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Better Business Bureau: ME3 Is Guilty Of False Advertising

If you're not going to advertise a product correctly, there's bound to be some consumer backlash. Or...a lot.

It's part of the reason why Mass Effect 3 fans remain upset about the ending(s) in BioWare's latest role-playing offering. And now, the Better Business Bureau says "technically," the developer and publisher (EA) gave consumers a misleading advertising campaign for ME3.

BBB director of marketplace services Marjorie Stephens explained why BioWare and EA did the fans a disservice. She highlighted two of the game's marketing taglines; the first involved a promise to players that they'd be able to "experience the beginning, middle and end of an emotional story unlike any other, where the decisions you make completely shape your experience and outcome."

And of course, you can't completely craft a unique experience. Secondly, Stephens cited- "Along the way, your choices drive powerful outcomes, including relationships with key characters, the fate of entire civilizations, and even radically different ending scenarios." That isn't entirely true, either. And at the end of the day, companies need to be careful:

"The lesson to be learned here is companies should give careful consideration to how they word their advertisements. Otherwise, there could be detrimental effects, especially in the era of social media and online forums."

Oh, it has been detrimental, all right.

Related Game(s): Mass Effect 3

Tags: me3, mass effect 3, bioware, mass effect 3 endings, bbb

4/11/2012 8:18:42 PM Ben Dutka

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Comments (80 posts)

TheIllusiveMan
Wednesday, April 11, 2012 @ 9:24:12 PM
Reply

This is really beginning to frustrate me. The ending wasn't even that bad. People need to go play some original Nintendo games so they can see what a bad ending is.

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WorldEndsWithMe
Wednesday, April 11, 2012 @ 10:12:16 PM

Naw man, Simon's Quest had a great multiple ending system based on your actions that were all very different from each other.

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Temjin001
Wednesday, April 11, 2012 @ 10:32:41 PM

Yeah, and in Super Mario Bros after I beat Bowser, like 8x, my ending changed from saving Toad to saving the Princess =p

And nothing beat the NG endings back in the day.
Sweet sweet Irene Lew... My first love =p

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WorldEndsWithMe
Wednesday, April 11, 2012 @ 10:33:22 PM

Ahhhh Irene... I knew her well... :)

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telly
Thursday, April 12, 2012 @ 9:49:50 AM

@Illusiveman, I agree the fans who HATE this ending so much are nuts. Like, have they ever beaten a video game before?? Final Fantasy VII had one of the most vague/weird endings we'd ever seen when it happened (my friends and I didn't realize Cloud and the crew survived until years later when they made Advent Children) and we all loved that game AND it's ending something fierce, and rightly so.

That said, I'm making a conscious effort to not let them get me down. They wanna hate on one of the best games ever because the ending wasn't what they wanted(which still has FREE ending DLC coming this summer and surely plenty of other "epilogue" stuff in the pipeline as well) they can go ahead and be bitter. Not me. I loved the game way too much to be upset :)

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Palpatations911
Friday, April 13, 2012 @ 1:16:57 AM

TheIllusiveMan,

What does that have to do with the article?

Fans filed legitimate complaints. Bioware stated that the decisions made throughout all 3 titles would have an impact on your personal experience and the ending. The decisions did not have any impact.

They took thousands, or even millions of possible combinations of decisions and actions that could be taken throughout all 3 games and consolidated them all in to 3 endings that varied only slightly.



Last edited by Palpatations911 on 4/13/2012 1:26:57 AM

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bigrailer19
Wednesday, April 11, 2012 @ 9:24:19 PM
Reply

"Secondly, Stephens cited- "Along the way, your choices drive powerful outcomes, including relationships with key characters, the fate of entire civilizations, and even radically different ending scenarios." "That isn't entirely true, either. "

Actually it is true. That stuff happens through out the games and at the end, a lot. So... That's not a very valid point. With out giving away any spoilers I'll leave it at that.

With that said I really haven't experienced much of this type of thing before, and never did I expect the BBB to be involved. This is getting crazy!


Last edited by bigrailer19 on 4/11/2012 10:10:11 PM

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oldmike
Wednesday, April 11, 2012 @ 9:50:07 PM

"radically different ending scenarios."

be see that part is not

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bigrailer19
Wednesday, April 11, 2012 @ 11:52:11 PM

Ending scenarios do change drastically actually. I can't say much because of spoilers so it's hard to validate what I'm saying. Oh screw it, I'll do my best not to say too much about the outcomes.

I'll start by saying different ending scenarios doesn't necessarily in my mind have to be limited to the actual endings of the game. But rather could also be the end of a relationship or the end of a battle or dialogue sequence and depending what you do there are drastic differences, like for example the "fate of civilizations". The endings of the game also could change drastically by your choices. There's a lot of different outcomes in ME2 from Survivors to choices u made. Same goes for ME3, whatever choice you make is "drastically" different from eachother.

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Looking Glass
Thursday, April 12, 2012 @ 8:36:37 AM

@bigrailer19

I know that Bioware views the entire game as an ending. But this I believe constitutes a massive creative miscalculation on their part. Because this "ending" still has an ending. In which case the issue is not with the ending per se but with the ending of the ending.






Last edited by Looking Glass on 4/12/2012 8:36:49 AM

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bigrailer19
Thursday, April 12, 2012 @ 8:42:08 AM

Don't make this complicated guys... The ending ragardless how you look at it did in fact have different outcomes, all that varied by your choice.

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Looking Glass
Thursday, April 12, 2012 @ 9:21:11 AM

@bigrailer19

Oh sure. Multi-colored explosions. If that's Bioware's idea of "wildly different" endings then I think it's safe to say that they've probably got issues.

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bigrailer19
Thursday, April 12, 2012 @ 10:20:33 AM

I think you missed it, but each choice had wildly different conclusions, even if you didn't see the aftermath. That is what I'm upset about, among it feeling like how I played the game didn't matter considering those 3 last choices. But that doesn't negate the fact that those choices all would have a greatly different impact on the outcome of the galaxies. I don't see how you can argue that, just because you didn't see the aftermath, when really you made one of those choices based on the information that was given.

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Looking Glass
Thursday, April 12, 2012 @ 10:40:15 AM

@bigrailer19

But you see that's exactly the problem, or one of the problems to be more specific. The players are not allowed to actually see the fruits of their labor. And that is the problem. The players are ultimately denied the satisfaction of seeing how their choices mattered. And that in turn ultimately means that their choices ultimately don't matter because there's no pay off. The players don't get rewarded with any ACTUAL CONTENT. All the players actually get for all their hard work is multi-colored explosions.

Or let me put it another way. Aftermath? What aftermath? There is no aftermath because there is no such content in the game. All there is is multi-colored explosions and an unsatisfying scene with two nameless characters nobody has seen or heard from before (a grandfather and a grandchild). And no your choices don't effect the galaxy because there is no such content in the game.



Last edited by Looking Glass on 4/12/2012 10:56:53 AM

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xenris
Thursday, April 12, 2012 @ 11:10:55 AM

Look at it this way bigrailer. Other than miniscule changes to the three core explosion endings based on your galactic readiness you have no in game idea what actually happens.

We only know of the aftermath because people are speculating what they think happened, and the strategy guides on IGN and other sites state the tiny differences that your galactic readiness effected. Which is why the ending is so confusing and people were really hoping that it was the indoctrination theory at play, which I think has been confirmed it isn't. Which in turn creates another problem. That readiness is more important for the ending of the ending than any choices that you made in ME1 or ME2 heck even in ME3.

It was an expectation thing too. People were hoping that choices they made in ME1 came back to save or bite them in the butt in the ending of ME3, why? Because thats what they were sort of promised.

SPOILER**************************************




Also as for aftermath. The relays all exploded, which means according to ME2 Arrival DLC that the star system with the relay in it gets utterly obliterated. So you can infer that there is no tangible galaxy left, and shepard essentially destroyed more than the reapers ever were going too. However, you see the crew alive after so, someone at Bioware bent the rules a little bit, and disregarded previously established lore(which isn't a first ME2 did this a bunch) in order for your crew to crash land on a planet.


END SPOILERS********************************


Even if the whole game of ME3 is considered the ending of the trilogy, they could have been more clear. Either way it was sort of misdirection and not clear enough for the fans you know? I'm sure no one who read and heard the promises about the ending assumed that they were talking about the whole game and not the finale of the game.

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bigrailer19
Thursday, April 12, 2012 @ 11:28:11 AM

I get where you guys are coming from but in what I'm trying to say originally, there's no point to your arguments. I agree with you guys though in what you're saying, there should have been more content to explain the outcomes or at least been able to see what the galaxies would have been like.

But your choices are clear, very clear in fact. Even though you don't see the outcome, you know what the outcome is, you just don't see how it affects the galaxies and races, organics and synthetics (which yes is very unfortunate). But you are given three choices and you know what the conclusion of them is. That is how you make your final decision, because you know what they are. The unfortunate thing is we don't get to see them played out. But the game doesn't say "pick a path" and sends you in blind. You know up front what your choices are and how it will and could affect the galaxies. That's all I'm saying. My argument isnt about Biowares approach to how they concluded the game, only that there is in fact choice, with distinctly different outcomes.

Last edited by bigrailer19 on 4/12/2012 11:37:35 AM

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Looking Glass
Thursday, April 12, 2012 @ 11:39:02 AM

@bigrailer19

No. Actually there are no outcomes. There are just hints and implications of outcomes. But there are no actual outcomes. There is no actual content to that effect.

And we don't actually know anything either. All we have is evidence, theories, and speculation. But we don't actually know anything because there is no actual content to that effect.

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bigrailer19
Thursday, April 12, 2012 @ 12:09:02 PM

You know what choice you're making. Thats it, you just do. How else would you make the choice? If you can't see that then I don't know what else to say to help you realize that. My point is there are 3 choices each is completely different and would in fact (despite the fact that we don't see it) have an outcome that differs from the others. We know this because of the way it's expresse in the choices.

I'm not arguing with you, I just don't think we are talking abiut the same things. I'm talking about the fact that there are distinct choices to be made. You're talking about us not knowing what the outcomes are.

Last edited by bigrailer19 on 4/12/2012 12:15:07 PM

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Looking Glass
Thursday, April 12, 2012 @ 12:24:45 PM

@bigrailer19

Ahh. Perhaps the key words here are "would have". Maybe the choices would have outcomes. They would have but they DON'T.

And the problem isn't that there are no choices or that you don't know what those choices are. You do have choices. But problem is that your choices ultimately don't matter.

You get to choose what color those explosions are. That's it. Your choice doesn't have any other effect.

Why? Because there is NO CONTENT to that effect. Your choice doesn't effect any other content in the game.

Last edited by Looking Glass on 4/12/2012 12:28:23 PM

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bigrailer19
Thursday, April 12, 2012 @ 12:56:12 PM

You sir are impossible!

I've agreed with you in regards to there not being any content and for some reason you aren't seeing that either.

Bottom line is, you have 3 choices and it's very safe to assume what will happen when you make one of those choices because they are explained, very clearly! That's all I'm saying! I don't care about arguing if there is content to show the extent of the choice because that's a different argument! Which I've agreed with you on.






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Looking Glass
Thursday, April 12, 2012 @ 1:20:16 PM

@bigrailer19

You have been claiming that there are distinctly different outcomes. But unless you're referring to the different color explosions this just isn't true. It doesn't matter how well defined or explained the choices are because no matter what choice you make the only thing that gets effected is the color of the explosions.

And I'm not talking about us not knowing what the outcomes are because there are no outcomes. There are multi-colored explosions and that unsatisfying grandfather scene. And that is one of numerous reasons why the fans are so unhappy.

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Pandacastro
Thursday, April 12, 2012 @ 2:25:44 PM

Haven't pay much attention to the conversation but the outcomes depend on your galactic readiness not the choices bigrailer. The only thing that you see that was your choices was the explosion color and the squadmates that come out at the end. So your both right and wrong . Again haven't pay much attention to your conversation.

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Looking Glass
Thursday, April 12, 2012 @ 2:55:15 PM

@Pandacastro

Actually I believe what you're referring to is EMS, or Effective Military Strength. You're EMS rating is essentially War assets x Galactic Readiness.

And what your EMS rating basically determines is what choices you have available to you when the time for the final decision comes. But the thing is as far as I know with all the possible choices the endings are still nearly identical and use over 90 percent of the same assets.

So essentially the EMS rating is just a tool for giving yourself choices. But even so no matter what choice you make the difference is minimal and your choices ultimately don't matter.

Last edited by Looking Glass on 4/12/2012 2:56:31 PM

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bigrailer19
Thursday, April 12, 2012 @ 3:21:49 PM

Panda-

I know that, I'm not talking about the immediate ending, cutscenes and what happens to the crew and what not. I'm talking about th lasting impact that one of your 3 choices at the end would have on the galaxy!

Glass-

Ok again I agree with you that Bioware did not present any outcomes! I have been saying that!

Let me put it this way, anyone open minded enough to understand the choices they made at the end of the game can comprehend what would have happened, and they are all different.

Does it suck that Bioware didn't expand on the outcomes? Your da** right it does.

But all I've been talking about this whole time was that there is choice and with each different choice a different outcome WOULD represent it.

This is to both of you- throughout my comments I've also been referring to not just the ME3 ending. I'm also referring to general Choices through out all the games, that you would make through dialogue for example, that would have different outcomes. Take that as you will.

Last edited by bigrailer19 on 4/12/2012 3:28:53 PM

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Looking Glass
Thursday, April 12, 2012 @ 3:52:48 PM

@bigrailer19

But you see it doesn't matter what WOULD or WOULD HAVE happened. What matters is what DID happen. And what did happen? Nothing. It's not that Bioware didn't expand on the outcomes. It's that there are no outcomes. You can't expand on something that doesn't exist.

And why don't the "woulds" and "would haves" matter? Because they only exist in people's heads. They don't exist in the actual game (this is what I mean by no content). And if something doesn't exist in the actual game and it's not acknowledged or established by the original creator or creators then by all means it's little more than fan fiction. And this is still true no matter how well it fits with the actual source material. It's still not part of the actual game and the actual story.

Maybe that kind of thing is good enough for you personally but it was apparently not good enough for most of the Mass Effect fans. They didn't want stuff that exists only in their own heads. They wanted their choices to be reflected in the ACTUAL GAME. And this is something that Bioware had been leading them to believe would happen. And ultimately that is just not what happened.

Last edited by Looking Glass on 4/12/2012 3:59:14 PM

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bigrailer19
Thursday, April 12, 2012 @ 4:39:00 PM

Oh boy... I don't know how many times I have to say it - but I know there was no light shed on the choices you make. Bioware did a poor job of closing the book, sort of speak.

You're gonna make my head explode. On one level I sense we are on the same page but then you go back to, Bioware didn't conclude the endings witch I'm assuming what you want is a long cut-scene maybe?

All I know is I made a choice at the end of the game, I knew what was going to happen to the reapers, the mass relays, the organics, and the synthetics. I didn't know which would have been nice, yes, is how it shaped the galaxies for the future.

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Looking Glass
Thursday, April 12, 2012 @ 4:52:28 PM

@bigrailer19

Well I think a more accurate or precise way of putting it would be that you knew what the implications of your choice were. It really is too bad that Bioware just gave us implications and little else. I suspect that EA deliberately had Bioware end Mass Effect 3 in this way so as to leave the door open for future content (like another Mass Effect game for example) so that they can milk the franchise as much as they can for as long as they can.

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bigrailer19
Thursday, April 12, 2012 @ 5:36:20 PM

No, I'm pretty sure I know what was going to happen, that's how I made my choice.

But let's end that now, and I will agree that looking back they did sort of leave the door open. But I think with what is releasing this summer, the "extended cut" maybe that will close that door.

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Looking Glass
Thursday, April 12, 2012 @ 5:48:51 PM

@bigrailer19

I'll put it a different way. I think you know what's SUPPOSED to happen as a result of your choice. But there's just one problem. Nothing actually happened. Maybe something will happen whenever Bioware gets around to making content to that effect. But for now all we have are implications.

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bigrailer19
Thursday, April 12, 2012 @ 7:32:14 PM

I have to do this... Something did happen. There was a flash of different colored lights ;) Which represent the Choice I made, which reflected an outcome.

I'm obviously thinking about it differently than you.

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Looking Glass
Thursday, April 12, 2012 @ 8:04:18 PM

@bigrailer19

The choice and the color are precursors to an outcome at best. There currently is no outcome.

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xenris
Thursday, April 12, 2012 @ 11:24:19 PM

Bigrailer, I get where you and Glass are coming from.

Now, bigrailer I will explain what I think about it. The problem is, your told the outcome of each of the three choices. BUT, that means that each outcome is the same, because when all the relays go down, everyone is basically going to die who are in systems that were near earth. Earth is SCREWED no matter what. Problem is maybe this is false, maybe Bioware will retcon what happens when a relay explodes, which they obviously did or else joker would have been annihilated in the blast.

So you see, thats why the ending really irks me. Also before we knew the ending was to be taken at face value and not some indoctrination theory it was even more confusing what actually happened in the end.

So while you can assume the ending and outcome of each explosion choice, its so vague and terrible and contradicting in lore that people who look at it critically can't help but shout a big ol WTF.

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Palpatations911
Friday, April 13, 2012 @ 1:36:07 AM

Finishing ME3 is like finishing a Choose your own Adventure book and ending up on page 78 every time.

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Geobaldi
Wednesday, April 11, 2012 @ 9:27:03 PM
Reply

I had no problems with the ending. Sure it wasn't the greatest but big deal. I didn't like how The Sopranos ended either but I got over it.

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inkme101
Wednesday, April 11, 2012 @ 10:06:51 PM

still not over the sopranos ending! lol

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WorldEndsWithMe
Wednesday, April 11, 2012 @ 10:12:58 PM

but the sopranos are gay

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anjpikapp3
Thursday, April 12, 2012 @ 3:50:54 PM

So true man! You know LIFE ends with a big suck face...you wanna change that too?? /sarcastic/

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kraygen
Wednesday, April 11, 2012 @ 9:37:54 PM
Reply

Can't wait till this game is on sale for $20 so I can see what all the fuss is about. lol

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oldmike
Wednesday, April 11, 2012 @ 9:52:13 PM

i am shocked it has already dropped $10
the 2ed one was a good 1/2 year before it started dropping

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oldmike
Wednesday, April 11, 2012 @ 10:09:36 PM

well its already at the $30 range at walmart
http://www.walmart.ca/en/ip/mass-effect-3-xbox-360-english-only/10072668?trail=SRCH%3Axbox+rgb&fromPLP=true&ancestorID=alldept&searchString=xbox+rgb&moduleName=S0011&startSearch=yes&fromSearchBox=true&addFacet=SRCH%3Axbox+rgb

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WorldEndsWithMe
Wednesday, April 11, 2012 @ 10:13:20 PM

I picked it up for $35

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Temjin001
Wednesday, April 11, 2012 @ 10:59:42 PM

Used from GameStop, World ?

;)

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WorldEndsWithMe
Thursday, April 12, 2012 @ 12:48:21 AM

lol, never. A fellow gamer on ebay, and it was brand new so I get the DLC.

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kraygen
Thursday, April 12, 2012 @ 3:32:04 AM

While it has price dropped quickly that only enforces my resolve to wait. I haven't paid more than $20 for a game for about 4 years. I just figured there wasn't a point. I don't play online, so waiting for a game to be $20 doesn't change the experience for me.

Unless of course I don't enjoy the game and then I feel better about it because I didn't pay as much. I may play my games a year after a lot of people, but I always get 3 games for the price of one and I only buy them new so my money still goes to the developer.

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telly
Thursday, April 12, 2012 @ 9:52:07 AM

You're gonna be so let down when you see a perfectly fine ending at the end of a stellar space action RPG :)

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xenris
Thursday, April 12, 2012 @ 11:13:50 AM

Telly, have you played all the other ME games, particularly ME1? Also, are you aware of the inconsistencies of the ME3 ending in accordance to the lore they established in the first two games?

I'm just curious if you are aware of the actual and factual plot holes with the ending, or if you didn't pick up on them.

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telly
Thursday, April 12, 2012 @ 11:31:58 AM

Played them all, loved them all, fine with the ending of ME3. Haters gonna hate, I suppose, but I'm not going to get worked up anymore over someone else's problems with the ending.

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xenris
Thursday, April 12, 2012 @ 11:26:38 PM

So you are aware of the terrible writing and contradictions? The massive plot holes and leaps of logic in the ending of ME3?

If the answer is yes then, cool your satisfied with whatever is put in front of you good job. But you really have no grounds to call people whiners when you clearly didn't really care about the fine details of the series.

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Clamedeus
Wednesday, April 11, 2012 @ 10:11:30 PM
Reply

I didn't like the ending either but I just don't care honestly anymore.

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WorldEndsWithMe
Wednesday, April 11, 2012 @ 10:14:42 PM
Reply

I'm replaying ME2 now (with a proper, female Shepard modeled after an old college crush) so I can bring her into ME3. I think now that I know the ending is no good that I'll be okay and I can be free to experience the whole rest of the game.

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Looking Glass
Thursday, April 12, 2012 @ 8:25:04 AM

Actually I heard that the character import feature is broken in ME3.

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bigrailer19
Thursday, April 12, 2012 @ 8:43:41 AM

Well that's not true. Where did you hear that?

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Looking Glass
Thursday, April 12, 2012 @ 9:28:37 AM

Well to be more specific it was broken when the game first came out. But supposedly it's been patched recently. In any case I would think twice before going through the trouble of playing ME2 all over again for the purpose of creating a character to import to ME3.

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telly
Thursday, April 12, 2012 @ 9:57:02 AM

I still think ME2 is my favorite chapter in the series. I just loved it's whole sense of something VERY bad lurking in dark space, a very literal sense of evil lurking in the shadows... but at that time, it's only a handful of people in the galaxy who even know what's coming. Very cool, "second act" feel to the whole game.

That said, the graphics, missions and yes, the choices in ME3 are all sublime :) Look forward to reading your thoughts.

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bigrailer19
Thursday, April 12, 2012 @ 10:23:16 AM

So one of two things either you havnt playe the game(s) or you didn't import your character? Either way mine seemed to import fine, don't know what the issue would have been, everything worked out like it should have, I guess, without using a strategy guide.

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Looking Glass
Thursday, April 12, 2012 @ 11:03:41 AM

@bigrailer19

Maybe you personally didn't encounter any such problems but the same is not true for others.

Shortly after the game was released there were a number of players reporting that they were having problems with the character import feature.

But you don't have to take my word for it. Just go to google and type in "Mass Effect 3 character import" or something and see for yourself.

Last edited by Looking Glass on 4/12/2012 11:06:18 AM

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bigrailer19
Thursday, April 12, 2012 @ 11:29:29 AM

I'm not discounting your word, just so we are clear. I've never heard of this and more curious what issues were involved.

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SirLoin of Beef
Thursday, April 12, 2012 @ 1:14:28 PM

@Looking Glass,

I got ME3 the day it was released and imported my Shepard that I first made back in the day when ME came out, and had no issues with the character. There might have been some issues importing but it did work, at least for some.

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Looking Glass
Thursday, April 12, 2012 @ 1:41:43 PM

@SirLoin of Beef

Oh I'm well aware of that. I never actually said that this issue effected all the players (although I admit that I might have implied that), just a number of them. Although I gather that it was a significant number.

Last edited by Looking Glass on 4/12/2012 1:42:24 PM

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gray_eagle
Wednesday, April 11, 2012 @ 11:00:38 PM
Reply

so tired of this BS, whats done is done. move on!
just to be clear,
my comment is'nt aimed at psxe or anyone here

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Maruf
Thursday, April 12, 2012 @ 12:50:43 AM
Reply

I wonder what percentage were complaining about the end. Imo it is minority.

Correct me if I'm wrong but my thought is that those who actually liked the game's ending started another profile for another playthrough and of course there is the multiplayer as well. What I'm saying is that most of the haters were ranting online while very few from the group that liked the ending countered them online since they were very busy playing the game. If there is a site where you vote to request a new ending, is it not safe to assume that only those who did not like the end went there to vote? I think this extended cut was unnecessary.

I loved how much room for interpretation and imagination the game left for us. That is in fact what I liked about the whole series

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bigrailer19
Thursday, April 12, 2012 @ 1:25:44 AM

Good point, about leaving some interpretation. I think when you end a trilogy though there should be closure and there actually was, but apparently not enough. The game after you make your final choice did end quite abruptly with little to no interpretation on what happened afterwards or even a glimpse at what the galaxies would be like.

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Looking Glass
Thursday, April 12, 2012 @ 9:24:34 AM

Actually, as I understand it it's a majority. And a rather strong one at that. If it wasn't do you really think this issue would have gotten so much attention?

Last edited by Looking Glass on 4/12/2012 9:30:57 AM

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xenris
Thursday, April 12, 2012 @ 11:19:01 AM

Basically Maruf, if you check around on the Bioware forums, the number of gamers upset actually seem to be the majority, or at least the gamers who decided to take polls on the issue.

This site the poll was quite different from practically every other website. Most of the readers of this site were satisfied, but CNET, Bioware social forum, and another one I don't remember where I saw it, basically were like 70-90 people wanting something more from the ending or flat out thinking it was crapola.

As for interpretation, yeah those types of endings are amazing for some games, Shadow of the Colossus was a great one and I had lots of fun theorizing on gamefaqs with other people. However, you don't make a character driven RPG about choice and consiquence, market and sell the game on the promise of your choices changing the trilogies conclusion, and then create an ending that causes wild speculation :P

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Gabriel013
Thursday, April 12, 2012 @ 2:07:41 AM
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From what I've seen online and the small amount I've had a chance to play, your decisions throughout the game do have an impact on your journey. All those save or kill decisions and through the first 2 games do impact the conversations you have and there are 3 different decisions to make at the end of the game even if you don't see much of the fallout from that final choice.

Taking the ending videos I've seen at face value and not associating the indoctrination approach, I do wonder which one of the choices will become cannon for ME4.

Last edited by Gabriel013 on 4/12/2012 2:08:21 AM

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telly
Thursday, April 12, 2012 @ 9:59:17 AM

That's the big mystery for me too. For all the talk of "different colors" being the only differences in the endings, the reality is BioWare is going to have quite a challenge setting the stage for ME4 considering how wildly different the conclusions for part 3 were. I'm sure they have something up there sleeve but I'm really not sure what it is.

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xenris
Thursday, April 12, 2012 @ 11:21:16 AM

Killing the reapers would appear to be the canon ending. As it is the only choice you can make to get the secret cutscene, which I wont describe. Which leads me to believe if there are more mass effect games, the reapers wont be a problem anymore...unless of course there are more in other parts of the universe which is totally possible.

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___________
Thursday, April 12, 2012 @ 5:15:42 AM
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isent almost every game this gen?
thats EXACTLY the problem with almost every single game this gen!
if i had a nickel for every time a developer promised something then did not deliver i would be 10 times worlds riches man by now!
exactly why almost every game this gen is a massive disappointment!
simply because the developers promise things then dont deliver on them!
if someone said to you on your 50th bday im buying you a ferrari, then bought you a suzuki instead wouldent you be disappointed?

developers need to start watching what they say and only say something if there actually going to do it!
sigh, gone are the days where false advertisement was illegal!

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PC_Max
Thursday, April 12, 2012 @ 7:31:42 AM
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Actually what they stated is true which is why I believe Bioware/EA set themselves up. With some games its all in the hype but for Bioware it was about choice and ending. And with all the uproar it sounds like that did not happen... well choices giving you a different ending.

And with the DLC that is coming out, a whole new wave of complaining I can imagine is coming. From what I have read, the ending is not being changed to any extent other than filling in plot holes. I thought maybe Bioware secretly planned to release and extended ending that MAY lead to another game, but it looks like that might be a mistake on my part.

That all said this is getting old and the complaints on both sides of the issue should let thing go, lets all move on to the next games that are coming out and lessons learned.

Have not played ME3 yet, waiting to see what DLC is coming for it. Probably wait until next Xmas.

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Looking Glass
Thursday, April 12, 2012 @ 8:38:04 AM
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In case anyone hasn't already seen it you might want to check this out:

http://www.youtube.com/watch?v=6M0Cf864P7E

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DeathOfChaos
Thursday, April 12, 2012 @ 9:08:11 AM
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The whole series is pretty crappy, but it took the third one to really show it I guess...

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Underdog15
Thursday, April 12, 2012 @ 9:17:25 AM

lol

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Underdog15
Thursday, April 12, 2012 @ 9:18:11 AM
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I was surprised at first...

but then I realized...

Didn't a lot of us all call BS when they said you could completely shape everything? There's no way a game for XBOX could be that in depth.

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pillz81
Thursday, April 12, 2012 @ 11:25:33 AM

I am in agreement, downthumbing be damned.

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WorldEndsWithMe
Thursday, April 12, 2012 @ 1:52:54 PM
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I think they intended to make the game this way but it got cut short by a deadline. It's the only answer.

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Underdog15
Thursday, April 12, 2012 @ 2:19:05 PM

I'm sure it happens more often than we realize.

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bigrailer19
Thursday, April 12, 2012 @ 5:38:12 PM

I agree. That's very unfortunate.

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Maruf
Friday, April 13, 2012 @ 3:04:11 PM
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How many games of this generation are a let down in terms of how the story ends. I think it's a business and deadline related issue.

It is one thing to come up with a story for a game but the next steps are not so simple. Would we face this debacle if the developer had more time to connect the dots in the story. Making a story based game is not so easy as there are too many people involved in the story writing in my opinion, or at least such is the case with ME3 according to one of the developer diaries vidoes.

The other factor is the publisher. I suspect EA provides the developers with very strict deadline. This is a result of their business targets they set to achieve. I don't know for sure but I suspect that this may be the major cause that prevented ME3 from getting a fantastic ending. I wonder what the game would be like if they had six more months. Or maybe I'm wrong and bioware really lost it in the end - but I very much doubt that is the case.

I think publishers should give developers more time to develop story based games as compared to games that are lighter on plot. I mean Mass effect series is huge. There is a lot of figuring out to do with the story of such scope. Also you can't just make the ending first and do the first parts later. So the ending may have become rushed than earlier parts of the game. I have been worried since the time the announced the ME3's release date. I was so worried that the time is too short. Too bad it appears that I was right.

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SS4
Sunday, April 15, 2012 @ 11:22:27 PM
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WTH, what has the gaming industry come to...so many crybabies ... I really wish those ppl would grow up or move on to the next kewl thing to do once gaming is not considered kewl anymore . . .

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Bariikade
Monday, April 16, 2012 @ 7:16:05 AM
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I agree with all people who say the ending of the ending in ME3 is whats the problem. In Mass Effect 3 you see all your choices you made in from ME1 and ME2 effect ME3's storyline, such as if you killed Wrex in ME1, or any squad members that died in ME2 you won't get to live there side missions/storys. But the problem with the 3 endings are they have the same kind of outcome.

Spolier.......................



The mass relays are destroyed no matter what ending you pick and you don't know what happens to the races of the ME universe. Also they add a cliff hanger, depending on what ending you pick you see Shepard alive in what appears to be rubble on Earth. I know their's the Grandad and Grandson moment but what happened inbetween Shepards last moment (Or is it?) and that end scene? They all end in the same way, Shepard makes a choice and it ends with a reference to him becoming some kind of legend.

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