes and I was disappointed that I couldn’t show them off.

If the characters weren’t already on the disc, then Capcom would have to force everyone to download a massive update so everyone could be on the same page. 3rd party developers are limited to how big they can make their updates, add the fact that there still might be some XBOX owners without hard-drives and you would have a very fragmented population. (it’s all Microsoft’s fault really! haha!)

Not to mention that they couldn’t win that way either because gamers would just say, “what the hell is with this huge update, I just want to play!” *whine-whine-whine*

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SaiyanSempai
Monday, April 02, 2012 @ 7:14:14 PM
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Capcom came up with a smart and simple solution to keep everyone on the same page. People need to relax. If you don’t like it just don’t buy the DLC. Simple as that.

And seriously, if there were any more characters at launch then there would be just TOO many. It would be overwhelming with the amount of new characters to learn. I look at Tekken 6’s roster now and I just can’t help but feel overwhelmed at the amount of characters that I need to learn to defend myself against or learn to use. So in that sense, I can appreciate Capcom staggering the influx of new additions.

In the end, I spent $60 on the game and I feel that I got $60 worth of content. They put in over 2 years of work and it shows. It's not PERFECT, but it is a fun and well balanced and well thought out fighting game.

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Laguna
Monday, April 02, 2012 @ 8:41:00 PM

Its not our fault you find more options to be overwhelming.

More characters is always better if they are unique.

More options=more flexibility.

I cant believe you want less characters....geez.

More power to you for getting happiness out of your purchase though

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SaiyanSempai
Monday, April 02, 2012 @ 9:28:58 PM
Reply

Hey Laguna. It's not that I want less characters - if there were 12 or so I would definitely have a problem. But there's 38! (plus an extra 5 exclusives on PS3). Thirty-eight characters is the perfect sweet spot for a new fighting game franchise, in my opinion.

And sorry if there are weird formatting issues in my previous posts - it won't happen again.

Last edited by SaiyanSempai on 4/2/2012 9:33:54 PM

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Raze22
Monday, April 02, 2012 @ 9:30:00 PM
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idc, just as long as this doesn't happen to tekken x street fighter.

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Squirrelicus
Monday, April 02, 2012 @ 9:40:46 PM
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Capcom doesn't get the concept of DLC. It's one more sign that Japanese developers are out of touch. Look at both Street Fighter IV and Marvel vs Capcom 3. The fans should have waited to November when Super Street Fighter X Tekken is released. To hell with Capcom, and if the employees there have half a brain they should be looking for a new job now because the company is on the decline.

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SaiyanSempai
Monday, April 02, 2012 @ 9:44:59 PM
Reply

Games are no longer single one time purchases but treated more as a platform through which to continue providing content.

Developers don't think about DLC only AFTER a game has shipped. It's going to be something that's considered in the beginning stages of (and all throughout) development.

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Oyashiro
Monday, April 02, 2012 @ 10:55:37 PM
Reply

It feels like they are pissing on my shoes while telling me its just the rain.

Last edited by Oyashiro on 4/2/2012 10:55:55 PM

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Ludicrous_Liam
Tuesday, April 03, 2012 @ 4:04:51 AM

What's the difference?

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___________
Tuesday, April 03, 2012 @ 4:55:20 AM
Reply

this is EXACTLY why we need another videogames crash!
NOW!
greediness is KILLING the industry!
as the saying goes you dont realise what you got till you loose it.
watch every publisher almost go bankrupt, then come back alive and watch them be so great full they will be giving out 6 months free DLC!

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Amnesiac
Tuesday, April 03, 2012 @ 6:57:41 PM
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Then I'll just wait a year or so for the Game of the Year or GOLD EDITION to come out with all the DLC included and buy that instead
- used of course.

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Crabba
Wednesday, April 04, 2012 @ 3:30:26 AM
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This type of practice makes me sick! Have some BALLS people, STOP BUYING ALL THESE RIDICULOUS DLC's they keep putting out there for every single game nowadays, many of them probably finished at the time of the original game, and before the 'DLC generation' would have been included so called 'free' with the original game purchase!

But now it's all about finding new creative ways to milk the consumer for as much as they can!!

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Kall555
Wednesday, April 04, 2012 @ 6:17:12 AM
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Man, reading these comments is hilarious. Alot of butthurt & betrayed fans. When you pay for internet, do you get access to every slice of content on every site? What about when you pay for T.V services, do you get access to every channel? Go on, give me answers.

People were still getting paid to create & balance these 12 characters as well as making the hundreds of costumes. It takes time & money to create characters. Which means extra budget you have to pay for if you want it even though you don't have to buy it.

Furthermore, none of these characters or costumes were advertised to us, if it weren't for hackers unlocking them you wouldn't know about any of this to begin with but because you have this information you automatically think you're all entitled all of sudden? Lol.

You pay what is advertised to you & that is all, you pay for the license to use the characters & costumes that are advertised, nothing more & nothing less. Were these 12 characters advertised? No they weren't. Oh & spare me the "Guy & Cody trailer" if you watched that trailer properly you will notice that both Guy & Cody said "I guess we missed out on the fun" which clearly implies that weren't going to be in the starting, advertised line-up.

To set the record straight, i don't particular like paying for these extras & i certainly don't approve of dirty business practise but the way i see it with this DLC, there is not much we haven't dealt with before. I am happy in knowing that i don't have too buy these & that these characters weren't advertised to me in the starting purchase to begin with.

Carry on crying. ;)

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Underdog15
Wednesday, April 04, 2012 @ 9:10:18 AM

I agree with you to a point.

However, I think fans are entitled to complain about being completely unable to access content already included on the physical disc until they pay extra through an online connection. There are a few issues with that, for example, people who may not have a broadband connection.

If it were DLC at a later date, fine, but it is a little more in-your-face when it's actually already in your hands. It's like what Jawknee said the other day... it's like buying a house, but needed to pay extra to access the second guest room. I know you hated that example, but it's fairly relevant. Not in the direct sense, of course, but if DLC is an expansion/renovation on a house, this example is the locked room being in-accessible.

If it were from a licensing perspective, obviously that example isn't very good from an end-user perspective, but it does make sense in consideration for the rules at hand here. IF the first user had a code to access that content, but second hand sale users needed to buy a code, I could understand that. However, that is not the case.

It's all perfectly legal, of course, but it is a little unnerving to be unsure of what content on the disc you are buying you can have access to until you've done some research.

As much as I support licensing of software and think things like the car analogy of used sales is stupid, I sympathize with the fans on this one.

Last edited by Underdog15 on 4/4/2012 9:13:26 AM

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Jawknee
Wednesday, April 04, 2012 @ 3:00:42 PM

Owned.

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Crabba
Wednesday, April 04, 2012 @ 7:36:35 PM

Last time I looked I don't have to pay to read Ben's latest reviews on psxextreme no.... (and don't get any ideas now Ben :p)

Enough with all this entitlement cr*p, I don't think I'm entitled, I just don't like it, and will vote with my wallet by not buying it. It's called a market economy.

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Underdog15
Thursday, April 05, 2012 @ 9:49:55 AM

@Crabba
That's the right way to do it.

But it's funny that in the same breath you disagree with our opinions, as quite clearly you agree... and prove that by voting with your wallet.

That's my approach as well. I'm just not going to get it.

But don't pretend you don't agree with me and Jawk. ;) You dislike the practice and are deciding not to buy it... because you feel content on a disc should be accessible to you... You're just arguing semantics. You just don't want to be labeled as being entitlist.

We aren't entitled to anything, of course, but there is cause for concern in this situation when it's difficult to know what exact parts of the disc you are purchasing. It sets a negative precedent for future sales that could leave end users regularly needing to dish out a little extra to get what they thought they were already getting.

It's just not a very user friendly approach. Especially when most people wouldn't know to look out for that kind of thing like you and I would.

Last edited by Underdog15 on 4/5/2012 9:55:20 AM

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Amnesiac
Thursday, April 05, 2012 @ 9:18:38 PM
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I agree with the owning a house analogy -
mine isn't as imaginative.

What this business model is suggesting [for me] is much like buying a movie and then having to pay the studio to watch additional scenes from the movie that you've already bought.

So if Capcom can do it, what prevents Dreamworks or Universal to follow in their footsteps?

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